diff options
Diffstat (limited to 'thirdparty/embree/kernels/builders/primrefgen.cpp')
-rw-r--r-- | thirdparty/embree/kernels/builders/primrefgen.cpp | 312 |
1 files changed, 312 insertions, 0 deletions
diff --git a/thirdparty/embree/kernels/builders/primrefgen.cpp b/thirdparty/embree/kernels/builders/primrefgen.cpp new file mode 100644 index 0000000000..d279dc4993 --- /dev/null +++ b/thirdparty/embree/kernels/builders/primrefgen.cpp @@ -0,0 +1,312 @@ +// Copyright 2009-2021 Intel Corporation +// SPDX-License-Identifier: Apache-2.0 + +#include "primrefgen.h" +#include "primrefgen_presplit.h" + +#include "../../common/algorithms/parallel_for_for.h" +#include "../../common/algorithms/parallel_for_for_prefix_sum.h" + +namespace embree +{ + namespace isa + { + PrimInfo createPrimRefArray(Geometry* geometry, unsigned int geomID, const size_t numPrimRefs, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor) + { + ParallelPrefixSumState<PrimInfo> pstate; + + /* first try */ + progressMonitor(0); + PrimInfo pinfo = parallel_prefix_sum( pstate, size_t(0), geometry->size(), size_t(1024), PrimInfo(empty), [&](const range<size_t>& r, const PrimInfo& base) -> PrimInfo { + return geometry->createPrimRefArray(prims,r,r.begin(),geomID); + }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); + + /* if we need to filter out geometry, run again */ + if (pinfo.size() != numPrimRefs) + { + progressMonitor(0); + pinfo = parallel_prefix_sum( pstate, size_t(0), geometry->size(), size_t(1024), PrimInfo(empty), [&](const range<size_t>& r, const PrimInfo& base) -> PrimInfo { + return geometry->createPrimRefArray(prims,r,base.size(),geomID); + }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); + } + return pinfo; + } + + PrimInfo createPrimRefArray(Scene* scene, Geometry::GTypeMask types, bool mblur, const size_t numPrimRefs, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor) + { + ParallelForForPrefixSumState<PrimInfo> pstate; + Scene::Iterator2 iter(scene,types,mblur); + + /* first try */ + progressMonitor(0); + pstate.init(iter,size_t(1024)); + PrimInfo pinfo = parallel_for_for_prefix_sum0( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID) -> PrimInfo { + return mesh->createPrimRefArray(prims,r,k,(unsigned)geomID); + }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); + + /* if we need to filter out geometry, run again */ + if (pinfo.size() != numPrimRefs) + { + progressMonitor(0); + pinfo = parallel_for_for_prefix_sum1( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID, const PrimInfo& base) -> PrimInfo { + return mesh->createPrimRefArray(prims,r,base.size(),(unsigned)geomID); + }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); + } + return pinfo; + } + + PrimInfo createPrimRefArrayMBlur(Scene* scene, Geometry::GTypeMask types, const size_t numPrimRefs, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor, size_t itime) + { + ParallelForForPrefixSumState<PrimInfo> pstate; + Scene::Iterator2 iter(scene,types,true); + + /* first try */ + progressMonitor(0); + pstate.init(iter,size_t(1024)); + PrimInfo pinfo = parallel_for_for_prefix_sum0( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID) -> PrimInfo { + return mesh->createPrimRefArrayMB(prims,itime,r,k,(unsigned)geomID); + }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); + + /* if we need to filter out geometry, run again */ + if (pinfo.size() != numPrimRefs) + { + progressMonitor(0); + pinfo = parallel_for_for_prefix_sum1( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID, const PrimInfo& base) -> PrimInfo { + return mesh->createPrimRefArrayMB(prims,itime,r,base.size(),(unsigned)geomID); + }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); + } + return pinfo; + } + + PrimInfoMB createPrimRefArrayMSMBlur(Scene* scene, Geometry::GTypeMask types, const size_t numPrimRefs, mvector<PrimRefMB>& prims, BuildProgressMonitor& progressMonitor, BBox1f t0t1) + { + ParallelForForPrefixSumState<PrimInfoMB> pstate; + Scene::Iterator2 iter(scene,types,true); + + /* first try */ + progressMonitor(0); + pstate.init(iter,size_t(1024)); + PrimInfoMB pinfo = parallel_for_for_prefix_sum0( pstate, iter, PrimInfoMB(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID) -> PrimInfoMB { + return mesh->createPrimRefMBArray(prims,t0t1,r,k,(unsigned)geomID); + }, [](const