diff options
Diffstat (limited to 'thirdparty/embree/kernels/builders/primrefgen_presplit.h')
-rw-r--r-- | thirdparty/embree/kernels/builders/primrefgen_presplit.h | 371 |
1 files changed, 371 insertions, 0 deletions
diff --git a/thirdparty/embree/kernels/builders/primrefgen_presplit.h b/thirdparty/embree/kernels/builders/primrefgen_presplit.h new file mode 100644 index 0000000000..8cd251ddd2 --- /dev/null +++ b/thirdparty/embree/kernels/builders/primrefgen_presplit.h @@ -0,0 +1,371 @@ +// Copyright 2009-2021 Intel Corporation +// SPDX-License-Identifier: Apache-2.0 + +#pragma once + +#include "../builders/primrefgen.h" +#include "../builders/heuristic_spatial.h" +#include "../builders/splitter.h" + +#include "../../common/algorithms/parallel_for_for.h" +#include "../../common/algorithms/parallel_for_for_prefix_sum.h" + +#define DBG_PRESPLIT(x) +#define CHECK_PRESPLIT(x) + +#define GRID_SIZE 1024 +#define MAX_PRESPLITS_PER_PRIMITIVE_LOG 5 +#define MAX_PRESPLITS_PER_PRIMITIVE (1<<MAX_PRESPLITS_PER_PRIMITIVE_LOG) +#define PRIORITY_CUTOFF_THRESHOLD 1.0f +#define PRIORITY_SPLIT_POS_WEIGHT 1.5f + +namespace embree +{ + namespace isa + { + + struct PresplitItem + { + union { + float priority; + unsigned int data; + }; + unsigned int index; + + __forceinline operator unsigned() const + { + return reinterpret_cast<const unsigned&>(priority); + } + __forceinline bool operator < (const PresplitItem& item) const + { + return (priority < item.priority); + } + + template<typename Mesh> + __forceinline static float compute_priority(const PrimRef &ref, Scene *scene, const Vec2i &mc) + { + const unsigned int geomID = ref.geomID(); + const unsigned int primID = ref.primID(); + const float area_aabb = area(ref.bounds()); + const float area_prim = ((Mesh*)scene->get(geomID))->projectedPrimitiveArea(primID); + const unsigned int diff = 31 - lzcnt(mc.x^mc.y); + assert(area_prim <= area_aabb); + //const float priority = powf((area_aabb - area_prim) * powf(PRIORITY_SPLIT_POS_WEIGHT,(float)diff),1.0f/4.0f); + const float priority = sqrtf(sqrtf( (area_aabb - area_prim) * powf(PRIORITY_SPLIT_POS_WEIGHT,(float)diff) )); + assert(priority >= 0.0f && priority < FLT_LARGE); + return priority; + } + + + }; + + inline std::ostream &operator<<(std::ostream &cout, const PresplitItem& item) { + return cout << "index " << item.index << " priority " << item.priority; + }; + + template<typename SplitterFactory> + void splitPrimitive(SplitterFactory &Splitter, + const PrimRef &prim, + const unsigned int geomID, + const unsigned int primID, + const unsigned int split_level, + const Vec3fa &grid_base, + const float grid_scale, + const float grid_extend, + PrimRef subPrims[MAX_PRESPLITS_PER_PRIMITIVE], + unsigned int& numSubPrims) + { + assert(split_level <= MAX_PRESPLITS_PER_PRIMITIVE_LOG); + if (split_level == 0) + { + assert(numSubPrims < MAX_PRESPLITS_PER_PRIMITIVE); + subPrims[numSubPrims++] = prim; + } + else + { + const Vec3fa lower = prim.lower; + const Vec3fa upper = prim.upper; + const Vec3fa glower = (lower-grid_base)*Vec3fa(grid_scale)+Vec3fa(0.2f); + const Vec3fa gupper = (upper-grid_base)*Vec3fa(grid_scale)-Vec3fa(0.2f); + Vec3ia ilower(floor(glower)); + Vec3ia iupper(floor(gupper)); + + /* this ignores dimensions that are empty */ + iupper = (Vec3ia)(select(vint4(glower) >= vint4(gupper),vint4(ilower),vint4(iupper))); + + /* compute a morton code for the lower and upper grid coordinates. */ + const unsigned int lower_code = bitInterleave(ilower.x,ilower.y,ilower.z); + const unsigned int upper_code = bitInterleave(iupper.x,iupper.y,iupper.z); + + /* if all bits are equal then we cannot split */ + if(unlikely(lower_code == upper_code)) + { + assert(numSubPrims < MAX_PRESPLITS_PER_PRIMITIVE); + subPrims[numSubPrims++] = prim; + return; + } + + /* compute octree level and dimension to perform the split in */ + const unsigned int diff = 31 - lzcnt(lower_code^upper_code); + const unsigned int level = diff / 3; + const unsigned int dim = diff % 3; + + /* now we compute the grid position of the split */ + const unsigned int isplit = iupper[dim] & ~((1<<level)-1); + + /* compute world space position of split */ + const float inv_grid_size = 1.0f / GRID_SIZE; + const float fsplit = grid_base[dim] + isplit * inv_grid_size * grid_extend; + + assert(prim.lower[dim] <= fsplit && + prim.upper[dim] >= fsplit); + + /* split primitive */ + const auto splitter = Splitter(prim); + BBox3fa left,right; + splitter(prim.bounds(),dim,fsplit,left,right); + assert(!left.empty()); + assert(!right.empty()); + + + splitPrimitive(Splitter,PrimRef(left ,geomID,primID),geomID,primID,split_level-1,grid_base,grid_scale,grid_extend,subPrims,numSubPrims); + splitPrimitive(Splitter,PrimRef(right,geomID,primID),geomID,primID,split_level-1,grid_base,grid_scale,grid_extend,subPrims,numSubPrims); + } + } + + + template<typename Mesh, typename SplitterFactory> + PrimInfo createPrimRefArray_presplit(Geometry* geometry, unsigned int geomID, size_t numPrimRefs, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor) + { + ParallelPrefixSumState<PrimInfo> pstate; + + /* first try */ + progressMonitor(0); + PrimInfo pinfo = parallel_prefix_sum( pstate, size_t(0), geometry->size(), size_t(1024), PrimInfo(empty), [&](const range<size_t>& r, const PrimInfo& base) -> PrimInfo { + return geometry->createPrimRefArray(prims,r,r.begin(),geomID); + }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); + + /* if we need to filter out geometry, run again */ + if (pinfo.size() != numPrimRefs) + { + progressMonitor(0); + pinfo = parallel_prefix_sum( pstate, size_t(0), geometry->size(), size_t(1024), PrimInfo(empty), [&](const range<size_t>& r, const PrimInfo& base) -> PrimInfo { + return geometry->createPrimRefArray(prims,r,base.size(),geomID); + }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); + } + return pinfo; + } + + __forceinline Vec2i computeMC(const Vec3fa &grid_base, const float grid_scale, const PrimRef &ref) + { + const Vec3fa lower = ref.lower; + const Vec3fa upper = ref.upper; + const Vec3fa glower = (lower-grid_base)*Vec3fa(grid_scale)+Vec3fa(0.2f); + const Vec3fa gupper = (upper-grid_base)*Vec3fa(grid_scale)-Vec3fa(0.2f); + Vec3ia ilower(floor(glower)); + Vec3ia iupper(floor(gupper)); + + /* this ignores dimensions that are empty */ + iupper = (Vec3ia)select(vint4(glower) >= vint4(gupper),vint4(ilower),vint4(iupper)); + + /* compute a morton code for the lower and upper grid coordinates. */ + const unsigned int lower_code = bitInterleave(ilower.x,ilower.y,ilower.z); + const unsigned int upper_code = bitInterleave(iupper.x,iupper.y,iupper.z); + return Vec2i(lower_code,upper_code); + } + + template<typename Mesh, typename SplitterFactory> + PrimInfo createPrimRefArray_presplit(Scene* scene, Geometry::GTypeMask types, bool mblur, size_t numPrimRefs, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor) + { + static const size_t MIN_STEP_SIZE = 128; + + ParallelForForPrefixSumState<PrimInfo> pstate; + Scene::Iterator2 iter(scene,types,mblur); + + /* first try */ + progressMonitor(0); + pstate.init(iter,size_t(1024)); + PrimInfo pinfo = parallel_for_for_prefix_sum0( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID) -> PrimInfo { + return mesh->createPrimRefArray(prims,r,k,(unsigned)geomID); + }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); + + /* if we need to filter out geometry, run