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diff --git a/thirdparty/bullet/src/BulletCollision/Gimpact/btQuantization.h b/thirdparty/bullet/src/BulletCollision/Gimpact/btQuantization.h
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+#ifndef BT_GIMPACT_QUANTIZATION_H_INCLUDED
+#define BT_GIMPACT_QUANTIZATION_H_INCLUDED
+
+/*! \file btQuantization.h
+*\author Francisco Leon Najera
+
+*/
+/*
+This source file is part of GIMPACT Library.
+
+For the latest info, see http://gimpact.sourceforge.net/
+
+Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
+email: projectileman@yahoo.com
+
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "LinearMath/btTransform.h"
+
+
+
+
+
+
+SIMD_FORCE_INLINE void bt_calc_quantization_parameters(
+ btVector3 & outMinBound,
+ btVector3 & outMaxBound,
+ btVector3 & bvhQuantization,
+ const btVector3& srcMinBound,const btVector3& srcMaxBound,
+ btScalar quantizationMargin)
+{
+ //enlarge the AABB to avoid division by zero when initializing the quantization values
+ btVector3 clampValue(quantizationMargin,quantizationMargin,quantizationMargin);
+ outMinBound = srcMinBound - clampValue;
+ outMaxBound = srcMaxBound + clampValue;
+ btVector3 aabbSize = outMaxBound - outMinBound;
+ bvhQuantization = btVector3(btScalar(65535.0),
+ btScalar(65535.0),
+ btScalar(65535.0)) / aabbSize;
+}
+
+
+SIMD_FORCE_INLINE void bt_quantize_clamp(
+ unsigned short* out,
+ const btVector3& point,
+ const btVector3 & min_bound,
+ const btVector3 & max_bound,
+ const btVector3 & bvhQuantization)
+{
+
+ btVector3 clampedPoint(point);
+ clampedPoint.setMax(min_bound);
+ clampedPoint.setMin(max_bound);
+
+ btVector3 v = (clampedPoint - min_bound) * bvhQuantization;
+ out[0] = (unsigned short)(v.getX()+0.5f);
+ out[1] = (unsigned short)(v.getY()+0.5f);
+ out[2] = (unsigned short)(v.getZ()+0.5f);
+}
+
+
+SIMD_FORCE_INLINE btVector3 bt_unquantize(
+ const unsigned short* vecIn,
+ const btVector3 & offset,
+ const btVector3 & bvhQuantization)
+{
+ btVector3 vecOut;
+ vecOut.setValue(
+ (btScalar)(vecIn[0]) / (bvhQuantization.getX()),
+ (btScalar)(vecIn[1]) / (bvhQuantization.getY()),
+ (btScalar)(vecIn[2]) / (bvhQuantization.getZ()));
+ vecOut += offset;
+ return vecOut;
+}
+
+
+
+#endif // BT_GIMPACT_QUANTIZATION_H_INCLUDED