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Diffstat (limited to 'thirdparty/cvtt/ConvectionKernels_Util.cpp')
-rw-r--r-- | thirdparty/cvtt/ConvectionKernels_Util.cpp | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/thirdparty/cvtt/ConvectionKernels_Util.cpp b/thirdparty/cvtt/ConvectionKernels_Util.cpp new file mode 100644 index 0000000000..d9c25c7845 --- /dev/null +++ b/thirdparty/cvtt/ConvectionKernels_Util.cpp @@ -0,0 +1,88 @@ +/* +Convection Texture Tools +Copyright (c) 2018-2019 Eric Lasota + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject +to the following conditions: + +The above copyright notice and this permission notice shall be included +in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +------------------------------------------------------------------------------------- + +Portions based on DirectX Texture Library (DirectXTex) + +Copyright (c) Microsoft Corporation. All rights reserved. +Licensed under the MIT License. + +http://go.microsoft.com/fwlink/?LinkId=248926 +*/ +#include "ConvectionKernels_Config.h" + +#if !defined(CVTT_SINGLE_FILE) || defined(CVTT_SINGLE_FILE_IMPL) + +#include "ConvectionKernels.h" +#include "ConvectionKernels_ParallelMath.h" + +#include <algorithm> + +namespace cvtt +{ + namespace Util + { + // Signed input blocks are converted into unsigned space, with the maximum value being 254 + void BiasSignedInput(PixelBlockU8 inputNormalized[ParallelMath::ParallelSize], const PixelBlockS8 inputSigned[ParallelMath::ParallelSize]) + { + for (size_t block = 0; block < ParallelMath::ParallelSize; block++) + { + const PixelBlockS8& inputSignedBlock = inputSigned[block]; + PixelBlockU8& inputNormalizedBlock = inputNormalized[block]; + + for (size_t px = 0; px < 16; px++) + { + for (size_t ch = 0; ch < 4; ch++) + inputNormalizedBlock.m_pixels[px][ch] = static_cast<uint8_t>(std::max<int>(inputSignedBlock.m_pixels[px][ch], -127) + 127); + } + } + } + + void FillWeights(const Options &options, float channelWeights[4]) + { + if (options.flags & Flags::Uniform) + channelWeights[0] = channelWeights[1] = channelWeights[2] = channelWeights[3] = 1.0f; + else + { + channelWeights[0] = options.redWeight; + channelWeights[1] = options.greenWeight; + channelWeights[2] = options.blueWeight; + channelWeights[3] = options.alphaWeight; + } + } + + void ComputeTweakFactors(int tweak, int range, float *outFactors) + { + int totalUnits = range - 1; + int minOutsideUnits = ((tweak >> 1) & 1); + int maxOutsideUnits = (tweak & 1); + int insideUnits = totalUnits - minOutsideUnits - maxOutsideUnits; + + outFactors[0] = -static_cast<float>(minOutsideUnits) / static_cast<float>(insideUnits); + outFactors[1] = static_cast<float>(maxOutsideUnits) / static_cast<float>(insideUnits) + 1.0f; + } + } +} + +#endif |