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Diffstat (limited to 'thirdparty/cvtt/ConvectionKernels_ETC.cpp')
-rw-r--r-- | thirdparty/cvtt/ConvectionKernels_ETC.cpp | 3147 |
1 files changed, 3147 insertions, 0 deletions
diff --git a/thirdparty/cvtt/ConvectionKernels_ETC.cpp b/thirdparty/cvtt/ConvectionKernels_ETC.cpp new file mode 100644 index 0000000000..cb202a6e9c --- /dev/null +++ b/thirdparty/cvtt/ConvectionKernels_ETC.cpp @@ -0,0 +1,3147 @@ +/* +Convection Texture Tools +Copyright (c) 2018-2019 Eric Lasota + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject +to the following conditions: + +The above copyright notice and this permission notice shall be included +in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +------------------------------------------------------------------------------------- + +Portions based on DirectX Texture Library (DirectXTex) + +Copyright (c) Microsoft Corporation. All rights reserved. +Licensed under the MIT License. + +http://go.microsoft.com/fwlink/?LinkId=248926 +*/ +#include "ConvectionKernels_Config.h" + +#if !defined(CVTT_SINGLE_FILE) || defined(CVTT_SINGLE_FILE_IMPL) + +#include "ConvectionKernels.h" +#include "ConvectionKernels_ETC.h" +#include "ConvectionKernels_ETC1.h" +#include "ConvectionKernels_ETC2.h" +#include "ConvectionKernels_ETC2_Rounding.h" +#include "ConvectionKernels_ParallelMath.h" +#include "ConvectionKernels_FakeBT709_Rounding.h" + +#include <cmath> + +const int cvtt::Internal::ETCComputer::g_flipTables[2][2][8] = +{ + { + { 0, 1, 4, 5, 8, 9, 12, 13 }, + { 2, 3, 6, 7, 10, 11, 14, 15 } + }, + { + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 8, 9, 10, 11, 12, 13, 14, 15 } + }, +}; + +cvtt::ParallelMath::Float cvtt::Internal::ETCComputer::ComputeErrorUniform(const MUInt15 pixelA[3], const MUInt15 pixelB[3]) +{ + MSInt16 d0 = ParallelMath::LosslessCast<MSInt16>::Cast(pixelA[0]) - ParallelMath::LosslessCast<MSInt16>::Cast(pixelB[0]); + MFloat fd0 = ParallelMath::ToFloat(d0); + MFloat error = fd0 * fd0; + for (int ch = 1; ch < 3; ch++) + { + MSInt16 d = ParallelMath::LosslessCast<MSInt16>::Cast(pixelA[ch]) - ParallelMath::LosslessCast<MSInt16>::Cast(pixelB[ch]); + MFloat fd = ParallelMath::ToFloat(d); + error = error + fd * fd; + } + return error; +} + +cvtt::ParallelMath::Float cvtt::Internal::ETCComputer::ComputeErrorWeighted(const MUInt15 reconstructed[3], const MFloat preWeightedPixel[3], const Options options) +{ + MFloat dr = ParallelMath::ToFloat(reconstructed[0]) * options.redWeight - preWeightedPixel[0]; + MFloat dg = ParallelMath::ToFloat(reconstructed[1]) * options.greenWeight - preWeightedPixel[1]; + MFloat db = ParallelMath::ToFloat(reconstructed[2]) * options.blueWeight - preWeightedPixel[2]; + + return dr * dr + dg * dg + db * db; +} + +cvtt::ParallelMath::Float cvtt::Internal::ETCComputer::ComputeErrorFakeBT709(const MUInt15 reconstructed[3], const MFloat preWeightedPixel[3]) +{ + MFloat yuv[3]; + ConvertToFakeBT709(yuv, reconstructed); + + MFloat dy = yuv[0] - preWeightedPixel[0]; + MFloat du = yuv[1] - preWeightedPixel[1]; + MFloat dv = yuv[2] - preWeightedPixel[2]; + + return dy * dy + du * du + dv * dv; +} + +void cvtt::Internal::ETCComputer::TestHalfBlock(MFloat &outError, MUInt16 &outSelectors, MUInt15 quantizedPackedColor, const MUInt15 pixels[8][3], const MFloat preWeightedPixels[8][3], const MSInt16 modifiers[4], bool isDifferential, const Options &options) +{ + MUInt15 quantized[3]; + MUInt15 unquantized[3]; + + for (int ch = 0; ch < 3; ch++) + { + quantized[ch] = (ParallelMath::RightShift(quantizedPackedColor, (ch * 5)) & ParallelMath::MakeUInt15(31)); + + if (isDifferential) + unquantized[ch] = (quantized[ch] << 3) | ParallelMath::RightShift(quantized[ch], 2); + else + unquantized[ch] = (quantized[ch] << 4) | quantized[ch]; + } + + MUInt16 selectors = ParallelMath::MakeUInt16(0); + MFloat totalError = ParallelMath::MakeFloatZero(); + + MUInt15 u15_255 = ParallelMath::MakeUInt15(255); + MSInt16 s16_zero = ParallelMath::MakeSInt16(0); + + MUInt15 unquantizedModified[4][3]; + for (unsigned int s = 0; s < 4; s++) + for (int ch = 0; ch < 3; ch++) + unquantizedModified[s][ch] = ParallelMath::Min(ParallelMath::ToUInt15(ParallelMath::Max(ParallelMath::ToSInt16(unquantized[ch]) + modifiers[s], s16_zero)), u15_255); + + bool isUniform = ((options.flags & cvtt::Flags::Uniform) != 0); + bool isFakeBT709 = ((options.flags & cvtt::Flags::ETC_UseFakeBT709) != 0); + + for (int px = 0; px < 8; px++) + { + MFloat bestError = ParallelMath::MakeFloat(FLT_MAX); + MUInt16 bestSelector = ParallelMath::MakeUInt16(0); + + for (unsigned int s = 0; s < 4; s++) + { + MFloat error; + if (isFakeBT709) + error = ComputeErrorFakeBT709(unquantizedModified[s], preWeightedPixels[px]); + else if (isUniform) + error = ComputeErrorUniform(pixels[px], unquantizedModified[s]); + else + error = ComputeErrorWeighted(unquantizedModified[s], preWeightedPixels[px], options); + + ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(error, bestError); + bestSelector = ParallelMath::Select(ParallelMath::FloatFlagToInt16(errorBetter), ParallelMath::MakeUInt16(s), bestSelector); + bestError = ParallelMath::Min(error, bestError); + } + + totalError = totalError + bestError; + selectors = selectors | (bestSelector << (px * 2)); + } + + outError = totalError; + outSelectors = selectors; +} + +void cvtt::Internal::ETCComputer::TestHalfBlockPunchthrough(MFloat &outError, MUInt16 &outSelectors, MUInt15 quantizedPackedColor, const MUInt15 pixels[8][3], const MFloat preWeightedPixels[8][3], const ParallelMath::Int16CompFlag isTransparent[8], const MUInt15 modifier, const Options &options) +{ + MUInt15 quantized[3]; + MUInt15 unquantized[3]; + + for (int ch = 0; ch < 3; ch++) + { + quantized[ch] = (ParallelMath::RightShift(quantizedPackedColor, (ch * 5)) & ParallelMath::MakeUInt15(31)); + unquantized[ch] = (quantized[ch] << 3) | ParallelMath::RightShift(quantized[ch], 2); + } + + MUInt16 selectors = ParallelMath::MakeUInt16(0); + MFloat totalError = ParallelMath::MakeFloatZero(); + + MUInt15 u15_255 = ParallelMath::MakeUInt15(255); + MSInt16 s16_zero = ParallelMath::MakeSInt16(0); + + MUInt15 unquantizedModified[3][3]; + for (int ch = 0; ch < 3; ch++) + { + unquantizedModified[0][ch] = ParallelMath::Max(unquantized[ch], modifier) - modifier; + unquantizedModified[1][ch] = unquantized[ch]; + unquantizedModified[2][ch] = ParallelMath::Min(unquantized[ch] + modifier, u15_255); + } + + bool isUniform = ((options.flags & cvtt::Flags::Uniform) != 0); + bool isFakeBT709 = ((options.flags & cvtt::Flags::ETC_UseFakeBT709) != 0); + + for (int px = 0; px < 8; px++) + { + ParallelMath::FloatCompFlag isTransparentFloat = ParallelMath::Int16FlagToFloat(isTransparent[px]); + + MFloat bestError = ParallelMath::MakeFloat(FLT_MAX); + MUInt15 bestSelector = ParallelMath::MakeUInt15(0); + + for (unsigned int s = 0; s < 3; s++) + { + MFloat error; + if (isFakeBT709) + error = ComputeErrorFakeBT709(unquantizedModified[s], preWeightedPixels[px]); + else if (isUniform) + error = ComputeErrorUniform(pixels[px], unquantizedModified[s]); + else + error = ComputeErrorWeighted(unquantizedModified[s], preWeightedPixels[px], options); + + ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(error, bestError); + bestSelector = ParallelMath::Select(ParallelMath::FloatFlagToInt16(errorBetter), ParallelMath::MakeUInt15(s), bestSelector); + bestError = ParallelMath::Min(error, bestError); + } + + // Annoying quirk: The ETC encoding machinery assumes that selectors are in the table order in the spec, which isn't + // the same as their encoding bits, so the transparent index is actually 1 and the valid indexes are 0, 2, and 3. + + // Remap selector 1 to 2, and 2 to 3 + bestSelector = ParallelMath::Min(ParallelMath::MakeUInt15(3), bestSelector << 1); + + // Mark zero transparent as + ParallelMath::ConditionalSet(bestError, isTransparentFloat, ParallelMath::MakeFloatZero()); + ParallelMath::ConditionalSet(bestSelector, isTransparent[px], ParallelMath::MakeUInt15(1)); + + totalError = totalError + bestError; + selectors = selectors | (ParallelMath::LosslessCast<MUInt16>::Cast(bestSelector) << (px * 2)); + } + + outError = totalError; + outSelectors = selectors; +} + +void cvtt::Internal::ETCComputer::FindBestDifferentialCombination(int flip, int d, const ParallelMath::Int16CompFlag canIgnoreSector[2], ParallelMath::Int16CompFlag& bestIsThisMode, MFloat& bestTotalError, MUInt15& bestFlip, MUInt15& bestD, MUInt15 bestColors[2], MUInt16 bestSelectors[2], MUInt15 bestTables[2], DifferentialResolveStorage &drs) +{ + // We do this part scalar because most of the cost benefit of parallelization is in error evaluation, + // and this code has a LOT of early-outs and disjointed index lookups that vary heavily between blocks + // and save a lot of time. + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + bool canIgnore[2] = { ParallelMath::Extract(canIgnoreSector[0], block), ParallelMath::Extract(canIgnoreSector[1], block) }; + bool canIgnoreEither = canIgnore[0] || canIgnore[1]; + float blockBestTotalError = ParallelMath::Extract(bestTotalError, block); + float bestDiffErrors[2] = { FLT_MAX, FLT_MAX }; + uint16_t bestDiffSelectors[2] = { 0, 0 }; + uint16_t bestDiffColors[2] = { 0, 0 }; + uint16_t bestDiffTables[2] = { 0, 0 }; + for (int sector = 0; sector < 2; sector++) + { + unsigned int sectorNumAttempts = ParallelMath::Extract(drs.diffNumAttempts[sector], block); + for (unsigned int i = 0; i < sectorNumAttempts; i++) + { + float error = ParallelMath::Extract(drs.diffErrors[sector][i], block); + if (error < bestDiffErrors[sector]) + { + bestDiffErrors[sector] = error; + bestDiffSelectors[sector] = ParallelMath::Extract(drs.diffSelectors[sector][i], block); + bestDiffColors[sector] = ParallelMath::Extract(drs.diffColors[sector][i], block); + bestDiffTables[sector] = ParallelMath::Extract(drs.diffTables[sector][i], block); + } + } + } + + if (canIgnore[0]) + bestDiffColors[0] = bestDiffColors[1]; + else if (canIgnore[1]) + bestDiffColors[1] = bestDiffColors[0]; + + // The best differential possibilities must be better than the best total error + if (bestDiffErrors[0] + bestDiffErrors[1] < blockBestTotalError) + { + // Fast path if the best possible case is legal + if (canIgnoreEither || ETCDifferentialIsLegalScalar(bestDiffColors[0], bestDiffColors[1])) + { + ParallelMath::PutBoolInt16(bestIsThisMode, block, true); + ParallelMath::PutFloat(bestTotalError, block, bestDiffErrors[0] + bestDiffErrors[1]); + ParallelMath::PutUInt15(bestFlip, block, flip); + ParallelMath::PutUInt15(bestD, block, d); + for (int sector = 0; sector < 2; sector++) + { + ParallelMath::PutUInt15(bestColors[sector], block, bestDiffColors[sector]); + ParallelMath::PutUInt16(bestSelectors[sector], block, bestDiffSelectors[sector]); + ParallelMath::PutUInt15(bestTables[sector], block, bestDiffTables[sector]); + } + } + else + { + // Slow path: Sort the possible cases by quality, and search valid combinations + // TODO: Pre-flatten the error lists so this is nicer to cache + unsigned int numSortIndexes[2] = { 0, 0 }; + for (int sector = 0; sector < 2; sector++) + { + unsigned int sectorNumAttempts = ParallelMath::Extract(drs.diffNumAttempts[sector], block); + + for (unsigned int i = 0; i < sectorNumAttempts; i++) + { + if (ParallelMath::Extract(drs.diffErrors[sector][i], block) < blockBestTotalError) + drs.attemptSortIndexes[sector][numSortIndexes[sector]++] = i; + } + + struct SortPredicate + { + const MFloat *diffErrors; + int block; + + bool operator()(uint16_t a, uint16_t b) const + { + float errorA = ParallelMath::Extract(diffErrors[a], block); + float errorB = ParallelMath::Extract(diffErrors[b], block); + + if (errorA < errorB) + return true; + if (errorA > errorB) + return false; + + return a < b; + } + }; + + SortPredicate sp; + sp.diffErrors = drs.diffErrors[sector]; + sp.block = block; + + std::sort<uint16_t*, const SortPredicate&>(drs.attemptSortIndexes[sector], drs.attemptSortIndexes[sector] + numSortIndexes[sector], sp); + } + + int scannedElements = 0; + for (unsigned int i = 0; i < numSortIndexes[0]; i++) + { + unsigned int attemptIndex0 = drs.attemptSortIndexes[0][i]; + float error0 = ParallelMath::Extract(drs.diffErrors[0][attemptIndex0], block); + + scannedElements++; + + if (error0 >= blockBestTotalError) + break; + + float maxError1 = ParallelMath::Extract(bestTotalError, block) - error0; + uint16_t diffColor0 = ParallelMath::Extract(drs.diffColors[0][attemptIndex0], block); + + if (maxError1 < bestDiffErrors[1]) + break; + + for (unsigned int j = 0; j < numSortIndexes[1]; j++) + { + unsigned int attemptIndex1 = drs.attemptSortIndexes[1][j]; + float error1 = ParallelMath::Extract(drs.diffErrors[1][attemptIndex1], block); + + scannedElements++; + + if (error1 >= maxError1) + break; + + uint16_t diffColor1 = ParallelMath::Extract(drs.diffColors[1][attemptIndex1], block); + + if (ETCDifferentialIsLegalScalar(diffColor0, diffColor1)) + { + blockBestTotalError = error0 + error1; + + ParallelMath::PutBoolInt16(bestIsThisMode, block, true); + ParallelMath::PutFloat(bestTotalError, block, blockBestTotalError); + ParallelMath::PutUInt15(bestFlip, block, flip); + ParallelMath::PutUInt15(bestD, block, d); + ParallelMath::PutUInt15(bestColors[0], block, diffColor0); + ParallelMath::PutUInt15(bestColors[1], block, diffColor1); + ParallelMath::PutUInt16(bestSelectors[0], block, ParallelMath::Extract(drs.diffSelectors[0][attemptIndex0], block)); + ParallelMath::PutUInt16(bestSelectors[1], block, ParallelMath::Extract(drs.diffSelectors[1][attemptIndex1], block)); + ParallelMath::PutUInt15(bestTables[0], block, ParallelMath::Extract(drs.diffTables[0][attemptIndex0], block)); + ParallelMath::PutUInt15(bestTables[1], block, ParallelMath::Extract(drs.diffTables[1][attemptIndex1], block)); + break; + } + } + } + } + } + } +} + +cvtt::ParallelMath::Int16CompFlag cvtt::Internal::ETCComputer::ETCDifferentialIsLegalForChannel(const MUInt15 &a, const MUInt15 &b) +{ + MSInt16 diff = ParallelMath::LosslessCast<MSInt16>::Cast(b) - ParallelMath::LosslessCast<MSInt16>::Cast(a); + + return ParallelMath::Less(ParallelMath::MakeSInt16(-5), diff) & ParallelMath::Less(diff, ParallelMath::MakeSInt16(4)); +} + +cvtt::ParallelMath::Int16CompFlag cvtt::Internal::ETCComputer::ETCDifferentialIsLegal(const MUInt15 &a, const MUInt15 &b) +{ + MUInt15 mask = ParallelMath::MakeUInt15(31); + + return ETCDifferentialIsLegalForChannel(ParallelMath::RightShift(a, 10), ParallelMath::RightShift(b, 10)) + & ETCDifferentialIsLegalForChannel(ParallelMath::RightShift(a, 5) & mask, ParallelMath::RightShift(b, 5) & mask) + & ETCDifferentialIsLegalForChannel(a & mask, b & mask); +} + +bool cvtt::Internal::ETCComputer::ETCDifferentialIsLegalForChannelScalar(const uint16_t &a, const uint16_t &b) +{ + int16_t diff = static_cast<int16_t>(b) - static_cast<int16_t>(a); + + return (-4 <= diff) && (diff <= 3); +} + +bool cvtt::Internal::ETCComputer::ETCDifferentialIsLegalScalar(const uint16_t &a, const uint16_t &b) +{ + MUInt15 mask = ParallelMath::MakeUInt15(31); + + return ETCDifferentialIsLegalForChannelScalar((a >> 10), (b >> 10)) + & ETCDifferentialIsLegalForChannelScalar((a >> 5) & 31, (b >> 5) & 31) + & ETCDifferentialIsLegalForChannelScalar(a & 31, b & 31); +} + +void cvtt::Internal::ETCComputer::EncodeTMode(uint8_t *outputBuffer, MFloat &bestError, const ParallelMath::Int16CompFlag isIsolated[16], const MUInt15 pixels[16][3], const MFloat preWeightedPixels[16][3], const Options &options) +{ + bool isUniform = ((options.flags & cvtt::Flags::Uniform) != 0); + bool isFakeBT709 = ((options.flags & cvtt::Flags::ETC_UseFakeBT709) != 0); + + ParallelMath::Int16CompFlag bestIsThisMode = ParallelMath::MakeBoolInt16(false); + + MUInt15 isolatedTotal[3] = { ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0) }; + MUInt15 lineTotal[3] = { ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0) }; + + MUInt15 numPixelsIsolated = ParallelMath::MakeUInt15(0); + + // To speed this up, we compute line total as the sum, then subtract out isolated + for (unsigned int px = 0; px < 16; px++) + { + for (int ch = 0; ch < 3; ch++) + { + isolatedTotal[ch] = isolatedTotal[ch] + ParallelMath::SelectOrZero(isIsolated[px], pixels[px][ch]); + lineTotal[ch] = lineTotal[ch] + pixels[px][ch]; + } + numPixelsIsolated = numPixelsIsolated + ParallelMath::SelectOrZero(isIsolated[px], ParallelMath::MakeUInt15(1)); + } + + for (int ch = 0; ch < 3; ch++) + lineTotal[ch] = lineTotal[ch] - isolatedTotal[ch]; + + MUInt15 numPixelsLine = ParallelMath::MakeUInt15(16) - numPixelsIsolated; + + MUInt15 isolatedAverageQuantized[3]; + MUInt15 isolatedAverageTargets[3]; + { + int divisors[ParallelMath::ParallelSize]; + for (int block = 0; block < ParallelMath::ParallelSize; block++) + divisors[block] = ParallelMath::Extract(numPixelsIsolated, block) * 34; + + MUInt15 addend = (numPixelsIsolated << 4) | numPixelsIsolated; + for (int ch = 0; ch < 3; ch++) + { + // isolatedAverageQuantized[ch] = (isolatedTotal[ch] * 2 + numPixelsIsolated * 17) / (numPixelsIsolated * 34); + + MUInt15 numerator = isolatedTotal[ch] + isolatedTotal[ch]; + if (!isFakeBT709) + numerator = numerator + addend; + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + int divisor = divisors[block]; + if (divisor == 0) + ParallelMath::PutUInt15(isolatedAverageQuantized[ch], block, 0); + else + ParallelMath::PutUInt15(isolatedAverageQuantized[ch], block, ParallelMath::Extract(numerator, block) / divisor); + } + + isolatedAverageTargets[ch] = numerator; + } + } + + if (isFakeBT709) + ResolveTHFakeBT709Rounding(isolatedAverageQuantized, isolatedAverageTargets, numPixelsIsolated); + + MUInt15 isolatedColor[3]; + for (int ch = 0; ch < 3; ch++) + isolatedColor[ch] = (isolatedAverageQuantized[ch]) | (isolatedAverageQuantized[ch] << 4); + + MFloat isolatedError[16]; + for (int px = 0; px < 16; px++) + { + if (isFakeBT709) + isolatedError[px] = ComputeErrorFakeBT709(isolatedColor, preWeightedPixels[px]); + else if (isUniform) + isolatedError[px] = ComputeErrorUniform(pixels[px], isolatedColor); + else + isolatedError[px] = ComputeErrorWeighted(isolatedColor, preWeightedPixels[px], options); + } + + MSInt32 bestSelectors = ParallelMath::MakeSInt32(0); + MUInt15 bestTable = ParallelMath::MakeUInt15(0); + MUInt15 bestLineColor = ParallelMath::MakeUInt15(0); + + MSInt16 maxLine = ParallelMath::LosslessCast<MSInt16>::Cast(numPixelsLine); + MSInt16 minLine = ParallelMath::MakeSInt16(0) - maxLine; + + int16_t clusterMaxLine = 0; + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + int16_t blockMaxLine = ParallelMath::Extract(maxLine, block); + if (blockMaxLine > clusterMaxLine) + clusterMaxLine = blockMaxLine; + } + + int16_t clusterMinLine = -clusterMaxLine; + + int lineDivisors[ParallelMath::ParallelSize]; + for (int block = 0; block < ParallelMath::ParallelSize; block++) + lineDivisors[block] = ParallelMath::Extract(numPixelsLine, block) * 34; + + MUInt15 lineAddend = (numPixelsLine << 4) | numPixelsLine; + + for (int table = 0; table < 8; table++) + { + int numUniqueColors[ParallelMath::ParallelSize]; + MUInt15 uniqueQuantizedColors[31]; + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + numUniqueColors[block] = 0; + + MUInt15 modifier = ParallelMath::MakeUInt15(cvtt::Tables::ETC2::g_thModifierTable[table]); + MUInt15 modifierOffset = (modifier + modifier); + + for (int16_t offsetPremultiplier = clusterMinLine; offsetPremultiplier <= clusterMaxLine; offsetPremultiplier++) + { + MSInt16 clampedOffsetPremultiplier = ParallelMath::Max(minLine, ParallelMath::Min(maxLine, ParallelMath::MakeSInt16(offsetPremultiplier))); + MSInt16 modifierAddend = ParallelMath::CompactMultiply(clampedOffsetPremultiplier, modifierOffset); + + MUInt15 quantized[3]; + if (isFakeBT709) + { + MUInt15 targets[3]; + for (int ch = 0; ch < 3; ch++) + { + //quantized[ch] = std::min<int16_t>(15, std::max(0, (lineTotal[ch] * 2 + modifierOffset * offsetPremultiplier)) / (numDAIILine * 34)); + MUInt15 numerator = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Max(ParallelMath::MakeSInt16(0), ParallelMath::LosslessCast<MSInt16>::Cast(lineTotal[ch] + lineTotal[ch]) + modifierAddend)); + MUInt15 divided = ParallelMath::MakeUInt15(0); + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + int divisor = lineDivisors[block]; + if (divisor == 0) + ParallelMath::PutUInt15(divided, block, 0); + else + ParallelMath::PutUInt15(divided, block, ParallelMath::Extract(numerator, block) / divisor); + } + quantized[ch] = ParallelMath::Min(ParallelMath::MakeUInt15(15), divided); + targets[ch] = numerator; + } + + ResolveTHFakeBT709Rounding(quantized, targets, numPixelsLine); + } + else + { + for (int ch = 0; ch < 3; ch++) + { + //quantized[ch] = std::min<int16_t>(15, std::max(0, (lineTotal[ch] * 2 + numDAIILine * 17 + modifierOffset * offsetPremultiplier)) / (numDAIILine * 34)); + MUInt15 numerator = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Max(ParallelMath::MakeSInt16(0), ParallelMath::LosslessCast<MSInt16>::Cast(lineTotal[ch] + lineTotal[ch] + lineAddend) + modifierAddend)); + MUInt15 divided = ParallelMath::MakeUInt15(0); + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + int divisor = lineDivisors[block]; + if (divisor == 0) + ParallelMath::PutUInt15(divided, block, 0); + else + ParallelMath::PutUInt15(divided, block, ParallelMath::Extract(numerator, block) / divisor); + } + quantized[ch] = ParallelMath::Min(ParallelMath::MakeUInt15(15), divided); + } + } + + MUInt15 packedColor = quantized[0] | (quantized[1] << 5) | (quantized[2] << 10); + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + uint16_t blockPackedColor = ParallelMath::Extract(packedColor, block); + if (numUniqueColors[block] == 0 || blockPackedColor != ParallelMath::Extract(uniqueQuantizedColors[numUniqueColors[block] - 1], block)) + ParallelMath::PutUInt15(uniqueQuantizedColors[numUniqueColors[block]++], block, blockPackedColor); + } + } + + // Stripe unfilled unique colors + int maxUniqueColors = 0; + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + if (numUniqueColors[block] > maxUniqueColors) + maxUniqueColors = numUniqueColors[block]; + } + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + uint16_t fillColor = ParallelMath::Extract(uniqueQuantizedColors[0], block); + + int numUnique = numUniqueColors[block]; + for (int fill = numUnique + 1; fill < maxUniqueColors; fill++) + ParallelMath::PutUInt15(uniqueQuantizedColors[fill], block, fillColor); + } + + for (int ci = 0; ci < maxUniqueColors; ci++) + { + MUInt15 lineColors[3][3]; + for (int ch = 0; ch < 3; ch++) + { + MUInt15 quantizedChannel = (ParallelMath::RightShift(uniqueQuantizedColors[ci], (ch * 5)) & ParallelMath::MakeUInt15(15)); + + MUInt15 unquantizedColor = (quantizedChannel << 4) | quantizedChannel; + lineColors[0][ch] = ParallelMath::Min(ParallelMath::MakeUInt15(255), unquantizedColor + modifier); + lineColors[1][ch] = unquantizedColor; + lineColors[2][ch] = ParallelMath::ToUInt15(ParallelMath::Max(ParallelMath::MakeSInt16(0), ParallelMath::LosslessCast<MSInt16>::Cast(unquantizedColor) - ParallelMath::LosslessCast<MSInt16>::Cast(modifier))); + } + + MSInt32 selectors = ParallelMath::MakeSInt32(0); + MFloat error = ParallelMath::MakeFloatZero(); + for (int px = 0; px < 16; px++) + { + MFloat pixelError = isolatedError[px]; + + MUInt15 pixelBestSelector = ParallelMath::MakeUInt15(0); + for (int i = 0; i < 3; i++) + { + MFloat error = isUniform ? ComputeErrorUniform(lineColors[i], pixels[px]) : ComputeErrorWeighted(lineColors[i], preWeightedPixels[px], options); + ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(error, pixelError); + pixelError = ParallelMath::Min(error, pixelError); + pixelBestSelector = ParallelMath::Select(ParallelMath::FloatFlagToInt16(errorBetter), ParallelMath::MakeUInt15(i + 1), pixelBestSelector); + } + + error = error + pixelError; + selectors = selectors | (ParallelMath::ToInt32(pixelBestSelector) << (px * 2)); + } + + ParallelMath::Int16CompFlag errorBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(error, bestError)); + bestError = ParallelMath::Min(error, bestError); + + if (ParallelMath::AnySet(errorBetter)) + { + ParallelMath::ConditionalSet(bestLineColor, errorBetter, uniqueQuantizedColors[ci]); + ParallelMath::ConditionalSet(bestSelectors, errorBetter, selectors); + ParallelMath::ConditionalSet(bestTable, errorBetter, ParallelMath::MakeUInt15(table)); + bestIsThisMode = bestIsThisMode | errorBetter; + } + } + } + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + if (ParallelMath::Extract(bestIsThisMode, block)) + { + uint32_t lowBits = 0; + uint32_t highBits = 0; + + uint16_t blockBestLineColor = ParallelMath::Extract(bestLineColor, block); + ParallelMath::ScalarUInt16 blockIsolatedAverageQuantized[3]; + + for (int ch = 0; ch < 3; ch++) + blockIsolatedAverageQuantized[ch] = ParallelMath::Extract(isolatedAverageQuantized[ch], block); + + uint16_t blockBestTable = ParallelMath::Extract(bestTable, block); + int32_t blockBestSelectors = ParallelMath::Extract(bestSelectors, block); + + ParallelMath::ScalarUInt16 lineColor[3]; + for (int ch = 0; ch < 3; ch++) + lineColor[ch] = (blockBestLineColor >> (ch * 5)) & 15; + + EmitTModeBlock(outputBuffer + block * 8, lineColor, blockIsolatedAverageQuantized, blockBestSelectors, blockBestTable, true); + } + } +} + +void cvtt::Internal::ETCComputer::EncodeHMode(uint8_t *outputBuffer, MFloat &bestError, const ParallelMath::Int16CompFlag groupings[16], const MUInt15 pixels[16][3], HModeEval &he, const MFloat preWeightedPixels[16][3], const Options &options) +{ + bool isUniform = ((options.flags & cvtt::Flags::Uniform) != 0); + bool isFakeBT709 = ((options.flags & cvtt::Flags::ETC_UseFakeBT709) != 0); + + MUInt15 zero15 = ParallelMath::MakeUInt15(0); + + MUInt15 counts[2] = { zero15, zero15 }; + + ParallelMath::Int16CompFlag bestIsThisMode = ParallelMath::MakeBoolInt16(false); + + MUInt15 totals[2][3] = + { + { zero15, zero15, zero15 }, + { zero15, zero15, zero15 } + }; + + for (unsigned int px = 0; px < 16; px++) + { + for (int ch = 0; ch < 3; ch++) + { + totals[0][ch] = totals[0][ch] + pixels[px][ch]; + totals[1][ch] = totals[1][ch] + ParallelMath::SelectOrZero(groupings[px], pixels[px][ch]); + } + counts[1] = counts[1] + ParallelMath::SelectOrZero(groupings[px], ParallelMath::MakeUInt15(1)); + } + + for (int ch = 0; ch < 3; ch++) + totals[0][ch] = totals[0][ch] - totals[1][ch]; + counts[0] = ParallelMath::MakeUInt15(16) - counts[1]; + + MUInt16 bestSectorBits = ParallelMath::MakeUInt16(0); + MUInt16 bestSignBits = ParallelMath::MakeUInt16(0); + MUInt15 bestColors[2] = { zero15, zero15 }; + MUInt15 bestTable = ParallelMath::MakeUInt15(0); + + for (int table = 0; table < 8; table++) + { + MUInt15 numUniqueColors = zero15; + + int modifier = cvtt::Tables::ETC1::g_thModifierTable[table]; + + for (int sector = 0; sector < 2; sector++) + { + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + int blockNumUniqueColors = 0; + uint16_t blockUniqueQuantizedColors[31]; + + int maxOffsetMultiplier = ParallelMath::Extract(counts[sector], block); + int minOffsetMultiplier = -maxOffsetMultiplier; + + int modifierOffset = modifier * 2; + + int blockSectorCounts = ParallelMath::Extract(counts[sector], block); + int blockSectorTotals[3]; + for (int ch = 0; ch < 3; ch++) + blockSectorTotals[ch] = ParallelMath::Extract(totals[sector][ch], block); + + for (int offsetPremultiplier = minOffsetMultiplier; offsetPremultiplier <= maxOffsetMultiplier; offsetPremultiplier++) + { + // TODO: This isn't ideal for FakeBT709 + int16_t quantized[3]; + for (int ch = 0; ch < 3; ch++) + { + if (blockSectorCounts == 0) + quantized[ch] = 0; + else + quantized[ch] = std::min<int16_t>(15, std::max<int16_t>(0, (blockSectorTotals[ch] * 2 + blockSectorCounts * 17 + modifierOffset * offsetPremultiplier)) / (blockSectorCounts * 34)); + } + + uint16_t packedColor = (quantized[0] << 10) | (quantized[1] << 5) | quantized[2]; + if (blockNumUniqueColors == 0 || packedColor != blockUniqueQuantizedColors[blockNumUniqueColors - 1]) + { + assert(blockNumUniqueColors < 32); + blockUniqueQuantizedColors[blockNumUniqueColors++] = packedColor; + } + } + + ParallelMath::PutUInt15(he.numUniqueColors[sector], block, blockNumUniqueColors); + + int baseIndex = 0; + if (sector == 1) + baseIndex = ParallelMath::Extract(he.numUniqueColors[0], block); + + for (int i = 0; i < blockNumUniqueColors; i++) + ParallelMath::PutUInt15(he.uniqueQuantizedColors[baseIndex + i], block, blockUniqueQuantizedColors[i]); + } + } + + MUInt15 totalColors = he.numUniqueColors[0] + he.numUniqueColors[1]; + int maxErrorColors = 0; + for (int block = 0; block < ParallelMath::ParallelSize; block++) + maxErrorColors = std::max<int>(maxErrorColors, ParallelMath::Extract(totalColors, block)); + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + int lastColor = ParallelMath::Extract(totalColors, block); + uint16_t stripeColor = ParallelMath::Extract(he.uniqueQuantizedColors[0], block); + for (int i = lastColor; i < maxErrorColors; i++) + ParallelMath::PutUInt15(he.uniqueQuantizedColors[i], block, stripeColor); + } + + for (int ci = 0; ci < maxErrorColors; ci++) + { + MUInt15 fifteen = ParallelMath::MakeUInt15(15); + MUInt15 twoFiftyFive = ParallelMath::MakeUInt15(255); + MSInt16 zeroS16 = ParallelMath::MakeSInt16(0); + + MUInt15 colors[2][3]; + for (int ch = 0; ch < 3; ch++) + { + MUInt15 quantizedChannel = ParallelMath::RightShift(he.uniqueQuantizedColors[ci], ((2 - ch) * 5)) & fifteen; + + MUInt15 unquantizedColor = (quantizedChannel << 4) | quantizedChannel; + colors[0][ch] = ParallelMath::Min(twoFiftyFive, unquantizedColor + modifier); + colors[1][ch] = ParallelMath::ToUInt15(ParallelMath::Max(zeroS16, ParallelMath::LosslessCast<MSInt16>::Cast(unquantizedColor) - ParallelMath::MakeSInt16(modifier))); + } + + MUInt16 signBits = ParallelMath::MakeUInt16(0); + for (int px = 0; px < 16; px++) + { + MFloat errors[2]; + for (int i = 0; i < 2; i++) + { + if (isFakeBT709) + errors[i] = ComputeErrorFakeBT709(colors[i], preWeightedPixels[px]); + else if (isUniform) + errors[i] = ComputeErrorUniform(colors[i], pixels[px]); + else + errors[i] = ComputeErrorWeighted(colors[i], preWeightedPixels[px], options); + } + + ParallelMath::Int16CompFlag