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Diffstat (limited to 'thirdparty/embree-aarch64/kernels/builders/bvh_builder_msmblur.h')
-rw-r--r-- | thirdparty/embree-aarch64/kernels/builders/bvh_builder_msmblur.h | 692 |
1 files changed, 692 insertions, 0 deletions
diff --git a/thirdparty/embree-aarch64/kernels/builders/bvh_builder_msmblur.h b/thirdparty/embree-aarch64/kernels/builders/bvh_builder_msmblur.h new file mode 100644 index 0000000000..4c138dacdb --- /dev/null +++ b/thirdparty/embree-aarch64/kernels/builders/bvh_builder_msmblur.h @@ -0,0 +1,692 @@ +// Copyright 2009-2020 Intel Corporation +// SPDX-License-Identifier: Apache-2.0 + +#pragma once + +#define MBLUR_NUM_TEMPORAL_BINS 2 +#define MBLUR_NUM_OBJECT_BINS 32 + +#include "../bvh/bvh.h" +#include "../common/primref_mb.h" +#include "heuristic_binning_array_aligned.h" +#include "heuristic_timesplit_array.h" + +namespace embree +{ + namespace isa + { + template<typename T> + struct SharedVector + { + __forceinline SharedVector() {} + + __forceinline SharedVector(T* ptr, size_t refCount = 1) + : prims(ptr), refCount(refCount) {} + + __forceinline void incRef() { + refCount++; + } + + __forceinline void decRef() + { + if (--refCount == 0) + delete prims; + } + + T* prims; + size_t refCount; + }; + + template<typename BuildRecord, int MAX_BRANCHING_FACTOR> + struct LocalChildListT + { + typedef SharedVector<mvector<PrimRefMB>> SharedPrimRefVector; + + __forceinline LocalChildListT (const BuildRecord& record) + : numChildren(1), numSharedPrimVecs(1) + { + /* the local root will be freed in the ancestor where it was created (thus refCount is 2) */ + children[0] = record; + primvecs[0] = new (&sharedPrimVecs[0]) SharedPrimRefVector(record.prims.prims, 2); + } + + __forceinline ~LocalChildListT() + { + for (size_t i = 0; i < numChildren; i++) + primvecs[i]->decRef(); + } + + __forceinline BuildRecord& operator[] ( const size_t i ) { + return children[i]; + } + + __forceinline size_t size() const { + return numChildren; + } + + __forceinline void split(ssize_t bestChild, const BuildRecord& lrecord, const BuildRecord& rrecord, std::unique_ptr<mvector<PrimRefMB>> new_vector) + { + SharedPrimRefVector* bsharedPrimVec = primvecs[bestChild]; + if (lrecord.prims.prims == bsharedPrimVec->prims) { + primvecs[bestChild] = bsharedPrimVec; + bsharedPrimVec->incRef(); + } + else { + primvecs[bestChild] = new (&sharedPrimVecs[numSharedPrimVecs++]) SharedPrimRefVector(lrecord.prims.prims); + } + + if (rrecord.prims.prims == bsharedPrimVec->prims) { + primvecs[numChildren] = bsharedPrimVec; + bsharedPrimVec->incRef(); + } + else { + primvecs[numChildren] = new (&sharedPrimVecs[numSharedPrimVecs++]) SharedPrimRefVector(rrecord.prims.prims); + } + bsharedPrimVec->decRef(); + new_vector.release(); + + children[bestChild] = lrecord; + children[numChildren] = rrecord; + numChildren++; + } + + public: + array_t<BuildRecord,MAX_BRANCHING_FACTOR> children; + array_t<SharedPrimRefVector*,MAX_BRANCHING_FACTOR> primvecs; + size_t numChildren; + + array_t<SharedPrimRefVector,2*MAX_BRANCHING_FACTOR> sharedPrimVecs; + size_t numSharedPrimVecs; + }; + + template<typename Mesh> + struct RecalculatePrimRef + { + Scene* scene; + + __forceinline RecalculatePrimRef (Scene* scene) + : scene(scene) {} + + __forceinline PrimRefMB operator() (const PrimRefMB& prim, const BBox1f