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-rw-r--r--thirdparty/embree-aarch64/kernels/subdiv/catmullclark_ring.h826
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diff --git a/thirdparty/embree-aarch64/kernels/subdiv/catmullclark_ring.h b/thirdparty/embree-aarch64/kernels/subdiv/catmullclark_ring.h
deleted file mode 100644
index 73b41fd4ff..0000000000
--- a/thirdparty/embree-aarch64/kernels/subdiv/catmullclark_ring.h
+++ /dev/null
@@ -1,826 +0,0 @@
-// Copyright 2009-2020 Intel Corporation
-// SPDX-License-Identifier: Apache-2.0
-
-#pragma once
-
-#include "../common/geometry.h"
-#include "../common/buffer.h"
-#include "half_edge.h"
-#include "catmullclark_coefficients.h"
-
-namespace embree
-{
- struct __aligned(64) FinalQuad {
- Vec3fa vtx[4];
- };
-
- template<typename Vertex, typename Vertex_t = Vertex>
- struct __aligned(64) CatmullClark1RingT
- {
- ALIGNED_STRUCT_(64);
-
- int border_index; //!< edge index where border starts
- unsigned int face_valence; //!< number of adjacent quad faces
- unsigned int edge_valence; //!< number of adjacent edges (2*face_valence)
- float vertex_crease_weight; //!< weight of vertex crease (0 if no vertex crease)
- DynamicStackArray<float,16,MAX_RING_FACE_VALENCE> crease_weight; //!< edge crease weights for each adjacent edge
- float vertex_level; //!< maximum level of all adjacent edges
- float edge_level; //!< level of first edge
- unsigned int eval_start_index; //!< topology dependent index to start evaluation
- unsigned int eval_unique_identifier; //!< topology dependent unique identifier for this ring
- Vertex vtx; //!< center vertex
- DynamicStackArray<Vertex,32,MAX_RING_EDGE_VALENCE> ring; //!< ring of neighboring vertices
-
- public:
- CatmullClark1RingT ()
- : eval_start_index(0), eval_unique_identifier(0) {} // FIXME: default constructor should be empty
-
- /*! calculates number of bytes required to serialize this structure */
- __forceinline size_t bytes() const
- {
- size_t ofs = 0;
- ofs += sizeof(border_index);
- ofs += sizeof(face_valence);
- assert(2*face_valence == edge_valence);
- ofs += sizeof(vertex_crease_weight);
- ofs += face_valence*sizeof(float);
- ofs += sizeof(vertex_level);
- ofs += sizeof(edge_level);
- ofs += sizeof(eval_start_index);
- ofs += sizeof(eval_unique_identifier);
- ofs += sizeof(vtx);
- ofs += edge_valence*sizeof(Vertex);
- return ofs;
- }
-
- template<typename Ty>
- static __forceinline void store(char* ptr, size_t& ofs, const Ty& v) {
- *(Ty*)&ptr[ofs] = v; ofs += sizeof(Ty);
- }
-
- template<typename Ty>
- static __forceinline void load(char* ptr, size_t& ofs, Ty& v) {
- v = *(Ty*)&ptr[ofs]; ofs += sizeof(Ty);
- }
-
- /*! serializes the ring to some memory location */
- __forceinline void serialize(char* ptr, size_t& ofs) const
- {
- store(ptr,ofs,border_index);
- store(ptr,ofs,face_valence);
- store(ptr,ofs,vertex_crease_weight);
- for (size_t i=0; i<face_valence; i++)
- store(ptr,ofs,crease_weight[i]);
- store(ptr,ofs,vertex_level);
- store(ptr,ofs,edge_level);
- store(ptr,ofs,eval_start_index);
- store(ptr,ofs,eval_unique_identifier);
- Vertex_t::storeu(&ptr[ofs],vtx); ofs += sizeof(Vertex);
- for (size_t i=0; i<edge_valence; i++) {
- Vertex_t::storeu(&ptr[ofs],ring[i]); ofs += sizeof(Vertex);
- }
- }
-
- /*! deserializes the ring from some memory location */