PrimInfoMB& a, const PrimInfoMB& b) -> PrimInfoMB { return PrimInfoMB::merge2(a,b); }); + + /* if we need to filter out geometry, run again */ + if (pinfo.size() != numPrimRefs) + { + progressMonitor(0); + pinfo = parallel_for_for_prefix_sum1( pstate, iter, PrimInfoMB(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID, const PrimInfoMB& base) -> PrimInfoMB { + return mesh->createPrimRefMBArray(prims,t0t1,r,base.size(),(unsigned)geomID); + }, [](const PrimInfoMB& a, const PrimInfoMB& b) -> PrimInfoMB { return PrimInfoMB::merge2(a,b); }); + } + + /* the BVH starts with that time range, even though primitives might have smaller/larger time range */ + pinfo.time_range = t0t1; + return pinfo; + } + + template<typename Mesh> + size_t createMortonCodeArray(Mesh* mesh, mvector<BVHBuilderMorton::BuildPrim>& morton, BuildProgressMonitor& progressMonitor) + { + size_t numPrimitives = morton.size(); + + /* compute scene bounds */ + std::pair<size_t,BBox3fa> cb_empty(0,empty); + auto cb = parallel_reduce + ( size_t(0), numPrimitives, size_t(1024), cb_empty, [&](const range<size_t>& r) -> std::pair<size_t,BBox3fa> + { + size_t num = 0; + BBox3fa bounds = empty; + + for (size_t j=r.begin(); j<r.end(); j++) + { + BBox3fa prim_bounds = empty; + if (unlikely(!mesh->buildBounds(j,&prim_bounds))) continue; + bounds.extend(center2(prim_bounds)); + num++; + } + return std::make_pair(num,bounds); + }, [] (const std::pair<size_t,BBox3fa>& a, const std::pair<size_t,BBox3fa>& b) { + return std::make_pair(a.first + b.first,merge(a.second,b.second)); + }); + + + size_t numPrimitivesGen = cb.first; + const BBox3fa centBounds = cb.second; + + /* compute morton codes */ + if (likely(numPrimitivesGen == numPrimitives)) + { + /* fast path if all primitives were valid */ + BVHBuilderMorton::MortonCodeMapping mapping(centBounds); + parallel_for( size_t(0), numPrimitives, size_t(1024), [&](const range<size_t>& r) -> void { + BVHBuilderMorton::MortonCodeGenerator generator(mapping,&morton.data()[r.begin()]); + for (size_t j=r.begin(); j<r.end(); j++) + generator(mesh->bounds(j),unsigned(j)); + }); + } + else + { + /* slow path, fallback in case some primitives were invalid */ + ParallelPrefixSumState<size_t> pstate; + BVHBuilderMorton::MortonCodeMapping mapping(centBounds); + parallel_prefix_sum( pstate, size_t(0), numPrimitives, size_t(1024), size_t(0), [&](const range<size_t>& r, const size_t base) -> size_t { + size_t num = 0; + BVHBuilderMorton::MortonCodeGenerator generator(mapping,&morton.data()[r.begin()]); + for (size_t j=r.begin(); j<r.end(); j++) + { + BBox3fa bounds = empty; + if (unlikely(!mesh->buildBounds(j,&bounds))) continue; + generator(bounds,unsigned(j)); + num++; + } + return num; + }, std::plus<size_t>()); + + parallel_prefix_sum( pstate, size_t(0), numPrimitives, size_t(1024), size_t(0), [&](const range<size_t>& r, const size_t base) -> size_t { + size_t num = 0; + BVHBuilderMorton::MortonCodeGenerator generator(mapping,&morton.data()[base]); + for (size_t j=r.begin(); j<r.end(); j++) + { + BBox3fa bounds = empty; + if (!mesh->buildBounds(j,&bounds)) continue; + generator(bounds,unsigned(j)); + num++; + } + return num; + }, std::plus<size_t>()); + } + return numPrimitivesGen; + } + + // ==================================================================================================== + // ==================================================================================================== + // ==================================================================================================== + + // special variants for grid meshes + +// -- GODOT start -- +#if defined(EMBREE_GEOMETRY_GRID) +// -- GODOT end -- + PrimInfo createPrimRefArrayGrids(Scene* scene, mvector<PrimRef>& prims, mvector<SubGridBuildData>& sgrids) + { + PrimInfo pinfo(empty); + size_t numPrimitives = 0; + + /* first run to get #primitives */ + + ParallelForForPrefixSumState<PrimInfo> pstate; + Scene::Iterator<GridMesh,false> iter(scene); + + pstate.init(iter,size_t(1024)); + + /* iterate over all meshes in the scene */ + pinfo = parallel_for_for_prefix_sum0( pstate, iter, PrimInfo(empty), [&](GridMesh* mesh, const range<size_t>& r, size_t k, size_t geomID) -> PrimInfo { + PrimInfo pinfo(empty); + for (size_t j=r.begin(); j<r.end(); j++) + { + if (!mesh->valid(j)) continue; + BBox3fa