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-rw-r--r--thirdparty/bullet/src/BulletInverseDynamics/IDConfigBuiltin.hpp37
1 files changed, 37 insertions, 0 deletions
diff --git a/thirdparty/bullet/src/BulletInverseDynamics/IDConfigBuiltin.hpp b/thirdparty/bullet/src/BulletInverseDynamics/IDConfigBuiltin.hpp
new file mode 100644
index 0000000000..130c19c6d6
--- /dev/null
+++ b/thirdparty/bullet/src/BulletInverseDynamics/IDConfigBuiltin.hpp
@@ -0,0 +1,37 @@
+///@file Configuration for Inverse Dynamics Library without external dependencies
+#ifndef INVDYNCONFIG_BUILTIN_HPP_
+#define INVDYNCONFIG_BUILTIN_HPP_
+#define btInverseDynamics btInverseDynamicsBuiltin
+#ifdef BT_USE_DOUBLE_PRECISION
+// choose double/single precision version
+typedef double idScalar;
+#else
+typedef float idScalar;
+#endif
+// use std::vector for arrays
+#include <vector>
+// this is to make it work with C++2003, otherwise we could do this
+// template <typename T>
+// using idArray = std::vector<T>;
+template <typename T>
+struct idArray {
+ typedef std::vector<T> type;
+};
+typedef std::vector<int>::size_type idArrayIdx;
+// default to standard malloc/free
+#include <cstdlib>
+#define idMalloc ::malloc
+#define idFree ::free
+// currently not aligned at all...
+#define ID_DECLARE_ALIGNED_ALLOCATOR() \
+ inline void* operator new(std::size_t sizeInBytes) { return idMalloc(sizeInBytes); } \
+ inline void operator delete(void* ptr) { idFree(ptr); } \
+ inline void* operator new(std::size_t, void* ptr) { return ptr; } \
+ inline void operator delete(void*, void*) {} \
+ inline void* operator new[](std::size_t sizeInBytes) { return idMalloc(sizeInBytes); } \
+ inline void operator delete[](void* ptr) { idFree(ptr); } \
+ inline void* operator new[](std::size_t, void* ptr) { return ptr; } \
+ inline void operator delete[](void*, void*) {}
+
+#include "details/IDMatVec.hpp"
+#endif