diff options
Diffstat (limited to 'thirdparty/embree-aarch64/kernels/geometry/linei.h')
| -rw-r--r-- | thirdparty/embree-aarch64/kernels/geometry/linei.h | 709 |
1 files changed, 0 insertions, 709 deletions
diff --git a/thirdparty/embree-aarch64/kernels/geometry/linei.h b/thirdparty/embree-aarch64/kernels/geometry/linei.h deleted file mode 100644 index a72029ca53..0000000000 --- a/thirdparty/embree-aarch64/kernels/geometry/linei.h +++ /dev/null @@ -1,709 +0,0 @@ -// Copyright 2009-2020 Intel Corporation -// SPDX-License-Identifier: Apache-2.0 - -#pragma once - -#include "primitive.h" - -namespace embree -{ - template<int M> - struct LineMi - { - /* Virtual interface to query information about the line segment type */ - struct Type : public PrimitiveType - { - const char* name() const; - size_t sizeActive(const char* This) const; - size_t sizeTotal(const char* This) const; - size_t getBytes(const char* This) const; - }; - static Type type; - - public: - - /* primitive supports multiple time segments */ - static const bool singleTimeSegment = false; - - /* Returns maximum number of stored line segments */ - static __forceinline size_t max_size() { return M; } - - /* Returns required number of primitive blocks for N line segments */ - static __forceinline size_t blocks(size_t N) { return (N+max_size()-1)/max_size(); } - - /* Returns required number of bytes for N line segments */ - static __forceinline size_t bytes(size_t N) { return blocks(N)*sizeof(LineMi); } - - public: - - /* Default constructor */ - __forceinline LineMi() { } - - /* Construction from vertices and IDs */ - __forceinline LineMi(const vuint<M>& v0, unsigned short leftExists, unsigned short rightExists, const vuint<M>& geomIDs, const vuint<M>& primIDs, Geometry::GType gtype) - : gtype((unsigned char)gtype), m((unsigned char)popcnt(vuint<M>(primIDs) != vuint<M>(-1))), sharedGeomID(geomIDs[0]), leftExists (leftExists), rightExists(rightExists), v0(v0), primIDs(primIDs) - { - assert(all(vuint<M>(geomID()) == geomIDs)); - } - - /* Returns a mask that tells which line segments are valid */ - __forceinline vbool<M> valid() const { return primIDs != vuint<M>(-1); } - - /* Returns a mask that tells which line segments are valid */ - template<int Mx> - __forceinline vbool<Mx> valid() const { return vuint<Mx>(primIDs) != vuint<Mx>(-1); } - - /* Returns if the specified line segment is valid */ - __forceinline bool valid(const size_t i) const { assert(i<M); return primIDs[i] != -1; } - - /* Returns the number of stored line segments */ - __forceinline size_t size() const { return bsf(~movemask(valid())); } - - /* Returns the geometry IDs */ - //template<class T> - //static __forceinline T unmask(T &index) { return index & 0x3fffffff; } - - __forceinline unsigned int geomID(unsigned int i = 0) const { return sharedGeomID; } - //__forceinline vuint<M> geomID() { return unmask(geomIDs); } - //__forceinline const vuint<M> geomID() const { return unmask(geomIDs); } - //__forceinline unsigned int geomID(const size_t i) const { assert(i<M); return unmask(geomIDs[i]); } - - /* Returns the primitive IDs */ - __forceinline vuint<M>& primID() { return primIDs; } - __forceinline const vuint<M>& primID() const { return primIDs; } - __forceinline unsigned int primID(const size_t i) const { assert(i<M); return primIDs[i]; } - - /* gather the line segments */ - __forceinline