- __forceinline void deserialize(char* ptr, size_t& ofs)
- {
- load(ptr,ofs,border_index);
- load(ptr,ofs,face_valence);
- edge_valence = 2*face_valence;
- load(ptr,ofs,vertex_crease_weight);
- for (size_t i=0; i<face_valence; i++)
- load(ptr,ofs,crease_weight[i]);
- load(ptr,ofs,vertex_level);
- load(ptr,ofs,edge_level);
- load(ptr,ofs,eval_start_index);
- load(ptr,ofs,eval_unique_identifier);
- vtx = Vertex_t::loadu(&ptr[ofs]); ofs += sizeof(Vertex);
- for (size_t i=0; i<edge_valence; i++) {
- ring[i] = Vertex_t::loadu(&ptr[ofs]); ofs += sizeof(Vertex);
- }
- }
-
- __forceinline bool hasBorder() const {
- return border_index != -1;
- }
-
- __forceinline const Vertex& front(size_t i) const {
- assert(edge_valence>i);
- return ring[i];
- }
-
- __forceinline const Vertex& back(size_t i) const {
- assert(edge_valence>=i);
- return ring[edge_valence-i];
- }
-
- __forceinline bool has_last_face() const {
- return (size_t)border_index != (size_t)edge_valence-2;
- }
-
- __forceinline bool has_opposite_front(size_t i) const {
- return (size_t)border_index != 2*i;
- }
-
- __forceinline bool has_opposite_back(size_t i) const {
- return (size_t)border_index != ((size_t)edge_valence-2-2*i);
- }
-
- __forceinline BBox3fa bounds() const
- {
- BBox3fa bounds ( vtx );
- for (size_t i = 0; i<edge_valence ; i++)
- bounds.extend( ring[i] );
- return bounds;
- }
-
- /*! initializes the ring from the half edge structure */
- __forceinline void init(const HalfEdge* const h, const char* vertices, size_t stride)
- {
- border_index = -1;
- vtx = Vertex_t::loadu(vertices+h->getStartVertexIndex()*stride);
- vertex_crease_weight = h->vertex_crease_weight;
-
- HalfEdge* p = (HalfEdge*) h;
-
- unsigned i=0;
- unsigned min_vertex_index = (unsigned)-1;
- unsigned min_vertex_index_face = (unsigned)-1;
- edge_level = p->edge_level;
- vertex_level = 0.0f;
-
- do
- {
- vertex_level = max(vertex_level,p->edge_level);
- crease_weight[i/2] = p->edge_crease_weight;
- assert(p->hasOpposite() || p->edge_crease_weight == float(inf));
-
- /* store first two vertices of face */
- p = p->next();
- const unsigned index0 = p->getStartVertexIndex();
- ring[i++] = Vertex_t::loadu(vertices+index0*stride);
- if (index0 < min_vertex_index) { min_vertex_index = index0; min_vertex_index_face = i>>1; }
- p = p->next();
-
- const unsigned index1 = p->getStartVertexIndex();
- ring[i++] = Vertex_t::loadu(vertices+index1*stride);
- p = p->next();
-
- /* continue with next face */
- if (likely(p->hasOpposite()))
- p = p->opposite();
-
- /* if there is no opposite go the long way to the other side of the border */
- else
- {
- /* find minimum start vertex */
- const unsigned index0 = p->getStartVertexIndex();
- if (index0 < min_vertex_index) { min_vertex_index = index0; min_vertex_index_face = i>>1; }
-
- /*! mark first border edge and store dummy vertex for face between the two border edges */
- border_index = i;
- crease_weight[i/2] = inf;
- ring[i++] = Vertex_t::loadu(vertices+index0*stride);
- ring[i++] = vtx; // dummy vertex
-
- /*! goto other side of border */
- p = (HalfEdge*) h;
- while (p->hasOpposite())
- p = p->opposite()->next();
- }
-
- } while (p != h);
-
- edge_valence = i;
- face_valence = i >> 1;
- eval_unique_identifier = min_vertex_index;
- eval_start_index = min_vertex_index_face;
-
- assert( hasValidPositions() );
