summaryrefslogtreecommitdiff
path: root/thirdparty/bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'thirdparty/bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp')
-rw-r--r--thirdparty/bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp388
1 files changed, 0 insertions, 388 deletions
diff --git a/thirdparty/bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp b/thirdparty/bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp
deleted file mode 100644
index 78ddeb3704..0000000000
--- a/thirdparty/bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp
+++ /dev/null
@@ -1,388 +0,0 @@
-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#include "btStridingMeshInterface.h"
-#include "LinearMath/btSerializer.h"
-
-btStridingMeshInterface::~btStridingMeshInterface()
-{
-
-}
-
-
-void btStridingMeshInterface::InternalProcessAllTriangles(btInternalTriangleIndexCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
-{
- (void)aabbMin;
- (void)aabbMax;
- int numtotalphysicsverts = 0;
- int part,graphicssubparts = getNumSubParts();
- const unsigned char * vertexbase;
- const unsigned char * indexbase;
- int indexstride;
- PHY_ScalarType type;
- PHY_ScalarType gfxindextype;
- int stride,numverts,numtriangles;
- int gfxindex;
- btVector3 triangle[3];
-
- btVector3 meshScaling = getScaling();
-
- ///if the number of parts is big, the performance might drop due to the innerloop switch on indextype
- for (part=0;part<graphicssubparts ;part++)
- {
- getLockedReadOnlyVertexIndexBase(&vertexbase,numverts,type,stride,&indexbase,indexstride,numtriangles,gfxindextype,part);
- numtotalphysicsverts+=numtriangles*3; //upper bound
-
- ///unlike that developers want to pass in double-precision meshes in single-precision Bullet build
- ///so disable this feature by default
- ///see patch http://code.google.com/p/bullet/issues/detail?id=213
-
- switch (type)
- {
- case PHY_FLOAT:
- {
-
- float* graphicsbase;
-
- switch (gfxindextype)
- {
- case PHY_INTEGER:
- {
- for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
- {
- unsigned int* tri_indices= (unsigned int*)(indexbase+gfxindex*indexstride);
- graphicsbase = (float*)(vertexbase+tri_indices[0]*stride);
- triangle[0].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ());
- graphicsbase = (float*)(vertexbase+tri_indices[1]*stride);
- triangle[1].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(), graphicsbase[2]*meshScaling.getZ());
- graphicsbase = (float*)(vertexbase+tri_indices[2]*stride);
- triangle[2].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(), graphicsbase[2]*meshScaling.getZ());
- callback->internalProcessTriangleIndex(triangle,part,gfxindex);
- }
- break;
- }
- case PHY_SHORT:
- {
- for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
- {
- unsigned short int* tri_indices= (unsigned short int*)(indexbase+gfxindex*indexstride);
- graphicsbase = (float*)(vertexbase+tri_indices[0]*stride);
- triangle[0].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ());
- graphicsbase = (float*)(vertexbase+tri_indices[1]*stride);
- triangle[1].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(), graphicsbase[2]*meshScaling.getZ());
- graphicsbase = (float*)(vertexbase+tri_indices[2]*stride);
- triangle[2].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(), graphicsbase[2]*meshScaling.getZ());
- callback->internalProcessTriangleIndex(triangle,part,gfxindex);
- }
- break;
- }
- case PHY_UCHAR:
- {
- for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
- {
- unsigned char* tri_indices= (unsigned char*)(indexbase+gfxindex*indexstride);
- graphicsbase = (float*)(vertexbase+tri_indices[0]*stride);
- triangle[0].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ());