again */ + if (pinfo.size() != numPrimRefs) + { + progressMonitor(0); + pinfo = parallel_for_for_prefix_sum1( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID, const PrimInfo& base) -> PrimInfo { + return mesh->createPrimRefArray(prims,r,base.size(),(unsigned)geomID); + }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); + } + + /* use correct number of primitives */ + size_t numPrimitives = pinfo.size(); + const size_t alloc_numPrimitives = prims.size(); + const size_t numSplitPrimitivesBudget = alloc_numPrimitives - numPrimitives; + + /* set up primitive splitter */ + SplitterFactory Splitter(scene); + + + DBG_PRESPLIT( + const size_t org_numPrimitives = pinfo.size(); + PRINT(numPrimitives); + PRINT(alloc_numPrimitives); + PRINT(numSplitPrimitivesBudget); + ); + + /* allocate double buffer presplit items */ + const size_t presplit_allocation_size = sizeof(PresplitItem)*alloc_numPrimitives; + PresplitItem *presplitItem = (PresplitItem*)alignedMalloc(presplit_allocation_size,64); + PresplitItem *tmp_presplitItem = (PresplitItem*)alignedMalloc(presplit_allocation_size,64); + + /* compute grid */ + const Vec3fa grid_base = pinfo.geomBounds.lower; + const Vec3fa grid_diag = pinfo.geomBounds.size(); + const float grid_extend = max(grid_diag.x,max(grid_diag.y,grid_diag.z)); + const float grid_scale = grid_extend == 0.0f ? 0.0f : GRID_SIZE / grid_extend; + + /* init presplit items and get total sum */ + const float psum = parallel_reduce( size_t(0), numPrimitives, size_t(MIN_STEP_SIZE), 0.0f, [&](const range<size_t>& r) -> float { + float sum = 0.0f; + for (size_t i=r.begin(); i<r.end(); i++) + { + presplitItem[i].index = (unsigned int)i; + const Vec2i mc = computeMC(grid_base,grid_scale,prims[i]); + /* if all bits are equal then we cannot split */ + presplitItem[i].priority = (mc.x != mc.y) ? PresplitItem::compute_priority<Mesh>(prims[i],scene,mc) : 0.0f; + /* FIXME: sum undeterministic */ + sum += presplitItem[i].priority; + } + return sum; + },[](const float& a, const float& b) -> float { return a+b; }); + + /* compute number of splits per primitive */ + const float inv_psum = 1.0f / psum; + parallel_for( size_t(0), numPrimitives, size_t(MIN_STEP_SIZE), [&](const range<size_t>& r) -> void { + for (size_t i=r.begin(); i<r.end(); i++) + { + if (presplitItem[i].priority > 0.0f) + { + const float rel_p = (float)numSplitPrimitivesBudget * presplitItem[i].priority * inv_psum; + if (rel_p >= PRIORITY_CUTOFF_THRESHOLD) // need at least a split budget that generates two sub-prims + { + presplitItem[i].priority = max(min(ceilf(logf(rel_p)/logf(2.0f)),(float)MAX_PRESPLITS_PER_PRIMITIVE_LOG),1.0f); + //presplitItem[i].priority = min(floorf(logf(rel_p)/logf(2.0f)),(float)MAX_PRESPLITS_PER_PRIMITIVE_LOG); + assert(presplitItem[i].priority >= 0.0f && presplitItem[i].priority <= (float)MAX_PRESPLITS_PER_PRIMITIVE_LOG); + } + else + presplitItem[i].priority = 0.0f; + } + } + }); + + auto isLeft = [&] (const PresplitItem &ref) { return ref.priority < PRIORITY_CUTOFF_THRESHOLD; }; + size_t center = parallel_partitioning(presplitItem,0,numPrimitives,isLeft,1024); + + /* anything to split ? */ + if (center < numPrimitives) + { + const size_t numPrimitivesToSplit = numPrimitives - center; + assert(presplitItem[center].priority >= 1.0f); + + /* sort presplit items in ascending order */ + radix_sort_u32(presplitItem + center,tmp_presplitItem + center,numPrimitivesToSplit,1024); + + CHECK_PRESPLIT( + parallel_for( size_t(center+1), numPrimitives, size_t(MIN_STEP_SIZE), [&](const range<size_t>& r) -> void { + for (size_t i=r.begin(); i<r.end(); i++) + assert(presplitItem[i-1].priority <= presplitItem[i].priority); + }); + ); + + unsigned