time_range) const + { + const unsigned geomID = prim.geomID(); + const unsigned primID = prim.primID(); + const Mesh* mesh = scene->get<Mesh>(geomID); + const LBBox3fa lbounds = mesh->linearBounds(primID, time_range); + const range<int> tbounds = mesh->timeSegmentRange(time_range); + return PrimRefMB (lbounds, tbounds.size(), mesh->time_range, mesh->numTimeSegments(), geomID, primID); + } + + // __noinline is workaround for ICC16 bug under MacOSX + __noinline PrimRefMB operator() (const PrimRefMB& prim, const BBox1f time_range, const LinearSpace3fa& space) const + { + const unsigned geomID = prim.geomID(); + const unsigned primID = prim.primID(); + const Mesh* mesh = scene->get<Mesh>(geomID); + const LBBox3fa lbounds = mesh->linearBounds(space, primID, time_range); + const range<int> tbounds = mesh->timeSegmentRange(time_range); + return PrimRefMB (lbounds, tbounds.size(), mesh->time_range, mesh->numTimeSegments(), geomID, primID); + } + + __forceinline LBBox3fa linearBounds(const PrimRefMB& prim, const BBox1f time_range) const { + return scene->get<Mesh>(prim.geomID())->linearBounds(prim.primID(), time_range); + } + + // __noinline is workaround for ICC16 bug under MacOSX + __noinline LBBox3fa linearBounds(const PrimRefMB& prim, const BBox1f time_range, const LinearSpace3fa& space) const { + return scene->get<Mesh>(prim.geomID())->linearBounds(space, prim.primID(), time_range); + } + }; + + struct VirtualRecalculatePrimRef + { + Scene* scene; + + __forceinline VirtualRecalculatePrimRef (Scene* scene) + : scene(scene) {} + + __forceinline PrimRefMB operator() (const PrimRefMB& prim, const BBox1f time_range) const + { + const unsigned geomID = prim.geomID(); + const unsigned primID = prim.primID(); + const Geometry* mesh = scene->get(geomID); + const LBBox3fa lbounds = mesh->vlinearBounds(primID, time_range); + const range<int> tbounds = mesh->timeSegmentRange(time_range); + return PrimRefMB (lbounds, tbounds.size(), mesh->time_range, mesh->numTimeSegments(), geomID, primID); + } + + __forceinline PrimRefMB operator() (const PrimRefMB& prim, const BBox1f time_range, const LinearSpace3fa& space) const + { + const unsigned geomID = prim.geomID(); + const unsigned primID = prim.primID(); + const Geometry* mesh = scene->get(geomID); + const LBBox3fa lbounds = mesh->vlinearBounds(space, primID, time_range); + const range<int> tbounds = mesh->timeSegmentRange(time_range); + return PrimRefMB (lbounds, tbounds.size(), mesh->time_range, mesh->numTimeSegments(), geomID, primID); + } + + __forceinline LBBox3fa linearBounds(const PrimRefMB& prim, const BBox1f time_range) const { + return scene->get(prim.geomID())->vlinearBounds(prim.primID(), time_range); + } + + __forceinline LBBox3fa linearBounds(const PrimRefMB& prim, const BBox1f time_range, const LinearSpace3fa& space) const { + return scene->get(prim.geomID())->vlinearBounds(space, prim.primID(), time_range); + } + }; + + struct BVHBuilderMSMBlur + { + /*! settings for msmblur builder */ + struct Settings + { + /*! default settings */ + Settings () + : branchingFactor(2), maxDepth(32), logBlockSize(0), minLeafSize(1), maxLeafSize(8), + travCost(1.0f), intCost(1.0f), singleLeafTimeSegment(false), + singleThreadThreshold(1024) {} + + + Settings (size_t sahBlockSize, size_t minLeafSize, size_t maxLeafSize, float travCost, float intCost, size_t singleThreadThreshold) + : branchingFactor(2), maxDepth(32), logBlockSize(bsr(sahBlockSize)), minLeafSize(minLeafSize), maxLeafSize(maxLeafSize), + travCost(travCost), intCost(intCost), singleThreadThreshold(singleThreadThreshold) + { + minLeafSize = min(minLeafSize,maxLeafSize); + } + + public: + size_t branchingFactor; //!