errorOneLess = ParallelMath::FloatFlagToInt16(ParallelMath::Less(errors[1], errors[0])); + he.errors[ci][px] = ParallelMath::Min(errors[0], errors[1]); + signBits = signBits | ParallelMath::SelectOrZero(errorOneLess, ParallelMath::MakeUInt16(1 << px)); + } + he.signBits[ci] = signBits; + } + + int maxUniqueColorCombos = 0; + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + int numUniqueColorCombos = ParallelMath::Extract(he.numUniqueColors[0], block) * ParallelMath::Extract(he.numUniqueColors[1], block); + if (numUniqueColorCombos > maxUniqueColorCombos) + maxUniqueColorCombos = numUniqueColorCombos; + } + + MUInt15 indexes[2] = { zero15, zero15 }; + MUInt15 maxIndex[2] = { he.numUniqueColors[0] - ParallelMath::MakeUInt15(1), he.numUniqueColors[1] - ParallelMath::MakeUInt15(1) }; + + int block1Starts[ParallelMath::ParallelSize]; + for (int block = 0; block < ParallelMath::ParallelSize; block++) + block1Starts[block] = ParallelMath::Extract(he.numUniqueColors[0], block); + + for (int combo = 0; combo < maxUniqueColorCombos; combo++) + { + MUInt15 index0 = indexes[0] + ParallelMath::MakeUInt15(1); + ParallelMath::Int16CompFlag index0Overflow = ParallelMath::Less(maxIndex[0], index0); + ParallelMath::ConditionalSet(index0, index0Overflow, ParallelMath::MakeUInt15(0)); + + MUInt15 index1 = ParallelMath::Min(maxIndex[1], indexes[1] + ParallelMath::SelectOrZero(index0Overflow, ParallelMath::MakeUInt15(1))); + indexes[0] = index0; + indexes[1] = index1; + + int ci0[ParallelMath::ParallelSize]; + int ci1[ParallelMath::ParallelSize]; + MUInt15 color0; + MUInt15 color1; + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + ci0[block] = ParallelMath::Extract(index0, block); + ci1[block] = ParallelMath::Extract(index1, block) + block1Starts[block]; + ParallelMath::PutUInt15(color0, block, ParallelMath::Extract(he.uniqueQuantizedColors[ci0[block]], block)); + ParallelMath::PutUInt15(color1, block, ParallelMath::Extract(he.uniqueQuantizedColors[ci1[block]], block)); + } + + MFloat totalError = ParallelMath::MakeFloatZero(); + MUInt16 sectorBits = ParallelMath::MakeUInt16(0); + MUInt16 signBits = ParallelMath::MakeUInt16(0); + for (int px = 0; px < 16; px++) + { + MFloat errorCI0; + MFloat errorCI1; + MUInt16 signBits0; + MUInt16 signBits1; + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + ParallelMath::PutFloat(errorCI0, block, ParallelMath::Extract(he.errors[ci0[block]][px], block)); + ParallelMath::PutFloat(errorCI1, block, ParallelMath::Extract(he.errors[ci1[block]][px], block)); + ParallelMath::PutUInt16(signBits0, block, ParallelMath::Extract(he.signBits[ci0[block]], block)); + ParallelMath::PutUInt16(signBits1, block, ParallelMath::Extract(he.signBits[ci1[block]], block)); + } + + totalError = totalError + ParallelMath::Min(errorCI0, errorCI1); + + MUInt16 bitPosition = ParallelMath::MakeUInt16(1 << px); + + ParallelMath::Int16CompFlag error1Better = ParallelMath::FloatFlagToInt16(ParallelMath::Less(errorCI1, errorCI0)); + + sectorBits = sectorBits | ParallelMath::SelectOrZero(error1Better, bitPosition); + signBits = signBits | (bitPosition & ParallelMath::Select(error1Better, signBits1, signBits0)); + } + + ParallelMath::FloatCompFlag totalErrorBetter = ParallelMath::Less(totalError, bestError); + ParallelMath::Int16CompFlag totalErrorBetter16 = ParallelMath::FloatFlagToInt16(totalErrorBetter); + if (ParallelMath::AnySet(totalErrorBetter16)) + { + bestIsThisMode = bestIsThisMode | totalErrorBetter16; + ParallelMath::ConditionalSet(bestTable, totalErrorBetter16, ParallelMath::MakeUInt15(table)); + ParallelMath::ConditionalSet(bestColors[0], totalErrorBetter16, color0); + ParallelMath::ConditionalSet(bestColors[1], totalErrorBetter16, color1); + ParallelMath::ConditionalSet(bestSectorBits, totalErrorBetter16, sectorBits); + ParallelMath::ConditionalSet(bestSignBits, totalErrorBetter16, signBits); + bestError = ParallelMath::Min(totalError, bestError); + } + } + } + + if (ParallelMath::AnySet(bestIsThisMode)) + { + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + if (!ParallelMath::Extract(bestIsThisMode, block)) + continue; + + ParallelMath::ScalarUInt16 blockBestColors[2] = { ParallelMath::Extract(bestColors[0], block), ParallelMath::Extract(bestColors[1], block) }; + ParallelMath::ScalarUInt16 blockBestSectorBits = ParallelMath::Extract(bestSectorBits, block); + ParallelMath::ScalarUInt16 blockBestSignBits = ParallelMath::Extract(bestSignBits, block); + ParallelMath::ScalarUInt16 blockBestTable = ParallelMath::Extract(bestTable, block); + + EmitHModeBlock(outputBuffer + block * 8, blockBestColors, blockBestSectorBits, blockBestSignBits, blockBestTable, true); + } + } +} + +void cvtt::Internal::ETCComputer::EncodeVirtualTModePunchthrough(uint8_t *outputBuffer, MFloat &bestError, const ParallelMath::Int16CompFlag isIsolatedBase[16], const MUInt15 pixels[16][3], const MFloat preWeightedPixels[16][3], const ParallelMath::Int16CompFlag isTransparent[16], const ParallelMath::Int16CompFlag& anyTransparent, const ParallelMath::Int16CompFlag& allTransparent, const Options &options) +{ + // We treat T and H mode as the same mode ("Virtual T mode") with punchthrough, because of how the colors work: + // + // T mode: C1, C2+M, Transparent, C2-M + // H mode: C1+M, C1-M, Transparent, C2-M + // + // So in either case, we have 2 colors +/- a modifier, and a third unique color, which is basically T mode except without the middle color. + // The only thing that matters is whether it's better to store the isolated color as T mode color 1, or store it offset in H mode color 2. + // + // Sometimes it won't even be possible to store it in H mode color 2 because the table low bit derives from a numeric comparison of the colors, + // but unlike opaque blocks, we can't flip them. + bool isUniform = ((options.flags & cvtt::Flags::Uniform) != 0); + bool isFakeBT709 = ((options.flags & cvtt::Flags::ETC_UseFakeBT709) != 0); + + ParallelMath::FloatCompFlag isTransparentF[16]; + for (int px = 0; px < 16; px++) + isTransparentF[px] = ParallelMath::Int16FlagToFloat(isTransparent[px]); + + ParallelMath::Int16CompFlag bestIsThisMode = ParallelMath::MakeBoolInt16(false); + ParallelMath::Int16CompFlag bestIsHMode = ParallelMath::MakeBoolInt16(false); + + MUInt15 isolatedTotal[3] = { ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0) }; + MUInt15 lineTotal[3] = { ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0) }; + + MUInt15 numPixelsIsolated = ParallelMath::MakeUInt15(0); + MUInt15 numPixelsLine = ParallelMath::MakeUInt15(0); + + ParallelMath::Int16CompFlag isIsolated[16]; + ParallelMath::Int16CompFlag isLine[16]; + + for (unsigned int px = 0; px < 16; px++) + { + ParallelMath::Int16CompFlag isOpaque = ParallelMath::Not(isTransparent[px]); + isIsolated[px] = isIsolatedBase[px] & isOpaque; + isLine[px] = ParallelMath::Not(isIsolatedBase[px]) & isOpaque; + } + + for (unsigned int px = 0; px < 16; px++) + { + for (int ch = 0; ch < 3; ch++) + { + isolatedTotal[ch] = isolatedTotal[ch] + ParallelMath::SelectOrZero(isIsolated[px], pixels[px][ch]); + lineTotal[ch] = lineTotal[ch] + ParallelMath::SelectOrZero(isLine[px], pixels[px][ch]); + } + numPixelsIsolated = numPixelsIsolated + ParallelMath::SelectOrZero(isIsolated[px], ParallelMath::MakeUInt15(1)); + numPixelsLine = numPixelsLine + ParallelMath::SelectOrZero(isLine[px], ParallelMath::MakeUInt15(1)); + } + + MUInt15 isolatedAverageQuantized[3]; + MUInt15 hModeIsolatedQuantized[8][3]; + MUInt15 isolatedAverageTargets[3]; + { + int divisors[ParallelMath::ParallelSize]; + for (int block = 0; block < ParallelMath::ParallelSize; block++) + divisors[block] = ParallelMath::Extract(numPixelsIsolated, block) * 34; + + MUInt15 addend = (numPixelsIsolated << 4) | numPixelsIsolated; + for (int ch = 0; ch < 3; ch++) + { + // isolatedAverageQuantized[ch] = (isolatedTotal[ch] * 2 + numPixelsIsolated * 17) / (numPixelsIsolated * 34); + + MUInt15 numerator = isolatedTotal[ch] + isolatedTotal[ch]; + if (!isFakeBT709) + numerator = numerator + addend; + + MUInt15 hModeIsolatedNumerators[8]; + for (int table = 0; table < 8; table++) + { + // FIXME: Handle fake BT.709 correctly + MUInt15 offsetTotal = isolatedTotal[ch] + ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply(ParallelMath::MakeUInt15(cvtt::Tables::ETC2::g_thModifierTable[table]), numPixelsIsolated)); + + hModeIsolatedNumerators[table] = (offsetTotal + offsetTotal) + addend; + } + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + int divisor = divisors[block]; + if (divisor == 0) + { + ParallelMath::PutUInt15(isolatedAverageQuantized[ch], block, 0); + for (int table = 0; table < 8; table++) + ParallelMath::PutUInt15(hModeIsolatedQuantized[table][ch], block, 0); + } + else + { + ParallelMath::PutUInt15(isolatedAverageQuantized[ch], block, ParallelMath::Extract(numerator, block) / divisor); + for (int table = 0; table < 8; table++) + ParallelMath::PutUInt15(hModeIsolatedQuantized[table][ch], block, ParallelMath::Extract(hModeIsolatedNumerators[table], block) / divisor); + } + } + + isolatedAverageTargets[ch] = numerator; + } + } + + if (isFakeBT709) + ResolveTHFakeBT709Rounding(isolatedAverageQuantized, isolatedAverageTargets, numPixelsIsolated); + + for (int table = 0; table < 8; table++) + for (int ch = 0; ch < 3; ch++) + hModeIsolatedQuantized[table][ch] = ParallelMath::Min(ParallelMath::MakeUInt15(15), hModeIsolatedQuantized[table][ch]); + + MUInt15 isolatedColor[3]; + for (int ch = 0; ch < 3; ch++) + isolatedColor[ch] = (isolatedAverageQuantized[ch]) | (isolatedAverageQuantized[ch] << 4); + + MFloat isolatedError[16]; + for (int px = 0; px < 16; px++) + { + if (isFakeBT709) + isolatedError[px] = ComputeErrorFakeBT709(isolatedColor, preWeightedPixels[px]); + else if (isUniform) + isolatedError[px] = ComputeErrorUniform(pixels[px], isolatedColor); + else + isolatedError[px] = ComputeErrorWeighted(isolatedColor, preWeightedPixels[px], options); + + ParallelMath::ConditionalSet(isolatedError[px], isTransparentF[px], ParallelMath::MakeFloatZero()); + } + + MSInt32 bestSelectors = ParallelMath::MakeSInt32(0); + MUInt15 bestTable = ParallelMath::MakeUInt15(0); + MUInt15 bestLineColor = ParallelMath::MakeUInt15(0); + MUInt15 bestIsolatedColor = ParallelMath::MakeUInt15(0); + MUInt15 bestHModeColor2 = ParallelMath::MakeUInt15(0); + ParallelMath::Int16CompFlag bestUseHMode = ParallelMath::MakeBoolInt16(false); + + MSInt16 maxLine = ParallelMath::LosslessCast<MSInt16>::Cast(numPixelsLine); + MSInt16 minLine = ParallelMath::MakeSInt16(0) - maxLine; + + int16_t clusterMaxLine = 0; + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + int16_t blockMaxLine = ParallelMath::Extract(maxLine, block); + if (blockMaxLine > clusterMaxLine) + clusterMaxLine = blockMaxLine; + } + + int16_t clusterMinLine = -clusterMaxLine; + + int lineDivisors[ParallelMath::ParallelSize]; + for (int block = 0; block < ParallelMath::ParallelSize; block++) + lineDivisors[block] = ParallelMath::Extract(numPixelsLine, block) * 34; + + MUInt15 lineAddend = (numPixelsLine << 4) | numPixelsLine; + + for (int table = 0; table < 8; table++) + { + int numUniqueColors[ParallelMath::ParallelSize]; + MUInt15 uniqueQuantizedColors[31]; + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + numUniqueColors[block] = 0; + + MUInt15 modifier = ParallelMath::MakeUInt15(cvtt::Tables::ETC2::g_thModifierTable[table]); + MUInt15 modifierOffset = (modifier + modifier); + + for (int16_t offsetPremultiplier = clusterMinLine; offsetPremultiplier <= clusterMaxLine; offsetPremultiplier += 2) + { + MSInt16 clampedOffsetPremultiplier = ParallelMath::Max(minLine, ParallelMath::Min(maxLine, ParallelMath::MakeSInt16(offsetPremultiplier))); + MSInt16 modifierAddend = ParallelMath::CompactMultiply(clampedOffsetPremultiplier, modifierOffset); + + MUInt15 quantized[3]; + if (isFakeBT709) + { + MUInt15 targets[3]; + for (int ch = 0; ch < 3; ch++) + { + //quantized[ch] = std::min<int16_t>(15, std::max(0, (lineTotal[ch] * 2 + modifierOffset * offsetPremultiplier)) / (numDAIILine * 34)); + MUInt15 numerator = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Max(ParallelMath::MakeSInt16(0), ParallelMath::LosslessCast<MSInt16>::Cast(lineTotal[ch] + lineTotal[ch]) + modifierAddend)); + MUInt15 divided = ParallelMath::MakeUInt15(0); + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + int divisor = lineDivisors[block]; + if (divisor == 0) + ParallelMath::PutUInt15(divided, block, 0); + else + ParallelMath::PutUInt15(divided, block, ParallelMath::Extract(numerator, block) / divisor); + } + quantized[ch] = ParallelMath::Min(ParallelMath::MakeUInt15(15), divided); + targets[ch] = numerator; + } + + ResolveTHFakeBT709Rounding(quantized, targets, numPixelsLine); + } + else + { + for (int ch = 0; ch < 3; ch++) + { + //quantized[ch] = std::min<int16_t>(15, std::max(0, (lineTotal[ch] * 2 + numDAIILine * 17 + modifierOffset * offsetPremultiplier)) / (numDAIILine * 34)); + MUInt15 numerator = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Max(ParallelMath::MakeSInt16(0), ParallelMath::LosslessCast<MSInt16>::Cast(lineTotal[ch] + lineTotal[ch] + lineAddend) + modifierAddend)); + MUInt15 divided = ParallelMath::MakeUInt15(0); + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + int divisor = lineDivisors[block]; + if (divisor == 0) + ParallelMath::PutUInt15(divided, block, 0); + else + ParallelMath::PutUInt15(divided, block, ParallelMath::Extract(numerator, block) / divisor); + } + quantized[ch] = ParallelMath::Min(ParallelMath::MakeUInt15(15), divided); + } + } + + MUInt15 packedColor = (quantized[0] << 10) | (quantized[1] << 5) | quantized[2]; + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + uint16_t blockPackedColor = ParallelMath::Extract(packedColor, block); + if (numUniqueColors[block] == 0 || blockPackedColor != ParallelMath::Extract(uniqueQuantizedColors[numUniqueColors[block] - 1], block)) + ParallelMath::PutUInt15(uniqueQuantizedColors[numUniqueColors[block]++], block, blockPackedColor); + } + } + + // Stripe unfilled unique colors + int maxUniqueColors = 0; + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + if (numUniqueColors[block] > maxUniqueColors) + maxUniqueColors = numUniqueColors[block]; + } + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + uint16_t fillColor = ParallelMath::Extract(uniqueQuantizedColors[0], block); + + int numUnique = numUniqueColors[block]; + for (int fill = numUnique + 1; fill < maxUniqueColors; fill++) + ParallelMath::PutUInt15(uniqueQuantizedColors[fill], block, fillColor); + } + + MFloat hModeErrors[16]; + MUInt15 hModeUnquantizedColor[3]; + for (int ch = 0; ch < 3; ch++) + { + MUInt15 quantizedChannel = hModeIsolatedQuantized[table][ch]; + + MUInt15 unquantizedCh = (quantizedChannel << 4) | quantizedChannel; + hModeUnquantizedColor[ch] = ParallelMath::ToUInt15(ParallelMath::Max(ParallelMath::MakeSInt16(0), ParallelMath::LosslessCast<MSInt16>::Cast(unquantizedCh) - ParallelMath::LosslessCast<MSInt16>::Cast(modifier))); + } + + for (int px = 0; px < 16; px++) + { + hModeErrors[px] = isUniform ? ComputeErrorUniform(hModeUnquantizedColor, pixels[px]) : ComputeErrorWeighted(hModeUnquantizedColor, preWeightedPixels[px], options); + ParallelMath::ConditionalSet(hModeErrors[px], isTransparentF[px], ParallelMath::MakeFloatZero()); + } + + MUInt15 packedHModeColor2 = (hModeIsolatedQuantized[table][0] << 10) | (hModeIsolatedQuantized[table][1] << 5) | hModeIsolatedQuantized[table][2]; + ParallelMath::Int16CompFlag tableLowBitIsZero = ((table & 1) == 0) ? ParallelMath::MakeBoolInt16(true) : ParallelMath::MakeBoolInt16(false); + + for (int ci = 0; ci < maxUniqueColors; ci++) + { + MUInt15 lineColors[2][3]; + for (int ch = 0; ch < 3; ch++) + { + MUInt15 quantizedChannel = (ParallelMath::RightShift(uniqueQuantizedColors[ci], 10 - (ch * 5)) & ParallelMath::MakeUInt15(15)); + + MUInt15 unquantizedColor = (quantizedChannel << 4) | quantizedChannel; + lineColors[0][ch] = ParallelMath::Min(ParallelMath::MakeUInt15(255), unquantizedColor + modifier); + lineColors[1][ch] = ParallelMath::ToUInt15(ParallelMath::Max(ParallelMath::MakeSInt16(0), ParallelMath::LosslessCast<MSInt16>::Cast(unquantizedColor) - ParallelMath::LosslessCast<MSInt16>::Cast(modifier))); + } + + MUInt15 bestLineSelector[16]; + MFloat bestLineError[16]; + for (int px = 0; px < 16; px++) + { + MFloat lineErrors[2]; + for (int i = 0; i < 2; i++) + lineErrors[i] = isUniform ? ComputeErrorUniform(lineColors[i], pixels[px]) : ComputeErrorWeighted(lineColors[i], preWeightedPixels[px], options); + + ParallelMath::Int16CompFlag firstIsBetter = ParallelMath::FloatFlagToInt16(ParallelMath::LessOrEqual(lineErrors[0], lineErrors[1])); + bestLineSelector[px] = ParallelMath::Select(firstIsBetter, ParallelMath::MakeUInt15(1), ParallelMath::MakeUInt15(3)); + bestLineError[px] = ParallelMath::Min(lineErrors[0], lineErrors[1]); + + ParallelMath::ConditionalSet(bestLineError[px], isTransparentF[px], ParallelMath::MakeFloatZero()); + } + + // One case considered here was if it was possible to force H mode to be valid when the line color is unused. + // That case isn't actually useful because it's equivalent to the isolated color being unused at maximum offset, + // which is always checked after a swap. + MFloat tModeError = ParallelMath::MakeFloatZero(); + MFloat hModeError = ParallelMath::MakeFloatZero(); + for (int px = 0; px < 16; px++) + { + tModeError = tModeError + ParallelMath::Min(bestLineError[px], isolatedError[px]); + hModeError = hModeError + ParallelMath::Min(bestLineError[px], hModeErrors[px]); + } + + ParallelMath::FloatCompFlag hLessError = ParallelMath::Less(hModeError, tModeError); + + MUInt15 packedHModeColor1 = uniqueQuantizedColors[ci]; + + ParallelMath::Int16CompFlag hModeTableLowBitMustBeZero = ParallelMath::Less(packedHModeColor1, packedHModeColor2); + + ParallelMath::Int16CompFlag hModeIsLegal = ParallelMath::Equal(hModeTableLowBitMustBeZero, tableLowBitIsZero); + ParallelMath::Int16CompFlag useHMode = ParallelMath::FloatFlagToInt16(hLessError) & hModeIsLegal; + + MFloat roundBestError = tModeError; + ParallelMath::ConditionalSet(roundBestError, ParallelMath::Int16FlagToFloat(useHMode), hModeError); + + ParallelMath::Int16CompFlag errorBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(roundBestError, bestError)); + ParallelMath::FloatCompFlag useHModeF = ParallelMath::Int16FlagToFloat(useHMode); + + if (ParallelMath::AnySet(errorBetter)) + { + MSInt32 selectors = ParallelMath::MakeSInt32(0); + for (int px = 0; px < 16; px++) + { + MUInt15 selector = bestLineSelector[px]; + + MFloat isolatedPixelError = ParallelMath::Select(useHModeF, hModeErrors[px], isolatedError[px]); + ParallelMath::Int16CompFlag isolatedBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(isolatedPixelError, bestLineError[px])); + + ParallelMath::ConditionalSet(selector, isolatedBetter, ParallelMath::MakeUInt15(0)); + ParallelMath::ConditionalSet(selector, isTransparent[px], ParallelMath::MakeUInt15(2)); + selectors = selectors | (ParallelMath::ToInt32(selector) << (px * 2)); + } + + bestError = ParallelMath::Min(bestError, roundBestError); + ParallelMath::ConditionalSet(bestLineColor, errorBetter, uniqueQuantizedColors[ci]); + ParallelMath::ConditionalSet(bestSelectors, errorBetter, selectors); + ParallelMath::ConditionalSet(bestTable, errorBetter, ParallelMath::MakeUInt15(table)); + ParallelMath::ConditionalSet(bestIsHMode, errorBetter, useHMode); + ParallelMath::ConditionalSet(bestHModeColor2, errorBetter, packedHModeColor2); + + bestIsThisMode = bestIsThisMode | errorBetter; + } + } + } + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + if (ParallelMath::Extract(bestIsThisMode, block)) + { + uint32_t lowBits = 0; + uint32_t highBits = 0; + + uint16_t blockBestLineColor = ParallelMath::Extract(bestLineColor, block); + ParallelMath::ScalarUInt16 blockIsolatedAverageQuantized[3]; + + for (int ch = 0; ch < 3; ch++) + blockIsolatedAverageQuantized[ch] = ParallelMath::Extract(isolatedAverageQuantized[ch], block); + + uint16_t blockBestTable = ParallelMath::Extract(bestTable, block); + int32_t blockBestSelectors = ParallelMath::Extract(bestSelectors, block); + + ParallelMath::ScalarUInt16 lineColor[3]; + for (int ch = 0; ch < 3; ch++) + lineColor[ch] = (blockBestLineColor >> (10 - (ch * 5))) & 15; + + if (ParallelMath::Extract(bestIsHMode, block)) + { + // T mode: C1, C2+M, Transparent, C2-M + // H mode: C1+M, C1-M, Transparent, C2-M + static const ParallelMath::ScalarUInt16 selectorRemapSector[4] = { 1, 0, 1, 0 }; + static const ParallelMath::ScalarUInt16 selectorRemapSign[4] = { 1, 0, 0, 1 }; + + // Remap selectors + ParallelMath::ScalarUInt16 signBits = 0; + ParallelMath::ScalarUInt16 sectorBits = 0; + int32_t blockBestSelectors = ParallelMath::Extract(bestSelectors, block); + for (int px = 0; px < 16; px++) + { + int32_t selector = (blockBestSelectors >> (px * 2)) & 3; + sectorBits |= (selectorRemapSector[selector] << px); + signBits |= (selectorRemapSign[selector] << px); + } + + ParallelMath::ScalarUInt16 blockColors[2] = { blockBestLineColor, ParallelMath::Extract(bestHModeColor2, block) }; + + EmitHModeBlock(outputBuffer + block * 8, blockColors, sectorBits, signBits, blockBestTable, false); + } + else + EmitTModeBlock(outputBuffer + block * 8, lineColor, blockIsolatedAverageQuantized, blockBestSelectors, blockBestTable, false); + } + } +} + + +cvtt::ParallelMath::UInt15 cvtt::Internal::ETCComputer::DecodePlanarCoeff(const MUInt15 &coeff, int ch) +{ + if (ch == 1) + return (coeff << 1) | (ParallelMath::RightShift(coeff, 6)); + else + return (coeff << 2) | (ParallelMath::RightShift(coeff, 4)); +} + +void cvtt::Internal::ETCComputer::EncodePlanar(uint8_t *outputBuffer, MFloat &bestError, const MUInt15 pixels[16][3], const MFloat preWeightedPixels[16][3], const Options &options) +{ + // NOTE: If it's desired to do this in another color space, the best way to do it would probably be + // to do everything in that color space and then transform it back to RGB. + + // We compute H = (H-O)/4 and V= (V-O)/4 to simplify the math + + // error = (x*H + y*V + O - C)^2 + MFloat h[3] = { ParallelMath::MakeFloatZero(), ParallelMath::MakeFloatZero(), ParallelMath::MakeFloatZero() }; + MFloat v[3] = { ParallelMath::MakeFloatZero(), ParallelMath::MakeFloatZero(), ParallelMath::MakeFloatZero() }; + MFloat o[3] = { ParallelMath::MakeFloatZero(), ParallelMath::MakeFloatZero(), ParallelMath::MakeFloatZero() }; + + bool isFakeBT709 = ((options.flags & cvtt::Flags::ETC_UseFakeBT709) != 0); + bool isUniform = ((options.flags & cvtt::Flags::Uniform) != 0); + + MFloat totalError = ParallelMath::MakeFloatZero(); + MUInt15 bestCoeffs[3][3]; // [Channel][Coeff] + for (int ch = 0; ch < 3; ch++) + { + float fhh = 0.f; + float fho = 0.f; + float fhv = 0.f; + float foo = 0.f; + float fov = 0.f; + float fvv = 0.f; + MFloat fc = ParallelMath::MakeFloatZero(); + MFloat fh = ParallelMath::MakeFloatZero(); + MFloat fv = ParallelMath::MakeFloatZero(); + MFloat fo = ParallelMath::MakeFloatZero(); + + float &foh = fho; + float &fvh = fhv; + float &fvo = fov; + + for (int px = 0; px < 16; px++) + { + float x = static_cast<float>(px % 4); + float y = static_cast<float>(px / 4); + MFloat c = isFakeBT709 ? preWeightedPixels[px][ch] : ParallelMath::ToFloat(pixels[px][ch]); + + // (x*H + y*V + O - C)^2 + fhh += x * x; + fhv += x * y; + fho += x; + fh = fh - c * x; + + fvh += y * x; + fvv += y * y; + fvo += y; + fv = fv - c * y; + + foh += x; + fov += y; + foo += 1; + fo = fo - c; + + fh = fh - c * x; + fv = fv - c * y; + fo = fo - c; + fc = fc + c * c; + } + + //float totalError = fhh * h * h + fho * h*o + fhv * h*v + foo * o * o + fov * o*v + fvv * v * v + fh * h + fv * v + fo * o + fc; + + // error = fhh*h^2 + fho*h*o + fhv*h*v + foo*o^2 + fov*o*v + fvv*v^2 + fh*h + fv*v + fo*o + fc + // derror/dh = 2*fhh*h + fho*o + fhv*v + fh + // derror/dv = fhv*h + fov*o + 2*fvv*v + fv + // derror/do = fho*h + 2*foo*o + fov*v + fo + + // Solve system of equations + // h o v 1 = 0 + // ------- + // d e f g R0 + // i j k l R1 + // m n p q R2 + + float d = 2.0f * fhh; + float e = fho; + float f = fhv; + MFloat gD = fh; + + float i = fhv; + float j = fov; + float k = 2.0f * fvv; + MFloat lD = fv; + + float m = fho; + float n = 2.0f * foo; + float p = fov; + MFloat qD = fo; + + { + // Factor out first column from R1 and R2 + float r0to1 = -i / d; + float r0to2 = -m / d; + + // 0 j1 k1 l1D + float j1 = j + r0to1 * e; + float k1 = k + r0to1 * f; + MFloat l1D = lD + gD * r0to1; + + // 0 n1 p1 q1D + float n1 = n + r0to2 * e; + float p1 = p + r0to2 * f; + MFloat q1D = qD + gD * r0to2; + + // Factor out third column from R2 + float r1to2 = -p1 / k1; + + // 0 n2 0 q2D + float n2 = n1 + r1to2 * j1; + MFloat q2D = q1D + l1D * r1to2; + + o[ch] = -q2D / n2; + + // Factor out second column from R1 + // 0 n2 0 q2D + + float r2to1 = -j1 / n2; + + // 0 0 k1 l2D + // 0 n2 0 q2D + MFloat l2D = l1D + q2D * r2to1; + + float elim2 = -f / k1; + float elim1 = -e / n2; + + // d 0 0 g2D + MFloat g2D = gD + l2D * elim2 + q2D * elim1; + + // n2*o + q2 = 0 + // o = -q2 / n2 + h[ch] = -g2D / d; + v[ch] = -l2D / k1; + } + + // Undo the local transformation + h[ch] = h[ch] * 4.0f + o[ch]; + v[ch] = v[ch] * 4.0f + o[ch]; + } + + if (isFakeBT709) + { + MFloat oRGB[3]; + MFloat hRGB[3]; + MFloat vRGB[3]; + + ConvertFromFakeBT709(oRGB, o); + ConvertFromFakeBT709(hRGB, h); + ConvertFromFakeBT709(vRGB, v); + + // Twiddling in fake BT.607 is a mess, just round off for now (the precision is pretty good anyway) + { + ParallelMath::RoundTowardNearestForScope rtn; + + for (int ch = 0; ch < 3; ch++) + { + MFloat fcoeffs[3] = { oRGB[ch], hRGB[ch], vRGB[ch] }; + + for (int c = 0; c < 3; c++) + { + MFloat coeff = ParallelMath::Max(ParallelMath::MakeFloatZero(), fcoeffs[c]); + if (ch == 1) + coeff = ParallelMath::Min(ParallelMath::MakeFloat(127.0f), coeff * (127.0f / 255.0f)); + else + coeff = ParallelMath::Min(ParallelMath::MakeFloat(63.0f), coeff * (63.0f / 255.0f)); + fcoeffs[c] = coeff; + } + + for (int c = 0; c < 3; c++) + bestCoeffs[ch][c] = ParallelMath::RoundAndConvertToU15(fcoeffs[c], &rtn); + } + } + + MUInt15 reconstructed[16][3]; + for (int ch = 0; ch < 3; ch++) + { + MUInt15 dO = DecodePlanarCoeff(bestCoeffs[ch][0], ch); + MUInt15 dH = DecodePlanarCoeff(bestCoeffs[ch][1], ch); + MUInt15 dV = DecodePlanarCoeff(bestCoeffs[ch][2], ch); + + MSInt16 hMinusO = ParallelMath::LosslessCast<MSInt16>::Cast(dH) - ParallelMath::LosslessCast<MSInt16>::Cast(dO); + MSInt16 vMinusO = ParallelMath::LosslessCast<MSInt16>::Cast(dV) - ParallelMath::LosslessCast<MSInt16>::Cast(dO); + + MFloat error = ParallelMath::MakeFloatZero(); + + MSInt16 addend = ParallelMath::LosslessCast<MSInt16>::Cast(dO << 2) + 2; + + for (int px = 0; px < 16; px++) + { + MUInt15 pxv = ParallelMath::MakeUInt15(px); + MSInt16 x = ParallelMath::LosslessCast<MSInt16>::Cast(pxv & ParallelMath::MakeUInt15(3)); + MSInt16 y = ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::RightShift(pxv, 2)); + + MSInt16 interpolated = ParallelMath::RightShift(ParallelMath::CompactMultiply(x, hMinusO) + ParallelMath::CompactMultiply(y, vMinusO) + addend, 2); + MUInt15 clampedLow = ParallelMath::ToUInt15(ParallelMath::Max(ParallelMath::MakeSInt16(0), interpolated)); + reconstructed[px][ch] = ParallelMath::Min(ParallelMath::MakeUInt15(255), clampedLow); + } + } + + totalError = ParallelMath::MakeFloatZero(); + for (int px = 0; px < 16; px++) + totalError = totalError + ComputeErrorFakeBT709(reconstructed[px], preWeightedPixels[px]); + } + else + { + for (int ch = 0; ch < 3; ch++) + { + MFloat fcoeffs[3] = { o[ch], h[ch], v[ch] }; + MUInt15 coeffRanges[3][2]; + + for (int c = 0; c < 3; c++) + { + MFloat coeff = ParallelMath::Max(ParallelMath::MakeFloatZero(), fcoeffs[c]); + if (ch == 1) + coeff = ParallelMath::Min(ParallelMath::MakeFloat(127.0f), coeff * (127.0f / 255.0f)); + else + coeff = ParallelMath::Min(ParallelMath::MakeFloat(63.0f), coeff * (63.0f / 255.0f)); + fcoeffs[c] = coeff; + } + + { + ParallelMath::RoundDownForScope rd; + for (int c = 0; c < 3; c++) + coeffRanges[c][0] = ParallelMath::RoundAndConvertToU15(fcoeffs[c], &rd); + } + + { + ParallelMath::RoundUpForScope ru; + for (int c = 0; c < 3; c++) + coeffRanges[c][1] = ParallelMath::RoundAndConvertToU15(fcoeffs[c], &ru); + } + + MFloat bestChannelError = ParallelMath::MakeFloat(FLT_MAX); + for (int io = 0; io < 2; io++) + { + MUInt15 dO = DecodePlanarCoeff(coeffRanges[0][io], ch); + + for (int ih = 0; ih < 2; ih++) + { + MUInt15 dH = DecodePlanarCoeff(coeffRanges[1][ih], ch); + MSInt16 hMinusO = ParallelMath::LosslessCast<MSInt16>::Cast(dH) - ParallelMath::LosslessCast<MSInt16>::Cast(dO); + + for (int iv = 0; iv < 2; iv++) + { + MUInt15 dV = DecodePlanarCoeff(coeffRanges[2][iv], ch); + MSInt16 vMinusO = ParallelMath::LosslessCast<MSInt16>::Cast(dV) - ParallelMath::LosslessCast<MSInt16>::Cast(dO); + + MFloat error = ParallelMath::MakeFloatZero(); + + MSInt16 addend = ParallelMath::LosslessCast<MSInt16>::Cast(dO << 2) + 2; + + for (int px = 0; px < 16; px++) + { + MUInt15 pxv = ParallelMath::MakeUInt15(px); + MSInt16 x = ParallelMath::LosslessCast<MSInt16>::Cast(pxv & ParallelMath::MakeUInt15(3)); + MSInt16 y = ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::RightShift(pxv, 2)); + + MSInt16 interpolated = ParallelMath::RightShift(ParallelMath::CompactMultiply(x, hMinusO) + ParallelMath::CompactMultiply(y, vMinusO) + addend, 2); + MUInt15 clampedLow = ParallelMath::ToUInt15(ParallelMath::Max(ParallelMath::MakeSInt16(0), interpolated)); + MUInt15 dec = ParallelMath::Min(ParallelMath::MakeUInt15(255), clampedLow); + + MSInt16 delta = ParallelMath::LosslessCast<MSInt16>::Cast(pixels[px][ch]) - ParallelMath::LosslessCast<MSInt16>::Cast(dec); + + MFloat deltaF = ParallelMath::ToFloat(delta); + error = error + deltaF * deltaF; + } + + ParallelMath::Int16CompFlag errorBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(error, bestChannelError)); + if (ParallelMath::AnySet(errorBetter)) + { + bestChannelError = ParallelMath::Min(error, bestChannelError); + ParallelMath::ConditionalSet(bestCoeffs[ch][0], errorBetter, coeffRanges[0][io]); + ParallelMath::ConditionalSet(bestCoeffs[ch][1], errorBetter, coeffRanges[1][ih]); + ParallelMath::ConditionalSet(bestCoeffs[ch][2], errorBetter, coeffRanges[2][iv]); + } + } + } + } + + if (!isUniform) + { + switch (ch) + { + case 0: + bestChannelError = bestChannelError * (options.redWeight * options.redWeight); + break; + case 1: + bestChannelError = bestChannelError * (options.greenWeight * options.greenWeight); + break; + case 2: + bestChannelError = bestChannelError * (options.blueWeight * options.blueWeight); + break; + default: + break; + } + } + + totalError = totalError + bestChannelError; + } + } + + ParallelMath::Int16CompFlag errorBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(totalError, bestError)); + if (ParallelMath::AnySet(errorBetter)) + { + bestError = ParallelMath::Min(bestError, totalError); + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + if (!ParallelMath::Extract(errorBetter, block)) + continue; + + int ro = ParallelMath::Extract(bestCoeffs[0][0], block); + int rh = ParallelMath::Extract(bestCoeffs[0][1], block); + int rv = ParallelMath::Extract(bestCoeffs[0][2], block); + + int go = ParallelMath::Extract(bestCoeffs[1][0], block); + int gh = ParallelMath::Extract(bestCoeffs[1][1], block); + int gv = ParallelMath::Extract(bestCoeffs[1][2], block); + + int bo = ParallelMath::Extract(bestCoeffs[2][0], block); + int bh = ParallelMath::Extract(bestCoeffs[2][1], block); + int bv = ParallelMath::Extract(bestCoeffs[2][2], block); + + int go1 = go >> 6; + int go2 = go & 63; + + int bo1 = bo >> 5; + int bo2 = (bo >> 3) & 3; + int bo3 = bo & 7; + + int rh1 = (rh >> 1); + int rh2 = rh & 1; + + int fakeR = ro >> 2; + int fakeDR = go1 | ((ro & 3) << 1); + + int fakeG = (go2 >> 2); + int fakeDG = ((go2 & 3) << 1) | bo1; + + int fakeB = bo2; + int fakeDB = bo3 >> 1; + + uint32_t highBits = 0; + uint32_t lowBits = 0; + + // Avoid overflowing R + if ((fakeDR & 4) != 0 && fakeR + fakeDR < 8) + highBits |= 1 << (63 - 32); + + // Avoid overflowing G + if ((fakeDG & 4) != 0 && fakeG + fakeDG < 8) + highBits |= 1 << (55 - 32); + + // Overflow B + if (fakeB + fakeDB < 4) + { + // Overflow low + highBits |= 1 << (42 - 32); + } + else + { + // Overflow high + highBits |= 7 << (45 - 32); + } + + highBits |= ro << (57 - 32); + highBits |= go1 << (56 - 32); + highBits |= go2 << (49 - 32); + highBits |= bo1 << (48 - 32); + highBits |= bo2 << (43 - 32); + highBits |= bo3 << (39 - 32); + highBits |= rh1 << (34 - 32); + highBits |= 1 << (33 - 32); + highBits |= rh2 << (32 - 32); + + lowBits |= gh << 25; + lowBits |= bh << 19; + lowBits |= rv << 13; + lowBits |= gv << 6; + lowBits |= bv << 0; + + for (int i = 0; i < 4; i++) + outputBuffer[block * 8 + i] = (highBits >> (24 - i * 8)) & 0xff; + for (int i = 0; i < 4; i++) + outputBuffer[block * 8 + i + 4] = (lowBits >> (24 - i * 8)) & 0xff; + } + } +} + +void cvtt::Internal::ETCComputer::CompressETC2Block(uint8_t *outputBuffer, const PixelBlockU8 *pixelBlocks, ETC2CompressionData *compressionData, const Options &options, bool punchthroughAlpha) +{ + ParallelMath::Int16CompFlag pixelIsTransparent[16]; + ParallelMath::Int16CompFlag anyTransparent = ParallelMath::MakeBoolInt16(false); + ParallelMath::Int16CompFlag allTransparent = ParallelMath::MakeBoolInt16(true); + + if (punchthroughAlpha) + { + const float fThreshold = std::max<float>(std::min<float>(1.0f, options.threshold), 0.0f) * 255.0f; + + // +1.0f is intentional, we want to take the next valid integer (even if it's 256) since everything else lower is transparent + MUInt15 threshold = ParallelMath::MakeUInt15(static_cast<uint16_t>(std::floor(fThreshold + 1.0f))); + + for (int px = 0; px < 16; px++) + { + MUInt15 alpha; + for (int block = 0; block < ParallelMath::ParallelSize; block++) + ParallelMath::PutUInt15(alpha, block, pixelBlocks[block].m_pixels[px][3]); + + ParallelMath::Int16CompFlag isTransparent = ParallelMath::Less(alpha, threshold); + anyTransparent = (anyTransparent | isTransparent); + allTransparent = (allTransparent & isTransparent); + pixelIsTransparent[px] = isTransparent; + } + } + else + { + for (int px = 0; px < 16; px++) + pixelIsTransparent[px] = ParallelMath::MakeBoolInt16(false); + + allTransparent = anyTransparent = ParallelMath::MakeBoolInt16(false); + } + + MFloat bestError = ParallelMath::MakeFloat(FLT_MAX); + + ETC2CompressionDataInternal* internalData = static_cast<ETC2CompressionDataInternal*>(compressionData); + + MUInt15 pixels[16][3]; + MFloat preWeightedPixels[16][3]; + ExtractBlocks(pixels, preWeightedPixels, pixelBlocks, options); + + if (ParallelMath::AnySet(anyTransparent)) + { + for (int px = 0; px < 16; px++) + { + ParallelMath::Int16CompFlag flag = pixelIsTransparent[px]; + ParallelMath::FloatCompFlag fflag = ParallelMath::Int16FlagToFloat(flag); + + for (int ch = 0; ch < 3; ch++) + { + ParallelMath::ConditionalSet(pixels[px][ch], flag, ParallelMath::MakeUInt15(0)); + ParallelMath::ConditionalSet(preWeightedPixels[px][ch], fflag, ParallelMath::MakeFloat(0.0f)); + } + } + } + + if (!ParallelMath::AllSet(allTransparent)) + EncodePlanar(outputBuffer, bestError, pixels, preWeightedPixels, options); + + MFloat chromaDelta[16][2]; + + MUInt15 numOpaque = ParallelMath::MakeUInt15(16); + for (int px = 0; px < 16; px++) + numOpaque = numOpaque - ParallelMath::SelectOrZero(pixelIsTransparent[px], ParallelMath::MakeUInt15(1)); + + if (options.flags & cvtt::Flags::Uniform) + { + MSInt16 chromaCoordinates3[16][2]; + for (int px = 0; px < 16; px++) + { + chromaCoordinates3[px][0] = ParallelMath::LosslessCast<MSInt16>::Cast(pixels[px][0]) - ParallelMath::LosslessCast<MSInt16>::Cast(pixels[px][2]); + chromaCoordinates3[px][1] = ParallelMath::LosslessCast<MSInt16>::Cast(pixels[px][0]) - ParallelMath::LosslessCast<MSInt16>::Cast(pixels[px][1] << 1) + ParallelMath::LosslessCast<MSInt16>::Cast(pixels[px][2]); + } + + MSInt16 chromaCoordinateCentroid[2] = { ParallelMath::MakeSInt16(0), ParallelMath::MakeSInt16(0) }; + for (int px = 0; px < 16; px++) + { + for (int ch = 0; ch < 2; ch++) + chromaCoordinateCentroid[ch] = chromaCoordinateCentroid[ch] + chromaCoordinates3[px][ch]; + } + + if (punchthroughAlpha) + { + for (int px = 0; px < 16; px++) + { + for (int ch = 0; ch < 2; ch++) + { + MUInt15 chromaCoordinateMultiplied = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply(chromaCoordinates3[px][ch], numOpaque)); + MSInt16 delta = ParallelMath::LosslessCast<MSInt16>::Cast(chromaCoordinateMultiplied) - chromaCoordinateCentroid[ch]; + chromaDelta[px][ch] = ParallelMath::ToFloat(delta); + } + } + } + else + { + for (int px = 0; px < 16; px++) + { + for (int ch = 0; ch < 2; ch++) + chromaDelta[px][ch] = ParallelMath::ToFloat((chromaCoordinates3[px][ch] << 4) - chromaCoordinateCentroid[ch]); + } + } + + const MFloat rcpSqrt3 = ParallelMath::MakeFloat(0.57735026918962576450914878050196f); + + for (int px = 0; px < 16; px++) + chromaDelta[px][1] = chromaDelta[px][1] * rcpSqrt3; + } + else + { + const float chromaAxis0[3] = { internalData->m_chromaSideAxis0[0], internalData->m_chromaSideAxis0[1], internalData->m_chromaSideAxis0[2] }; + const float chromaAxis1[3] = { internalData->m_chromaSideAxis1[0], internalData->m_chromaSideAxis1[1], internalData->m_chromaSideAxis1[2] }; + + MFloat chromaCoordinates3[16][2]; + for (int px = 0; px < 16; px++) + { + const MFloat &px0 = preWeightedPixels[px][0]; + const MFloat &px1 = preWeightedPixels[px][1]; + const MFloat &px2 = preWeightedPixels[px][2]; + + chromaCoordinates3[px][0] = px0 * chromaAxis0[0] + px1 * chromaAxis0[1] + px2 * chromaAxis0[2]; + chromaCoordinates3[px][1] = px0 * chromaAxis1[0] + px1 * chromaAxis1[1] + px2 * chromaAxis1[2]; + } + + MFloat chromaCoordinateCentroid[2] = { ParallelMath::MakeFloatZero(), ParallelMath::MakeFloatZero() }; + for (int px = 0; px < 16; px++) + { + for (int ch = 0; ch < 2; ch++) + chromaCoordinateCentroid[ch] = chromaCoordinateCentroid[ch] + chromaCoordinates3[px][ch]; + } + + if (punchthroughAlpha) + { + const MFloat numOpaqueF = ParallelMath::ToFloat(numOpaque); + for (int px = 0; px < 16; px++) + { + for (int ch = 0; ch < 2; ch++) + { + MFloat chromaCoordinateMultiplied = chromaCoordinates3[px][ch] * numOpaqueF; + MFloat delta = chromaCoordinateMultiplied - chromaCoordinateCentroid[ch]; + chromaDelta[px][ch] = delta; + } + } + } + else + { + for (int px = 0; px < 16; px++) + { + for (int ch = 0; ch < 2; ch++) + chromaDelta[px][ch] = chromaCoordinates3[px][ch] * 16.0f - chromaCoordinateCentroid[ch]; + } + } + } + + + MFloat covXX = ParallelMath::MakeFloatZero(); + MFloat covYY = ParallelMath::MakeFloatZero(); + MFloat covXY = ParallelMath::MakeFloatZero(); + + for (int px = 0; px < 16; px++) + { + MFloat nx = chromaDelta[px][0]; + MFloat ny = chromaDelta[px][1]; + + covXX = covXX + nx * nx; + covYY = covYY + ny * ny; + covXY = covXY + nx * ny; + } + + MFloat halfTrace = (covXX + covYY) * 0.5f; + MFloat det = covXX * covYY - covXY * covXY; + + MFloat mm = ParallelMath::Sqrt(ParallelMath::Max(ParallelMath::MakeFloatZero(), halfTrace * halfTrace - det)); + + MFloat ev = halfTrace + mm; + + MFloat dx = (covYY - ev + covXY); + MFloat dy = -(covXX - ev + covXY); + + // If evenly distributed, pick an arbitrary plane + ParallelMath::FloatCompFlag allZero = ParallelMath::Equal(dx, ParallelMath::MakeFloatZero()) & ParallelMath::Equal(dy, ParallelMath::MakeFloatZero()); + ParallelMath::ConditionalSet(dx, allZero, ParallelMath::MakeFloat(1.f)); + + ParallelMath::Int16CompFlag sectorAssignments[16]; + for (int px = 0; px < 16; px++) + sectorAssignments[px] = ParallelMath::FloatFlagToInt16(ParallelMath::Less(chromaDelta[px][0] * dx + chromaDelta[px][1] * dy, ParallelMath::MakeFloatZero())); + + if (!ParallelMath::AllSet(allTransparent)) + { + EncodeTMode(outputBuffer, bestError, sectorAssignments, pixels, preWeightedPixels, options); + + // Flip sector assignments + for (int px = 0; px < 16; px++) + sectorAssignments[px] = ParallelMath::Not(sectorAssignments[px]); + + EncodeTMode(outputBuffer, bestError, sectorAssignments, pixels, preWeightedPixels, options); + + EncodeHMode(outputBuffer, bestError, sectorAssignments, pixels, internalData->m_h, preWeightedPixels, options); + + CompressETC1BlockInternal(bestError, outputBuffer, pixels, preWeightedPixels, internalData->m_drs, options, true); + } + + if (ParallelMath::AnySet(anyTransparent)) + { + if (!ParallelMath::AllSet(allTransparent)) + { + // Flip sector assignments + for (int px = 0; px < 16; px++) + sectorAssignments[px] = ParallelMath::Not(sectorAssignments[px]); + } + + // Reset the error of any transparent blocks to max and retry with punchthrough modes + ParallelMath::ConditionalSet(bestError, ParallelMath::Int16FlagToFloat(anyTransparent), ParallelMath::MakeFloat(FLT_MAX)); + + EncodeVirtualTModePunchthrough(outputBuffer, bestError, sectorAssignments, pixels, preWeightedPixels, pixelIsTransparent, anyTransparent, allTransparent, options); + + // Flip sector assignments + for (int px = 0; px < 16; px++) + sectorAssignments[px] = ParallelMath::Not(sectorAssignments[px]); + + EncodeVirtualTModePunchthrough(outputBuffer, bestError, sectorAssignments, pixels, preWeightedPixels, pixelIsTransparent, anyTransparent, allTransparent, options); + + CompressETC1PunchthroughBlockInternal(bestError, outputBuffer, pixels, preWeightedPixels, pixelIsTransparent, static_cast<ETC2CompressionDataInternal*>(compressionData)->m_drs, options); + } +} + +void cvtt::Internal::ETCComputer::CompressETC2AlphaBlock(uint8_t *outputBuffer, const PixelBlockU8 *pixelBlocks, const Options &options) +{ + MUInt15 pixels[16]; + + for (int px = 0; px < 16; px++) + { + for (int block = 0; block < ParallelMath::ParallelSize; block++) + ParallelMath::PutUInt15(pixels[px], block, pixelBlocks[block].m_pixels[px][3]); + } + + CompressETC2AlphaBlockInternal(outputBuffer, pixels, false, false, options); +} + +void cvtt::Internal::ETCComputer::CompressETC2AlphaBlockInternal(uint8_t *outputBuffer, const MUInt15 pixels[16], bool is11Bit, bool isSigned, const Options &options) +{ + MUInt15 minAlpha = ParallelMath::MakeUInt15(is11Bit ? 2047 : 255); + MUInt15 maxAlpha = ParallelMath::MakeUInt15(0); + + for (int px = 0; px < 16; px++) + { + minAlpha = ParallelMath::Min(minAlpha, pixels[px]); + maxAlpha = ParallelMath::Max(maxAlpha, pixels[px]); + } + + MUInt15 alphaSpan = maxAlpha - minAlpha; + MUInt15 alphaSpanMidpointTimes2 = maxAlpha + minAlpha; + + MUInt31 bestTotalError = ParallelMath::MakeUInt31(0x7fffffff); + MUInt15 bestTableIndex = ParallelMath::MakeUInt15(0); + MUInt15 bestBaseCodeword = ParallelMath::MakeUInt15(0); + MUInt15 bestMultiplier = ParallelMath::MakeUInt15(0); + MUInt15 bestIndexes[16]; + + for (int px = 0; px < 16; px++) + bestIndexes[px] = ParallelMath::MakeUInt15(0); + + const int numAlphaRanges = 10; + for (uint16_t tableIndex = 0; tableIndex < 16; tableIndex++) + { + for (int r = 0; r < numAlphaRanges; r++) + { + int subrange = r % 3; + int mainRange = r / 3; + + int16_t maxOffset = Tables::ETC2::g_alphaModifierTablePositive[tableIndex][3 - mainRange - (subrange & 1)]; + int16_t minOffset = -Tables::ETC2::g_alphaModifierTablePositive[tableIndex][3 - mainRange - ((subrange >> 1) & 1)] - 1; + uint16_t offsetSpan = static_cast<uint16_t>(maxOffset - minOffset); + + MSInt16 vminOffset = ParallelMath::MakeSInt16(minOffset); + MUInt15 vmaxOffset = ParallelMath::MakeUInt15(maxOffset); + MUInt15 voffsetSpan = ParallelMath::MakeUInt15(offsetSpan); + + MUInt15 minMultiplier = ParallelMath::MakeUInt15(0); + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + uint16_t singleAlphaSpan = ParallelMath::Extract(alphaSpan, block); + + uint16_t lowMultiplier = singleAlphaSpan / offsetSpan; + ParallelMath::PutUInt15(minMultiplier, block, lowMultiplier); + } + + if (is11Bit) + { + // Clamps this to valid multipliers under 15 and rounds down to nearest multiple of 8 + minMultiplier = ParallelMath::Min(minMultiplier, ParallelMath::MakeUInt15(112)) & ParallelMath::MakeUInt15(120); + } + else + { + // We cap at 1 and 14 so both multipliers are valid and dividable + // Cases where offset span is 0 should be caught by multiplier 1 of table 13 + minMultiplier = ParallelMath::Max(ParallelMath::Min(minMultiplier, ParallelMath::MakeUInt15(14)), ParallelMath::MakeUInt15(1)); + } + + for (uint16_t multiplierOffset = 0; multiplierOffset < 2; multiplierOffset++) + { + MUInt15 multiplier = minMultiplier; + + if (is11Bit) + { + if (multiplierOffset == 1) + multiplier = multiplier + ParallelMath::MakeUInt15(8); + else + multiplier = ParallelMath::Max(multiplier, ParallelMath::MakeUInt15(1)); + } + else + { + if (multiplierOffset == 1) + multiplier = multiplier + ParallelMath::MakeUInt15(1); + } + + MSInt16 multipliedMinOffset = ParallelMath::CompactMultiply(ParallelMath::LosslessCast<MSInt16>::Cast(multiplier), vminOffset); + MUInt15 multipliedMaxOffset = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply(multiplier, vmaxOffset)); + + // codeword = (maxOffset + minOffset + minAlpha + maxAlpha) / 2 + MSInt16 unclampedBaseAlphaTimes2 = ParallelMath::LosslessCast<MSInt16>::Cast(alphaSpanMidpointTimes2) - ParallelMath::LosslessCast<MSInt16>::Cast(multipliedMaxOffset) - multipliedMinOffset; + + MUInt15 