- }
-
- __forceinline void subdivide(CatmullClark1RingT& dest) const
- {
- dest.edge_level = 0.5f*edge_level;
- dest.vertex_level = 0.5f*vertex_level;
- dest.face_valence = face_valence;
- dest.edge_valence = edge_valence;
- dest.border_index = border_index;
- dest.vertex_crease_weight = max(0.0f,vertex_crease_weight-1.0f);
- dest.eval_start_index = eval_start_index;
- dest.eval_unique_identifier = eval_unique_identifier;
-
- /* calculate face points */
- Vertex_t S = Vertex_t(0.0f);
- for (size_t i=0; i<face_valence; i++)
- {
- size_t face_index = i + eval_start_index; if (face_index >= face_valence) face_index -= face_valence; assert(face_index < face_valence);
- size_t index0 = 2*face_index+0; if (index0 >= edge_valence) index0 -= edge_valence; assert(index0 < edge_valence);
- size_t index1 = 2*face_index+1; if (index1 >= edge_valence) index1 -= edge_valence; assert(index1 < edge_valence);
- size_t index2 = 2*face_index+2; if (index2 >= edge_valence) index2 -= edge_valence; assert(index2 < edge_valence);
- S += dest.ring[index1] = ((vtx + ring[index1]) + (ring[index0] + ring[index2])) * 0.25f;
- }
-
- /* calculate new edge points */
- size_t num_creases = 0;
- array_t<size_t,MAX_RING_FACE_VALENCE> crease_id;
-
- for (size_t i=0; i<face_valence; i++)
- {
- size_t face_index = i + eval_start_index;
- if (face_index >= face_valence) face_index -= face_valence;
- const float edge_crease = crease_weight[face_index];
- dest.crease_weight[face_index] = max(edge_crease-1.0f,0.0f);
-
- size_t index = 2*face_index;
- size_t prev_index = face_index == 0 ? edge_valence-1 : 2*face_index-1;
- size_t next_index = 2*face_index+1;
-
- const Vertex_t v = vtx + ring[index];
- const Vertex_t f = dest.ring[prev_index] + dest.ring[next_index];
- S += ring[index];
-
- /* fast path for regular edge points */
- if (likely(edge_crease <= 0.0f)) {
- dest.ring[index] = (v+f) * 0.25f;
- }
-
- /* slower path for hard edge rule */
- else {
- crease_id[num_creases++] = face_index;
- dest.ring[index] = v*0.5f;
-
- /* even slower path for blended edge rule */
- if (unlikely(edge_crease < 1.0f)) {
- dest.ring[index] = lerp((v+f)*0.25f,v*0.5f,edge_crease);
- }
- }
- }
-
- /* compute new vertex using smooth rule */
- const float inv_face_valence = 1.0f / (float)face_valence;
- const Vertex_t v_smooth = (Vertex_t) madd(inv_face_valence,S,(float(face_valence)-2.0f)*vtx)*inv_face_valence;
- dest.vtx = v_smooth;
-
- /* compute new vertex using vertex_crease_weight rule */
- if (unlikely(vertex_crease_weight > 0.0f))
- {
- if (vertex_crease_weight >= 1.0f) {
- dest.vtx = vtx;
- } else {
- dest.vtx = lerp(v_smooth,vtx,vertex_crease_weight);
- }
- return;
- }
-
- /* no edge crease rule and dart rule */
- if (likely(num_creases <= 1))
- return;
-
- /* compute new vertex using crease rule */
- if (likely(num_creases == 2))
- {
- /* update vertex using crease rule */
- const size_t crease0 = crease_id[0], crease1 = crease_id[1];
- const Vertex_t v_sharp = (Vertex_t)(ring[2*crease0] + 6.0f*vtx + ring[2*crease1]) * (1.0f / 8.0f);
- dest.vtx = v_sharp;
-
- /* update crease_weights using chaikin rule */
- const float crease_weight0 = crease_weight[crease0], crease_weight1 = crease_weight[crease1];
- dest.crease_weight[crease0] = max(0.25f*(3.0f*crease_weight0 + crease_weight1)-1.0f,0.0f);