< branching factor of BVH to build + size_t maxDepth; //!< maximum depth of BVH to build + size_t logBlockSize; //!< log2 of blocksize for SAH heuristic + size_t minLeafSize; //!< minimum size of a leaf + size_t maxLeafSize; //!< maximum size of a leaf + float travCost; //!< estimated cost of one traversal step + float intCost; //!< estimated cost of one primitive intersection + bool singleLeafTimeSegment; //!< split time to single time range + size_t singleThreadThreshold; //!< threshold when we switch to single threaded build + }; + + struct BuildRecord + { + public: + __forceinline BuildRecord () {} + + __forceinline BuildRecord (size_t depth) + : depth(depth) {} + + __forceinline BuildRecord (const SetMB& prims, size_t depth) + : depth(depth), prims(prims) {} + + __forceinline friend bool operator< (const BuildRecord& a, const BuildRecord& b) { + return a.prims.size() < b.prims.size(); + } + + __forceinline size_t size() const { + return prims.size(); + } + + public: + size_t depth; //!< Depth of the root of this subtree. + SetMB prims; //!< The list of primitives. + }; + + struct BuildRecordSplit : public BuildRecord + { + __forceinline BuildRecordSplit () {} + + __forceinline BuildRecordSplit (size_t depth) + : BuildRecord(depth) {} + + __forceinline BuildRecordSplit (const BuildRecord& record, const BinSplit<MBLUR_NUM_OBJECT_BINS>& split) + : BuildRecord(record), split(split) {} + + BinSplit<MBLUR_NUM_OBJECT_BINS> split; + }; + + template< + typename NodeRef, + typename RecalculatePrimRef, + typename Allocator, + typename CreateAllocFunc, + typename CreateNodeFunc, + typename SetNodeFunc, + typename CreateLeafFunc, + typename ProgressMonitor> + + class BuilderT + { + ALIGNED_CLASS_(16); + static const size_t MAX_BRANCHING_FACTOR = 16; //!< maximum supported BVH branching factor + static const size_t MIN_LARGE_LEAF_LEVELS = 8; //!< create balanced tree if we are that many levels before the maximum tree depth + + typedef BVHNodeRecordMB4D<NodeRef> NodeRecordMB4D; + typedef BinSplit<MBLUR_NUM_OBJECT_BINS> Split; + typedef mvector<PrimRefMB>* PrimRefVector; + typedef SharedVector<mvector<PrimRefMB>> SharedPrimRefVector; + typedef LocalChildListT<BuildRecord,MAX_BRANCHING_FACTOR> LocalChildList; + typedef LocalChildListT<BuildRecordSplit,MAX_BRANCHING_FACTOR> LocalChildListSplit; + + public: + + BuilderT (MemoryMonitorInterface* device, + const RecalculatePrimRef recalculatePrimRef, + const CreateAllocFunc createAlloc, + const CreateNodeFunc createNode, + const SetNodeFunc setNode, + const CreateLeafFunc createLeaf, + const ProgressMonitor progressMonitor, + const Settings& settings) + : cfg(settings), + heuristicObjectSplit(), + heuristicTemporalSplit(device, recalculatePrimRef), + recalculatePrimRef(recalculatePrimRef), createAlloc(createAlloc), createNode(createNode), setNode(setNode), createLeaf(createLeaf), + progressMonitor(progressMonitor) + { + if (cfg.branchingFactor > MAX_BRANCHING_FACTOR) + throw_RTCError(RTC_ERROR_UNKNOWN,"bvh_builder: branching factor too large"); + } + + /*! finds the