diff options
Diffstat (limited to 'thirdparty/bullet/src/BulletSoftBody/btDefaultSoftBodySolver.h')
-rw-r--r-- | thirdparty/bullet/src/BulletSoftBody/btDefaultSoftBodySolver.h | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/thirdparty/bullet/src/BulletSoftBody/btDefaultSoftBodySolver.h b/thirdparty/bullet/src/BulletSoftBody/btDefaultSoftBodySolver.h deleted file mode 100644 index 1c17ffcbb2..0000000000 --- a/thirdparty/bullet/src/BulletSoftBody/btDefaultSoftBodySolver.h +++ /dev/null @@ -1,63 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef BT_SOFT_BODY_DEFAULT_SOLVER_H -#define BT_SOFT_BODY_DEFAULT_SOLVER_H - - -#include "BulletSoftBody/btSoftBodySolvers.h" -#include "btSoftBodySolverVertexBuffer.h" -struct btCollisionObjectWrapper; - -class btDefaultSoftBodySolver : public btSoftBodySolver -{ -protected: - /** Variable to define whether we need to update solver constants on the next iteration */ - bool m_updateSolverConstants; - - btAlignedObjectArray< btSoftBody * > m_softBodySet; - - -public: - btDefaultSoftBodySolver(); - - virtual ~btDefaultSoftBodySolver(); - - virtual SolverTypes getSolverType() const - { - return DEFAULT_SOLVER; - } - - virtual bool checkInitialized(); - - virtual void updateSoftBodies( ); - - virtual void optimize( btAlignedObjectArray< btSoftBody * > &softBodies,bool forceUpdate=false ); - - virtual void copyBackToSoftBodies(bool bMove = true); - - virtual void solveConstraints( float solverdt ); - - virtual void predictMotion( float solverdt ); - - virtual void copySoftBodyToVertexBuffer( const btSoftBody *const softBody, btVertexBufferDescriptor *vertexBuffer ); - - virtual void processCollision( btSoftBody *, const btCollisionObjectWrapper* ); - - virtual void processCollision( btSoftBody*, btSoftBody* ); - -}; - -#endif // #ifndef BT_ACCELERATED_SOFT_BODY_CPU_SOLVER_H |