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Diffstat (limited to 'thirdparty/embree-aarch64/kernels/common/scene_quad_mesh.h')
-rw-r--r-- | thirdparty/embree-aarch64/kernels/common/scene_quad_mesh.h | 277 |
1 files changed, 277 insertions, 0 deletions
diff --git a/thirdparty/embree-aarch64/kernels/common/scene_quad_mesh.h b/thirdparty/embree-aarch64/kernels/common/scene_quad_mesh.h new file mode 100644 index 0000000000..d5bb054b14 --- /dev/null +++ b/thirdparty/embree-aarch64/kernels/common/scene_quad_mesh.h @@ -0,0 +1,277 @@ +// Copyright 2009-2020 Intel Corporation +// SPDX-License-Identifier: Apache-2.0 + +#pragma once + +#include "geometry.h" +#include "buffer.h" + +namespace embree +{ + /*! Quad Mesh */ + struct QuadMesh : public Geometry + { + /*! type of this geometry */ + static const Geometry::GTypeMask geom_type = Geometry::MTY_QUAD_MESH; + + /*! triangle indices */ + struct Quad + { + uint32_t v[4]; + + /*! outputs triangle indices */ + __forceinline friend embree_ostream operator<<(embree_ostream cout, const Quad& q) { + return cout << "Quad {" << q.v[0] << ", " << q.v[1] << ", " << q.v[2] << ", " << q.v[3] << " }"; + } + }; + + public: + + /*! quad mesh construction */ + QuadMesh (Device* device); + + /* geometry interface */ + public: + void setMask(unsigned mask); + void setNumTimeSteps (unsigned int numTimeSteps); + void setVertexAttributeCount (unsigned int N); + void setBuffer(RTCBufferType type, unsigned int slot, RTCFormat format, const Ref<Buffer>& buffer, size_t offset, size_t stride, unsigned int num); + void* getBuffer(RTCBufferType type, unsigned int slot); + void updateBuffer(RTCBufferType type, unsigned int slot); + void commit(); + bool verify(); + void interpolate(const RTCInterpolateArguments* const args); + void addElementsToCount (GeometryCounts & counts) const; + + public: + + /*! returns number of vertices */ + __forceinline size_t numVertices() const { + return vertices[0].size(); + } + + /*! returns i'th quad */ + __forceinline const Quad& quad(size_t i) const { + return quads[i]; + } + + /*! returns i'th vertex of itime'th timestep */ + __forceinline const Vec3fa vertex(size_t i) const { + return vertices0[i]; + } + + /*! returns i'th vertex of itime'th timestep */ + __forceinline const char* vertexPtr(size_t i) const { + return vertices0.getPtr(i); + } + + /*! returns i'th vertex of itime'th timestep */ + __forceinline const Vec3fa vertex(size_t i, size_t itime) const { + return vertices[itime][i]; + } + + /*! returns i'th vertex of itime'th timestep */ + __forceinline const char* vertexPtr(size_t i, size_t itime) const { + return vertices[itime].getPtr(i); + } + + /*! calculates the bounds of the i'th quad */ + __forceinline BBox3fa bounds(size_t i) const + { + const Quad& q = quad(i); + const Vec3fa v0 = vertex(q.v[0]); + const Vec3fa v1 = vertex(q.v[1]); + const Vec3fa v2 = vertex(q.v[2]); + const Vec3fa v3 = vertex(q.v[3]); + return BBox3fa(min(v0,v1,v2,v3),max(v0,v1,v2,v3)); + } + + /*! calculates the bounds of the i'th quad at the itime'th timestep */ + __forceinline BBox3fa bounds(size_t i, size_t itime) const + { + const Quad& q = quad(i); + const Vec3fa v0 = vertex(q.v[0],itime); + const Vec3fa v1 = vertex(q.v[1],itime); + const Vec3fa v2 = vertex(q.v[2],itime); + const Vec3fa v3 = vertex(q.v[3],itime); + return BBox3fa(min(v0,v1,v2,v3),max(v0,v1,v2,v3)); + } + + /*! check if the i'th primitive is valid at the itime'th timestep */ + __forceinline bool valid(size_t i, size_t itime) const { + return valid(i, make_range(itime, itime)); + } + + /*! check if the i'th primitive is valid between the specified time range */ + __forceinline bool valid(size_t i, const range<size_t>& itime_range) const + { + const Quad& q = quad(i); + if (unlikely(q.v[0] >= numVertices())) return false; + if (unlikely(q.v[1] >= numVertices())) return false; + if (unlikely(q.v[2] >= numVertices())) return false; + if (unlikely(q.v[3] >= numVertices())) return false; + + for (size_t itime = itime_range.begin(); itime <= itime_range.end(); itime++) + { + if (!isvalid(vertex(q.v[0],itime))) return false; + if (!isvalid(vertex(q.v[1],itime))) return false; + if (!isvalid(vertex(q.v[2],itime))) return false; + if (!isvalid(vertex(q.v[3],itime))) return false; + } + + return true; + } + + /*! calculates the linear bounds of the i'th quad at the itimeGlobal'th time segment */ + __forceinline LBBox3fa linearBounds(size_t i, size_t itime) const { + return LBBox3fa(bounds(i,itime+0),bounds(i,itime+1)); + } + + /*! calculates the build bounds of the i'th primitive, if it's valid */ + __forceinline bool buildBounds(size_t i, BBox3fa* bbox = nullptr) const + { + const Quad& q = quad(i); + if (q.v[0] >= numVertices()) return false; + if (q.v[1] >= numVertices()) return false; + if (q.v[2] >= numVertices()) return