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+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef BULLET_DYNAMICS_COMMON_H
+#define BULLET_DYNAMICS_COMMON_H
+
+///Common headerfile includes for Bullet Dynamics, including Collision Detection
+#include "btBulletCollisionCommon.h"
+
+#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h"
+
+#include "BulletDynamics/Dynamics/btSimpleDynamicsWorld.h"
+#include "BulletDynamics/Dynamics/btRigidBody.h"
+
+#include "BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h"
+#include "BulletDynamics/ConstraintSolver/btHingeConstraint.h"
+#include "BulletDynamics/ConstraintSolver/btConeTwistConstraint.h"
+#include "BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h"
+#include "BulletDynamics/ConstraintSolver/btSliderConstraint.h"
+#include "BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h"
+#include "BulletDynamics/ConstraintSolver/btUniversalConstraint.h"
+#include "BulletDynamics/ConstraintSolver/btHinge2Constraint.h"
+#include "BulletDynamics/ConstraintSolver/btGearConstraint.h"
+#include "BulletDynamics/ConstraintSolver/btFixedConstraint.h"
+
+
+#include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h"
+
+
+///Vehicle simulation, with wheel contact simulated by raycasts
+#include "BulletDynamics/Vehicle/btRaycastVehicle.h"
+
+
+
+
+
+
+#endif //BULLET_DYNAMICS_COMMON_H
+