baseAlpha; + if (is11Bit) + { + // In unsigned, 4 is added to the unquantized alpha, so compensating for that cancels the 4 we have to add to do rounding. + if (isSigned) + unclampedBaseAlphaTimes2 = unclampedBaseAlphaTimes2 + ParallelMath::MakeSInt16(8); + + // -128 is illegal for some reason + MSInt16 minBaseAlphaTimes2 = isSigned ? ParallelMath::MakeSInt16(16) : ParallelMath::MakeSInt16(0); + + MUInt15 clampedBaseAlphaTimes2 = ParallelMath::Min(ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Max(unclampedBaseAlphaTimes2, minBaseAlphaTimes2)), ParallelMath::MakeUInt15(4095)); + baseAlpha = ParallelMath::RightShift(clampedBaseAlphaTimes2, 1) & ParallelMath::MakeUInt15(2040); + + if (!isSigned) + baseAlpha = baseAlpha + ParallelMath::MakeUInt15(4); + } + else + { + MUInt15 clampedBaseAlphaTimes2 = ParallelMath::Min(ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Max(unclampedBaseAlphaTimes2, ParallelMath::MakeSInt16(0))), ParallelMath::MakeUInt15(510)); + baseAlpha = ParallelMath::RightShift(clampedBaseAlphaTimes2 + ParallelMath::MakeUInt15(1), 1); + } + + MUInt15 indexes[16]; + MUInt31 totalError = ParallelMath::MakeUInt31(0); + for (int px = 0; px < 16; px++) + { + MUInt15 quantizedValues; + QuantizeETC2Alpha(tableIndex, pixels[px], baseAlpha, multiplier, is11Bit, isSigned, indexes[px], quantizedValues); + + if (is11Bit) + { + MSInt16 delta = ParallelMath::LosslessCast<MSInt16>::Cast(quantizedValues) - ParallelMath::LosslessCast<MSInt16>::Cast(pixels[px]); + MSInt32 deltaSq = ParallelMath::XMultiply(delta, delta); + totalError = totalError + ParallelMath::LosslessCast<MUInt31>::Cast(deltaSq); + } + else + totalError = totalError + ParallelMath::ToUInt31(ParallelMath::SqDiffUInt8(quantizedValues, pixels[px])); + } + + ParallelMath::Int16CompFlag isBetter = ParallelMath::Int32FlagToInt16(ParallelMath::Less(totalError, bestTotalError)); + if (ParallelMath::AnySet(isBetter)) + { + ParallelMath::ConditionalSet(bestTotalError, isBetter, totalError); + ParallelMath::ConditionalSet(bestTableIndex, isBetter, ParallelMath::MakeUInt15(tableIndex)); + ParallelMath::ConditionalSet(bestBaseCodeword, isBetter, baseAlpha); + ParallelMath::ConditionalSet(bestMultiplier, isBetter, multiplier); + + for (int px = 0; px < 16; px++) + ParallelMath::ConditionalSet(bestIndexes[px], isBetter, indexes[px]); + } + + // TODO: Do one refine pass + } + } + } + + if (is11Bit) + { + bestMultiplier = ParallelMath::RightShift(bestMultiplier, 3); + + if (isSigned) + bestBaseCodeword = bestBaseCodeword ^ ParallelMath::MakeUInt15(0x80); + } + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + uint8_t *output = outputBuffer + block * 8; + + output[0] = static_cast<uint8_t>(ParallelMath::Extract(bestBaseCodeword, block)); + + ParallelMath::ScalarUInt16 multiplier = ParallelMath::Extract(bestMultiplier, block); + ParallelMath::ScalarUInt16 tableIndex = ParallelMath::Extract(bestTableIndex, block); + + output[1] = static_cast<uint8_t>((multiplier << 4) | tableIndex); + + static const int pixelSelectorOrder[16] = { 0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15 }; + + ParallelMath::ScalarUInt16 indexes[16]; + for (int px = 0; px < 16; px++) + indexes[pixelSelectorOrder[px]] = ParallelMath::Extract(bestIndexes[px], block); + + int outputOffset = 2; + int outputBits = 0; + int numOutputBits = 0; + for (int s = 0; s < 16; s++) + { + outputBits = (outputBits << 3) | indexes[s]; + numOutputBits += 3; + + if (numOutputBits >= 8) + { + output[outputOffset++] = static_cast<uint8_t>(outputBits >> (numOutputBits - 8)); + numOutputBits -= 8; + + outputBits &= ((1 << numOutputBits) - 1); + } + } + + assert(outputOffset == 8 && numOutputBits == 0); + } +} + +void cvtt::Internal::ETCComputer::CompressEACBlock(uint8_t *outputBuffer, const PixelBlockScalarS16 *inputBlocks, bool isSigned, const Options &options) +{ + MUInt15 pixels[16]; + for (int px = 0; px < 16; px++) + { + MSInt16 adjustedPixel; + for (int block = 0; block < ParallelMath::ParallelSize; block++) + ParallelMath::PutSInt16(adjustedPixel, block, inputBlocks[block].m_pixels[px]); + + // We use a slightly shifted range here so we can keep the unquantized base color in a UInt15 + // That is, signed range is 1..2047, and unsigned range is 0..2047 + if (isSigned) + { + adjustedPixel = ParallelMath::Min(adjustedPixel, ParallelMath::MakeSInt16(1023)) + ParallelMath::MakeSInt16(1024); + adjustedPixel = ParallelMath::Max(ParallelMath::MakeSInt16(1), adjustedPixel); + } + else + { + adjustedPixel = ParallelMath::Min(adjustedPixel, ParallelMath::MakeSInt16(2047)); + adjustedPixel = ParallelMath::Max(ParallelMath::MakeSInt16(0), adjustedPixel); + } + + + pixels[px] = ParallelMath::LosslessCast<MUInt15>::Cast(adjustedPixel); + } + + CompressETC2AlphaBlockInternal(outputBuffer, pixels, true, isSigned, options); +} + +void cvtt::Internal::ETCComputer::CompressETC1Block(uint8_t *outputBuffer, const PixelBlockU8 *inputBlocks, ETC1CompressionData *compressionData, const Options &options) +{ + DifferentialResolveStorage &drs = static_cast<ETC1CompressionDataInternal*>(compressionData)->m_drs; + MFloat bestTotalError = ParallelMath::MakeFloat(FLT_MAX); + + MUInt15 pixels[16][3]; + MFloat preWeightedPixels[16][3]; + ExtractBlocks(pixels, preWeightedPixels, inputBlocks, options); + + CompressETC1BlockInternal(bestTotalError, outputBuffer, pixels, preWeightedPixels, drs, options, false); +} + +void cvtt::Internal::ETCComputer::ExtractBlocks(MUInt15 pixels[16][3], MFloat preWeightedPixels[16][3], const PixelBlockU8 *inputBlocks, const Options &options) +{ + bool isFakeBT709 = ((options.flags & cvtt::Flags::ETC_UseFakeBT709) != 0); + bool isUniform = ((options.flags & cvtt::Flags::Uniform) != 0); + + for (int px = 0; px < 16; px++) + { + for (int ch = 0; ch < 3; ch++) + { + for (int block = 0; block < ParallelMath::ParallelSize; block++) + ParallelMath::PutUInt15(pixels[px][ch], block, inputBlocks[block].m_pixels[px][ch]); + } + + if (isFakeBT709) + ConvertToFakeBT709(preWeightedPixels[px], pixels[px]); + else if (isUniform) + { + for (int ch = 0; ch < 3; ch++) + preWeightedPixels[px][ch] = ParallelMath::ToFloat(pixels[px][ch]); + } + else + { + preWeightedPixels[px][0] = ParallelMath::ToFloat(pixels[px][0]) * options.redWeight; + preWeightedPixels[px][1] = ParallelMath::ToFloat(pixels[px][1]) * options.greenWeight; + preWeightedPixels[px][2] = ParallelMath::ToFloat(pixels[px][2]) * options.blueWeight; + } + } +} + +void cvtt::Internal::ETCComputer::ResolveHalfBlockFakeBT709RoundingAccurate(MUInt15 quantized[3], const MUInt15 sectorCumulative[3], bool isDifferential) +{ + for (int ch = 0; ch < 3; ch++) + { + const MUInt15& cu15 = sectorCumulative[ch]; + + if (isDifferential) + { + //quantized[ch] = (cu * 31 + (cu >> 3)) >> 11; + quantized[ch] = ParallelMath::ToUInt15( + ParallelMath::RightShift( + (ParallelMath::LosslessCast<MUInt16>::Cast(cu15) << 5) - ParallelMath::LosslessCast<MUInt16>::Cast(cu15) + ParallelMath::LosslessCast<MUInt16>::Cast(ParallelMath::RightShift(cu15, 3)) + , 11) + ); + } + else + { + //quantized[ch] = (cu * 30 + (cu >> 3)) >> 12; + quantized[ch] = ParallelMath::ToUInt15( + ParallelMath::RightShift( + (ParallelMath::LosslessCast<MUInt16>::Cast(cu15) << 5) - ParallelMath::LosslessCast<MUInt16>::Cast(cu15 << 1) + ParallelMath::LosslessCast<MUInt16>::Cast(ParallelMath::RightShift(cu15, 3)) + , 12) + ); + } + } + + MFloat lowOctantRGBFloat[3]; + MFloat highOctantRGBFloat[3]; + + for (int ch = 0; ch < 3; ch++) + { + MUInt15 unquantized; + MUInt15 unquantizedNext; + if (isDifferential) + { + unquantized = (quantized[ch] << 3) | ParallelMath::RightShift(quantized[ch], 2); + MUInt15 quantizedNext = ParallelMath::Min(ParallelMath::MakeUInt15(31), quantized[ch] + ParallelMath::MakeUInt15(1)); + unquantizedNext = (quantizedNext << 3) | ParallelMath::RightShift(quantizedNext, 2); + } + else + { + unquantized = (quantized[ch] << 4) | quantized[ch]; + unquantizedNext = ParallelMath::Min(ParallelMath::MakeUInt15(255), unquantized + ParallelMath::MakeUInt15(17)); + } + lowOctantRGBFloat[ch] = ParallelMath::ToFloat(unquantized << 3); + highOctantRGBFloat[ch] = ParallelMath::ToFloat(unquantizedNext << 3); + } + + MFloat bestError = ParallelMath::MakeFloat(FLT_MAX); + MUInt15 bestOctant = ParallelMath::MakeUInt15(0); + + MFloat cumulativeYUV[3]; + ConvertToFakeBT709(cumulativeYUV, sectorCumulative); + + for (uint16_t octant = 0; octant < 8; octant++) + { + const MFloat &r = (octant & 1) ? highOctantRGBFloat[0] : lowOctantRGBFloat[0]; + const MFloat &g = (octant & 2) ? highOctantRGBFloat[1] : lowOctantRGBFloat[1]; + const MFloat &b = (octant & 4) ? highOctantRGBFloat[2] : lowOctantRGBFloat[2]; + + MFloat octantYUV[3]; + ConvertToFakeBT709(octantYUV, r, g, b); + + MFloat delta[3]; + for (int ch = 0; ch < 3; ch++) + delta[ch] = octantYUV[ch] - cumulativeYUV[ch]; + + MFloat error = delta[0] * delta[0] + delta[1] + delta[1] + delta[2] * delta[2]; + ParallelMath::Int16CompFlag errorBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(error, bestError)); + ParallelMath::ConditionalSet(bestOctant, errorBetter, ParallelMath::MakeUInt15(octant)); + bestError = ParallelMath::Min(error, bestError); + } + + for (int ch = 0; ch < 3; ch++) + quantized[ch] = quantized[ch] + (ParallelMath::RightShift(bestOctant, ch) & ParallelMath::MakeUInt15(1)); +} + +void cvtt::Internal::ETCComputer::ResolveHalfBlockFakeBT709RoundingFast(MUInt15 quantized[3], const MUInt15 sectorCumulative[3], bool isDifferential) +{ + // sectorCumulative range is 0..2040 (11 bits) + MUInt15 roundingOffset = ParallelMath::MakeUInt15(0); + + MUInt15 rOffset; + MUInt15 gOffset; + MUInt15 bOffset; + MUInt15 quantizedBase[3]; + MUInt15 upperBound; + + MUInt15 sectorCumulativeFillIn[3]; + for (int ch = 0; ch < 3; ch++) + sectorCumulativeFillIn[ch] = sectorCumulative[ch] + ParallelMath::RightShift(sectorCumulative[ch], 8); + + if (isDifferential) + { + rOffset = (sectorCumulativeFillIn[0] << 6) & ParallelMath::MakeUInt15(0xf00); + gOffset = (sectorCumulativeFillIn[1] << 4) & ParallelMath::MakeUInt15(0x0f0); + bOffset = ParallelMath::RightShift(sectorCumulativeFillIn[2], 2) & ParallelMath::MakeUInt15(0x00f); + + for (int ch = 0; ch < 3; ch++) + quantizedBase[ch] = ParallelMath::RightShift(sectorCumulativeFillIn[ch], 6); + + upperBound = ParallelMath::MakeUInt15(31); + } + else + { + rOffset = (sectorCumulativeFillIn[0] << 5) & ParallelMath::MakeUInt15(0xf00); + gOffset = (sectorCumulativeFillIn[1] << 1) & ParallelMath::MakeUInt15(0x0f0); + bOffset = ParallelMath::RightShift(sectorCumulativeFillIn[2], 3) & ParallelMath::MakeUInt15(0x00f); + + for (int ch = 0; ch < 3; ch++) + quantizedBase[ch] = ParallelMath::RightShift(sectorCumulativeFillIn[ch], 7); + + upperBound = ParallelMath::MakeUInt15(15); + } + + MUInt15 lookupIndex = (rOffset | gOffset | bOffset); + + MUInt15 octant; + for (int block = 0; block < ParallelMath::ParallelSize; block++) + ParallelMath::PutUInt15(octant, block, Tables::FakeBT709::g_rounding16[ParallelMath::Extract(lookupIndex, block)]); + + quantizedBase[0] = quantizedBase[0] + (octant & ParallelMath::MakeUInt15(1)); + quantizedBase[1] = quantizedBase[1] + (ParallelMath::RightShift(octant, 1) & ParallelMath::MakeUInt15(1)); + quantizedBase[2] = quantizedBase[2] + (ParallelMath::RightShift(octant, 2) & ParallelMath::MakeUInt15(1)); + + for (int ch = 0; ch < 3; ch++) + quantized[ch] = ParallelMath::Min(quantizedBase[ch], upperBound); +} + +void cvtt::Internal::ETCComputer::ResolveTHFakeBT709Rounding(MUInt15 quantized[3], const MUInt15 targets[3], const MUInt15 &granularity) +{ + MFloat lowOctantRGBFloat[3]; + MFloat highOctantRGBFloat[3]; + + for (int ch = 0; ch < 3; ch++) + { + MUInt15 unquantized = (quantized[ch] << 4) | quantized[ch]; + MUInt15 unquantizedNext = ParallelMath::Min(ParallelMath::MakeUInt15(255), unquantized + ParallelMath::MakeUInt15(17)); + + lowOctantRGBFloat[ch] = ParallelMath::ToFloat(ParallelMath::CompactMultiply(unquantized, granularity) << 1); + highOctantRGBFloat[ch] = ParallelMath::ToFloat(ParallelMath::CompactMultiply(unquantizedNext, granularity) << 1); + } + + MFloat bestError = ParallelMath::MakeFloat(FLT_MAX); + MUInt15 bestOctant = ParallelMath::MakeUInt15(0); + + MFloat cumulativeYUV[3]; + ConvertToFakeBT709(cumulativeYUV, ParallelMath::ToFloat(targets[0]), ParallelMath::ToFloat(targets[1]), ParallelMath::ToFloat(targets[2])); + + for (uint16_t octant = 0; octant < 8; octant++) + { + const MFloat &r = (octant & 1) ? highOctantRGBFloat[0] : lowOctantRGBFloat[0]; + const MFloat &g = (octant & 2) ? highOctantRGBFloat[1] : lowOctantRGBFloat[1]; + const MFloat &b = (octant & 4) ? highOctantRGBFloat[2] : lowOctantRGBFloat[2]; + + MFloat octantYUV[3]; + ConvertToFakeBT709(octantYUV, r, g, b); + + MFloat delta[3]; + for (int ch = 0; ch < 3; ch++) + delta[ch] = octantYUV[ch] - cumulativeYUV[ch]; + + MFloat error = delta[0] * delta[0] + delta[1] + delta[1] + delta[2] * delta[2]; + ParallelMath::Int16CompFlag errorBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(error, bestError)); + ParallelMath::ConditionalSet(bestOctant, errorBetter, ParallelMath::MakeUInt15(octant)); + bestError = ParallelMath::Min(error, bestError); + } + + for (int ch = 0; ch < 3; ch++) + quantized[ch] = quantized[ch] + (ParallelMath::RightShift(bestOctant, ch) & ParallelMath::MakeUInt15(1)); +} + +void cvtt::Internal::ETCComputer::ConvertToFakeBT709(MFloat yuv[3], const MUInt15 color[3]) +{ + MFloat floatRGB[3]; + for (int ch = 0; ch < 3; ch++) + floatRGB[ch] = ParallelMath::ToFloat(color[ch]); + + ConvertToFakeBT709(yuv, floatRGB); +} + +void cvtt::Internal::ETCComputer::ConvertToFakeBT709(MFloat yuv[3], const MFloat color[3]) +{ + ConvertToFakeBT709(yuv, color[0], color[1], color[2]); +} + +void cvtt::Internal::ETCComputer::ConvertToFakeBT709(MFloat yuv[3], const MFloat &pr, const MFloat &pg, const MFloat &pb) +{ + MFloat r = pr; + MFloat g = pg; + MFloat b = pb; + + yuv[0] = r * 0.368233989135369f + g * 1.23876274963149f + b * 0.125054068802017f; + yuv[1] = r * 0.5f - g * 0.4541529f - b * 0.04584709f; + yuv[2] = r * -0.081014709086133f - g * 0.272538676238785f + b * 0.353553390593274f; +} + +void cvtt::Internal::ETCComputer::ConvertFromFakeBT709(MFloat rgb[3], const MFloat yuv[3]) +{ + MFloat yy = yuv[0] * 0.57735026466774571071f; + MFloat u = yuv[1]; + MFloat v = yuv[2]; + + rgb[0] = yy + u * 1.5748000207960953486f; + rgb[1] = yy - u * 0.46812425854364753669f - v * 0.26491652528157560861f; + rgb[2] = yy + v * 2.6242146882856944069f; +} + + +void cvtt::Internal::ETCComputer::QuantizeETC2Alpha(int tableIndex, const MUInt15& value, const MUInt15& baseValue, const MUInt15& multiplier, bool is11Bit, bool isSigned, MUInt15& outIndexes, MUInt15& outQuantizedValues) +{ + MSInt16 offset = ParallelMath::LosslessCast<MSInt16>::Cast(value) - ParallelMath::LosslessCast<MSInt16>::Cast(baseValue); + MSInt16 offsetTimes2 = offset + offset; + + // ETC2's offset tables all have a reflect about 0.5*multiplier + MSInt16 offsetAboutReflectorTimes2 = offsetTimes2 + ParallelMath::LosslessCast<MSInt16>::Cast(multiplier); + + MUInt15 