summaryrefslogtreecommitdiff
path: root/thirdparty/bullet/src/LinearMath/btQuadWord.h
diff options
context:
space:
mode:
Diffstat (limited to 'thirdparty/bullet/src/LinearMath/btQuadWord.h')
-rw-r--r--thirdparty/bullet/src/LinearMath/btQuadWord.h244
1 files changed, 244 insertions, 0 deletions
diff --git a/thirdparty/bullet/src/LinearMath/btQuadWord.h b/thirdparty/bullet/src/LinearMath/btQuadWord.h
new file mode 100644
index 0000000000..fcfb3be444
--- /dev/null
+++ b/thirdparty/bullet/src/LinearMath/btQuadWord.h
@@ -0,0 +1,244 @@
+/*
+Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+
+#ifndef BT_SIMD_QUADWORD_H
+#define BT_SIMD_QUADWORD_H
+
+#include "btScalar.h"
+#include "btMinMax.h"
+
+
+
+
+
+#if defined (__CELLOS_LV2) && defined (__SPU__)
+#include <altivec.h>
+#endif
+
+/**@brief The btQuadWord class is base class for btVector3 and btQuaternion.
+ * Some issues under PS3 Linux with IBM 2.1 SDK, gcc compiler prevent from using aligned quadword.
+ */
+#ifndef USE_LIBSPE2
+ATTRIBUTE_ALIGNED16(class) btQuadWord
+#else
+class btQuadWord
+#endif
+{
+protected:
+
+#if defined (__SPU__) && defined (__CELLOS_LV2__)
+ union {
+ vec_float4 mVec128;
+ btScalar m_floats[4];
+ };
+public:
+ vec_float4 get128() const
+ {
+ return mVec128;
+ }
+protected:
+#else //__CELLOS_LV2__ __SPU__
+
+#if defined(BT_USE_SSE) || defined(BT_USE_NEON)
+ union {
+ btSimdFloat4 mVec128;
+ btScalar m_floats[4];
+ };
+public:
+ SIMD_FORCE_INLINE btSimdFloat4 get128() const
+ {
+ return mVec128;
+ }
+ SIMD_FORCE_INLINE void set128(btSimdFloat4 v128)
+ {
+ mVec128 = v128;
+ }
+#else
+ btScalar m_floats[4];
+#endif // BT_USE_SSE
+
+#endif //__CELLOS_LV2__ __SPU__
+
+ public:
+
+#if (defined(BT_USE_SSE_IN_API) && defined(BT_USE_SSE)) || defined(BT_USE_NEON)
+
+ // Set Vector
+ SIMD_FORCE_INLINE btQuadWord(const btSimdFloat4 vec)
+ {
+ mVec128 = vec;
+ }
+
+ // Copy constructor
+ SIMD_FORCE_INLINE btQuadWord(const btQuadWord& rhs)
+ {
+ mVec128 = rhs.mVec128;
+ }
+
+ // Assignment Operator
+ SIMD_FORCE_INLINE btQuadWord&
+ operator=(const btQuadWord& v)
+ {
+ mVec128 = v.mVec128;
+
+ return *this;
+ }
+
+#endif
+
+ /**@brief Return the x value */
+ SIMD_FORCE_INLINE const btScalar& getX() const { return m_floats[0]; }
+ /**@brief Return the y value */
+ SIMD_FORCE_INLINE const btScalar& getY() const { return m_floats[1]; }
+ /**@brief Return the z value */
+ SIMD_FORCE_INLINE const btScalar& getZ() const { return m_floats[2]; }
+ /**@brief Set the x value */
+ SIMD_FORCE_INLINE void setX(btScalar _x) { m_floats[0] = _x;};
+ /**@brief Set the y value */
+ SIMD_FORCE_INLINE void setY(btScalar _y) { m_floats[1] = _y;};
+ /**@brief Set the z value */
+ SIMD_FORCE_INLINE void setZ(btScalar _z) { m_floats[2] = _z;};
+ /**@brief Set the w value */
+ SIMD_FORCE_INLINE void setW(btScalar _w) { m_floats[3] = _w;};
+ /**@brief Return the x value */
+ SIMD_FORCE_INLINE const btScalar& x() const { return m_floats[0]; }
+ /**@brief Return the y value */
+ SIMD_FORCE_INLINE const btScalar& y() const { return m_floats[1]; }
+ /**@brief Return the z value */
+ SIMD_FORCE_INLINE const btScalar& z() const { return m_floats[2]; }
+ /**@brief Return the w value */
+ SIMD_FORCE_INLINE const btScalar& w() const { return m_floats[3]; }
+
+ //SIMD_FORCE_INLINE btScalar& operator[](int i) { return (&m_floats[0])[i]; }
+ //SIMD_FORCE_INLINE const btScalar& operator[](int i) const { return (&m_floats[0])[i]; }
+ ///operator btScalar*() replaces operator[], using implicit conversion. We added operator != and operator == to avoid pointer comparisons.