- graphicsbase = (float*)(vertexbase+tri_indices[1]*stride);
- triangle[1].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(), graphicsbase[2]*meshScaling.getZ());
- graphicsbase = (float*)(vertexbase+tri_indices[2]*stride);
- triangle[2].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(), graphicsbase[2]*meshScaling.getZ());
- callback->internalProcessTriangleIndex(triangle,part,gfxindex);
- }
- break;
- }
- default:
- btAssert((gfxindextype == PHY_INTEGER) || (gfxindextype == PHY_SHORT));
- }
- break;
- }
-
- case PHY_DOUBLE:
- {
- double* graphicsbase;
-
- switch (gfxindextype)
- {
- case PHY_INTEGER:
- {
- for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
- {
- unsigned int* tri_indices= (unsigned int*)(indexbase+gfxindex*indexstride);
- graphicsbase = (double*)(vertexbase+tri_indices[0]*stride);
- triangle[0].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),(btScalar)graphicsbase[2]*meshScaling.getZ());
- graphicsbase = (double*)(vertexbase+tri_indices[1]*stride);
- triangle[1].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(), (btScalar)graphicsbase[2]*meshScaling.getZ());
- graphicsbase = (double*)(vertexbase+tri_indices[2]*stride);
- triangle[2].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(), (btScalar)graphicsbase[2]*meshScaling.getZ());
- callback->internalProcessTriangleIndex(triangle,part,gfxindex);
- }
- break;
- }
- case PHY_SHORT:
- {
- for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
- {
- unsigned short int* tri_indices= (unsigned short int*)(indexbase+gfxindex*indexstride);
- graphicsbase = (double*)(vertexbase+tri_indices[0]*stride);
- triangle[0].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),(btScalar)graphicsbase[2]*meshScaling.getZ());
- graphicsbase = (double*)(vertexbase+tri_indices[1]*stride);
- triangle[1].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(), (btScalar)graphicsbase[2]*meshScaling.getZ());
- graphicsbase = (double*)(vertexbase+tri_indices[2]*stride);
- triangle[2].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(), (btScalar)graphicsbase[2]*meshScaling.getZ());
- callback->internalProcessTriangleIndex(triangle,part,gfxindex);
- }
- break;
- }
- case PHY_UCHAR:
- {
- for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
- {
- unsigned char* tri_indices= (unsigned char*)(indexbase+gfxindex*indexstride);
- graphicsbase = (double*)(vertexbase+tri_indices[0]*stride);
- triangle[0].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),(btScalar)graphicsbase[2]*meshScaling.getZ());
- graphicsbase = (double*)(vertexbase+tri_indices[1]*stride);
- triangle[1].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(), (btScalar)graphicsbase[2]*meshScaling.getZ());
- graphicsbase = (double*)(vertexbase+tri_indices[2]*stride);
- triangle[2].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(), (btScalar)graphicsbase[2]*meshScaling.getZ());
- callback->internalProcessTriangleIndex(triangle,part,gfxindex);
- }
- break;
- }
- default:
- btAssert((gfxindextype == PHY_INTEGER) || (gfxindextype == PHY_SHORT));
- }
- break;
- }
- default:
- btAssert((type == PHY_FLOAT) || (type == PHY_DOUBLE));
- }
-
- unLockReadOnlyVertexBase(part);
- }
-}
-
-void btStridingMeshInterface::calculateAabbBruteForce(btVector3& aabbMin,btVector3& aabbMax)
-{
-
- struct AabbCalculationCallback : public btInternalTriangleIndexCallback
- {
- btVector3 m_aabbMin;
- btVector3 m_aabbMax;
-
- AabbCalculationCallback()
- {
- m_aabbMin.setValue(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT));
- m_aabbMax.setValue(btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT));
- }
-
- virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int triangleIndex)
