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diff --git a/thirdparty/bullet/src/BulletDynamics/Featherstone/btMultiBodyPoint2Point.h b/thirdparty/bullet/src/BulletDynamics/Featherstone/btMultiBodyPoint2Point.h
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-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2013 Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-///This file was written by Erwin Coumans
-
-#ifndef BT_MULTIBODY_POINT2POINT_H
-#define BT_MULTIBODY_POINT2POINT_H
-
-#include "btMultiBodyConstraint.h"
-
-//#define BTMBP2PCONSTRAINT_BLOCK_ANGULAR_MOTION_TEST
-
-ATTRIBUTE_ALIGNED16(class) btMultiBodyPoint2Point : public btMultiBodyConstraint
-{
-protected:
-
- btRigidBody* m_rigidBodyA;
- btRigidBody* m_rigidBodyB;
- btVector3 m_pivotInA;
- btVector3 m_pivotInB;
-
-
-public:
-
- BT_DECLARE_ALIGNED_ALLOCATOR();
-
- btMultiBodyPoint2Point(btMultiBody* body, int link, btRigidBody* bodyB, const btVector3& pivotInA, const btVector3& pivotInB);
- btMultiBodyPoint2Point(btMultiBody* bodyA, int linkA, btMultiBody* bodyB, int linkB, const btVector3& pivotInA, const btVector3& pivotInB);
-
- virtual ~btMultiBodyPoint2Point();
-
- virtual void finalizeMultiDof();
-
- virtual int getIslandIdA() const;
- virtual int getIslandIdB() const;
-
- virtual void createConstraintRows(btMultiBodyConstraintArray& constraintRows,
- btMultiBodyJacobianData& data,
- const btContactSolverInfo& infoGlobal);
-
- const btVector3& getPivotInB() const
- {
- return m_pivotInB;
- }
-
- virtual void setPivotInB(const btVector3& pivotInB)
- {
- m_pivotInB = pivotInB;
- }
-
-
- virtual void debugDraw(class btIDebugDraw* drawer);
-
-};
-
-#endif //BT_MULTIBODY_POINT2POINT_H