bounds = empty; + const PrimRef prim(bounds,(unsigned)geomID,(unsigned)j); + if (!mesh->valid(j)) continue; + pinfo.add_center2(prim,mesh->getNumSubGrids(j)); + } + return pinfo; + }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); + numPrimitives = pinfo.size(); + + /* resize arrays */ + sgrids.resize(numPrimitives); + prims.resize(numPrimitives); + + /* second run to fill primrefs and SubGridBuildData arrays */ + pinfo = parallel_for_for_prefix_sum1( pstate, iter, PrimInfo(empty), [&](GridMesh* mesh, const range<size_t>& r, size_t k, size_t geomID, const PrimInfo& base) -> PrimInfo { + k = base.size(); + size_t p_index = k; + PrimInfo pinfo(empty); + for (size_t j=r.begin(); j<r.end(); j++) + { + if (!mesh->valid(j)) continue; + const GridMesh::Grid &g = mesh->grid(j); + for (unsigned int y=0; y<g.resY-1u; y+=2) + for (unsigned int x=0; x<g.resX-1u; x+=2) + { + BBox3fa bounds = empty; + if (!mesh->buildBounds(g,x,y,bounds)) continue; // get bounds of subgrid + const PrimRef prim(bounds,(unsigned)geomID,(unsigned)p_index); + pinfo.add_center2(prim); + sgrids[p_index] = SubGridBuildData(x | g.get3x3FlagsX(x), y | g.get3x3FlagsY(y), unsigned(j)); + prims[p_index++] = prim; + } + } + return pinfo; + }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); + assert(pinfo.size() == numPrimitives); + return pinfo; + } + + PrimInfo createPrimRefArrayGrids(GridMesh* mesh, mvector<PrimRef>& prims, mvector<SubGridBuildData>& sgrids) + { + unsigned int geomID_ = std::numeric_limits<unsigned int>::max (); + + PrimInfo pinfo(empty); + size_t numPrimitives = 0; + + ParallelPrefixSumState<PrimInfo> pstate; + /* iterate over all grids in a single mesh */ + pinfo = parallel_prefix_sum( pstate, size_t(0), mesh->size(), size_t(1024), PrimInfo(empty), [&](const range<size_t>& r, const PrimInfo& base) -> PrimInfo + { + PrimInfo pinfo(empty); + for (size_t j=r.begin(); j<r.end(); j++) + { + if (!mesh->valid(j)) continue; + BBox3fa bounds = empty; + const PrimRef prim(bounds,geomID_,unsigned(j)); + pinfo.add_center2(prim,mesh->getNumSubGrids(j)); + } + return pinfo; + }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); + numPrimitives = pinfo.size(); + /* resize arrays */ + sgrids.resize(numPrimitives); + prims.resize(numPrimitives); + + /* second run to fill primrefs and SubGridBuildData arrays */ + pinfo = parallel_prefix_sum( pstate, size_t(0), mesh->size(), size_t(1024), PrimInfo(empty), [&](const range<size_t>& r, const PrimInfo& base) -> PrimInfo + { + + size_t p_index = base.size(); + PrimInfo pinfo(empty); + for (size_t j=r.begin(); j<r.end(); j++) + { + if (!mesh->valid(j)) continue; + const GridMesh::Grid &g = mesh->grid(j); + for (unsigned int y=0; y<g.resY-1u; y+=2) + for (unsigned int x=0; x<g.resX-1u; x+=2) + { + BBox3fa bounds = empty; + if (!mesh->buildBounds(g,x,y,bounds)) continue; // get bounds of subgrid + const PrimRef prim(bounds,geomID_,unsigned(p_index)); + pinfo.add_center2(prim); + sgrids[p_index] = SubGridBuildData(x | g.get3x3FlagsX(x), y | g.get3x3FlagsY(y), unsigned(j)); + prims[p_index++] = prim; + } + } + return pinfo; + }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); + + return pinfo; + } +// -- GODOT start -- +#endif +// -- GODOT end -- + + // ==================================================================================================== + // ==================================================================================================== + // ==================================================================================================== + + IF_ENABLED_TRIS (template size_t createMortonCodeArray<TriangleMesh>(TriangleMesh* mesh COMMA mvector<BVHBuilderMorton::BuildPrim>& morton COMMA BuildProgressMonitor& progressMonitor)); + IF_ENABLED_QUADS(template size_t createMortonCodeArray<QuadMesh>(QuadMesh* mesh COMMA mvector<BVHBuilderMorton::BuildPrim>& morton COMMA BuildProgressMonitor& progressMonitor)); + IF_ENABLED_USER (template size_t createMortonCodeArray<UserGeometry>(UserGeometry* mesh COMMA mvector<BVHBuilderMorton::BuildPrim>& morton COMMA BuildProgressMonitor& progressMonitor)); + IF_ENABLED_INSTANCE (template size_t createMortonCodeArray<Instance>(Instance* mesh COMMA mvector<BVHBuilderMorton::BuildPrim>& morton COMMA BuildProgressMonitor& progressMonitor)); + } +} |