- dest.crease_weight[crease1] = max(0.25f*(3.0f*crease_weight1 + crease_weight0)-1.0f,0.0f);
-
- /* interpolate between sharp and smooth rule */
- const float v_blend = 0.5f*(crease_weight0+crease_weight1);
- if (unlikely(v_blend < 1.0f)) {
- dest.vtx = lerp(v_smooth,v_sharp,v_blend);
- }
- }
-
- /* compute new vertex using corner rule */
- else {
- dest.vtx = vtx;
- }
- }
-
- __forceinline bool isRegular1() const
- {
- if (border_index == -1) {
- if (face_valence == 4) return true;
- } else {
- if (face_valence < 4) return true;
- }
- return false;
- }
-
- __forceinline size_t numEdgeCreases() const
- {
- ssize_t numCreases = 0;
- for (size_t i=0; i<face_valence; i++) {
- numCreases += crease_weight[i] > 0.0f;
- }
- return numCreases;
- }
-
- enum Type {
- TYPE_NONE = 0, //!< invalid type
- TYPE_REGULAR = 1, //!< regular patch when ignoring creases
- TYPE_REGULAR_CREASES = 2, //!< regular patch when considering creases
- TYPE_GREGORY = 4, //!< gregory patch when ignoring creases
- TYPE_GREGORY_CREASES = 8, //!< gregory patch when considering creases
- TYPE_CREASES = 16 //!< patch has crease features
- };
-
- __forceinline Type type() const
- {
- /* check if there is an edge crease anywhere */
- const size_t numCreases = numEdgeCreases();
- const bool noInnerCreases = hasBorder() ? numCreases == 2 : numCreases == 0;
-
- Type crease_mask = (Type) (TYPE_REGULAR | TYPE_GREGORY);
- if (noInnerCreases ) crease_mask = (Type) (crease_mask | TYPE_REGULAR_CREASES | TYPE_GREGORY_CREASES);
- if (numCreases != 0) crease_mask = (Type) (crease_mask | TYPE_CREASES);
-
- /* calculate if this vertex is regular */
- bool hasBorder = border_index != -1;
- if (face_valence == 2 && hasBorder) {
- if (vertex_crease_weight == 0.0f ) return (Type) (crease_mask & (TYPE_REGULAR | TYPE_REGULAR_CREASES | TYPE_GREGORY | TYPE_GREGORY_CREASES | TYPE_CREASES));
- else if (vertex_crease_weight == float(inf)) return (Type) (crease_mask & (TYPE_REGULAR | TYPE_REGULAR_CREASES | TYPE_GREGORY | TYPE_GREGORY_CREASES | TYPE_CREASES));
- else return TYPE_CREASES;
- }
- else if (vertex_crease_weight != 0.0f) return TYPE_CREASES;
- else if (face_valence == 3 && hasBorder) return (Type) (crease_mask & (TYPE_REGULAR | TYPE_REGULAR_CREASES | TYPE_GREGORY | TYPE_GREGORY_CREASES | TYPE_CREASES));
- else if (face_valence == 4 && !hasBorder) return (Type) (crease_mask & (TYPE_REGULAR | TYPE_REGULAR_CREASES | TYPE_GREGORY | TYPE_GREGORY_CREASES | TYPE_CREASES));
- else return (Type) (crease_mask & (TYPE_GREGORY | TYPE_GREGORY_CREASES | TYPE_CREASES));
- }
-
- __forceinline bool isFinalResolution(float res) const {
- return vertex_level <= res;
- }
-
- /* computes the limit vertex */
- __forceinline Vertex getLimitVertex() const
- {
- /* return hard corner */
- if (unlikely(std::isinf(vertex_crease_weight)))
- return vtx;
-
- /* border vertex rule */
- if (unlikely(border_index != -1))
- {
- const unsigned int second_border_index = border_index+2 >= int(edge_valence) ? 0 : border_index+2;
- return (4.0f * vtx + (ring[border_index] + ring[second_border_index])) * 1.0f/6.0f;
- }
-
- Vertex_t F( 0.0f );
- Vertex_t E( 0.0f );
-
- assert(eval_start_index < face_valence);
-
- for (size_t i=0; i<face_valence; i++) {
- size_t index = i+eval_start_index;
- if (index >= face_valence) index -= face_valence;
- F += ring[2*index+1];
