diff options
Diffstat (limited to 'thirdparty/embree-aarch64/kernels/geometry/subgrid.h')
-rw-r--r-- | thirdparty/embree-aarch64/kernels/geometry/subgrid.h | 517 |
1 files changed, 0 insertions, 517 deletions
diff --git a/thirdparty/embree-aarch64/kernels/geometry/subgrid.h b/thirdparty/embree-aarch64/kernels/geometry/subgrid.h deleted file mode 100644 index 39fa6fb0f0..0000000000 --- a/thirdparty/embree-aarch64/kernels/geometry/subgrid.h +++ /dev/null @@ -1,517 +0,0 @@ -// Copyright 2009-2020 Intel Corporation -// SPDX-License-Identifier: Apache-2.0 - -#pragma once - -#include "../common/ray.h" -#include "../common/scene_grid_mesh.h" -#include "../bvh/bvh.h" - -namespace embree -{ - /* Stores M quads from an indexed face set */ - struct SubGrid - { - /* Virtual interface to query information about the quad type */ - struct Type : public PrimitiveType - { - const char* name() const; - size_t sizeActive(const char* This) const; - size_t sizeTotal(const char* This) const; - size_t getBytes(const char* This) const; - }; - static Type type; - - public: - - /* primitive supports multiple time segments */ - static const bool singleTimeSegment = false; - - /* Returns maximum number of stored quads */ - static __forceinline size_t max_size() { return 1; } - - /* Returns required number of primitive blocks for N primitives */ - static __forceinline size_t blocks(size_t N) { return (N+max_size()-1)/max_size(); } - - public: - - /* Default constructor */ - __forceinline SubGrid() { } - - /* Construction from vertices and IDs */ - __forceinline SubGrid(const unsigned int x, - const unsigned int y, - const unsigned int geomID, - const unsigned int primID) - : _x(x), _y(y), _geomID(geomID), _primID(primID) - { - } - - __forceinline bool invalid3x3X() const { return (unsigned int)_x & (1<<15); } - __forceinline bool invalid3x3Y() const { return (unsigned int)_y & (1<<15); } - - /* Gather the quads */ - __forceinline void gather(Vec3vf4& p0, - Vec3vf4& p1, - Vec3vf4& p2, - Vec3vf4& p3, - const GridMesh* const mesh, - const GridMesh::Grid &g) const - { - /* first quad always valid */ - const size_t vtxID00 = g.startVtxID + x() + y() * g.lineVtxOffset; - const size_t vtxID01 = vtxID00 + 1; - const vfloat4 vtx00 = vfloat4::loadu(mesh->vertexPtr(vtxID00)); - const vfloat4 vtx01 = vfloat4::loadu(mesh->vertexPtr(vtxID01)); - const size_t vtxID10 = vtxID00 + g.lineVtxOffset; - const size_t vtxID11 = vtxID01 + g.lineVtxOffset; - const vfloat4 vtx10 = vfloat4::loadu(mesh->vertexPtr(vtxID10)); - const vfloat4 vtx11 = vfloat4::loadu(mesh->vertexPtr(vtxID11)); - - /* deltaX => vtx02, vtx12 */ - const size_t deltaX = invalid3x3X() ? 0 : 1; - const size_t vtxID02 = vtxID01 + deltaX; - const vfloat4 vtx02 = vfloat4::loadu(mesh->vertexPtr(vtxID02)); - const size_t vtxID12 = vtxID11 + deltaX; - const vfloat4 vtx12 = vfloat4::loadu(mesh->vertexPtr(vtxID12)); - - /* deltaY => vtx20, vtx21 */ - const size_t deltaY = invalid3x3Y() ? 