int *const primOffset0 = (unsigned int*)tmp_presplitItem; + unsigned int *const primOffset1 = (unsigned int*)tmp_presplitItem + numPrimitivesToSplit; + + /* compute actual number of sub-primitives generated within the [center;numPrimitives-1] range */ + const size_t totalNumSubPrims = parallel_reduce( size_t(center), numPrimitives, size_t(MIN_STEP_SIZE), size_t(0), [&](const range<size_t>& t) -> size_t { + size_t sum = 0; + for (size_t i=t.begin(); i<t.end(); i++) + { + PrimRef subPrims[MAX_PRESPLITS_PER_PRIMITIVE]; + assert(presplitItem[i].priority >= 1.0f); + const unsigned int primrefID = presplitItem[i].index; + const float prio = presplitItem[i].priority; + const unsigned int geomID = prims[primrefID].geomID(); + const unsigned int primID = prims[primrefID].primID(); + const unsigned int split_levels = (unsigned int)prio; + unsigned int numSubPrims = 0; + splitPrimitive(Splitter,prims[primrefID],geomID,primID,split_levels,grid_base,grid_scale,grid_extend,subPrims,numSubPrims); + assert(numSubPrims); + numSubPrims--; // can reuse slot + sum+=numSubPrims; + presplitItem[i].data = (numSubPrims << MAX_PRESPLITS_PER_PRIMITIVE_LOG) | split_levels; + primOffset0[i-center] = numSubPrims; + } + return sum; + },[](const size_t& a, const size_t& b) -> size_t { return a+b; }); + + /* if we are over budget, need to shrink the range */ + if (totalNumSubPrims > numSplitPrimitivesBudget) + { + size_t new_center = numPrimitives-1; + size_t sum = 0; + for (;new_center>=center;new_center--) + { + const unsigned int numSubPrims = presplitItem[new_center].data >> MAX_PRESPLITS_PER_PRIMITIVE_LOG; + if (unlikely(sum + numSubPrims >= numSplitPrimitivesBudget)) break; + sum += numSubPrims; + } + new_center++; + center = new_center; + } + + /* parallel prefix sum to compute offsets for storing sub-primitives */ + const unsigned int offset = parallel_prefix_sum(primOffset0,primOffset1,numPrimitivesToSplit,(unsigned int)0,std::plus<unsigned int>()); + + /* iterate over range, and split primitives into sub primitives and append them to prims array */ + parallel_for( size_t(center), numPrimitives, size_t(MIN_STEP_SIZE), [&](const range<size_t>& rn) -> void { + for (size_t j=rn.begin(); j<rn.end(); j++) + { + PrimRef subPrims[MAX_PRESPLITS_PER_PRIMITIVE]; + const unsigned int primrefID = presplitItem[j].index; + const unsigned int geomID = prims[primrefID].geomID(); + const unsigned int primID = prims[primrefID].primID(); + const unsigned int split_levels = presplitItem[j].data & ((unsigned int)(1 << MAX_PRESPLITS_PER_PRIMITIVE_LOG)-1); + + assert(split_levels); + assert(split_levels <= MAX_PRESPLITS_PER_PRIMITIVE_LOG); + unsigned int numSubPrims = 0; + splitPrimitive(Splitter,prims[primrefID],geomID,primID,split_levels,grid_base,grid_scale,grid_extend,subPrims,numSubPrims); + const size_t newID = numPrimitives + primOffset1[j-center]; + assert(newID+numSubPrims <= alloc_numPrimitives); + prims[primrefID] = subPrims[0]; + for (size_t i=1;i<numSubPrims;i++) + prims[newID+i-1] = subPrims[i]; + } + }); + + numPrimitives += offset; + DBG_PRESPLIT( + PRINT(pinfo.size()); + PRINT(numPrimitives); + PRINT((float)numPrimitives/org_numPrimitives)); + } + + /* recompute centroid bounding boxes */ + pinfo = parallel_reduce(size_t(0),numPrimitives,size_t(MIN_STEP_SIZE),PrimInfo(empty),[&] (const range<size_t>& r) -> PrimInfo { + PrimInfo p(empty); + for (size_t j=r.begin(); j<r.end(); j++) + p.add_center2(prims[j]); + return p; + }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); + + assert(pinfo.size() == numPrimitives); + + /* free double buffer presplit items */ + alignedFree(tmp_presplitItem); + alignedFree(presplitItem); + return pinfo; + } + } +} |