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-rw-r--r--thirdparty/embree-aarch64/kernels/geometry/linei_intersector.h124
1 files changed, 124 insertions, 0 deletions
diff --git a/thirdparty/embree-aarch64/kernels/geometry/linei_intersector.h b/thirdparty/embree-aarch64/kernels/geometry/linei_intersector.h
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index 0000000000..a431796a88
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+++ b/thirdparty/embree-aarch64/kernels/geometry/linei_intersector.h
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+// Copyright 2009-2020 Intel Corporation
+// SPDX-License-Identifier: Apache-2.0
+
+#pragma once
+
+#include "linei.h"
+#include "line_intersector.h"
+#include "intersector_epilog.h"
+
+namespace embree
+{
+ namespace isa
+ {
+ template<int M, int Mx, bool filter>
+ struct FlatLinearCurveMiIntersector1
+ {
+ typedef LineMi<M> Primitive;
+ typedef CurvePrecalculations1 Precalculations;
+
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& line)
+ {
+ STAT3(normal.trav_prims,1,1,1);
+ const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
+ Vec4vf<M> v0,v1; line.gather(v0,v1,geom);
+ const vbool<Mx> valid = line.template valid<Mx>();
+ FlatLinearCurveIntersector1<Mx>::intersect(valid,ray,context,geom,pre,v0,v1,Intersect1EpilogM<M,Mx,filter>(ray,context,line.geomID(),line.primID()));
+ }
+
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& line)
+ {
+ STAT3(shadow.trav_prims,1,1,1);
+ const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
+ Vec4vf<M> v0,v1; line.gather(v0,v1,geom);
+ const vbool<Mx> valid = line.template valid<Mx>();
+ return FlatLinearCurveIntersector1<Mx>::intersect(valid,ray,context,geom,pre,v0,v1,Occluded1EpilogM<M,Mx,filter>(ray,context,line.geomID(),line.primID()));
+ }
+
+ static __forceinline bool pointQuery(PointQuery* query, PointQueryContext* context, const Primitive& line)
+ {
+ return PrimitivePointQuery1<Primitive>::pointQuery(query, context, line);
+ }
+ };
+
+ template<int M, int Mx, bool filter>
+ struct FlatLinearCurveMiMBIntersector1
+ {
+ typedef LineMi<M> Primitive;
+ typedef CurvePrecalculations1 Precalculations;
+
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& line)
+ {
+ STAT3(normal.trav_prims,1,1,1);
+ const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
+ Vec4vf<M> v0,v1; line.gather(v0,v1,geom,ray.time());
+ const vbool<Mx> valid = line.template valid<Mx>();
+ FlatLinearCurveIntersector1<Mx>::intersect(valid,ray,context,geom,pre,v0,v1,Intersect1EpilogM<M,Mx,filter>(ray,context,line.geomID(),line.primID()));
+ }
+
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& line)
+ {
+ STAT3(shadow.trav_prims,1,1,1);
+ const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
+ Vec4vf<M> v0,v1; line.gather(v0,v1,geom,ray.time());
+ const vbool<Mx> valid = line.template valid<Mx>();
+ return FlatLinearCurveIntersector1<Mx>::intersect(valid,ray,context,geom,pre,v0,v1,Occluded1EpilogM<M,Mx,filter>(ray,context,line.geomID(),line.primID()));
+ }
+
+ static __forceinline bool pointQuery(PointQuery* query, PointQueryContext* context, const Primitive& line)
+ {
+ return PrimitivePointQuery1<Primitive>::pointQuery(query, context, line);
+ }
+ };
+
+ template<int M, int Mx, int K, bool filter>
+ struct FlatLinearCurveMiIntersectorK
+ {
+ typedef LineMi<M> Primitive;
+ typedef CurvePrecalculationsK<K> Precalculations;
+
+ static __forceinline void intersect(const Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
+ {
+ STAT3(normal.trav_prims,1,1,1);
+ const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
+ Vec4vf<M> v0,v1; line.gather(v0,v1,geom);
+ const vbool<Mx> valid = line.template valid<Mx>();
+ FlatLinearCurveIntersectorK<Mx,K>::intersect(valid,ray,k,context,geom,pre,v0,v1,Intersect1KEpilogM<M,Mx,K,filter>(ray,k,context,line.geomID(),line.primID()));
+ }
+
+ static __forceinline bool occluded(const Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
+ {
+ STAT3(shadow.trav_prims,1,1,1);
+ const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
+ Vec4vf<M> v0,v1; line.gather(v0,v1,geom);
+ const vbool<Mx> valid = line.template valid<Mx>();
+ return FlatLinearCurveIntersectorK<Mx,K>::intersect(valid,ray,k,context,geom,pre,v0,v1,Occluded1KEpilogM<M,Mx,K,filter>(ray,k,context,line.geomID(),line.primID()));
+ }
+ };
+
+ template<int M, int Mx, int K, bool filter>
+ struct FlatLinearCurveMiMBIntersectorK
+ {
+ typedef LineMi<M> Primitive;
+ typedef CurvePrecalculationsK<K> Precalculations;
+
+ static __forceinline void intersect(const Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
+ {
+ STAT3(normal.trav_prims,1,1,1);
+ const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
+ Vec4vf<M> v0,v1; line.gather(v0,v1,geom,ray.time()[k]);
+ const vbool<Mx> valid = line.template valid<Mx>();
+ FlatLinearCurveIntersectorK<Mx,K>::intersect(valid,ray,k,context,geom,pre,v0,v1,Intersect1KEpilogM<M,Mx,K,filter>(ray,k,context,line.geomID(),line.primID()));
+ }
+
+ static __forceinline bool occluded(const Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
+ {
+ STAT3(shadow.trav_prims,1,1,1);
+ const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
+ Vec4vf<M> v0,v1; line.gather(v0,v1,geom,ray.time()[k]);
+ const vbool<Mx> valid = line.template valid<Mx>();
+ return FlatLinearCurveIntersectorK<Mx,K>::intersect(valid,ray,k,context,geom,pre,v0,v1,Occluded1KEpilogM<M,Mx,K,filter>(ray,k,context,line.geomID(),line.primID()));
+ }
+ };
+ }
+}