0 : g.lineVtxOffset; - const size_t vtxID20 = vtxID10 + deltaY; - const size_t vtxID21 = vtxID11 + deltaY; - const vfloat4 vtx20 = vfloat4::loadu(mesh->vertexPtr(vtxID20)); - const vfloat4 vtx21 = vfloat4::loadu(mesh->vertexPtr(vtxID21)); - - /* deltaX/deltaY => vtx22 */ - const size_t vtxID22 = vtxID11 + deltaX + deltaY; - const vfloat4 vtx22 = vfloat4::loadu(mesh->vertexPtr(vtxID22)); - - transpose(vtx00,vtx01,vtx11,vtx10,p0.x,p0.y,p0.z); - transpose(vtx01,vtx02,vtx12,vtx11,p1.x,p1.y,p1.z); - transpose(vtx11,vtx12,vtx22,vtx21,p2.x,p2.y,p2.z); - transpose(vtx10,vtx11,vtx21,vtx20,p3.x,p3.y,p3.z); - } - - template<typename T> - __forceinline vfloat4 getVertexMB(const GridMesh* const mesh, const size_t offset, const size_t itime, const float ftime) const - { - const T v0 = T::loadu(mesh->vertexPtr(offset,itime+0)); - const T v1 = T::loadu(mesh->vertexPtr(offset,itime+1)); - return lerp(v0,v1,ftime); - } - - /* Gather the quads */ - __forceinline void gatherMB(Vec3vf4& p0, - Vec3vf4& p1, - Vec3vf4& p2, - Vec3vf4& p3, - const GridMesh* const mesh, - const GridMesh::Grid &g, - const size_t itime, - const float ftime) const - { - /* first quad always valid */ - const size_t vtxID00 = g.startVtxID + x() + y() * g.lineVtxOffset; - const size_t vtxID01 = vtxID00 + 1; - const vfloat4 vtx00 = getVertexMB<vfloat4>(mesh,vtxID00,itime,ftime); - const vfloat4 vtx01 = getVertexMB<vfloat4>(mesh,vtxID01,itime,ftime); - const size_t vtxID10 = vtxID00 + g.lineVtxOffset; - const size_t vtxID11 = vtxID01 + g.lineVtxOffset; - const vfloat4 vtx10 = getVertexMB<vfloat4>(mesh,vtxID10,itime,ftime); - const vfloat4 vtx11 = getVertexMB<vfloat4>(mesh,vtxID11,itime,ftime); - - /* deltaX => vtx02, vtx12 */ - const size_t deltaX = invalid3x3X() ? 0 : 1; - const size_t vtxID02 = vtxID01 + deltaX; - const vfloat4 vtx02 = getVertexMB<vfloat4>(mesh,vtxID02,itime,ftime); - const size_t vtxID12 = vtxID11 + deltaX; - const vfloat4 vtx12 = getVertexMB<vfloat4>(mesh,vtxID12,itime,ftime); - - /* deltaY => vtx20, vtx21 */ - const size_t deltaY = invalid3x3Y() ? 0 : g.lineVtxOffset; - const size_t vtxID20 = vtxID10 + deltaY; - const size_t vtxID21 = vtxID11 + deltaY; - const vfloat4 vtx20 = getVertexMB<vfloat4>(mesh,vtxID20,itime,ftime); - const vfloat4 vtx21 = getVertexMB<vfloat4>(mesh,vtxID21,itime,ftime); - - /* deltaX/deltaY => vtx22 */ - const size_t vtxID22 = vtxID11 + deltaX + deltaY; - const vfloat4 vtx22 = getVertexMB<vfloat4>(mesh,vtxID22,itime,ftime); - - transpose(vtx00,vtx01,vtx11,vtx10,p0.x,p0.y,p0.z); - transpose(vtx01,vtx02,vtx12,vtx11,p1.x,p1.y,p1.z); - transpose(vtx11,vtx12,vtx22,vtx21,p2.x,p2.y,p2.z); - transpose(vtx10,vtx11,vtx21,vtx20,p3.x,p3.y,p3.z); - } - - - - /* Gather the quads */ - __forceinline void gather(Vec3vf4& p0, - Vec3vf4& p1, - Vec3vf4& p2, - Vec3vf4& p3, - const Scene *const scene) const - { - const GridMesh* const mesh = scene->get<GridMesh>(geomID()); - const GridMesh::Grid &g = mesh->grid(primID()); - gather(p0,p1,p2,p3,mesh,g); - } - - /* Gather the quads in the motion blur case */ - __forceinline void gatherMB(Vec3vf4& p0, - Vec3vf4& p1, - Vec3vf4& p2, - Vec3vf4& p3, - const Scene *const scene, - const size_t itime, - const float ftime) const - { - const GridMesh* const mesh = scene->get<GridMesh>(geomID()); - const GridMesh::Grid &g = mesh->grid(primID()); - gatherMB(p0,p1,p2,p3,mesh,g,itime,ftime); - } - - /* Gather the quads */ - __forceinline void gather(Vec3fa vtx[16], const Scene *const scene) const - { - const GridMesh* mesh = scene->get<GridMesh>(geomID()); - const GridMesh::Grid &g = mesh->grid(primID()); - - /* first quad always valid */ - const size_t vtxID00 = g.startVtxID + x() + y() * g.lineVtxOffset; - const size_t vtxID01 = vtxID00 + 1; - const Vec3fa vtx00 = Vec3fa::loadu(mesh->vertexPtr(vtxID00)); - const Vec3fa vtx01 = Vec3fa::loadu(mesh->vertexPtr(vtxID01)); - const size_t vtxID10 = vtxID00 + g.lineVtxOffset; - const size_t vtxID11 = vtxID01 + g.lineVtxOffset; - const Vec3fa vtx10 = Vec3fa::loadu(mesh->vertexPtr(vtxID10)); - const Vec3fa vtx11 = Vec3fa::loadu(mesh->vertexPtr(vtxID11)); - - /* deltaX => vtx02, vtx12 */ - const size_t deltaX = invalid3x3X() ? 0 : 1; - const size_t vtxID02 = vtxID01 + deltaX; - const Vec3fa vtx02 = Vec3fa::loadu(mesh->vertexPtr(vtxID02)); - const size_t vtxID12 = vtxID11 + deltaX; - const Vec3fa vtx12 = Vec3fa::loadu(mesh->vertexPtr(vtxID12)); - - /* deltaY => vtx20, vtx21 */ - const size_t deltaY = invalid3x3Y() ? 0 : g.lineVtxOffset; - const size_t vtxID20 = vtxID10 + deltaY; - const size_t vtxID21 = vtxID11 + deltaY; - const Vec3fa vtx20 = Vec3fa::loadu(mesh->vertexPtr(vtxID20)); - const Vec3fa vtx21 = Vec3fa::loadu(mesh->vertexPtr(vtxID21)); - - /* deltaX/deltaY => vtx22 */ - const size_t vtxID22 = vtxID11 + deltaX + deltaY; - const Vec3fa vtx22 = Vec3fa::loadu(mesh->vertexPtr(vtxID22)); - - vtx[ 0] = vtx00; vtx[ 1] = vtx01; vtx[ 2] = vtx11; vtx[ 3] = vtx10; - vtx[ 4] = vtx01; vtx[ 5] = vtx02; vtx[ 6] = vtx12; vtx[ 7] = vtx11; - vtx[ 8] = vtx10; vtx[ 9] = vtx11; vtx[10] = vtx21; vtx[11] = vtx20; - vtx[12] = vtx11; vtx[13] = vtx12; vtx[14] = vtx22; vtx[15] = vtx21; - } - - /* Gather the quads */ - __forceinline void gatherMB(vfloat4 vtx[16], const Scene *const scene, const size_t itime, const float ftime) const - { - const GridMesh* mesh = scene->get<GridMesh>(geomID()); - const GridMesh::Grid &g = mesh->grid(primID()); - - /* first quad always valid */ - const size_t vtxID00 = g.startVtxID + x() + y() * g.lineVtxOffset; - const size_t vtxID01 = vtxID00 + 1; - const vfloat4 vtx00 = getVertexMB<vfloat4>(mesh,vtxID00,itime,ftime); - const vfloat4 vtx01 = getVertexMB<vfloat4>(mesh,vtxID01,itime,ftime); - const size_t vtxID10 = vtxID00 + g.lineVtxOffset; - const size_t vtxID11 = vtxID01 + g.lineVtxOffset; - const vfloat4 vtx10 = getVertexMB<vfloat4>(mesh,vtxID10,itime,ftime); - const vfloat4 vtx11 = getVertexMB<vfloat4>(mesh,vtxID11,itime,ftime); - - /* deltaX => vtx02, vtx12 */ - const size_t deltaX = invalid3x3X() ? 0 : 1; - const size_t vtxID02 = vtxID01 + deltaX; - const vfloat4 vtx02 = getVertexMB<vfloat4>(mesh,vtxID02,itime,ftime); - const size_t vtxID12 = vtxID11 + deltaX; - const vfloat4 vtx12 = getVertexMB<vfloat4>(mesh,vtxID12,itime,ftime); - - /* deltaY => vtx20, vtx21 */ - const size_t deltaY = invalid3x3Y() ? 