- E += ring[2*index];
- }
-
- const float n = (float)face_valence;
- return (Vertex_t)(n*n*vtx+4.0f*E+F) / ((n+5.0f)*n);
- }
-
- /* gets limit tangent in the direction of egde vtx -> ring[0] */
- __forceinline Vertex getLimitTangent() const
- {
- if (unlikely(std::isinf(vertex_crease_weight)))
- return ring[0] - vtx;
-
- /* border vertex rule */
- if (unlikely(border_index != -1))
- {
- if (border_index != (int)edge_valence-2 ) {
- return ring[0] - vtx;
- }
- else
- {
- const unsigned int second_border_index = border_index+2 >= int(edge_valence) ? 0 : border_index+2;
- return (ring[second_border_index] - ring[border_index]) * 0.5f;
- }
- }
-
- Vertex_t alpha( 0.0f );
- Vertex_t beta ( 0.0f );
-
- const size_t n = face_valence;
-
- assert(eval_start_index < face_valence);
-
- Vertex_t q( 0.0f );
- for (size_t i=0; i<face_valence; i++)
- {
- size_t index = i+eval_start_index;
- if (index >= face_valence) index -= face_valence;
- const float a = CatmullClarkPrecomputedCoefficients::table.limittangent_a(index,n);
- const float b = CatmullClarkPrecomputedCoefficients::table.limittangent_b(index,n);
- alpha += a * ring[2*index];
- beta += b * ring[2*index+1];
- }
-
- const float sigma = CatmullClarkPrecomputedCoefficients::table.limittangent_c(n);
- return sigma * (alpha + beta);
- }
-
- /* gets limit tangent in the direction of egde vtx -> ring[edge_valence-2] */
- __forceinline Vertex getSecondLimitTangent() const
- {
- if (unlikely(std::isinf(vertex_crease_weight)))
- return ring[2] - vtx;
-
- /* border vertex rule */
- if (unlikely(border_index != -1))
- {
- if (border_index != 2) {
- return ring[2] - vtx;
- }
- else {
- const unsigned int second_border_index = border_index+2 >= int(edge_valence) ? 0 : border_index+2;
- return (ring[border_index] - ring[second_border_index]) * 0.5f;
- }
- }
-
- Vertex_t alpha( 0.0f );
- Vertex_t beta ( 0.0f );
-
- const size_t n = face_valence;
-
- assert(eval_start_index < face_valence);
-
- for (size_t i=0; i<face_valence; i++)
- {
- size_t index = i+eval_start_index;
- if (index >= face_valence) index -= face_valence;
-
- size_t prev_index = index == 0 ? face_valence-1 : index-1; // need to be bit-wise exact in cosf eval
- const float a = CatmullClarkPrecomputedCoefficients::table.limittangent_a(prev_index,n);
- const float b = CatmullClarkPrecomputedCoefficients::table.limittangent_b(prev_index,n);
- alpha += a * ring[2*index];
- beta += b * ring[2*index+1];
- }
-
- const float sigma = CatmullClarkPrecomputedCoefficients::table.limittangent_c(n);
- return sigma* (alpha + beta);
- }
-
- /* gets surface normal */
- const Vertex getNormal() const {
- return cross(getLimitTangent(),getSecondLimitTangent());
- }
-
- /* returns center of the n-th quad in the 1-ring */
- __forceinline Vertex getQuadCenter(const size_t index) const
- {
- const Vertex_t &p0 = vtx;
- const Vertex_t &p1 = ring[2*index+0];
- const Vertex_t &p2 = ring[2*index+1];
- const Vertex_t &p3 = index == face_valence-1 ? ring[0] : ring[2*index+2];
- const Vertex p = (p0+p1+p2+p3) * 0.25f;
- return p;
- }
-
- /* returns center of the n-th edge in the 1-ring */
- __forceinline Vertex getEdgeCenter(const size_t index) const {
- return (vtx + ring[index*2]) * 0.5f;
- }
-
- bool hasValidPositions() const
- {
- for (size_t i=0; i<edge_valence; i++) {
- if (!isvalid(ring[i]))