best split */ + const Split find(const SetMB& set) + { + /* first try standard object split */ + const Split object_split = heuristicObjectSplit.find(set,cfg.logBlockSize); + const float object_split_sah = object_split.splitSAH(); + + /* test temporal splits only when object split was bad */ + const float leaf_sah = set.leafSAH(cfg.logBlockSize); + if (object_split_sah < 0.50f*leaf_sah) + return object_split; + + /* do temporal splits only if the the time range is big enough */ + if (set.time_range.size() > 1.01f/float(set.max_num_time_segments)) + { + const Split temporal_split = heuristicTemporalSplit.find(set,cfg.logBlockSize); + const float temporal_split_sah = temporal_split.splitSAH(); + + /* take temporal split if it improved SAH */ + if (temporal_split_sah < object_split_sah) + return temporal_split; + } + + return object_split; + } + + /*! array partitioning */ + __forceinline std::unique_ptr<mvector<PrimRefMB>> split(const Split& split, const SetMB& set, SetMB& lset, SetMB& rset) + { + /* perform object split */ + if (likely(split.data == Split::SPLIT_OBJECT)) { + heuristicObjectSplit.split(split,set,lset,rset); + } + /* perform temporal split */ + else if (likely(split.data == Split::SPLIT_TEMPORAL)) { + return heuristicTemporalSplit.split(split,set,lset,rset); + } + /* perform fallback split */ + else if (unlikely(split.data == Split::SPLIT_FALLBACK)) { + set.deterministic_order(); + splitFallback(set,lset,rset); + } + /* split by geometry */ + else if (unlikely(split.data == Split::SPLIT_GEOMID)) { + set.deterministic_order(); + splitByGeometry(set,lset,rset); + } + else + assert(false); + + return std::unique_ptr<mvector<PrimRefMB>>(); + } + + /*! finds the best fallback split */ + __noinline Split findFallback(const SetMB& set) + { + /* split if primitives are not from same geometry */ + if (!sameGeometry(set)) + return Split(0.0f,Split::SPLIT_GEOMID); + + /* if a leaf can only hold a single time-segment, we might have to do additional temporal splits */ + if (cfg.singleLeafTimeSegment) + { + /* test if one primitive has more than one time segment in time range, if so split time */ + for (size_t i=set.begin(); i<set.end(); i++) + { + const PrimRefMB& prim = (*set.prims)[i]; + const range<int> itime_range = prim.timeSegmentRange(set.time_range); + const int localTimeSegments = itime_range.size(); + assert(localTimeSegments > 0); + if (localTimeSegments > 1) { + const int icenter = (itime_range.begin() + itime_range.end())/2; + const float splitTime = prim.timeStep(icenter); + return Split(0.0f,(unsigned)Split::SPLIT_TEMPORAL,0,splitTime); + } + } + } + + /* otherwise return fallback split */ + return Split(0.0f,Split::SPLIT_FALLBACK); + } + + /*! performs fallback split */ + void splitFallback(const SetMB& set, SetMB& lset, SetMB& rset) + { + mvector<PrimRefMB>& prims = *set.prims; + + const size_t begin = set.begin(); + const size_t end = set.end(); + const size_t center = (begin + end)/2; + + PrimInfoMB linfo = empty; + for (size_t i=begin; i<center; i++) + linfo.add_primref(prims[i]); + + PrimInfoMB rinfo = empty; + for (size_t i=center; i<end; i++) + rinfo.add_primref(prims[i]); + + new (&lset) SetMB(linfo,set.prims,range<size_t>(begin,center),set.time_range); + new (&rset) SetMB(rinfo,set.prims,range<size_t>(center,end ),set.time_range); + } + + /*! checks if all primitives are from