0 : g.lineVtxOffset; - const size_t vtxID20 = vtxID10 + deltaY; - const size_t vtxID21 = vtxID11 + deltaY; - const vfloat4 vtx20 = getVertexMB<vfloat4>(mesh,vtxID20,itime,ftime); - const vfloat4 vtx21 = getVertexMB<vfloat4>(mesh,vtxID21,itime,ftime); - - /* deltaX/deltaY => vtx22 */ - const size_t vtxID22 = vtxID11 + deltaX + deltaY; - const vfloat4 vtx22 = getVertexMB<vfloat4>(mesh,vtxID22,itime,ftime); - - vtx[ 0] = vtx00; vtx[ 1] = vtx01; vtx[ 2] = vtx11; vtx[ 3] = vtx10; - vtx[ 4] = vtx01; vtx[ 5] = vtx02; vtx[ 6] = vtx12; vtx[ 7] = vtx11; - vtx[ 8] = vtx10; vtx[ 9] = vtx11; vtx[10] = vtx21; vtx[11] = vtx20; - vtx[12] = vtx11; vtx[13] = vtx12; vtx[14] = vtx22; vtx[15] = vtx21; - } - - - /* Calculate the bounds of the subgrid */ - __forceinline const BBox3fa bounds(const Scene *const scene, const size_t itime=0) const - { - BBox3fa bounds = empty; - FATAL("not implemented yet"); - return bounds; - } - - /* Calculate the linear bounds of the primitive */ - __forceinline LBBox3fa linearBounds(const Scene* const scene, const size_t itime) - { - return LBBox3fa(bounds(scene,itime+0),bounds(scene,itime+1)); - } - - __forceinline LBBox3fa linearBounds(const Scene *const scene, size_t itime, size_t numTimeSteps) - { - LBBox3fa allBounds = empty; - FATAL("not implemented yet"); - return allBounds; - } - - __forceinline LBBox3fa linearBounds(const Scene *const scene, const BBox1f time_range) - { - LBBox3fa allBounds = empty; - FATAL("not implemented yet"); - return allBounds; - } - - - friend embree_ostream operator<<(embree_ostream cout, const SubGrid& sg) { - return cout << "SubGrid " << " ( x " << sg.x() << ", y = " << sg.y() << ", geomID = " << sg.geomID() << ", primID = " << sg.primID() << " )"; - } - - __forceinline unsigned int geomID() const { return _geomID; } - __forceinline unsigned int primID() const { return _primID; } - __forceinline unsigned int x() const { return (unsigned int)_x & 0x7fff; } - __forceinline unsigned int y() const { return (unsigned int)_y & 0x7fff; } - - private: - unsigned short _x; - unsigned short _y; - unsigned int _geomID; // geometry ID of mesh - unsigned int _primID; // primitive ID of primitive inside mesh - }; - - struct SubGridID { - unsigned short x; - unsigned short y; - unsigned int primID; - - __forceinline SubGridID() {} - __forceinline SubGridID(const unsigned int x, const unsigned int y, const unsigned int primID) : - x(x), y(y), primID(primID) {} - }; - - /* QuantizedBaseNode as large subgrid leaf */ - template<int N> - struct SubGridQBVHN - { - /* Virtual interface to query information about the quad type */ - struct Type : public PrimitiveType - { - const char* name() const; - size_t sizeActive(const char* This) const; - size_t sizeTotal(const char* This) const; - size_t getBytes(const char* This) const; - }; - static Type type; - - public: - - __forceinline size_t size() const - { - for (size_t i=0;i<N;i++) - if (primID(i) == -1) return