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Diffstat (limited to 'thirdparty/bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h')
-rw-r--r-- | thirdparty/bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/thirdparty/bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h b/thirdparty/bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h new file mode 100644 index 0000000000..890afe6da4 --- /dev/null +++ b/thirdparty/bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h @@ -0,0 +1,65 @@ +/* +Bullet Continuous Collision Detection and Physics Library +Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ + +#ifndef BT_CONSTRAINT_SOLVER_H +#define BT_CONSTRAINT_SOLVER_H + +#include "LinearMath/btScalar.h" + +class btPersistentManifold; +class btRigidBody; +class btCollisionObject; +class btTypedConstraint; +struct btContactSolverInfo; +struct btBroadphaseProxy; +class btIDebugDraw; +class btStackAlloc; +class btDispatcher; +/// btConstraintSolver provides solver interface + + +enum btConstraintSolverType +{ + BT_SEQUENTIAL_IMPULSE_SOLVER=1, + BT_MLCP_SOLVER=2, + BT_NNCG_SOLVER=4 +}; + +class btConstraintSolver +{ + +public: + + virtual ~btConstraintSolver() {} + + virtual void prepareSolve (int /* numBodies */, int /* numManifolds */) {;} + + ///solve a group of constraints + virtual btScalar solveGroup(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifold,int numManifolds,btTypedConstraint** constraints,int numConstraints, const btContactSolverInfo& info,class btIDebugDraw* debugDrawer,btDispatcher* dispatcher) = 0; + + virtual void allSolved (const btContactSolverInfo& /* info */,class btIDebugDraw* /* debugDrawer */) {;} + + ///clear internal cached data and reset random seed + virtual void reset() = 0; + + virtual btConstraintSolverType getSolverType() const=0; + + +}; + + + + +#endif //BT_CONSTRAINT_SOLVER_H |