- {
- (void)partId;
- (void)triangleIndex;
-
- m_aabbMin.setMin(triangle[0]);
- m_aabbMax.setMax(triangle[0]);
- m_aabbMin.setMin(triangle[1]);
- m_aabbMax.setMax(triangle[1]);
- m_aabbMin.setMin(triangle[2]);
- m_aabbMax.setMax(triangle[2]);
- }
- };
-
- //first calculate the total aabb for all triangles
- AabbCalculationCallback aabbCallback;
- aabbMin.setValue(btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT));
- aabbMax.setValue(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT));
- InternalProcessAllTriangles(&aabbCallback,aabbMin,aabbMax);
-
- aabbMin = aabbCallback.m_aabbMin;
- aabbMax = aabbCallback.m_aabbMax;
-}
-
-
-
-///fills the dataBuffer and returns the struct name (and 0 on failure)
-const char* btStridingMeshInterface::serialize(void* dataBuffer, btSerializer* serializer) const
-{
- btStridingMeshInterfaceData* trimeshData = (btStridingMeshInterfaceData*) dataBuffer;
-
- trimeshData->m_numMeshParts = getNumSubParts();
-
- //void* uniquePtr = 0;
-
- trimeshData->m_meshPartsPtr = 0;
-
- if (trimeshData->m_numMeshParts)
- {
- btChunk* chunk = serializer->allocate(sizeof(btMeshPartData),trimeshData->m_numMeshParts);
- btMeshPartData* memPtr = (btMeshPartData*)chunk->m_oldPtr;
- trimeshData->m_meshPartsPtr = (btMeshPartData *)serializer->getUniquePointer(memPtr);
-
-
- // int numtotalphysicsverts = 0;
- int part,graphicssubparts = getNumSubParts();
- const unsigned char * vertexbase;
- const unsigned char * indexbase;
- int indexstride;
- PHY_ScalarType type;
- PHY_ScalarType gfxindextype;
- int stride,numverts,numtriangles;
- int gfxindex;
- // btVector3 triangle[3];
-
- // btVector3 meshScaling = getScaling();
-
- ///if the number of parts is big, the performance might drop due to the innerloop switch on indextype
- for (part=0;part<graphicssubparts ;part++,memPtr++)
- {
- getLockedReadOnlyVertexIndexBase(&vertexbase,numverts,type,stride,&indexbase,indexstride,numtriangles,gfxindextype,part);
- memPtr->m_numTriangles = numtriangles;//indices = 3*numtriangles
- memPtr->m_numVertices = numverts;
- memPtr->m_indices16 = 0;
- memPtr->m_indices32 = 0;
- memPtr->m_3indices16 = 0;
- memPtr->m_3indices8 = 0;
- memPtr->m_vertices3f = 0;
- memPtr->m_vertices3d = 0;
-
-
- switch (gfxindextype)
- {
- case PHY_INTEGER:
- {
- int numindices = numtriangles*3;
-
- if (numindices)
- {
- btChunk* chunk = serializer->allocate(sizeof(btIntIndexData),numindices);
- btIntIndexData* tmpIndices = (btIntIndexData*)chunk->m_oldPtr;
- memPtr->m_indices32 = (btIntIndexData*)serializer->getUniquePointer(tmpIndices);
- for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
- {
- unsigned int* tri_indices= (unsigned int*)(indexbase+gfxindex*indexstride);
- tmpIndices[gfxindex*3].m_value = tri_indices[0];
- tmpIndices[gfxindex*3+1].m_value = tri_indices[1];
- tmpIndices[gfxindex*3+2].m_value = tri_indices[2];
- }
- serializer->finalizeChunk(chunk,"btIntIndexData",BT_ARRAY_CODE,(void*)chunk->m_oldPtr);
- }
- break;
- }
- case PHY_SHORT:
- {
- if (numtriangles)
- {
- btChunk* chunk = serializer->allocate(sizeof(btShortIntIndexTripletData),numtriangles);
- btShortIntIndexTripletData* tmpIndices = (btShortIntIndexTripletData*)chunk->m_oldPtr;
- memPtr->m_3indices16 = (btShortIntIndexTripletData*) serializer->getUniquePointer(tmpIndices);
- for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
- {
- unsigned short int* tri_indices= (unsigned short int*)(indexbase+gfxindex*indexstride);
- tmpIndices[gfxindex].m_values[0] = tri_indices[0];
- tmpIndices[gfxindex].m_values[1] = tri_indices[1];
- tmpIndices[gfxindex].m_values[2] = tri_indices[2];
- // Fill padding with zeros to appease msan.