the same geometry */ + __forceinline bool sameGeometry(const SetMB& set) + { + if (set.size() == 0) return true; + mvector<PrimRefMB>& prims = *set.prims; + const size_t begin = set.begin(); + const size_t end = set.end(); + unsigned int firstGeomID = prims[begin].geomID(); + for (size_t i=begin+1; i<end; i++) { + if (prims[i].geomID() != firstGeomID){ + return false; + } + } + return true; + } + + /* split by geometry ID */ + void splitByGeometry(const SetMB& set, SetMB& lset, SetMB& rset) + { + assert(set.size() > 1); + + mvector<PrimRefMB>& prims = *set.prims; + const size_t begin = set.begin(); + const size_t end = set.end(); + + PrimInfoMB left(empty); + PrimInfoMB right(empty); + unsigned int geomID = prims[begin].geomID(); + size_t center = serial_partitioning(prims.data(),begin,end,left,right, + [&] ( const PrimRefMB& prim ) { return prim.geomID() == geomID; }, + [ ] ( PrimInfoMB& dst, const PrimRefMB& prim ) { dst.add_primref(prim); }); + + new (&lset) SetMB(left, set.prims,range<size_t>(begin,center),set.time_range); + new (&rset) SetMB(right,set.prims,range<size_t>(center,end ),set.time_range); + } + + const NodeRecordMB4D createLargeLeaf(const BuildRecord& in, Allocator alloc) + { + /* this should never occur but is a fatal error */ + if (in.depth > cfg.maxDepth) + throw_RTCError(RTC_ERROR_UNKNOWN,"depth limit reached"); + + /* replace already found split by fallback split */ + const BuildRecordSplit current(BuildRecord(in.prims,in.depth),findFallback(in.prims)); + + /* special case when directly creating leaf without any splits that could shrink time_range */ + bool force_split = false; + if (current.depth == 1 && current.size() > 0) + { + BBox1f c = empty; + BBox1f p = current.prims.time_range; + for (size_t i=current.prims.begin(); i<current.prims.end(); i++) { + mvector<PrimRefMB>& prims = *current.prims.prims; + c.extend(prims[i].time_range); + } + + force_split = c.lower > p.lower || c.upper < p.upper; + } + + /* create leaf for few primitives */ + if (current.size() <= cfg.maxLeafSize && current.split.data < Split::SPLIT_ENFORCE && !force_split) + return createLeaf(current,alloc); + + /* fill all children by always splitting the largest one */ + bool hasTimeSplits = false; + NodeRecordMB4D values[MAX_BRANCHING_FACTOR]; + LocalChildListSplit children(current); + + do { + /* find best child with largest bounding box area */ + size_t bestChild = -1; + size_t bestSize = 0; + for (size_t i=0; i<children.size(); i++) + { + /* ignore leaves as they cannot get split */ + if (children[i].size() <= cfg.maxLeafSize && children[i].split.data < Split::SPLIT_ENFORCE && !force_split) + continue; + + force_split = false; + + /* remember child with largest size */ + if (children[i].size() > bestSize) { + bestSize = children[i].size(); + bestChild = i; + } + } + if (bestChild == -1) break; + + /* perform best found split */ + BuildRecordSplit& brecord = children[bestChild]; + BuildRecordSplit lrecord(current.depth+1); + BuildRecordSplit rrecord(current.depth+1); + std::unique_ptr<mvector<PrimRefMB>> new_vector = split(brecord.split,brecord.prims,lrecord.prims,rrecord.prims); + hasTimeSplits |= new_vector != nullptr; + + /* find new splits */ + lrecord.split = findFallback(lrecord.prims); + rrecord.split = findFallback(rrecord.prims); + children.split(bestChild,lrecord,rrecord,std::move(new_vector)); + + } while (children.size() < cfg.branchingFactor); + + /* detect time_ranges that have shrunken */ + for (size_t i=0; i<children.size(); i++) { + const BBox1f c = children[i].prims.time_range; + const BBox1f p = in.prims.time_range; + hasTimeSplits |= c.lower > p.lower || c.upper < p.upper; + } + + /* create node */ + auto node = createNode(children.children.data(),children.numChildren,alloc,hasTimeSplits); + + /* recurse into each child and perform reduction */ + LBBox3fa gbounds = empty; + for (size_t i=0; i<children.size(); i++) { + values[i] = createLargeLeaf(children[i],alloc); + gbounds.extend(values[i].lbounds); + } + + setNode(current,children.children.data(),node,values,children.numChildren); + + /* calculate geometry bounds of this node */ + if (hasTimeSplits) + return NodeRecordMB4D(node,current.prims.linearBounds(recalculatePrimRef),current.prims.time_range); + else + return NodeRecordMB4D(node,gbounds,current.prims.time_range); + } + + const NodeRecordMB4D recurse(const BuildRecord& current, Allocator alloc, bool toplevel) + { + /* get thread local allocator */ + if (!alloc) + alloc = createAlloc(); + + /* call memory monitor function to signal progress */ + if (toplevel && current.size() <= cfg.singleThreadThreshold) + progressMonitor(current.size()); + + /*! find best split */ + const Split csplit = find(current.prims); + + /*! compute leaf and split cost */ + const float leafSAH = cfg.intCost*current.prims.leafSAH(cfg.logBlockSize); + const float splitSAH = cfg.travCost*current.prims.halfArea()+cfg.intCost*csplit.splitSAH(); + assert((current.size() == 0) || ((leafSAH >= 0) && (splitSAH >= 0))); + + /*! create a leaf node when threshold reached or SAH tells us to stop */ + if (current.size() <= cfg.minLeafSize || current.depth+MIN_LARGE_LEAF_LEVELS >= cfg.maxDepth || (current.size() <= cfg.maxLeafSize && leafSAH <= splitSAH)) { + current.prims.deterministic_order(); + return createLargeLeaf(current,alloc); + } + + /*! perform initial split */ + SetMB lprims,rprims; + std::unique_ptr<mvector<PrimRefMB>> new_vector = split(csplit,current.prims,lprims,rprims); + bool hasTimeSplits = new_vector != nullptr; + NodeRecordMB4D values[MAX_BRANCHING_FACTOR]; + LocalChildList children(current); + { + BuildRecord lrecord(lprims,current.depth+1); + BuildRecord rrecord(rprims,current.depth+1); + children.split(0,lrecord,rrecord,std::move(new_vector)); + } + + /*! split until node is full or SAH tells us to stop */ + while (children.size() < cfg.branchingFactor) + { + /*! find best child to split */ + float bestArea = neg_inf; + ssize_t bestChild = -1; + for (size_t i=0; i<children.size(); i++) + { + if (children[i].size() <= cfg.minLeafSize) continue; + if (expectedApproxHalfArea(children[i].prims.geomBounds) > bestArea) { + bestChild = i; bestArea = expectedApproxHalfArea(children[i].prims.geomBounds); + } + } + if (bestChild == -1) break; + + /* perform split */ + BuildRecord& brecord = children[bestChild]; + BuildRecord lrecord(current.depth+1); + BuildRecord rrecord(current.depth+1); + Split csplit = find(brecord.prims); + std::unique_ptr<mvector<PrimRefMB>> new_vector = split(csplit,brecord.prims,lrecord.prims,rrecord.prims); + hasTimeSplits |= new_vector != nullptr; + children.split(bestChild,lrecord,rrecord,std::move(new_vector)); + } + + /* detect time_ranges that have shrunken */ + for (size_t i=0; i<children.size(); i++) { + const BBox1f c = children[i].prims.time_range; + const BBox1f p = current.prims.time_range; + hasTimeSplits |= c.lower > p.lower || c.upper < p.upper; + } + + /* sort buildrecords for simpler shadow ray traversal */ + //std::sort(&children[0],&children[children.size()],std::greater<BuildRecord>()); // FIXME: reduces traversal performance of bvh8.triangle4 (need to verified) !! + + /*! create an inner node */ + auto node = createNode(children.children.data(), children.numChildren, alloc, hasTimeSplits); + LBBox3fa gbounds = empty; + + /* spawn tasks */ + if (unlikely(current.size() > cfg.singleThreadThreshold)) + { + /*! parallel_for is faster than spawing sub-tasks */ + parallel_for(size_t(0), children.size(), [&] (const range<size_t>& r) { + for (size_t i=r.begin(); i<r.end(); i++) { + values[i] = recurse(children[i],nullptr,true); + _mm_mfence(); // to allow non-temporal stores during build + } + }); + + /*! merge bounding boxes */ + for (size_t i=0; i<children.size(); i++) + gbounds.extend(values[i].lbounds); + } + /* recurse into each child */ + else + { + //for (size_t i=0; i<children.size(); i++) + for (ssize_t i=children.size()-1; i>=0; i--) { + values[i] = recurse(children[i],alloc,false); + gbounds.extend(values[i].lbounds); + } + } + + setNode(current,children.children.data(),node,values,children.numChildren); + + /* calculate geometry bounds of this node */ + if (unlikely(hasTimeSplits)) + return NodeRecordMB4D(node,current.prims.linearBounds(recalculatePrimRef),current.prims.time_range); + else + return NodeRecordMB4D(node,gbounds,current.prims.time_range); + } + + /*! builder entry function */ + __forceinline const NodeRecordMB4D operator() (mvector<PrimRefMB>& prims, const PrimInfoMB& pinfo) + { + const SetMB set(pinfo,&prims); + auto ret = recurse(BuildRecord(set,1),nullptr,true); + _mm_mfence(); // to allow non-temporal stores during build + return ret; + } + + private: + Settings cfg; + HeuristicArrayBinningMB<PrimRefMB,MBLUR_NUM_OBJECT_BINS> heuristicObjectSplit; + HeuristicMBlurTemporalSplit<PrimRefMB,RecalculatePrimRef,MBLUR_NUM_TEMPORAL_BINS> heuristicTemporalSplit; + const RecalculatePrimRef recalculatePrimRef; + const CreateAllocFunc createAlloc; + const CreateNodeFunc createNode; + const SetNodeFunc setNode; + const CreateLeafFunc createLeaf; + const ProgressMonitor progressMonitor; + }; + + template<typename NodeRef, + typename RecalculatePrimRef, + typename CreateAllocFunc, + typename CreateNodeFunc, + typename SetNodeFunc, + typename CreateLeafFunc, + typename ProgressMonitorFunc> + + static const BVHNodeRecordMB4D<NodeRef> build(mvector<PrimRefMB>& prims, + const PrimInfoMB& pinfo, + MemoryMonitorInterface* device, + const RecalculatePrimRef recalculatePrimRef, + const CreateAllocFunc createAlloc, + const CreateNodeFunc createNode, + const SetNodeFunc setNode, + const CreateLeafFunc createLeaf, + const ProgressMonitorFunc progressMonitor, + const Settings& settings) + { + typedef BuilderT< + NodeRef, + RecalculatePrimRef, + decltype(createAlloc()), + CreateAllocFunc, + CreateNodeFunc, + SetNodeFunc, + CreateLeafFunc, + ProgressMonitorFunc> Builder; + + Builder builder(device, + recalculatePrimRef, + createAlloc, + createNode, + setNode, + createLeaf, + progressMonitor, + settings); + + + return builder(prims,pinfo); + } + }; + } +} |