i; - return N; - } - - __forceinline void clear() { - for (size_t i=0;i<N;i++) - subgridIDs[i] = SubGridID(0,0,(unsigned int)-1); - qnode.clear(); - } - - /* Default constructor */ - __forceinline SubGridQBVHN() { } - - /* Construction from vertices and IDs */ - __forceinline SubGridQBVHN(const unsigned int x[N], - const unsigned int y[N], - const unsigned int primID[N], - const BBox3fa * const subGridBounds, - const unsigned int geomID, - const unsigned int items) - { - clear(); - _geomID = geomID; - - __aligned(64) typename BVHN<N>::AABBNode node; - node.clear(); - for (size_t i=0;i<items;i++) - { - subgridIDs[i] = SubGridID(x[i],y[i],primID[i]); - node.setBounds(i,subGridBounds[i]); - } - qnode.init_dim(node); - } - - __forceinline unsigned int geomID() const { return _geomID; } - __forceinline unsigned int primID(const size_t i) const { assert(i < N); return subgridIDs[i].primID; } - __forceinline unsigned int x(const size_t i) const { assert(i < N); return subgridIDs[i].x; } - __forceinline unsigned int y(const size_t i) const { assert(i < N); return subgridIDs[i].y; } - - __forceinline SubGrid subgrid(const size_t i) const { - assert(i < N); - assert(primID(i) != -1); - return SubGrid(x(i),y(i),geomID(),primID(i)); - } - - public: - SubGridID subgridIDs[N]; - - typename BVHN<N>::QuantizedBaseNode qnode; - - unsigned int _geomID; // geometry ID of mesh - - - friend embree_ostream operator<<(embree_ostream cout, const SubGridQBVHN& sg) { - cout << "SubGridQBVHN " << embree_endl; - for (size_t i=0;i<N;i++) - cout << i << " ( x = " << sg.subgridIDs[i].x << ", y = " << sg.subgridIDs[i].y << ", primID = " << sg.subgridIDs[i].primID << " )" << embree_endl; - cout << "geomID " << sg._geomID << embree_endl; - cout << "lowerX " << sg.qnode.dequantizeLowerX() << embree_endl; - cout << "upperX " << sg.qnode.dequantizeUpperX() << embree_endl; - cout << "lowerY " << sg.qnode.dequantizeLowerY() << embree_endl; - cout << "upperY " << sg.qnode.dequantizeUpperY() << embree_endl; - cout << "lowerZ " << sg.qnode.dequantizeLowerZ() << embree_endl; - cout << "upperZ " << sg.qnode.dequantizeUpperZ() << embree_endl; - return cout; - } - - }; - - template<int N> - typename SubGridQBVHN<N>::Type SubGridQBVHN<N>::type; - - typedef SubGridQBVHN<4> SubGridQBVH4; - typedef SubGridQBVHN<8> SubGridQBVH8; - - - /* QuantizedBaseNode as large subgrid leaf */ - template<int N> - struct SubGridMBQBVHN - { - /* Virtual interface to query information about the quad type */ - struct Type : public PrimitiveType - { - const char* name() const; - size_t sizeActive(const char* This) const; - size_t sizeTotal(const char* This) const; - size_t getBytes(const char* This) const; - }; - static Type type; - - public: - - __forceinline size_t size() const - { - for (size_t i=0;i<N;i++) - if (primID(i) == -1) return i; - return N; - } - - __forceinline void clear() { - for (size_t i=0;i<N;i++) - subgridIDs[i] = SubGridID(0,0,(unsigned int)-1); - qnode.clear(); - } - - /* Default constructor */ - __forceinline SubGridMBQBVHN() { } - - /* Construction