void gather(Vec4vf<M>& p0, - Vec4vf<M>& p1, - const LineSegments* geom) const; - - __forceinline void gatheri(Vec4vf<M>& p0, - Vec4vf<M>& p1, - const LineSegments* geom, - const int itime) const; - - __forceinline void gather(Vec4vf<M>& p0, - Vec4vf<M>& p1, - const LineSegments* geom, - float time) const; - - /* gather the line segments with lateral info */ - __forceinline void gather(Vec4vf<M>& p0, - Vec4vf<M>& p1, - Vec4vf<M>& pL, - Vec4vf<M>& pR, - const LineSegments* geom) const; - - __forceinline void gatheri(Vec4vf<M>& p0, - Vec4vf<M>& p1, - Vec4vf<M>& pL, - Vec4vf<M>& pR, - const LineSegments* geom, - const int itime) const; - - __forceinline void gather(Vec4vf<M>& p0, - Vec4vf<M>& p1, - Vec4vf<M>& pL, - Vec4vf<M>& pR, - const LineSegments* geom, - float time) const; - - __forceinline void gather(Vec4vf<M>& p0, - Vec4vf<M>& p1, - vbool<M>& cL, - vbool<M>& cR, - const LineSegments* geom) const; - - __forceinline void gatheri(Vec4vf<M>& p0, - Vec4vf<M>& p1, - vbool<M>& cL, - vbool<M>& cR, - const LineSegments* geom, - const int itime) const; - - __forceinline void gather(Vec4vf<M>& p0, - Vec4vf<M>& p1, - vbool<M>& cL, - vbool<M>& cR, - const LineSegments* geom, - float time) const; - - /* Calculate the bounds of the line segments */ - __forceinline const BBox3fa bounds(const Scene* scene, size_t itime = 0) const - { - BBox3fa bounds = empty; - for (size_t i=0; i<M && valid(i); i++) - { - const LineSegments* geom = scene->get<LineSegments>(geomID(i)); - const Vec3ff& p0 = geom->vertex(v0[i]+0,itime); - const Vec3ff& p1 = geom->vertex(v0[i]+1,itime); - BBox3fa b = merge(BBox3fa(p0),BBox3fa(p1)); - b = enlarge(b,Vec3fa(max(p0.w,p1.w))); - bounds.extend(b); - } - return bounds; - } - - /* Calculate the linear bounds of the primitive */ - __forceinline LBBox3fa linearBounds(const Scene* scene, size_t itime) { - return LBBox3fa(bounds(scene,itime+0), bounds(scene,itime+1)); - } - - __forceinline LBBox3fa linearBounds(const Scene *const scene, size_t itime, size_t numTimeSteps) { - LBBox3fa allBounds = empty; - for (size_t i=0; i<M && valid(i); i++) - { - const LineSegments* geom = scene->get<LineSegments>(geomID(i)); - allBounds.extend(geom->linearBounds(primID(i), itime, numTimeSteps)); - } - return allBounds; - } - - __forceinline LBBox3fa linearBounds(const Scene *const scene, const BBox1f time_range) - { - LBBox3fa allBounds = empty; - for (size_t i=0; i<M && valid(i); i++) - { - const LineSegments* geom = scene->get<LineSegments>(geomID((unsigned int)i)); - allBounds.extend(geom->linearBounds(primID(i), time_range)); - } - return allBounds; - } - - /* Fill line segment from line segment list */ - template<typename PrimRefT> - __forceinline void fill(const PrimRefT* prims, size_t& begin, size_t end, Scene* scene) - { - Geometry::GType gty = scene->get(prims[begin].geomID())->getType(); - vuint<M> geomID, primID; - vuint<M> v0; - unsigned short leftExists = 0; - unsigned short rightExists = 0; - const PrimRefT* prim = &prims[begin]; - - for (size_t i=0; i<M; i++) - { - const LineSegments* geom = scene->get<LineSegments>(prim->geomID()); - if (begin<end) { - geomID[i] = prim->geomID(); - primID[i] = prim->primID(); - v0[i] = geom->segment(prim->primID()); - leftExists |= geom->segmentLeftExists(primID[i]) << i; - rightExists |= geom->segmentRightExists(primID[i]) << i; - begin++; - } else { - assert(i); - if (i>0) { - geomID[i] = geomID[i-1]; - primID[i] = -1; - v0[i] = v0[i-1]; - } - } - if (begin<end) prim = &prims[begin]; // FIXME: remove this line - } - new (this) LineMi(v0,leftExists,rightExists,geomID,primID,gty); // FIXME: use non temporal store - } - - template<typename BVH, typename Allocator> - __forceinline static typename BVH::NodeRef createLeaf (BVH* bvh, const PrimRef* prims, const range<size_t>& set, const Allocator& alloc) - { - size_t start = set.begin(); - size_t items = LineMi::blocks(set.size()); - size_t numbytes = LineMi::bytes(set.size()); - LineMi* accel = (LineMi*) alloc.malloc1(numbytes,M*sizeof(float)); - for (size_t i=0; i<items; i++) { - accel[i].fill(prims,start,set.end(),bvh->scene); - } - return bvh->encodeLeaf((char*)accel,items); - }; - - __forceinline LBBox3fa fillMB(const PrimRef* prims, size_t& begin, size_t end, Scene* scene, size_t itime) - { - fill(prims,begin,end,scene); - return linearBounds(scene,itime); - } - - __forceinline LBBox3fa fillMB(const PrimRefMB* prims, size_t& begin, size_t end, Scene* scene, const BBox1f time_range) - { - fill(prims,begin,end,scene); - return linearBounds(scene,time_range); - } - - template<typename BVH, typename SetMB, typename Allocator> - __forceinline static typename BVH::NodeRecordMB4D createLeafMB(BVH* bvh, const SetMB& prims, const Allocator& alloc) - { - size_t start = prims.begin(); - size_t end = prims.end(); - size_t items = LineMi::blocks(prims.size()); - size_t numbytes = LineMi::bytes(prims.size()); - LineMi* accel = (LineMi*) alloc.malloc1(numbytes,M*sizeof(float)); - const typename BVH::NodeRef node = bvh->encodeLeaf((char*)accel,items); - - LBBox3fa bounds = empty; - for (size_t i=0; i<items; i++) - bounds.extend(accel[i].fillMB(prims.prims->data(),start,end,bvh->scene,prims.time_range)); - - return typename BVH::NodeRecordMB4D(node,bounds,prims.time_range); - }; - - /* Updates the primitive */ - __forceinline BBox3fa update(LineSegments* geom) - { - BBox3fa bounds = empty; - for (size_t i=0; i<M && valid(i); i++) - { - const Vec3ff& p0 = geom->vertex(v0[i]+0); - const Vec3ff& p1 = geom->vertex(v0[i]+1); - BBox3fa b = merge(BBox3fa(p0),BBox3fa(p1)); - b = enlarge(b,Vec3fa(max(p0.w,p1.w))); - bounds.extend(b); - } - return bounds; - } - - /*! output operator */ - friend __forceinline embree_ostream operator<<(embree_ostream cout, const LineMi& line) { - return cout << "Line" << M << "i {" << line.v0 << ", " << line.geomID() << ", " << line.primID() << "}"; - } - - public: - unsigned char gtype; - unsigned char m; - unsigned int sharedGeomID; - unsigned short leftExists, rightExists; - vuint<M> v0; // index of start vertex - private: - vuint<M> primIDs; // primitive ID - }; - - template<> - __forceinline void LineMi<4>::gather(Vec4vf4& p0, - Vec4vf4& p1, - const LineSegments* geom) const - { - const vfloat4 a0 = vfloat4::loadu(geom->vertexPtr(v0[0])); - const vfloat4 a1 = vfloat4::loadu(geom->vertexPtr(v0[1])); - const vfloat4 a2 = vfloat4::loadu(geom->vertexPtr(v0[2])); - const vfloat4 a3 = vfloat4::loadu(geom->vertexPtr(v0[3])); - transpose(a0,a1,a2,a3,p0.x,p0.y,p0.z,p0.w); - - const vfloat4 b0 = vfloat4::loadu(geom->vertexPtr(v0[0]+1)); - const vfloat4 b1 = vfloat4::loadu(geom->vertexPtr(v0[1]+1)); - const vfloat4 b2 = vfloat4::loadu(geom->vertexPtr(v0[2]+1)); - const vfloat4 b3 = vfloat4::loadu(geom->vertexPtr(v0[3]+1)); - transpose(b0,b1,b2,b3,p1.x,p1.y,p1.z,p1.w); - } - - template<> - __forceinline void LineMi<4>::gatheri(Vec4vf4& p0, - Vec4vf4& p1, - const LineSegments* geom, - const int itime) const - { - const vfloat4 a0 = vfloat4::loadu(geom->vertexPtr(v0[0],itime)); - const vfloat4 a1 = vfloat4::loadu(geom->vertexPtr(v0[1],itime)); - const vfloat4 a2 = vfloat4::loadu(geom->vertexPtr(v0[2],itime)); - const vfloat4 a3 = vfloat4::loadu(geom->vertexPtr(v0[3],itime)); - transpose(a0,a1,a2,a3,p0.x,p0.y,p0.z,p0.w); - - const vfloat4 b0 = vfloat4::loadu(geom->vertexPtr(v0[0]+1,itime)); - const vfloat4 b1 = vfloat4::loadu(geom->vertexPtr(v0[1]+1,itime)); - const vfloat4 b2 = vfloat4::loadu(geom->vertexPtr(v0[2]+1,itime)); - const vfloat4 b3 = vfloat4::loadu(geom->vertexPtr(v0[3]+1,itime)); - transpose(b0,b1,b2,b3,p1.x,p1.y,p1.z,p1.w); - } - - template<> - __forceinline void LineMi<4>::gather(Vec4vf4& p0, - Vec4vf4& p1, - const LineSegments* geom, - float time) const - { - float ftime; - const int itime = geom->timeSegment(time, ftime); - - Vec4vf4 a0,a1; - gatheri(a0,a1,geom,itime); - Vec4vf4 b0,b1; - gatheri(b0,b1,geom,itime+1); - p0 = lerp(a0,b0,vfloat4(ftime)); - p1 = lerp(a1,b1,vfloat4(ftime)); - } - - template<> - __forceinline void LineMi<4>::gather(Vec4vf4& p0, - Vec4vf4& p1, - vbool4& cL, - vbool4& cR, - const LineSegments* geom) const - { - gather(p0,p1,geom); - cL = !vbool4(leftExists); - cR = !vbool4(rightExists); - } - - template<> - __forceinline void LineMi<4>::gatheri(Vec4vf4& p0, - Vec4vf4& p1, - vbool4& cL, - vbool4& cR, - const LineSegments* geom, - const int itime) const - { - gatheri(p0,p1,geom,itime); - cL = !vbool4(leftExists); - cR = !vbool4(rightExists); - } - - template<> - __forceinline void LineMi<4>::gather(Vec4vf4& p0, - Vec4vf4& p1, - vbool4& cL, - vbool4& cR, - const LineSegments* geom, - float time) const - { - float ftime; - const int itime = geom->timeSegment(time, ftime); - - Vec4vf4 a0,a1; - gatheri(a0,a1,geom,itime); - Vec4vf4 b0,b1; - gatheri(b0,b1,geom,itime+1); - p0 = lerp(a0,b0,vfloat4(ftime)); - p1 = lerp(a1,b1,vfloat4(ftime)); - cL = !vbool4(leftExists); - cR = !vbool4(rightExists); - } - - template<> - __forceinline void LineMi<4>::gather(Vec4vf4& p0, - Vec4vf4& p1, - Vec4vf4& pL, - Vec4vf4& pR, - const LineSegments* geom) const - { - const vfloat4 a0 = vfloat4::loadu(geom->vertexPtr(v0[0])); - const vfloat4 a1 = vfloat4::loadu(geom->vertexPtr(v0[1])); - const vfloat4 a2 = vfloat4::loadu(geom->vertexPtr(v0[2])); - const vfloat4 a3 = vfloat4::loadu(geom->vertexPtr(v0[3])); - transpose(a0,a1,a2,a3,p0.x,p0.y,p0.z,p0.w); - - const vfloat4 b0 = vfloat4::loadu(geom->vertexPtr(v0[0]+1)); - const vfloat4 b1 = vfloat4::loadu(geom->vertexPtr(v0[1]+1)); - const vfloat4 b2 = vfloat4::loadu(geom->vertexPtr(v0[2]+1)); - const vfloat4 b3 = vfloat4::loadu(geom->vertexPtr(v0[3]+1)); - transpose(b0,b1,b2,b3,p1.x,p1.y,p1.z,p1.w); - - const vfloat4 l0 = (leftExists & (1<<0)) ? vfloat4::loadu(geom->vertexPtr(v0[0]-1)) : vfloat4(inf); - const vfloat4 l1 = (leftExists & (1<<1)) ? vfloat4::loadu(geom->vertexPtr(v0[1]-1)) : vfloat4(inf); - const vfloat4 l2 = (leftExists & (1<<2)) ? vfloat4::loadu(geom->vertexPtr(v0[2]-1)) : vfloat4(inf); - const vfloat4 l3 = (leftExists & (1<<3)) ? vfloat4::loadu(geom->vertexPtr(v0[3]-1)) : vfloat4(inf); - transpose(l0,l1,l2,l3,pL.x,pL.y,pL.z,pL.w); - - const vfloat4 r0 = (rightExists & (1<<0)) ? vfloat4::loadu(geom->vertexPtr(v0[0]+2)) : vfloat4(inf); - const vfloat4 r1 = (rightExists & (1<<1)) ? vfloat4::loadu(geom->vertexPtr(v0[1]+2)) : vfloat4(inf); - const vfloat4 r2 = (rightExists & (1<<2)) ? vfloat4::loadu(geom->vertexPtr(v0[2]+2)) : vfloat4(inf); - const vfloat4 r3 = (rightExists & (1<<3)) ? vfloat4::loadu(geom->vertexPtr(v0[3]+2)) : vfloat4(inf); - transpose(r0,r1,r2,r3,pR.x,pR.y,pR.z,pR.w); - } - - template<> - __forceinline void LineMi<4>::gatheri(Vec4vf4& p0, - Vec4vf4& p1, - Vec4vf4& pL, - Vec4vf4& pR, - const LineSegments* geom, - const int itime) const - { - const vfloat4 a0 = vfloat4::loadu(geom->vertexPtr(v0[0],itime)); - const vfloat4 a1 = vfloat4::loadu(geom->vertexPtr(v0[1],itime)); - const vfloat4 a2 = vfloat4::loadu(geom->vertexPtr(v0[2],itime)); - const vfloat4 a3 = vfloat4::loadu(geom->vertexPtr(v0[3],itime)); - transpose(a0,a1,a2,a3,p0.x,p0.y,p0.z,p0.w); - - const vfloat4 b0 = vfloat4::loadu(geom->vertexPtr(v0[0]+1,itime)); - const vfloat4 b1 = vfloat4::loadu(geom->vertexPtr(v0[1]+1,itime)); - const vfloat4 b2 = vfloat4::loadu(geom->vertexPtr(v0[2]+1,itime)); - const vfloat4 b3 = vfloat4::loadu(geom->vertexPtr(v0[3]+1,itime)); - transpose(b0,b1,b2,b3,p1.x,p1.y,p1.z,p1.w); - - const vfloat4 l0 = (leftExists & (1<<0)) ? vfloat4::loadu(geom->vertexPtr(v0[0]-1,itime)) : vfloat4(inf); - const vfloat4 l1 = (leftExists & (1<<1)) ? vfloat4::loadu(geom->vertexPtr(v0[1]-1,itime)) : vfloat4(inf); - const vfloat4 l2 = (leftExists & (1<<2)) ? vfloat4::loadu(geom->vertexPtr(v0[2]-1,itime)) : vfloat4(inf); - const vfloat4 l3 = (leftExists & (1<<3)) ? vfloat4::loadu(geom->vertexPtr(v0[3]-1,itime)) : vfloat4(inf); - transpose(l0,l1,l2,l3,pL.x,pL.y,pL.z,pL.w); - - const vfloat4 r0 = (rightExists & (1<<0)) ? vfloat4::loadu(geom->vertexPtr(v0[0]+2,itime)) : vfloat4(inf); - const vfloat4 r1 = (rightExists & (1<<1)) ? vfloat4::loadu(geom->vertexPtr(v0[1]+2,itime)) : vfloat4(inf); - const vfloat4 r2 = (rightExists & (1<<2)) ? vfloat4::loadu(geom->vertexPtr(v0[2]+2,itime)) : vfloat4(inf); - const vfloat4 r3 = (rightExists & (1<<3)) ? vfloat4::loadu(geom->vertexPtr(v0[3]+2,itime)) : vfloat4(inf); - transpose(r0,r1,r2,r3,pR.x,pR.y,pR.z,pR.w); - } - - template<> - __forceinline void LineMi<4>::gather(Vec4vf4& p0, - Vec4vf4& p1, - Vec4vf4& pL, - Vec4vf4& pR, - const LineSegments* geom, - float time) const - { - float ftime; - const int itime = geom->timeSegment(time, ftime); - - Vec4vf4 a0,a1,aL,aR; - gatheri(a0,a1,aL,aR,geom,itime); - Vec4vf4 b0,b1,bL,bR; - gatheri(b0,b1,bL,bR,geom,itime+1); - p0 = lerp(a0,b0,vfloat4(ftime)); - p1 = lerp(a1,b1,vfloat4(ftime)); - pL = lerp(aL,bL,vfloat4(ftime)); - pR = lerp(aR,bR,vfloat4(ftime)); - } - -#if defined(__AVX__) - - template<> - __forceinline void LineMi<8>::gather(Vec4vf8& p0, - Vec4vf8& p1, - const LineSegments* geom) const - { - const vfloat4 a0 = vfloat4::loadu(geom->vertexPtr(v0[0])); - const vfloat4 a1 = vfloat4::loadu(geom->vertexPtr(v0[1])); - const vfloat4 a2 = vfloat4::loadu(geom->vertexPtr(v0[2])); - const vfloat4 a3 = vfloat4::loadu(geom->vertexPtr(v0[3])); - const vfloat4 a4 = vfloat4::loadu(geom->vertexPtr(v0[4])); - const vfloat4 a5 = vfloat4::loadu(geom->vertexPtr(v0[5])); - const vfloat4 a6 = vfloat4::loadu(geom->vertexPtr(v0[6])); - const vfloat4 a7 = vfloat4::loadu(geom->vertexPtr(v0[7])); - transpose(a0,a1,a2,a3,a4,a5,a6,a7,p0.x,p0.y,p0.z,p0.w); - - const