false; + if (q.v[3] >= numVertices()) return false; + + for (unsigned int t=0; t<numTimeSteps; t++) + { + const Vec3fa v0 = vertex(q.v[0],t); + const Vec3fa v1 = vertex(q.v[1],t); + const Vec3fa v2 = vertex(q.v[2],t); + const Vec3fa v3 = vertex(q.v[3],t); + + if (unlikely(!isvalid(v0) || !isvalid(v1) || !isvalid(v2) || !isvalid(v3))) + return false; + } + + if (bbox) + *bbox = bounds(i); + + return true; + } + + /*! calculates the build bounds of the i'th primitive at the itime'th time segment, if it's valid */ + __forceinline bool buildBounds(size_t i, size_t itime, BBox3fa& bbox) const + { + const Quad& q = quad(i); + if (unlikely(q.v[0] >= numVertices())) return false; + if (unlikely(q.v[1] >= numVertices())) return false; + if (unlikely(q.v[2] >= numVertices())) return false; + if (unlikely(q.v[3] >= numVertices())) return false; + + assert(itime+1 < numTimeSteps); + const Vec3fa a0 = vertex(q.v[0],itime+0); if (unlikely(!isvalid(a0))) return false; + const Vec3fa a1 = vertex(q.v[1],itime+0); if (unlikely(!isvalid(a1))) return false; + const Vec3fa a2 = vertex(q.v[2],itime+0); if (unlikely(!isvalid(a2))) return false; + const Vec3fa a3 = vertex(q.v[3],itime+0); if (unlikely(!isvalid(a3))) return false; + const Vec3fa b0 = vertex(q.v[0],itime+1); if (unlikely(!isvalid(b0))) return false; + const Vec3fa b1 = vertex(q.v[1],itime+1); if (unlikely(!isvalid(b1))) return false; + const Vec3fa b2 = vertex(q.v[2],itime+1); if (unlikely(!isvalid(b2))) return false; + const Vec3fa b3 = vertex(q.v[3],itime+1); if (unlikely(!isvalid(b3))) return false; + + /* use bounds of first time step in builder */ + bbox = BBox3fa(min(a0,a1,a2,a3),max(a0,a1,a2,a3)); + return true; + } + + /*! calculates the linear bounds of the i'th primitive for the specified time range */ + __forceinline LBBox3fa linearBounds(size_t primID, const BBox1f& dt) const { + return LBBox3fa([&] (size_t itime) { return bounds(primID, itime); }, dt, time_range, fnumTimeSegments); + } + + /*! calculates the linear bounds of the i'th primitive for the specified time range */ + __forceinline bool linearBounds(size_t i, const BBox1f& dt, LBBox3fa& bbox) const + { + if (!valid(i, timeSegmentRange(dt))) return false; + bbox = linearBounds(i, dt); + return true; + } + + /*! get fast access to first vertex buffer */ + __forceinline float * getCompactVertexArray () const { + return (float*) vertices0.getPtr(); + } + + /* gets version info of topology */ + unsigned int getTopologyVersion() const { + return quads.modCounter; + } + + /* returns true if topology changed */ + bool topologyChanged(unsigned int otherVersion) const { + return quads.isModified(otherVersion); // || numPrimitivesChanged; + } + + /* returns the projected area */ + __forceinline float projectedPrimitiveArea(const size_t i) const { + const Quad& q = quad(i); + const Vec3fa v0 = vertex(q.v[0]); + const Vec3fa v1 = vertex(q.v[1]); + const Vec3fa v2 = vertex(q.v[2]); + const Vec3fa v3 = vertex(q.v[3]); + return areaProjectedTriangle(v0,v1,v3) + + areaProjectedTriangle(v1,v2,v3); + } + + public: + BufferView<Quad> quads; //!< array of quads + BufferView<Vec3fa> vertices0; //!< fast access to first vertex buffer + vector<BufferView<Vec3fa>> vertices; //!< vertex array for each timestep + vector<BufferView<char>> vertexAttribs; //!< vertex attribute buffers + }; + + namespace isa + { + struct QuadMeshISA : public QuadMesh + { + QuadMeshISA (Device* device) + : QuadMesh(device) {} + + PrimInfo createPrimRefArray(mvector<PrimRef>& prims, const range<size_t>& r, size_t k, unsigned int geomID) const + { + PrimInfo pinfo(empty); + for (size_t j=r.begin(); j<r.end(); j++) + { + BBox3fa bounds = empty; + if (!buildBounds(j,&bounds)) continue; + const PrimRef prim(bounds,geomID,unsigned(j)); + pinfo.add_center2(prim); + prims[k++] = prim; + } + return pinfo; + } + + PrimInfo createPrimRefArrayMB(mvector<PrimRef>& prims, size_t itime, const range<size_t>& r, size_t k, unsigned int geomID) const + { + PrimInfo pinfo(empty); + for (size_t j=r.begin(); j<r.end(); j++) + { + BBox3fa bounds = empty; + if (!buildBounds(j,itime,bounds)) continue; + const PrimRef prim(bounds,geomID,unsigned(j)); + pinfo.add_center2(prim); + prims[k++] = prim; + } + return pinfo; + } + + PrimInfoMB createPrimRefMBArray(mvector<PrimRefMB>& prims, const BBox1f& t0t1, const range<size_t>& r, size_t k, unsigned int geomID) const + { + PrimInfoMB pinfo(empty); + for (size_t j=r.begin(); j<r.end(); j++) + { + if (!valid(j, timeSegmentRange(t0t1))) continue; + const PrimRefMB prim(linearBounds(j,t0t1),this->numTimeSegments(),this->time_range,this->numTimeSegments(),geomID,unsigned(j)); + pinfo.add_primref(prim); + prims[k++] = prim; + } + return pinfo; + } + }; + } + + DECLARE_ISA_FUNCTION(QuadMesh*, createQuadMesh, Device*); +} |