from vertices and IDs */ - __forceinline SubGridMBQBVHN(const unsigned int x[N], - const unsigned int y[N], - const unsigned int primID[N], - const BBox3fa * const subGridBounds0, - const BBox3fa * const subGridBounds1, - const unsigned int geomID, - const float toffset, - const float tscale, - const unsigned int items) - { - clear(); - _geomID = geomID; - time_offset = toffset; - time_scale = tscale; - - __aligned(64) typename BVHN<N>::AABBNode node0,node1; - node0.clear(); - node1.clear(); - for (size_t i=0;i<items;i++) - { - subgridIDs[i] = SubGridID(x[i],y[i],primID[i]); - node0.setBounds(i,subGridBounds0[i]); - node1.setBounds(i,subGridBounds1[i]); - } - qnode.node0.init_dim(node0); - qnode.node1.init_dim(node1); - } - - __forceinline unsigned int geomID() const { return _geomID; } - __forceinline unsigned int primID(const size_t i) const { assert(i < N); return subgridIDs[i].primID; } - __forceinline unsigned int x(const size_t i) const { assert(i < N); return subgridIDs[i].x; } - __forceinline unsigned int y(const size_t i) const { assert(i < N); return subgridIDs[i].y; } - - __forceinline SubGrid subgrid(const size_t i) const { - assert(i < N); - assert(primID(i) != -1); - return SubGrid(x(i),y(i),geomID(),primID(i)); - } - - __forceinline float adjustTime(const float t) const { return time_scale * (t-time_offset); } - - template<int K> - __forceinline vfloat<K> adjustTime(const vfloat<K> &t) const { return time_scale * (t-time_offset); } - - public: - SubGridID subgridIDs[N]; - - typename BVHN<N>::QuantizedBaseNodeMB qnode; - - float time_offset; - float time_scale; - unsigned int _geomID; // geometry ID of mesh - - - friend embree_ostream operator<<(embree_ostream cout, const SubGridMBQBVHN& sg) { - cout << "SubGridMBQBVHN " << embree_endl; - for (size_t i=0;i<N;i++) - cout << i << " ( x = " << sg.subgridIDs[i].x << ", y = " << sg.subgridIDs[i].y << ", primID = " << sg.subgridIDs[i].primID << " )" << embree_endl; - cout << "geomID " << sg._geomID << embree_endl; - cout << "time_offset " << sg.time_offset << embree_endl; - cout << "time_scale " << sg.time_scale << embree_endl; - cout << "lowerX " << sg.qnode.node0.dequantizeLowerX() << embree_endl; - cout << "upperX " << sg.qnode.node0.dequantizeUpperX() << embree_endl; - cout << "lowerY " << sg.qnode.node0.dequantizeLowerY() << embree_endl; - cout << "upperY " << sg.qnode.node0.dequantizeUpperY() << embree_endl; - cout << "lowerZ " << sg.qnode.node0.dequantizeLowerZ() << embree_endl; - cout << "upperZ " << sg.qnode.node0.dequantizeUpperZ() << embree_endl; - cout << "lowerX " << sg.qnode.node1.dequantizeLowerX() << embree_endl; - cout << "upperX " << sg.qnode.node1.dequantizeUpperX() << embree_endl; - cout << "lowerY " << sg.qnode.node1.dequantizeLowerY() << embree_endl; - cout << "upperY " << sg.qnode.node1.dequantizeUpperY() << embree_endl; - cout << "lowerZ " << sg.qnode.node1.dequantizeLowerZ() << embree_endl; - cout << "upperZ " << sg.qnode.node1.dequantizeUpperZ() << embree_endl; - return cout; - } - - }; - -} |