vfloat4 b0 = vfloat4::loadu(geom->vertexPtr(v0[0]+1)); - const vfloat4 b1 = vfloat4::loadu(geom->vertexPtr(v0[1]+1)); - const vfloat4 b2 = vfloat4::loadu(geom->vertexPtr(v0[2]+1)); - const vfloat4 b3 = vfloat4::loadu(geom->vertexPtr(v0[3]+1)); - const vfloat4 b4 = vfloat4::loadu(geom->vertexPtr(v0[4]+1)); - const vfloat4 b5 = vfloat4::loadu(geom->vertexPtr(v0[5]+1)); - const vfloat4 b6 = vfloat4::loadu(geom->vertexPtr(v0[6]+1)); - const vfloat4 b7 = vfloat4::loadu(geom->vertexPtr(v0[7]+1)); - transpose(b0,b1,b2,b3,b4,b5,b6,b7,p1.x,p1.y,p1.z,p1.w); - } - - template<> - __forceinline void LineMi<8>::gatheri(Vec4vf8& p0, - Vec4vf8& p1, - const LineSegments* geom, - const int itime) const - { - const vfloat4 a0 = vfloat4::loadu(geom->vertexPtr(v0[0],itime)); - const vfloat4 a1 = vfloat4::loadu(geom->vertexPtr(v0[1],itime)); - const vfloat4 a2 = vfloat4::loadu(geom->vertexPtr(v0[2],itime)); - const vfloat4 a3 = vfloat4::loadu(geom->vertexPtr(v0[3],itime)); - const vfloat4 a4 = vfloat4::loadu(geom->vertexPtr(v0[4],itime)); - const vfloat4 a5 = vfloat4::loadu(geom->vertexPtr(v0[5],itime)); - const vfloat4 a6 = vfloat4::loadu(geom->vertexPtr(v0[6],itime)); - const vfloat4 a7 = vfloat4::loadu(geom->vertexPtr(v0[7],itime)); - transpose(a0,a1,a2,a3,a4,a5,a6,a7,p0.x,p0.y,p0.z,p0.w); - - const vfloat4 b0 = vfloat4::loadu(geom->vertexPtr(v0[0]+1,itime)); - const vfloat4 b1 = vfloat4::loadu(geom->vertexPtr(v0[1]+1,itime)); - const vfloat4 b2 = vfloat4::loadu(geom->vertexPtr(v0[2]+1,itime)); - const vfloat4 b3 = vfloat4::loadu(geom->vertexPtr(v0[3]+1,itime)); - const vfloat4 b4 = vfloat4::loadu(geom->vertexPtr(v0[4]+1,itime)); - const vfloat4 b5 = vfloat4::loadu(geom->vertexPtr(v0[5]+1,itime)); - const vfloat4 b6 = vfloat4::loadu(geom->vertexPtr(v0[6]+1,itime)); - const vfloat4 b7 = vfloat4::loadu(geom->vertexPtr(v0[7]+1,itime)); - transpose(b0,b1,b2,b3,b4,b5,b6,b7,p1.x,p1.y,p1.z,p1.w); - } - - template<> - __forceinline void LineMi<8>::gather(Vec4vf8& p0, - Vec4vf8& p1, - const LineSegments* geom, - float time) const - { - float ftime; - const int itime = geom->timeSegment(time, ftime); - - Vec4vf8 a0,a1; - gatheri(a0,a1,geom,itime); - Vec4vf8 b0,b1; - gatheri(b0,b1,geom,itime+1); - p0 = lerp(a0,b0,vfloat8(ftime)); - p1 = lerp(a1,b1,vfloat8(ftime)); - } - - template<> - __forceinline void LineMi<8>::gather(Vec4vf8& p0, - Vec4vf8& p1, - Vec4vf8& pL, - Vec4vf8& pR, - const LineSegments* geom) const - { - const vfloat4 a0 = vfloat4::loadu(geom->vertexPtr(v0[0])); - const vfloat4 a1 = vfloat4::loadu(geom->vertexPtr(v0[1])); - const vfloat4 a2 = vfloat4::loadu(geom->vertexPtr(v0[2])); - const vfloat4 a3 = vfloat4::loadu(geom->vertexPtr(v0[3])); - const vfloat4 a4 = vfloat4::loadu(geom->vertexPtr(v0[4])); - const vfloat4 a5 = vfloat4::loadu(geom->vertexPtr(v0[5])); - const vfloat4 a6 = vfloat4::loadu(geom->vertexPtr(v0[6])); - const vfloat4 a7 = vfloat4::loadu(geom->vertexPtr(v0[7])); - transpose(a0,a1,a2,a3,a4,a5,a6,a7,p0.x,p0.y,p0.z,p0.w); - - const vfloat4 b0 = vfloat4::loadu(geom->vertexPtr(v0[0]+1)); - const vfloat4 b1 = vfloat4::loadu(geom->vertexPtr(v0[1]+1)); - const vfloat4 b2 = vfloat4::loadu(geom->vertexPtr(v0[2]+1)); - const vfloat4 b3 = vfloat4::loadu(geom->vertexPtr(v0[3]+1)); - const vfloat4 b4 = vfloat4::loadu(geom->vertexPtr(v0[4]+1)); - const vfloat4 b5 = vfloat4::loadu(geom->vertexPtr(v0[5]+1)); - const