- tmpIndices[gfxindex].m_pad[0] = 0;
- tmpIndices[gfxindex].m_pad[1] = 0;
- }
- serializer->finalizeChunk(chunk,"btShortIntIndexTripletData",BT_ARRAY_CODE,(void*)chunk->m_oldPtr);
- }
- break;
- }
- case PHY_UCHAR:
- {
- if (numtriangles)
- {
- btChunk* chunk = serializer->allocate(sizeof(btCharIndexTripletData),numtriangles);
- btCharIndexTripletData* tmpIndices = (btCharIndexTripletData*)chunk->m_oldPtr;
- memPtr->m_3indices8 = (btCharIndexTripletData*) serializer->getUniquePointer(tmpIndices);
- for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
- {
- unsigned char* tri_indices= (unsigned char*)(indexbase+gfxindex*indexstride);
- tmpIndices[gfxindex].m_values[0] = tri_indices[0];
- tmpIndices[gfxindex].m_values[1] = tri_indices[1];
- tmpIndices[gfxindex].m_values[2] = tri_indices[2];
- // Fill padding with zeros to appease msan.
- tmpIndices[gfxindex].m_pad = 0;
- }
- serializer->finalizeChunk(chunk,"btCharIndexTripletData",BT_ARRAY_CODE,(void*)chunk->m_oldPtr);
- }
- break;
- }
- default:
- {
- btAssert(0);
- //unknown index type
- }
- }
-
- switch (type)
- {
- case PHY_FLOAT:
- {
- float* graphicsbase;
-
- if (numverts)
- {
- btChunk* chunk = serializer->allocate(sizeof(btVector3FloatData),numverts);
- btVector3FloatData* tmpVertices = (btVector3FloatData*) chunk->m_oldPtr;
- memPtr->m_vertices3f = (btVector3FloatData *)serializer->getUniquePointer(tmpVertices);
- for (int i=0;i<numverts;i++)
- {
- graphicsbase = (float*)(vertexbase+i*stride);
- tmpVertices[i].m_floats[0] = graphicsbase[0];
- tmpVertices[i].m_floats[1] = graphicsbase[1];
- tmpVertices[i].m_floats[2] = graphicsbase[2];
- }
- serializer->finalizeChunk(chunk,"btVector3FloatData",BT_ARRAY_CODE,(void*)chunk->m_oldPtr);
- }
- break;
- }
-
- case PHY_DOUBLE:
- {
- if (numverts)
- {
- btChunk* chunk = serializer->allocate(sizeof(btVector3DoubleData),numverts);
- btVector3DoubleData* tmpVertices = (btVector3DoubleData*) chunk->m_oldPtr;
- memPtr->m_vertices3d = (btVector3DoubleData *) serializer->getUniquePointer(tmpVertices);
- for (int i=0;i<numverts;i++)
- {
- double* graphicsbase = (double*)(vertexbase+i*stride);//for now convert to float, might leave it at double
- tmpVertices[i].m_floats[0] = graphicsbase[0];
- tmpVertices[i].m_floats[1] = graphicsbase[1];
- tmpVertices[i].m_floats[2] = graphicsbase[2];
- }
- serializer->finalizeChunk(chunk,"btVector3DoubleData",BT_ARRAY_CODE,(void*)chunk->m_oldPtr);
- }
- break;
- }
-
- default:
- btAssert((type == PHY_FLOAT) || (type == PHY_DOUBLE));
- }
-
- unLockReadOnlyVertexBase(part);
- }
-
- serializer->finalizeChunk(chunk,"btMeshPartData",BT_ARRAY_CODE,chunk->m_oldPtr);
- }
-
- // Fill padding with zeros to appease msan.
- memset(trimeshData->m_padding, 0, sizeof(trimeshData->m_padding));
-
- m_scaling.serializeFloat(trimeshData->m_scaling);
- return "btStridingMeshInterfaceData";
-}