absOffsetAboutReflectorTimes2 = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Abs(offsetAboutReflectorTimes2)); + MUInt15 lookupIndex = ParallelMath::RightShift(absOffsetAboutReflectorTimes2, 1); + + MUInt15 positiveIndex; + MUInt15 positiveOffsetUnmultiplied; + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + uint16_t blockLookupIndex = ParallelMath::Extract(lookupIndex, block) / ParallelMath::Extract(multiplier, block); + if (blockLookupIndex >= Tables::ETC2::g_alphaRoundingTableWidth) + blockLookupIndex = Tables::ETC2::g_alphaRoundingTableWidth - 1; + uint16_t index = Tables::ETC2::g_alphaRoundingTables[tableIndex][blockLookupIndex]; + ParallelMath::PutUInt15(positiveIndex, block, index); + ParallelMath::PutUInt15(positiveOffsetUnmultiplied, block, Tables::ETC2::g_alphaModifierTablePositive[tableIndex][index]); + + // TODO: This is suboptimal when the offset is capped. We should detect 0 and 255 values and always map them to the maximum offsets. + // Doing that will also affect refinement though. + } + + MSInt16 signBits = ParallelMath::RightShift(offsetAboutReflectorTimes2, 15); + MSInt16 offsetUnmultiplied = ParallelMath::LosslessCast<MSInt16>::Cast(positiveOffsetUnmultiplied) ^ signBits; + MSInt16 quantizedOffset = ParallelMath::CompactMultiply(offsetUnmultiplied, multiplier); + + MSInt16 offsetValue = ParallelMath::LosslessCast<MSInt16>::Cast(baseValue) + quantizedOffset; + + if (is11Bit) + { + if (isSigned) + outQuantizedValues = ParallelMath::Min(ParallelMath::MakeUInt15(2047), ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Max(ParallelMath::MakeSInt16(1), offsetValue))); + else + outQuantizedValues = ParallelMath::Min(ParallelMath::MakeUInt15(2047), ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Max(ParallelMath::MakeSInt16(0), offsetValue))); + } + else + outQuantizedValues = ParallelMath::Min(ParallelMath::MakeUInt15(255), ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Max(ParallelMath::MakeSInt16(0), offsetValue))); + + MUInt15 indexSub = ParallelMath::LosslessCast<MUInt15>::Cast(signBits) & ParallelMath::MakeUInt15(4); + + outIndexes = positiveIndex + ParallelMath::MakeUInt15(4) - indexSub; +} + + +void cvtt::Internal::ETCComputer::EmitTModeBlock(uint8_t *outputBuffer, const ParallelMath::ScalarUInt16 lineColor[3], const ParallelMath::ScalarUInt16 isolatedColor[3], int32_t packedSelectors, ParallelMath::ScalarUInt16 table, bool opaque) +{ + static const int selectorOrder[] = { 0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15 }; + + uint32_t lowBits = 0; + uint32_t highBits = 0; + + int rh = ((isolatedColor[0] >> 2) & 3); + int rl = (isolatedColor[0] & 3); + + if (rh + rl < 4) + { + // Overflow low + highBits |= 1 << (58 - 32); + } + else + { + // Overflow high + highBits |= 7 << (61 - 32); + } + + highBits |= rh << (59 - 32); + highBits |= rl << (56 - 32); + highBits |= isolatedColor[1] << (52 - 32); + highBits |= isolatedColor[2] << (48 - 32); + highBits |= lineColor[0] << (44 - 32); + highBits |= lineColor[1] << (40 - 32); + highBits |= lineColor[2] << (36 - 32); + highBits |= ((table >> 1) & 3) << (34 - 32); + if (opaque) + highBits |= 1 << (33 - 32); + highBits |= (table & 1) << (32 - 32); + + for (int px = 0; px < 16; px++) + { + int sel = (packedSelectors >> (2 * selectorOrder[px])) & 3; + if ((sel & 0x1) != 0) + lowBits |= (1 << px); + if ((sel & 0x2) != 0) + lowBits |= (1 << (16 + px)); + } + + for (int i = 0; i < 4; i++) + outputBuffer[i] = (highBits >> (24 - i * 8)) & 0xff; + for (int i = 0; i < 4; i++) + outputBuffer[i + 4] = (lowBits >> (24 - i * 8)) & 0xff; +} + +void cvtt::Internal::ETCComputer::EmitHModeBlock(uint8_t *outputBuffer, const ParallelMath::ScalarUInt16 blockColors[2], ParallelMath::ScalarUInt16 sectorBits, ParallelMath::ScalarUInt16 signBits, ParallelMath::ScalarUInt16 table, bool opaque) +{ + if (blockColors[0] == blockColors[1]) + { + // Base colors are the same. + // If the table low bit isn't 1, then we can't encode this, because swapping the block colors will have no effect + // on their order. + // Instead, we encode this as T mode where all of the indexes are on the line. + + ParallelMath::ScalarUInt16 lineColor[3]; + ParallelMath::ScalarUInt16 isolatedColor[3]; + + lineColor[0] = isolatedColor[0] = (blockColors[0] >> 10) & 0x1f; + lineColor[1] = isolatedColor[1] = (blockColors[0] >> 5) & 0x1f; + lineColor[2] = isolatedColor[2] = (blockColors[0] >> 0) & 0x1f; + + int32_t packedSelectors = 0x55555555; + for (int px = 0; px < 16; px++) + packedSelectors |= ((signBits >> px) & 1) << ((px * 2) + 1); + + EmitTModeBlock(outputBuffer, lineColor, isolatedColor, packedSelectors, table, opaque); + return; + } + + static const int selectorOrder[] = { 0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15 }; + + int16_t colors[2][3]; + for (int sector = 0; sector < 2; sector++) + { + for (int ch = 0; ch < 3; ch++) + colors[sector][ch] = (blockColors[sector] >> ((2 - ch) * 5)) & 15; + } + + uint32_t lowBits = 0; + uint32_t highBits = 0; + + if (((table & 1) == 1) != (blockColors[0] > blockColors[1])) + { + for (int ch = 0; ch < 3; ch++) + std::swap(colors[0][ch], colors[1][ch]); + sectorBits ^= 0xffff; + } + + int r1 = colors[0][0]; + int g1a = colors[0][1] >> 1; + int g1b = (colors[0][1] & 1); + int b1a = colors[0][2] >> 3; + int b1b = colors[0][2] & 7; + int r2 = colors[1][0]; + int g2 = colors[1][1]; + int b2 = colors[1][2]; + + // Avoid overflowing R + if ((g1a & 4) != 0 && r1 + g1a < 8) + highBits |= 1 << (63 - 32); + + int fakeDG = b1b >> 1; + int fakeG = b1a | (g1b << 1); + + if (fakeG + fakeDG < 4) + { + // Overflow low + highBits |= 1 << (50 - 32); + } + else + { + // Overflow high + highBits |= 7 << (53 - 32); + } + + int da = (table >> 2) & 1; + int db = (table >> 1) & 1; + + highBits |= r1 << (59 - 32); + highBits |= g1a << (56 - 32); + highBits |= g1b << (52 - 32); + highBits |= b1a << (51 - 32); + highBits |= b1b << (47 - 32); + highBits |= r2 << (43 - 32); + highBits |= g2 << (39 - 32); + highBits |= b2 << (35 - 32); + highBits |= da << (34 - 32); + if (opaque) + highBits |= 1 << (33 - 32); + highBits |= db << (32 - 32); + + for (int px = 0; px < 16; px++) + { + int sectorBit = (sectorBits >> selectorOrder[px]) & 1; + int signBit = (signBits >> selectorOrder[px]) & 1; + + lowBits |= (signBit << px); + lowBits |= (sectorBit << (16 + px)); + } + + uint8_t *output = outputBuffer; + + for (int i = 0; i < 4; i++) + output[i] = (highBits >> (24 - i * 8)) & 0xff; + for (int i = 0; i < 4; i++) + output[i + 4] = (lowBits >> (24 - i * 8)) & 0xff; +} + +void cvtt::Internal::ETCComputer::EmitETC1Block(uint8_t *outputBuffer, int blockBestFlip, int blockBestD, const int blockBestColors[2][3], const int blockBestTables[2], const ParallelMath::ScalarUInt16 blockBestSelectors[2], bool transparent) +{ + uint32_t highBits = 0; + uint32_t lowBits = 0; + + if (blockBestD == 0) + { + highBits |= blockBestColors[0][0] << 28; + highBits |= blockBestColors[1][0] << 24; + highBits |= blockBestColors[0][1] << 20; + highBits |= blockBestColors[1][1] << 16; + highBits |= blockBestColors[0][2] << 12; + highBits |= blockBestColors[1][2] << 8; + } + else + { + highBits |= blockBestColors[0][0] << 27; + highBits |= ((blockBestColors[1][0] - blockBestColors[0][0]) & 7) << 24; + highBits |= blockBestColors[0][1] << 19; + highBits |= ((blockBestColors[1][1] - blockBestColors[0][1]) & 7) << 16; + highBits |= blockBestColors[0][2] << 11; + highBits |= ((blockBestColors[1][2] - blockBestColors[0][2]) & 7) << 8; + } + + highBits |= (blockBestTables[0] << 5); + highBits |= (blockBestTables[1] << 2); + if (!transparent) + highBits |= (blockBestD << 1); + highBits |= blockBestFlip; + + const uint8_t modifierCodes[4] = { 3, 2, 0, 1 }; + + uint8_t unpackedSelectors[16]; + uint8_t unpackedSelectorCodes[16]; + for (int sector = 0; sector < 2; sector++) + { + int blockSectorBestSelectors = blockBestSelectors[sector]; + + for (int px = 0; px < 8; px++) + { + int selector = (blockSectorBestSelectors >> (2 * px)) & 3; + unpackedSelectorCodes[g_flipTables[blockBestFlip][sector][px]] = modifierCodes[selector]; + unpackedSelectors[g_flipTables[blockBestFlip][sector][px]] = selector; + } + } + + const int pixelSelectorOrder[16] = { 0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15 }; + + int lowBitOffset = 0; + for (int sb = 0; sb < 2; sb++) + for (int px = 0; px < 16; px++) + lowBits |= ((unpackedSelectorCodes[pixelSelectorOrder[px]] >> sb) & 1) << (px + sb * 16); + + for (int i = 0; i < 4; i++) + outputBuffer[i] = (highBits >> (24 - i * 8)) & 0xff; + for (int i = 0; i < 4; i++) + outputBuffer[i + 4] = (lowBits >> (24 - i * 8)) & 0xff; +} + +void cvtt::Internal::ETCComputer::CompressETC1BlockInternal(MFloat &bestTotalError, uint8_t *outputBuffer, const MUInt15 pixels[16][3], const MFloat preWeightedPixels[16][3], DifferentialResolveStorage &drs, const Options &options, bool punchthrough) +{ + int numTries = 0; + + MUInt15 zeroU15 = ParallelMath::MakeUInt15(0); + MUInt16 zeroU16 = ParallelMath::MakeUInt16(0); + + MUInt15 bestColors[2] = { zeroU15, zeroU15 }; + MUInt16 bestSelectors[2] = { zeroU16, zeroU16 }; + MUInt15 bestTables[2] = { zeroU15, zeroU15 }; + MUInt15 bestFlip = zeroU15; + MUInt15 bestD = zeroU15; + + MUInt15 sectorPixels[2][2][8][3]; + MFloat sectorPreWeightedPixels[2][2][8][3]; + MUInt15 sectorCumulative[2][2][3]; + + ParallelMath::Int16CompFlag bestIsThisMode = ParallelMath::MakeBoolInt16(false); + + for (int flip = 0; flip < 2; flip++) + { + for (int sector = 0; sector < 2; sector++) + { + for (int ch = 0; ch < 3; ch++) + sectorCumulative[flip][sector][ch] = zeroU15; + + for (int px = 0; px < 8; px++) + { + for (int ch = 0; ch < 3; ch++) + { + MUInt15 pixelChannelValue = pixels[g_flipTables[flip][sector][px]][ch]; + sectorPixels[flip][sector][px][ch] = pixelChannelValue; + sectorPreWeightedPixels[flip][sector][px][ch] = preWeightedPixels[g_flipTables[flip][sector][px]][ch]; + sectorCumulative[flip][sector][ch] = sectorCumulative[flip][sector][ch] + pixelChannelValue; + } + } + } + } + + static const MSInt16 modifierTables[8][4] = + { + { ParallelMath::MakeSInt16(-8), ParallelMath::MakeSInt16(-2), ParallelMath::MakeSInt16(2), ParallelMath::MakeSInt16(8) }, + { ParallelMath::MakeSInt16(-17), ParallelMath::MakeSInt16(-5), ParallelMath::MakeSInt16(5), ParallelMath::MakeSInt16(17) }, + { ParallelMath::MakeSInt16(-29), ParallelMath::MakeSInt16(-9), ParallelMath::MakeSInt16(9), ParallelMath::MakeSInt16(29) }, + { ParallelMath::MakeSInt16(-42), ParallelMath::MakeSInt16(-13), ParallelMath::MakeSInt16(13), ParallelMath::MakeSInt16(42) }, + { ParallelMath::MakeSInt16(-60), ParallelMath::MakeSInt16(-18), ParallelMath::MakeSInt16(18), ParallelMath::MakeSInt16(60) }, + { ParallelMath::MakeSInt16(-80), ParallelMath::MakeSInt16(-24), ParallelMath::MakeSInt16(24), ParallelMath::MakeSInt16(80) }, + { ParallelMath::MakeSInt16(-106), ParallelMath::MakeSInt16(-33), ParallelMath::MakeSInt16(33), ParallelMath::MakeSInt16(106) }, + { ParallelMath::MakeSInt16(-183), ParallelMath::MakeSInt16(-47), ParallelMath::MakeSInt16(47), ParallelMath::MakeSInt16(183) }, + }; + + bool isFakeBT709 = ((options.flags & cvtt::Flags::ETC_UseFakeBT709) != 0); + + int minD = punchthrough ? 1 : 0; + + for (int flip = 0; flip < 2; flip++) + { + drs.diffNumAttempts[0] = drs.diffNumAttempts[1] = zeroU15; + + MFloat bestIndError[2] = { ParallelMath::MakeFloat(FLT_MAX), ParallelMath::MakeFloat(FLT_MAX) }; + MUInt16 bestIndSelectors[2] = { ParallelMath::MakeUInt16(0), ParallelMath::MakeUInt16(0) }; + MUInt15 bestIndColors[2] = { zeroU15, zeroU15 }; + MUInt15 bestIndTable[2] = { zeroU15, zeroU15 }; + + for (int d = minD; d < 2; d++) + { + for (int sector = 0; sector < 2; sector++) + { + const int16_t *potentialOffsets = cvtt::Tables::ETC1::g_potentialOffsets4; + + for (int table = 0; table < 8; table++) + { + int16_t numOffsets = *potentialOffsets++; + + MUInt15 possibleColors[cvtt::Tables::ETC1::g_maxPotentialOffsets]; + + MUInt15 quantized[3]; + for (int oi = 0; oi < numOffsets; oi++) + { + if (!isFakeBT709) + { + for (int ch = 0; ch < 3; ch++) + { + // cu is in range 0..2040 + MUInt15 cu15 = ParallelMath::Min( + ParallelMath::MakeUInt15(2040), + ParallelMath::ToUInt15( + ParallelMath::Max( + ParallelMath::MakeSInt16(0), + ParallelMath::LosslessCast<MSInt16>::Cast(sectorCumulative[flip][sector][ch]) + ParallelMath::MakeSInt16(potentialOffsets[oi]) + ) + ) + ); + + if (d == 1) + { + //quantized[ch] = (cu * 31 + (cu >> 3) + 1024) >> 11; + quantized[ch] = ParallelMath::ToUInt15( + ParallelMath::RightShift( + (ParallelMath::LosslessCast<MUInt16>::Cast(cu15) << 5) - ParallelMath::LosslessCast<MUInt16>::Cast(cu15) + ParallelMath::LosslessCast<MUInt16>::Cast(ParallelMath::RightShift(cu15, 3)) + ParallelMath::MakeUInt16(1024) + , 11) + ); + } + else + { + //quantized[ch] = (cu * 30 + (cu >> 3) + 2048) >> 12; + quantized[ch] = ParallelMath::ToUInt15( + ParallelMath::RightShift( + (ParallelMath::LosslessCast<MUInt16>::Cast(cu15) << 5) - ParallelMath::LosslessCast<MUInt16>::Cast(cu15 << 1) + ParallelMath::LosslessCast<MUInt16>::Cast(ParallelMath::RightShift(cu15, 3)) + ParallelMath::MakeUInt16(2048) + , 12) + ); + } + } + } + else + { + MUInt15 offsetCumulative[3]; + for (int ch = 0; ch < 3; ch++) + { + // cu is in range 0..2040 + MUInt15 cu15 = ParallelMath::Min( + ParallelMath::MakeUInt15(2040), + ParallelMath::ToUInt15( + ParallelMath::Max( + ParallelMath::MakeSInt16(0), + ParallelMath::LosslessCast<MSInt16>::Cast(sectorCumulative[flip][sector][ch]) + ParallelMath::MakeSInt16(potentialOffsets[oi]) + ) + ) + ); + + offsetCumulative[ch] = cu15; + } + + if ((options.flags & cvtt::Flags::ETC_FakeBT709Accurate) != 0) + ResolveHalfBlockFakeBT709RoundingAccurate(quantized, offsetCumulative, d == 1); + else + ResolveHalfBlockFakeBT709RoundingFast(quantized, offsetCumulative, d == 1); + } + + possibleColors[oi] = quantized[0] | (quantized[1] << 5) | (quantized[2] << 10); + } + + potentialOffsets += numOffsets; + + ParallelMath::UInt15 numUniqueColors; + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + uint16_t blockNumUniqueColors = 1; + for (int i = 1; i < numOffsets; i++) + { + uint16_t color = ParallelMath::Extract(possibleColors[i], block); + if (color != ParallelMath::Extract(possibleColors[blockNumUniqueColors - 1], block)) + ParallelMath::PutUInt15(possibleColors[blockNumUniqueColors++], block, color); + } + + ParallelMath::PutUInt15(numUniqueColors, block, blockNumUniqueColors); + } + + int maxUniqueColors = ParallelMath::Extract(numUniqueColors, 0); + for (int block = 1; block < ParallelMath::ParallelSize; block++) + maxUniqueColors = std::max<int>(maxUniqueColors, ParallelMath::Extract(numUniqueColors, block)); + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + uint16_t fillColor = ParallelMath::Extract(possibleColors[0], block); + for (int i = ParallelMath::Extract(numUniqueColors, block); i < maxUniqueColors; i++) + ParallelMath::PutUInt15(possibleColors[i], block, fillColor); + } + + for (int i = 0; i < maxUniqueColors; i++) + { + MFloat error = ParallelMath::MakeFloatZero(); + MUInt16 selectors = ParallelMath::MakeUInt16(0); + MUInt15 