- return false;
- }
- return true;
- }
-
- friend __forceinline embree_ostream operator<<(embree_ostream o, const CatmullClark1RingT &c)
- {
- o << "vtx " << c.vtx << " size = " << c.edge_valence << ", " <<
- "hard_edge = " << c.border_index << ", face_valence " << c.face_valence <<
- ", edge_level = " << c.edge_level << ", vertex_level = " << c.vertex_level << ", eval_start_index: " << c.eval_start_index << ", ring: " << embree_endl;
-
- for (unsigned int i=0; i<min(c.edge_valence,(unsigned int)MAX_RING_FACE_VALENCE); i++) {
- o << i << " -> " << c.ring[i];
- if (i % 2 == 0) o << " crease = " << c.crease_weight[i/2];
- o << embree_endl;
- }
- return o;
- }
- };
-
- typedef CatmullClark1RingT<Vec3fa,Vec3fa_t> CatmullClark1Ring3fa;
-
- template<typename Vertex, typename Vertex_t = Vertex>
- struct __aligned(64) GeneralCatmullClark1RingT
- {
- ALIGNED_STRUCT_(64);
-
- typedef CatmullClark1RingT<Vertex,Vertex_t> CatmullClark1Ring;
-
- struct Face
- {
- __forceinline Face() {}
- __forceinline Face (int size, float crease_weight)
- : size(size), crease_weight(crease_weight) {}
-
- // FIXME: add member that returns total number of vertices
-
- int size; // number of vertices-2 of nth face in ring
- float crease_weight;
- };
-
- Vertex vtx;
- DynamicStackArray<Vertex,32,MAX_RING_EDGE_VALENCE> ring;
- DynamicStackArray<Face,16,MAX_RING_FACE_VALENCE> faces;
- unsigned int face_valence;
- unsigned int edge_valence;
- int border_face;
- float vertex_crease_weight;
- float vertex_level; //!< maximum level of adjacent edges
- float edge_level; // level of first edge
- bool only_quads; // true if all faces are quads
- unsigned int eval_start_face_index;
- unsigned int eval_start_vertex_index;
- unsigned int eval_unique_identifier;
-
- public:
- GeneralCatmullClark1RingT()
- : eval_start_face_index(0), eval_start_vertex_index(0), eval_unique_identifier(0) {}
-
- __forceinline bool isRegular() const
- {
- if (border_face == -1 && face_valence == 4) return true;
- return false;
- }
-
- __forceinline bool has_last_face() const {
- return border_face != (int)face_valence-1;
- }
-
- __forceinline bool has_second_face() const {
- return (border_face == -1) || (border_face >= 2);
- }
-
- bool hasValidPositions() const
- {
- for (size_t i=0; i<edge_valence; i++) {
- if (!isvalid(ring[i]))
- return false;
- }
- return true;
- }
-
- __forceinline void init(const HalfEdge* const h, const char* vertices, size_t stride)
- {
- only_quads = true;
- border_face = -1;
- vtx = Vertex_t::loadu(vertices+h->getStartVertexIndex()*stride);
- vertex_crease_weight = h->vertex_crease_weight;
- HalfEdge* p = (HalfEdge*) h;
-
- unsigned int e=0, f=0;
- unsigned min_vertex_index = (unsigned)-1;
- unsigned min_vertex_index_face = (unsigned)-1;
- unsigned min_vertex_index_vertex = (unsigned)-1;
- edge_level = p->edge_level;
- vertex_level = 0.0f;
- do
- {
- HalfEdge* p_prev = p->prev();
- HalfEdge* p_next = p->next();
- const float crease_weight = p->edge_crease_weight;
- assert(p->hasOpposite() || p->edge_crease_weight == float(inf));
- vertex_level = max(vertex_level,p->edge_level);
-
- /* find minimum start vertex */
- unsigned vertex_index = p_next->getStartVertexIndex();
- if (vertex_index < min_vertex_index) { min_vertex_index = vertex_index; min_vertex_index_face = f; min_vertex_index_vertex = e; }
-