+ SIMD_FORCE_INLINE operator btScalar *() { return &m_floats[0]; }
+ SIMD_FORCE_INLINE operator const btScalar *() const { return &m_floats[0]; }
+
+ SIMD_FORCE_INLINE bool operator==(const btQuadWord& other) const
+ {
+#ifdef BT_USE_SSE
+ return (0xf == _mm_movemask_ps((__m128)_mm_cmpeq_ps(mVec128, other.mVec128)));
+#else
+ return ((m_floats[3]==other.m_floats[3]) &&
+ (m_floats[2]==other.m_floats[2]) &&
+ (m_floats[1]==other.m_floats[1]) &&
+ (m_floats[0]==other.m_floats[0]));
+#endif
+ }
+
+ SIMD_FORCE_INLINE bool operator!=(const btQuadWord& other) const
+ {
+ return !(*this == other);
+ }
+
+ /**@brief Set x,y,z and zero w
+ * @param x Value of x
+ * @param y Value of y
+ * @param z Value of z
+ */
+ SIMD_FORCE_INLINE void setValue(const btScalar& _x, const btScalar& _y, const btScalar& _z)
+ {
+ m_floats[0]=_x;
+ m_floats[1]=_y;
+ m_floats[2]=_z;
+ m_floats[3] = 0.f;
+ }
+
+/* void getValue(btScalar *m) const
+ {
+ m[0] = m_floats[0];
+ m[1] = m_floats[1];
+ m[2] = m_floats[2];
+ }
+*/
+/**@brief Set the values
+ * @param x Value of x
+ * @param y Value of y
+ * @param z Value of z
+ * @param w Value of w
+ */
+ SIMD_FORCE_INLINE void setValue(const btScalar& _x, const btScalar& _y, const btScalar& _z,const btScalar& _w)
+ {
+ m_floats[0]=_x;
+ m_floats[1]=_y;
+ m_floats[2]=_z;
+ m_floats[3]=_w;
+ }
+ /**@brief No initialization constructor */
+ SIMD_FORCE_INLINE btQuadWord()
+ // :m_floats[0](btScalar(0.)),m_floats[1](btScalar(0.)),m_floats[2](btScalar(0.)),m_floats[3](btScalar(0.))
+ {
+ }
+
+ /**@brief Three argument constructor (zeros w)
+ * @param x Value of x
+ * @param y Value of y
+ * @param z Value of z
+ */
+ SIMD_FORCE_INLINE btQuadWord(const btScalar& _x, const btScalar& _y, const btScalar& _z)
+ {
+ m_floats[0] = _x, m_floats[1] = _y, m_floats[2] = _z, m_floats[3] = 0.0f;
+ }
+
+/**@brief Initializing constructor
+ * @param x Value of x
+ * @param y Value of y
+ * @param z Value of z
+ * @param w Value of w
+ */
+ SIMD_FORCE_INLINE btQuadWord(const btScalar& _x, const btScalar& _y, const btScalar& _z,const btScalar& _w)
+ {
+ m_floats[0] = _x, m_floats[1] = _y, m_floats[2] = _z, m_floats[3] = _w;
+ }
+
+ /**@brief Set each element to the max of the current values and the values of another btQuadWord
+ * @param other The other btQuadWord to compare with
+ */
+ SIMD_FORCE_INLINE void setMax(const btQuadWord& other)
+ {
+ #ifdef BT_USE_SSE
+ mVec128 = _mm_max_ps(mVec128, other.mVec128);
+ #elif defined(BT_USE_NEON)
+ mVec128 = vmaxq_f32(mVec128, other.mVec128);
+ #else
+ btSetMax(m_floats[0], other.m_floats[0]);
+ btSetMax(m_floats[1], other.m_floats[1]);
+ btSetMax(m_floats[2], other.m_floats[2]);
+ btSetMax(m_floats[3], other.m_floats[3]);
+ #endif
+ }
+ /**@brief Set each element to the min of the current values and the values of another btQuadWord
+ * @param other The other btQuadWord to compare with
+ */
+ SIMD_FORCE_INLINE void setMin(const btQuadWord& other)
+ {
+ #ifdef BT_USE_SSE
+ mVec128 = _mm_min_ps(mVec128, other.mVec128);
+ #elif defined(BT_USE_NEON)
+ mVec128 = vminq_f32(mVec128, other.mVec128);
+ #else
+ btSetMin(m_floats[0], other.m_floats[0]);
+ btSetMin(m_floats[1], other.m_floats[1]);
+ btSetMin(m_floats[2], other.m_floats[2]);
+ btSetMin(m_floats[3], other.m_floats[3]);
+ #endif
+ }
+
+
+
+};
+
+#endif //BT_SIMD_QUADWORD_H