quantized = possibleColors[i]; + TestHalfBlock(error, selectors, quantized, sectorPixels[flip][sector], sectorPreWeightedPixels[flip][sector], modifierTables[table], d == 1, options); + + if (d == 0) + { + ParallelMath::Int16CompFlag errorBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(error, bestIndError[sector])); + if (ParallelMath::AnySet(errorBetter)) + { + bestIndError[sector] = ParallelMath::Min(error, bestIndError[sector]); + ParallelMath::ConditionalSet(bestIndSelectors[sector], errorBetter, selectors); + ParallelMath::ConditionalSet(bestIndColors[sector], errorBetter, quantized); + ParallelMath::ConditionalSet(bestIndTable[sector], errorBetter, ParallelMath::MakeUInt15(table)); + } + } + else + { + ParallelMath::Int16CompFlag isInBounds = ParallelMath::Less(ParallelMath::MakeUInt15(i), numUniqueColors); + + MUInt15 storageIndexes = drs.diffNumAttempts[sector]; + drs.diffNumAttempts[sector] = drs.diffNumAttempts[sector] + ParallelMath::SelectOrZero(isInBounds, ParallelMath::MakeUInt15(1)); + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + int storageIndex = ParallelMath::Extract(storageIndexes, block); + + ParallelMath::PutFloat(drs.diffErrors[sector][storageIndex], block, ParallelMath::Extract(error, block)); + ParallelMath::PutUInt16(drs.diffSelectors[sector][storageIndex], block, ParallelMath::Extract(selectors, block)); + ParallelMath::PutUInt15(drs.diffColors[sector][storageIndex], block, ParallelMath::Extract(quantized, block)); + ParallelMath::PutUInt15(drs.diffTables[sector][storageIndex], block, table); + } + } + } + } + } + + if (d == 0) + { + MFloat bestIndErrorTotal = bestIndError[0] + bestIndError[1]; + ParallelMath::Int16CompFlag errorBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(bestIndErrorTotal, bestTotalError)); + if (ParallelMath::AnySet(errorBetter)) + { + bestIsThisMode = bestIsThisMode | errorBetter; + + bestTotalError = ParallelMath::Min(bestTotalError, bestIndErrorTotal); + ParallelMath::ConditionalSet(bestFlip, errorBetter, ParallelMath::MakeUInt15(flip)); + ParallelMath::ConditionalSet(bestD, errorBetter, ParallelMath::MakeUInt15(d)); + for (int sector = 0; sector < 2; sector++) + { + ParallelMath::ConditionalSet(bestColors[sector], errorBetter, bestIndColors[sector]); + ParallelMath::ConditionalSet(bestSelectors[sector], errorBetter, bestIndSelectors[sector]); + ParallelMath::ConditionalSet(bestTables[sector], errorBetter, bestIndTable[sector]); + } + } + } + else + { + ParallelMath::Int16CompFlag canIgnoreSector[2] = { ParallelMath::MakeBoolInt16(false), ParallelMath::MakeBoolInt16(false) }; + FindBestDifferentialCombination(flip, d, canIgnoreSector, bestIsThisMode, bestTotalError, bestFlip, bestD, bestColors, bestSelectors, bestTables, drs); + } + } + } + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + if (!ParallelMath::Extract(bestIsThisMode, block)) + continue; + + uint32_t highBits = 0; + uint32_t lowBits = 0; + + int blockBestFlip = ParallelMath::Extract(bestFlip, block); + int blockBestD = ParallelMath::Extract(bestD, block); + int blockBestTables[2] = { ParallelMath::Extract(bestTables[0], block), ParallelMath::Extract(bestTables[1], block) }; + ParallelMath::ScalarUInt16 blockBestSelectors[2] = { ParallelMath::Extract(bestSelectors[0], block), ParallelMath::Extract(bestSelectors[1], block) }; + + int colors[2][3]; + for (int sector = 0; sector < 2; sector++) + { + int sectorColor = ParallelMath::Extract(bestColors[sector], block); + for (int ch = 0; ch < 3; ch++) + colors[sector][ch] = (sectorColor >> (ch * 5)) & 31; + } + + EmitETC1Block(outputBuffer + block * 8, blockBestFlip, blockBestD, colors, blockBestTables, blockBestSelectors, false); + } +} + + +void cvtt::Internal::ETCComputer::CompressETC1PunchthroughBlockInternal(MFloat &bestTotalError, uint8_t *outputBuffer, const MUInt15 pixels[16][3], const MFloat preWeightedPixels[16][3], const ParallelMath::Int16CompFlag isTransparent[16], DifferentialResolveStorage &drs, const Options &options) +{ + int numTries = 0; + + MUInt15 zeroU15 = ParallelMath::MakeUInt15(0); + MUInt16 zeroU16 = ParallelMath::MakeUInt16(0); + + MUInt15 bestColors[2] = { zeroU15, zeroU15 }; + MUInt16 bestSelectors[2] = { zeroU16, zeroU16 }; + MUInt15 bestTables[2] = { zeroU15, zeroU15 }; + MUInt15 bestFlip = zeroU15; + + MUInt15 sectorPixels[2][2][8][3]; + ParallelMath::Int16CompFlag sectorTransparent[2][2][8]; + MFloat sectorPreWeightedPixels[2][2][8][3]; + MUInt15 sectorCumulative[2][2][3]; + + ParallelMath::Int16CompFlag bestIsThisMode = ParallelMath::MakeBoolInt16(false); + + for (int flip = 0; flip < 2; flip++) + { + for (int sector = 0; sector < 2; sector++) + { + for (int ch = 0; ch < 3; ch++) + sectorCumulative[flip][sector][ch] = zeroU15; + + for (int px = 0; px < 8; px++) + { + for (int ch = 0; ch < 3; ch++) + { + MUInt15 pixelChannelValue = pixels[g_flipTables[flip][sector][px]][ch]; + sectorPixels[flip][sector][px][ch] = pixelChannelValue; + sectorPreWeightedPixels[flip][sector][px][ch] = preWeightedPixels[g_flipTables[flip][sector][px]][ch]; + sectorCumulative[flip][sector][ch] = sectorCumulative[flip][sector][ch] + pixelChannelValue; + } + + sectorTransparent[flip][sector][px] = isTransparent[g_flipTables[flip][sector][px]]; + } + } + } + + static const MUInt15 modifiers[8] = + { + ParallelMath::MakeUInt15(8), + ParallelMath::MakeUInt15(17), + ParallelMath::MakeUInt15(29), + ParallelMath::MakeUInt15(42), + ParallelMath::MakeUInt15(60), + ParallelMath::MakeUInt15(80), + ParallelMath::MakeUInt15(106), + ParallelMath::MakeUInt15(183), + }; + + bool isFakeBT709 = ((options.flags & cvtt::Flags::ETC_UseFakeBT709) != 0); + + const int maxSectorCumulativeOffsets = 17; + + for (int flip = 0; flip < 2; flip++) + { + ParallelMath::Int16CompFlag canIgnoreSector[2] = { ParallelMath::MakeBoolInt16(true), ParallelMath::MakeBoolInt16(false) }; + + for (int sector = 0; sector < 2; sector++) + for (int px = 0; px < 8; px++) + canIgnoreSector[sector] = canIgnoreSector[sector] & sectorTransparent[flip][sector][px]; + + drs.diffNumAttempts[0] = drs.diffNumAttempts[1] = zeroU15; + + for (int sector = 0; sector < 2; sector++) + { + MUInt15 sectorNumOpaque = ParallelMath::MakeUInt15(0); + for (int px = 0; px < 8; px++) + sectorNumOpaque = sectorNumOpaque + ParallelMath::SelectOrZero(sectorTransparent[flip][sector][px], ParallelMath::MakeUInt15(1)); + + int sectorMaxOpaque = 0; + for (int block = 0; block < ParallelMath::ParallelSize; block++) + sectorMaxOpaque = std::max<int>(sectorMaxOpaque, ParallelMath::Extract(sectorNumOpaque, block)); + + int sectorNumOpaqueMultipliers = sectorMaxOpaque * 2 + 1; + + MUInt15 sectorNumOpaqueDenominator = ParallelMath::Max(ParallelMath::MakeUInt15(1), sectorNumOpaque) << 8; + MUInt15 sectorNumOpaqueAddend = sectorNumOpaque << 7; + + MSInt16 sectorNumOpaqueSigned = ParallelMath::LosslessCast<MSInt16>::Cast(sectorNumOpaque); + MSInt16 negSectorNumOpaqueSigned = ParallelMath::MakeSInt16(0) - sectorNumOpaqueSigned; + + MUInt15 sectorCumulativeMax = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply(ParallelMath::MakeUInt15(255), sectorNumOpaque)); + + for (int table = 0; table < 8; table++) + { + MUInt15 possibleColors[maxSectorCumulativeOffsets]; + + MUInt15 quantized[3]; + for (int om = -sectorMaxOpaque; om <= sectorMaxOpaque; om++) + { + MSInt16 clampedOffsetMult = ParallelMath::Max(ParallelMath::Min(ParallelMath::MakeSInt16(om), sectorNumOpaqueSigned), negSectorNumOpaqueSigned); + MSInt16 offset = ParallelMath::CompactMultiply(clampedOffsetMult, modifiers[table]); + + for (int ch = 0; ch < 3; ch++) + { + // cu is in range 0..255*numOpaque (at most 0..2040) + MUInt15 cu15 = ParallelMath::Min( + sectorCumulativeMax, + ParallelMath::ToUInt15( + ParallelMath::Max( + ParallelMath::MakeSInt16(0), + ParallelMath::LosslessCast<MSInt16>::Cast(sectorCumulative[flip][sector][ch]) + offset + ) + ) + ); + + //quantized[ch] = (cu * 31 + (cu >> 3) + (numOpaque * 128)) / (numOpaque * 256) + MUInt16 cuTimes31 = (ParallelMath::LosslessCast<MUInt16>::Cast(cu15) << 5) - ParallelMath::LosslessCast<MUInt16>::Cast(cu15); + MUInt15 cuDiv8 = ParallelMath::RightShift(cu15, 3); + MUInt16 numerator = cuTimes31 + ParallelMath::LosslessCast<MUInt16>::Cast(cuDiv8 + sectorNumOpaqueAddend); + for (int block = 0; block < ParallelMath::ParallelSize; block++) + ParallelMath::PutUInt15(quantized[ch], block, ParallelMath::Extract(numerator, block) / ParallelMath::Extract(sectorNumOpaqueDenominator, block)); + } + + possibleColors[om + sectorMaxOpaque] = quantized[0] | (quantized[1] << 5) | (quantized[2] << 10); + } + + ParallelMath::UInt15 numUniqueColors; + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + uint16_t blockNumUniqueColors = 1; + for (int i = 1; i < sectorNumOpaqueMultipliers; i++) + { + uint16_t color = ParallelMath::Extract(possibleColors[i], block); + if (color != ParallelMath::Extract(possibleColors[blockNumUniqueColors - 1], block)) + ParallelMath::PutUInt15(possibleColors[blockNumUniqueColors++], block, color); + } + + ParallelMath::PutUInt15(numUniqueColors, block, blockNumUniqueColors); + } + + int maxUniqueColors = ParallelMath::Extract(numUniqueColors, 0); + for (int block = 1; block < ParallelMath::ParallelSize; block++) + maxUniqueColors = std::max<int>(maxUniqueColors, ParallelMath::Extract(numUniqueColors, block)); + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + uint16_t fillColor = ParallelMath::Extract(possibleColors[0], block); + for (int i = ParallelMath::Extract(numUniqueColors, block); i < maxUniqueColors; i++) + ParallelMath::PutUInt15(possibleColors[i], block, fillColor); + } + + for (int i = 0; i < maxUniqueColors; i++) + { + MFloat error = ParallelMath::MakeFloatZero(); + MUInt16 selectors = ParallelMath::MakeUInt16(0); + MUInt15 quantized = possibleColors[i]; + TestHalfBlockPunchthrough(error, selectors, quantized, sectorPixels[flip][sector], sectorPreWeightedPixels[flip][sector], sectorTransparent[flip][sector], modifiers[table], options); + + ParallelMath::Int16CompFlag isInBounds = ParallelMath::Less(ParallelMath::MakeUInt15(i), numUniqueColors); + + MUInt15 storageIndexes = drs.diffNumAttempts[sector]; + drs.diffNumAttempts[sector] = drs.diffNumAttempts[sector] + ParallelMath::SelectOrZero(isInBounds, ParallelMath::MakeUInt15(1)); + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + int storageIndex = ParallelMath::Extract(storageIndexes, block); + + ParallelMath::PutFloat(drs.diffErrors[sector][storageIndex], block, ParallelMath::Extract(error, block)); + ParallelMath::PutUInt16(drs.diffSelectors[sector][storageIndex], block, ParallelMath::Extract(selectors, block)); + ParallelMath::PutUInt15(drs.diffColors[sector][storageIndex], block, ParallelMath::Extract(quantized, block)); + ParallelMath::PutUInt15(drs.diffTables[sector][storageIndex], block, table); + } + } + } + } + + MUInt15 bestDDummy = ParallelMath::MakeUInt15(0); + FindBestDifferentialCombination(flip, 1, canIgnoreSector, bestIsThisMode, bestTotalError, bestFlip, bestDDummy, bestColors, bestSelectors, bestTables, drs); + } + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + if (!ParallelMath::Extract(bestIsThisMode, block)) + continue; + + int blockBestColors[2][3]; + int blockBestTables[2]; + ParallelMath::ScalarUInt16 blockBestSelectors[2]; + for (int sector = 0; sector < 2; sector++) + { + int sectorColor = ParallelMath::Extract(bestColors[sector], block); + for (int ch = 0; ch < 3; ch++) + blockBestColors[sector][ch] = (sectorColor >> (ch * 5)) & 31; + + blockBestTables[sector] = ParallelMath::Extract(bestTables[sector], block); + blockBestSelectors[sector] = ParallelMath::Extract(bestSelectors[sector], block); + } + + EmitETC1Block(outputBuffer + block * 8, ParallelMath::Extract(bestFlip, block), 1, blockBestColors, blockBestTables, blockBestSelectors, true); + } +} + + +cvtt::ETC1CompressionData *cvtt::Internal::ETCComputer::AllocETC1Data(cvtt::Kernels::allocFunc_t allocFunc, void *context) +{ + void *buffer = allocFunc(context, sizeof(cvtt::Internal::ETCComputer::ETC1CompressionDataInternal)); + if (!buffer) + return NULL; + new (buffer) cvtt::Internal::ETCComputer::ETC1CompressionDataInternal(context); + return static_cast<ETC1CompressionData*>(buffer); +} + +void cvtt::Internal::ETCComputer::ReleaseETC1Data(ETC1CompressionData *compressionData, cvtt::Kernels::freeFunc_t freeFunc) +{ + cvtt::Internal::ETCComputer::ETC1CompressionDataInternal* internalData = static_cast<cvtt::Internal::ETCComputer::ETC1CompressionDataInternal*>(compressionData); + void *context = internalData->m_context; + internalData->~ETC1CompressionDataInternal(); + freeFunc(context, compressionData, sizeof(cvtt::Internal::ETCComputer::ETC1CompressionDataInternal)); +} + +cvtt::ETC2CompressionData *cvtt::Internal::ETCComputer::AllocETC2Data(cvtt::Kernels::allocFunc_t allocFunc, void *context, const cvtt::Options &options) +{ + void *buffer = allocFunc(context, sizeof(cvtt::Internal::ETCComputer::ETC2CompressionDataInternal)); + if (!buffer) + return NULL; + new (buffer) cvtt::Internal::ETCComputer::ETC2CompressionDataInternal(context, options); + return static_cast<ETC2CompressionData*>(buffer); +} + +void cvtt::Internal::ETCComputer::ReleaseETC2Data(ETC2CompressionData *compressionData, cvtt::Kernels::freeFunc_t freeFunc) +{ + cvtt::Internal::ETCComputer::ETC2CompressionDataInternal* internalData = static_cast<cvtt::Internal::ETCComputer::ETC2CompressionDataInternal*>(compressionData); + void *context = internalData->m_context; + internalData->~ETC2CompressionDataInternal(); + freeFunc(context, compressionData, sizeof(cvtt::Internal::ETCComputer::ETC2CompressionDataInternal)); +} + +cvtt::Internal::ETCComputer::ETC2CompressionDataInternal::ETC2CompressionDataInternal(void *context, const cvtt::Options &options) + : m_context(context) +{ + const float cd[3] = { options.redWeight, options.greenWeight, options.blueWeight }; + const float rotCD[3] = { cd[1], cd[2], cd[0] }; + + const float offs = -(rotCD[0] * cd[0] + rotCD[1] * cd[1] + rotCD[2] * cd[2]) / (cd[0] * cd[0] + cd[1] * cd[1] + cd[2] * cd[2]); + + const float chromaAxis0[3] = { rotCD[0] + cd[0] * offs, rotCD[1] + cd[1] * offs, rotCD[2] + cd[2] * offs }; + + const float chromaAxis1Unnormalized[3] = + { + chromaAxis0[1] * cd[2] - chromaAxis0[2] * cd[1], + chromaAxis0[2] * cd[0] - chromaAxis0[0] * cd[2], + chromaAxis0[0] * cd[1] - chromaAxis0[1] * cd[0] + }; + + const float ca0LengthSq = (chromaAxis0[0] * chromaAxis0[0] + chromaAxis0[1] * chromaAxis0[1] + chromaAxis0[2] * chromaAxis0[2]); + const float ca1UNLengthSq = (chromaAxis1Unnormalized[0] * chromaAxis1Unnormalized[0] + chromaAxis1Unnormalized[1] * chromaAxis1Unnormalized[1] + chromaAxis1Unnormalized[2] * chromaAxis1Unnormalized[2]); + const float lengthRatio = static_cast<float>(std::sqrt(ca0LengthSq / ca1UNLengthSq)); + + const float chromaAxis1[3] = { chromaAxis1Unnormalized[0] * lengthRatio, chromaAxis1Unnormalized[1] * lengthRatio, chromaAxis1Unnormalized[2] * lengthRatio }; + + for (int i = 0; i < 3; i++) + { + m_chromaSideAxis0[i] = chromaAxis0[i]; + m_chromaSideAxis1[i] = chromaAxis1[i]; + } +} + +#endif |