- /* store first N-2 vertices of face */
- unsigned int vn = 0;
- for (p = p_next; p!=p_prev; p=p->next()) {
- ring[e++] = Vertex_t::loadu(vertices+p->getStartVertexIndex()*stride);
- vn++;
- }
- faces[f++] = Face(vn,crease_weight);
- only_quads &= (vn == 2);
-
- /* continue with next face */
- if (likely(p->hasOpposite()))
- p = p->opposite();
-
- /* if there is no opposite go the long way to the other side of the border */
- else
- {
- /* find minimum start vertex */
- unsigned vertex_index = p->getStartVertexIndex();
- if (vertex_index < min_vertex_index) { min_vertex_index = vertex_index; min_vertex_index_face = f; min_vertex_index_vertex = e; }
-
- /*! mark first border edge and store dummy vertex for face between the two border edges */
- border_face = f;
- faces[f++] = Face(2,inf);
- ring[e++] = Vertex_t::loadu(vertices+p->getStartVertexIndex()*stride);
- ring[e++] = vtx; // dummy vertex
-
- /*! goto other side of border */
- p = (HalfEdge*) h;
- while (p->hasOpposite())
- p = p->opposite()->next();
- }
-
- } while (p != h);
-
- edge_valence = e;
- face_valence = f;
- eval_unique_identifier = min_vertex_index;
- eval_start_face_index = min_vertex_index_face;
- eval_start_vertex_index = min_vertex_index_vertex;
-
- assert( hasValidPositions() );
- }
-
- __forceinline void subdivide(CatmullClark1Ring& dest) const
- {
- dest.edge_level = 0.5f*edge_level;
- dest.vertex_level = 0.5f*vertex_level;
- dest.face_valence = face_valence;
- dest.edge_valence = 2*face_valence;
- dest.border_index = border_face == -1 ? -1 : 2*border_face; // FIXME:
- dest.vertex_crease_weight = max(0.0f,vertex_crease_weight-1.0f);
- dest.eval_start_index = eval_start_face_index;
- dest.eval_unique_identifier = eval_unique_identifier;
- assert(dest.face_valence <= MAX_RING_FACE_VALENCE);
-
- /* calculate face points */
- Vertex_t S = Vertex_t(0.0f);
- for (size_t face=0, v=eval_start_vertex_index; face<face_valence; face++) {
- size_t f = (face + eval_start_face_index)%face_valence;
-
- Vertex_t F = vtx;
- for (size_t k=v; k<=v+faces[f].size; k++) F += ring[k%edge_valence]; // FIXME: optimize
- S += dest.ring[2*f+1] = F/float(faces[f].size+2);
- v+=faces[f].size;
- v%=edge_valence;
- }
-
- /* calculate new edge points */
- size_t num_creases = 0;
- array_t<size_t,MAX_RING_FACE_VALENCE> crease_id;
- Vertex_t C = Vertex_t(0.0f);
- for (size_t face=0, j=eval_start_vertex_index; face<face_valence; face++)
- {
- size_t i = (face + eval_start_face_index)%face_valence;
-
- const Vertex_t v = vtx + ring[j];
- Vertex_t f = dest.ring[2*i+1];
- if (i == 0) f += dest.ring[dest.edge_valence-1];
- else f += dest.ring[2*i-1];
- S += ring[j];
- dest.crease_weight[i] = max(faces[i].crease_weight-1.0f,0.0f);
-
- /* fast path for regular edge points */
- if (likely(faces[i].crease_weight <= 0.0f)) {
- dest.ring[2*i] = (v+f) * 0.25f;
- }
-
- /* slower path for hard edge rule */
- else {
- C += ring[j]; crease_id[num_creases++] = i;
- dest.ring[2*i] = v*0.5f;
-
- /* even slower path for blended edge rule */
- if (unlikely(faces[i].crease_weight < 1.0f)) {
- dest.ring[2*i] = lerp((v+f)*0.25f,v*0.5f,faces[i].crease_weight);
- }
- }
- j+=faces[i].size;
- j%=edge_valence;
- }
-
- /* compute new vertex using smooth rule */
- const float inv_face_valence = 1.0f / (float)face_valence;