vfloat4 b6 = vfloat4::loadu(geom->vertexPtr(v0[6]+1)); - const vfloat4 b7 = vfloat4::loadu(geom->vertexPtr(v0[7]+1)); - transpose(b0,b1,b2,b3,b4,b5,b6,b7,p1.x,p1.y,p1.z,p1.w); - - const vfloat4 l0 = (leftExists & (1<<0)) ? vfloat4::loadu(geom->vertexPtr(v0[0]-1)) : vfloat4(inf); - const vfloat4 l1 = (leftExists & (1<<1)) ? vfloat4::loadu(geom->vertexPtr(v0[1]-1)) : vfloat4(inf); - const vfloat4 l2 = (leftExists & (1<<2)) ? vfloat4::loadu(geom->vertexPtr(v0[2]-1)) : vfloat4(inf); - const vfloat4 l3 = (leftExists & (1<<3)) ? vfloat4::loadu(geom->vertexPtr(v0[3]-1)) : vfloat4(inf); - const vfloat4 l4 = (leftExists & (1<<4)) ? vfloat4::loadu(geom->vertexPtr(v0[4]-1)) : vfloat4(inf); - const vfloat4 l5 = (leftExists & (1<<5)) ? vfloat4::loadu(geom->vertexPtr(v0[5]-1)) : vfloat4(inf); - const vfloat4 l6 = (leftExists & (1<<6)) ? vfloat4::loadu(geom->vertexPtr(v0[6]-1)) : vfloat4(inf); - const vfloat4 l7 = (leftExists & (1<<7)) ? vfloat4::loadu(geom->vertexPtr(v0[7]-1)) : vfloat4(inf); - transpose(l0,l1,l2,l3,l4,l5,l6,l7,pL.x,pL.y,pL.z,pL.w); - - const vfloat4 r0 = (rightExists & (1<<0)) ? vfloat4::loadu(geom->vertexPtr(v0[0]+2)) : vfloat4(inf); - const vfloat4 r1 = (rightExists & (1<<1)) ? vfloat4::loadu(geom->vertexPtr(v0[1]+2)) : vfloat4(inf); - const vfloat4 r2 = (rightExists & (1<<2)) ? vfloat4::loadu(geom->vertexPtr(v0[2]+2)) : vfloat4(inf); - const vfloat4 r3 = (rightExists & (1<<3)) ? vfloat4::loadu(geom->vertexPtr(v0[3]+2)) : vfloat4(inf); - const vfloat4 r4 = (rightExists & (1<<4)) ? vfloat4::loadu(geom->vertexPtr(v0[4]+2)) : vfloat4(inf); - const vfloat4 r5 = (rightExists & (1<<5)) ? vfloat4::loadu(geom->vertexPtr(v0[5]+2)) : vfloat4(inf); - const vfloat4 r6 = (rightExists & (1<<6)) ? vfloat4::loadu(geom->vertexPtr(v0[6]+2)) : vfloat4(inf); - const vfloat4 r7 = (rightExists & (1<<7)) ? vfloat4::loadu(geom->vertexPtr(v0[7]+2)) : vfloat4(inf); - transpose(r0,r1,r2,r3,r4,r5,r6,r7,pR.x,pR.y,pR.z,pR.w); - } - - template<> - __forceinline void LineMi<8>::gatheri(Vec4vf8& p0, - Vec4vf8& p1, - Vec4vf8& pL, - Vec4vf8& pR, - const LineSegments* geom, - const int itime) const - { - const vfloat4 a0 = vfloat4::loadu(geom->vertexPtr(v0[0],itime)); - const vfloat4 a1 = vfloat4::loadu(geom->vertexPtr(v0[1],itime)); - const vfloat4 a2 = vfloat4::loadu(geom->vertexPtr(v0[2],itime)); - const vfloat4 a3 = vfloat4::loadu(geom->vertexPtr(v0[3],itime)); - const vfloat4 a4 = vfloat4::loadu(geom->vertexPtr(v0[4],itime)); - const vfloat4 a5 = vfloat4::loadu(geom->vertexPtr(v0[5],itime)); - const vfloat4 a6 = vfloat4::loadu(geom->vertexPtr(v0[6],itime)); - const vfloat4 a7 = vfloat4::loadu(geom->vertexPtr(v0[7],itime)); - transpose(a0,a1,a2,a3,a4,a5,a6,a7,p0.x,p0.y,p0.z,p0.w); - - const vfloat4 b0 = vfloat4::loadu(geom->vertexPtr(v0[0]+1,itime)); - const vfloat4 b1 = vfloat4::loadu(geom->vertexPtr(v0[1]+1,itime)); - const vfloat4 b2 = vfloat4::loadu(geom->vertexPtr(v0[2]+1,itime)); - const vfloat4 b3 = vfloat4::loadu(geom->vertexPtr(v0[3]+1,itime)); - const vfloat4 b4 = vfloat4::loadu(geom->vertexPtr(v0[4]+1,itime)); - const vfloat4 b5 = vfloat4::loadu(geom->vertexPtr(v0[5]+1,itime)); - const vfloat4 b6 = vfloat4::loadu(geom->vertexPtr(v0[6]+1,itime)); - const vfloat4 b7 = vfloat4::loadu(geom->vertexPtr(v0[7]+1,itime)); - transpose(b0,b1,b2,b3,b4,b5,b6,b7,p1.x,p1.y,p1.z,p1.w); - - const vfloat4 l0 = (leftExists & (1<<0)) ? vfloat4::loadu(geom->vertexPtr(v0[0]-1,itime)) : vfloat4(inf); - const vfloat4 l1 = (leftExists & (1<<1)) ? vfloat4::loadu(geom->vertexPtr(v0[1]-1,itime)) : vfloat4(inf); - const vfloat4 l2 = (leftExists & (1<<2)) ? vfloat4::loadu(geom->vertexPtr(v0[2]-1,itime)) : vfloat4(inf); - const vfloat4 l3 = (leftExists & (1<<3)) ? vfloat4::loadu(geom->vertexPtr(v0[3]-1,itime)) : vfloat4(inf); - const vfloat4 l4 = (leftExists & (1<<4)) ? vfloat4::loadu(geom->vertexPtr(v0[4]-1,itime)) : vfloat4(inf); - const vfloat4 l5 = (leftExists & (1<<5)) ? vfloat4::loadu(geom->vertexPtr(v0[5]-1,itime)) : vfloat4(inf); - const vfloat4 l6 = (leftExists & (1<<6)) ? vfloat4::loadu(geom->vertexPtr(v0[6]-1,itime)) : vfloat4(inf); - const vfloat4 l7 = (leftExists & (1<<7)) ? vfloat4::loadu(geom->vertexPtr(v0[7]-1,itime)) : vfloat4(inf); - transpose(l0,l1,l2,l3,l4,l5,l6,l7,pL.x,pL.y,pL.z,pL.w); - - const vfloat4 r0 = (rightExists & (1<<0)) ? vfloat4::loadu(geom->vertexPtr(v0[0]+2,itime)) : vfloat4(inf); - const vfloat4 r1 = (rightExists & (1<<1)) ? vfloat4::loadu(geom->vertexPtr(v0[1]+2,itime)) : vfloat4(inf); - const vfloat4 r2 = (rightExists & (1<<2)) ? vfloat4::loadu(geom->vertexPtr(v0[2]+2,itime)) : vfloat4(inf); - const vfloat4 r3 = (rightExists & (1<<3)) ? vfloat4::loadu(geom->vertexPtr(v0[3]+2,itime)) : vfloat4(inf); - const vfloat4 r4 = (rightExists & (1<<4)) ? vfloat4::loadu(geom->vertexPtr(v0[4]+2,itime)) : vfloat4(inf); - const vfloat4 r5 = (rightExists & (1<<5)) ? vfloat4::loadu(geom->vertexPtr(v0[5]+2,itime)) : vfloat4(inf); - const vfloat4 r6 = (rightExists & (1<<6)) ? vfloat4::loadu(geom->vertexPtr(v0[6]+2,itime)) : vfloat4(inf); - const vfloat4 r7 = (rightExists & (1<<7)) ? vfloat4::loadu(geom->vertexPtr(v0[7]+2,itime)) : vfloat4(inf); - transpose(r0,r1,r2,r3,r4,r5,r6,r7,pR.x,pR.y,pR.z,pR.w); - } - - template<> - __forceinline void LineMi<8>::gather(Vec4vf8& p0, - Vec4vf8& p1, - Vec4vf8& pL, - Vec4vf8& pR, - const LineSegments* geom, - float time) const - { - float ftime; - const int itime = geom->timeSegment(time, ftime); - - Vec4vf8 a0,a1,aL,aR; - gatheri(a0,a1,aL,aR,geom,itime); - Vec4vf8 b0,b1,bL,bR; - gatheri(b0,b1,bL,bR,geom,itime+1); - p0 = lerp(a0,b0,vfloat8(ftime)); - p1 = lerp(a1,b1,vfloat8(ftime)); - pL = lerp(aL,bL,vfloat8(ftime)); - pR = lerp(aR,bR,vfloat8(ftime)); - } - - template<> - __forceinline void LineMi<8>::gather(Vec4vf8& p0, - Vec4vf8& p1, - vbool8& cL, - vbool8& cR, - const LineSegments* geom) const - { - gather(p0,p1,geom); - cL = !vbool8(leftExists); - cR = !vbool8(rightExists); - } - - template<> - __forceinline void LineMi<8>::gatheri(Vec4vf8& p0, - Vec4vf8& p1, - vbool8& cL, - vbool8& cR, - const LineSegments* geom, - const int itime) const - { - gatheri(p0,p1,geom,itime); - cL = !vbool8(leftExists); - cR = !vbool8(rightExists); - } - - template<> - __forceinline void LineMi<8>::gather(Vec4vf8& p0, - Vec4vf8& p1, - vbool8& cL, - vbool8& cR, - const LineSegments* geom, - float time) const - { - float ftime; - const int itime = geom->timeSegment(time, ftime); - - Vec4vf8 a0,a1; - gatheri(a0,a1,geom,itime); - Vec4vf8 b0,b1; - gatheri(b0,b1,geom,itime+1); - p0 = lerp(a0,b0,vfloat8(ftime)); - p1 = lerp(a1,b1,vfloat8(ftime)); - cL = !vbool8(leftExists); - cR = !vbool8(rightExists); - } - -#endif - - template<int M> - typename LineMi<M>::Type LineMi<M>::type; - - typedef LineMi<4> Line4i; - typedef LineMi<8> Line8i; -} |