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-rw-r--r--thirdparty/bullet/src/LinearMath/btDefaultMotionState.h42
1 files changed, 0 insertions, 42 deletions
diff --git a/thirdparty/bullet/src/LinearMath/btDefaultMotionState.h b/thirdparty/bullet/src/LinearMath/btDefaultMotionState.h
deleted file mode 100644
index 01c5f8d932..0000000000
--- a/thirdparty/bullet/src/LinearMath/btDefaultMotionState.h
+++ /dev/null
@@ -1,42 +0,0 @@
-#ifndef BT_DEFAULT_MOTION_STATE_H
-#define BT_DEFAULT_MOTION_STATE_H
-
-#include "btMotionState.h"
-
-///The btDefaultMotionState provides a common implementation to synchronize world transforms with offsets.
-ATTRIBUTE_ALIGNED16(struct) btDefaultMotionState : public btMotionState
-{
- btTransform m_graphicsWorldTrans;
- btTransform m_centerOfMassOffset;
- btTransform m_startWorldTrans;
- void* m_userPointer;
-
- BT_DECLARE_ALIGNED_ALLOCATOR();
-
- btDefaultMotionState(const btTransform& startTrans = btTransform::getIdentity(),const btTransform& centerOfMassOffset = btTransform::getIdentity())
- : m_graphicsWorldTrans(startTrans),
- m_centerOfMassOffset(centerOfMassOffset),
- m_startWorldTrans(startTrans),
- m_userPointer(0)
-
- {
- }
-
- ///synchronizes world transform from user to physics
- virtual void getWorldTransform(btTransform& centerOfMassWorldTrans ) const
- {
- centerOfMassWorldTrans = m_graphicsWorldTrans * m_centerOfMassOffset.inverse() ;
- }
-
- ///synchronizes world transform from physics to user
- ///Bullet only calls the update of worldtransform for active objects
- virtual void setWorldTransform(const btTransform& centerOfMassWorldTrans)
- {
- m_graphicsWorldTrans = centerOfMassWorldTrans * m_centerOfMassOffset;
- }
-
-
-
-};
-
-#endif //BT_DEFAULT_MOTION_STATE_H