summaryrefslogtreecommitdiff
path: root/thirdparty/bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h
diff options
context:
space:
mode:
Diffstat (limited to 'thirdparty/bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h')
-rw-r--r--thirdparty/bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h42
1 files changed, 42 insertions, 0 deletions
diff --git a/thirdparty/bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h b/thirdparty/bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h
new file mode 100644
index 0000000000..461c57f877
--- /dev/null
+++ b/thirdparty/bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h
@@ -0,0 +1,42 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef BT_TRIANGLE_CALLBACK_H
+#define BT_TRIANGLE_CALLBACK_H
+
+#include "LinearMath/btVector3.h"
+
+
+///The btTriangleCallback provides a callback for each overlapping triangle when calling processAllTriangles.
+///This callback is called by processAllTriangles for all btConcaveShape derived class, such as btBvhTriangleMeshShape, btStaticPlaneShape and btHeightfieldTerrainShape.
+class btTriangleCallback
+{
+public:
+
+ virtual ~btTriangleCallback();
+ virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex) = 0;
+};
+
+class btInternalTriangleIndexCallback
+{
+public:
+
+ virtual ~btInternalTriangleIndexCallback();
+ virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int triangleIndex) = 0;
+};
+
+
+
+#endif //BT_TRIANGLE_CALLBACK_H