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-rw-r--r--thirdparty/embree-aarch64/kernels/common/state.h197
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diff --git a/thirdparty/embree-aarch64/kernels/common/state.h b/thirdparty/embree-aarch64/kernels/common/state.h
deleted file mode 100644
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--- a/thirdparty/embree-aarch64/kernels/common/state.h
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@@ -1,197 +0,0 @@
-// Copyright 2009-2020 Intel Corporation
-// SPDX-License-Identifier: Apache-2.0
-
-#pragma once
-
-#include "default.h"
-
-namespace embree
-{
- /* mutex to make printing to cout thread safe */
- extern MutexSys g_printMutex;
-
- struct State : public RefCount
- {
- public:
- /*! state construction */
- State ();
-
- /*! state destruction */
- ~State();
-
- /*! verifies that state is correct */
- void verify();
-
- /*! parses state from a configuration file */
- bool parseFile(const FileName& fileName);
-
- /*! parses the state from a string */
- void parseString(const char* cfg);
-
- /*! parses the state from a stream */
- void parse(Ref<TokenStream> cin);
-
- /*! prints the state */
- void print();
-
- /*! checks if verbosity level is at least N */
- bool verbosity(size_t N);
-
- /*! checks if some particular ISA is enabled */
- bool hasISA(const int isa);
-
- /*! check whether selected ISA is supported by the HW */
- bool checkISASupport();
-
- public:
- std::string tri_accel; //!< acceleration structure to use for triangles
- std::string tri_builder; //!< builder to use for triangles
- std::string tri_traverser; //!< traverser to use for triangles
-
- public:
- std::string tri_accel_mb; //!< acceleration structure to use for motion blur triangles
- std::string tri_builder_mb; //!< builder to use for motion blur triangles
- std::string tri_traverser_mb; //!< traverser to use for triangles
-
- public:
- std::string quad_accel; //!< acceleration structure to use for quads
- std::string quad_builder; //!< builder to use for quads
- std::string quad_traverser; //!< traverser to use for quads
-
- public:
- std::string quad_accel_mb; //!< acceleration structure to use for motion blur quads
- std::string quad_builder_mb; //!< builder to use for motion blur quads
- std::string quad_traverser_mb; //!< traverser to use for motion blur quads
-
- public:
- std::string line_accel; //!< acceleration structure to use for line segments
- std::string line_builder; //!< builder to use for line segments
- std::string line_traverser; //!< traverser to use for line segments
-
- public:
- std::string line_accel_mb; //!< acceleration structure to use for motion blur line segments
- std::string line_builder_mb; //!< builder to use for motion blur line segments
- std::string line_traverser_mb; //!< traverser to use for motion blur line segments
-
- public:
- std::string hair_accel; //!< hair acceleration structure to use
- std::string hair_builder; //!< builder to use for hair
- std::string hair_traverser; //!< traverser to use for hair
-
- public:
- std::string hair_accel_mb; //!< acceleration structure to use for motion blur hair
- std::string hair_builder_mb; //!< builder to use for motion blur hair
- std::string hair_traverser_mb; //!< traverser to use for motion blur hair
-
- public:
- std::string object_accel; //!< acceleration structure for user geometries
- std::string object_builder; //!< builder for user geometries
- int object_accel_min_leaf_size; //!< minimum leaf size for object acceleration structure
- int object_accel_max_leaf_size; //!< maximum leaf size for object acceleration structure
-
- public:
- std::string object_accel_mb; //!< acceleration structure for user geometries
- std::string object_builder_mb; //!< builder for user geometries
- int object_accel_mb_min_leaf_size; //!< minimum leaf size for mblur object acceleration structure
- int object_accel_mb_max_leaf_size; //!< maximum leaf size for mblur object acceleration structure
-
- public:
- std::string subdiv_accel; //!< acceleration structure to use for subdivision surfaces
- std::string subdiv_accel_mb; //!< acceleration structure to use for subdivision surfaces
-
- public:
- std::string grid_accel; //!< acceleration structure to use for grids
- std::string grid_builder; //!< builder for grids
- std::string grid_accel_mb; //!< acceleration structure to use for motion blur grids
- std::string grid_builder_mb; //!< builder for motion blur grids
-
- public:
- float max_spatial_split_replications; //!< maximally replications*N many primitives in accel for spatial splits
- bool useSpatialPreSplits; //!< use spatial pre-splits instead of the full spatial split builder
- size_t tessellation_cache_size; //!< size of the shared tessellation cache
-
- public:
- size_t instancing_open_min; //!< instancing opens tree to minimally that number of subtrees
- size_t instancing_block_size; //!< instancing opens tree up to average block size of primitives
- float instancing_open_factor; //!< instancing opens tree up to x times the number of instances
- size_t instancing_open_max_depth; //!< maximum open depth for geometries
- size_t instancing_open_max; //!< instancing opens tree to maximally that number of subtrees
-
- public:
- bool ignore_config_files; //!< if true no more config files get parse
- bool float_exceptions; //!< enable floating point exceptions
- int quality_flags;
- int scene_flags;
- size_t verbose; //!< verbosity of output
- size_t benchmark; //!< true
-
- public:
- size_t numThreads; //!< number of threads to use in builders
- size_t numUserThreads; //!< number of user provided threads to use in builders
- bool set_affinity; //!< sets affinity for worker threads
- bool start_threads; //!< true when threads should be started at device creation time
- int enabled_cpu_features; //!< CPU ISA features to use
- int enabled_builder_cpu_features; //!< CPU ISA features to use for builders only
- enum FREQUENCY_LEVEL {
- FREQUENCY_SIMD128,
- FREQUENCY_SIMD256,
- FREQUENCY_SIMD512
- } frequency_level; //!< frequency level the app wants to run on (default is SIMD256)
- bool enable_selockmemoryprivilege; //!< configures the SeLockMemoryPrivilege under Windows to enable huge pages
- bool hugepages; //!< true if huge pages should get used
- bool hugepages_success; //!< status for enabling huge pages
-
- public:
- size_t alloc_main_block_size; //!< main allocation block size (shared between threads)
- int alloc_num_main_slots; //!< number of such shared blocks to be used to allocate
- size_t alloc_thread_block_size; //!< size of thread local allocator block size
- int alloc_single_thread_alloc; //!< in single mode nodes and leaves use same thread local allocator
-
- public:
-
- /*! checks if we can use AVX */
- bool canUseAVX() {
- return hasISA(AVX) && frequency_level != FREQUENCY_SIMD128;
- }
-
- /*! checks if we can use AVX2 */
- bool canUseAVX2() {
- return hasISA(AVX2) && frequency_level != FREQUENCY_SIMD128;
- }
-
- struct ErrorHandler
- {
- public:
- ErrorHandler();
- ~ErrorHandler();
- RTCError* error();
-
- public:
- tls_t thread_error;
- std::vector<RTCError*> thread_errors;
- MutexSys errors_mutex;
- };
- ErrorHandler errorHandler;
- static ErrorHandler g_errorHandler;
-
- public:
- void setErrorFunction(RTCErrorFunction fptr, void* uptr)
- {
- error_function = fptr;
- error_function_userptr = uptr;
- }
-
- RTCErrorFunction error_function;
- void* error_function_userptr;
-
- public:
- void setMemoryMonitorFunction(RTCMemoryMonitorFunction fptr, void* uptr)
- {
- memory_monitor_function = fptr;
- memory_monitor_userptr = uptr;
- }
-
- RTCMemoryMonitorFunction memory_monitor_function;
- void* memory_monitor_userptr;
- };
-}