- const Vertex_t v_smooth = (Vertex_t) madd(inv_face_valence,S,(float(face_valence)-2.0f)*vtx)*inv_face_valence;
- dest.vtx = v_smooth;
-
- /* compute new vertex using vertex_crease_weight rule */
- if (unlikely(vertex_crease_weight > 0.0f))
- {
- if (vertex_crease_weight >= 1.0f) {
- dest.vtx = vtx;
- } else {
- dest.vtx = lerp(vtx,v_smooth,vertex_crease_weight);
- }
- return;
- }
-
- if (likely(num_creases <= 1))
- return;
-
- /* compute new vertex using crease rule */
- if (likely(num_creases == 2)) {
- const Vertex_t v_sharp = (Vertex_t)(C + 6.0f * vtx) * (1.0f / 8.0f);
- const float crease_weight0 = faces[crease_id[0]].crease_weight;
- const float crease_weight1 = faces[crease_id[1]].crease_weight;
- dest.vtx = v_sharp;
- dest.crease_weight[crease_id[0]] = max(0.25f*(3.0f*crease_weight0 + crease_weight1)-1.0f,0.0f);
- dest.crease_weight[crease_id[1]] = max(0.25f*(3.0f*crease_weight1 + crease_weight0)-1.0f,0.0f);
- const float v_blend = 0.5f*(crease_weight0+crease_weight1);
- if (unlikely(v_blend < 1.0f)) {
- dest.vtx = lerp(v_sharp,v_smooth,v_blend);
- }
- }
-
- /* compute new vertex using corner rule */
- else {
- dest.vtx = vtx;
- }
- }
-
- void convert(CatmullClark1Ring& dst) const
- {
- dst.edge_level = edge_level;
- dst.vertex_level = vertex_level;
- dst.vtx = vtx;
- dst.face_valence = face_valence;
- dst.edge_valence = 2*face_valence;
- dst.border_index = border_face == -1 ? -1 : 2*border_face;
- for (size_t i=0; i<face_valence; i++)
- dst.crease_weight[i] = faces[i].crease_weight;
- dst.vertex_crease_weight = vertex_crease_weight;
- for (size_t i=0; i<edge_valence; i++) dst.ring[i] = ring[i];
-
- dst.eval_start_index = eval_start_face_index;
- dst.eval_unique_identifier = eval_unique_identifier;
-
- assert( dst.hasValidPositions() );
- }
-
-
- /* gets limit tangent in the direction of egde vtx -> ring[0] */
- __forceinline Vertex getLimitTangent() const
- {
- CatmullClark1Ring cc_vtx;
-
- /* fast path for quad only rings */
- if (only_quads)
- {
- convert(cc_vtx);
- return cc_vtx.getLimitTangent();
- }
-
- subdivide(cc_vtx);
- return 2.0f * cc_vtx.getLimitTangent();
- }
-
- /* gets limit tangent in the direction of egde vtx -> ring[edge_valence-2] */
- __forceinline Vertex getSecondLimitTangent() const
- {
- CatmullClark1Ring cc_vtx;
-
- /* fast path for quad only rings */
- if (only_quads)
- {
- convert(cc_vtx);
- return cc_vtx.getSecondLimitTangent();
- }
-
- subdivide(cc_vtx);
- return 2.0f * cc_vtx.getSecondLimitTangent();
- }
-
-
- /* gets limit vertex */
- __forceinline Vertex getLimitVertex() const
- {
- CatmullClark1Ring cc_vtx;
-
- /* fast path for quad only rings */
- if (only_quads)
- convert(cc_vtx);
- else
- subdivide(cc_vtx);
- return cc_vtx.getLimitVertex();
- }
-
- friend __forceinline embree_ostream operator<<(embree_ostream o, const GeneralCatmullClark1RingT &c)
- {
- o << "vtx " << c.vtx << " size = " << c.edge_valence << ", border_face = " << c.border_face << ", " << " face_valence = " << c.face_valence <<
- ", edge_level = " << c.edge_level << ", vertex_level = " << c.vertex_level << ", ring: " << embree_endl;
- for (size_t v=0, f=0; f<c.face_valence; v+=c.faces[f++].size) {
- for (size_t i=v; i<v+c.faces[f].size; i++) {
- o << i << " -> " << c.ring[i];
- if (i == v) o << " crease = " << c.faces[f].crease_weight;
- o << embree_endl;
- }
- }
- return o;
- }
- };
-}