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Diffstat (limited to 'thirdparty/bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h')
-rw-r--r-- | thirdparty/bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h | 65 |
1 files changed, 0 insertions, 65 deletions
diff --git a/thirdparty/bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h b/thirdparty/bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h deleted file mode 100644 index 715961f552..0000000000 --- a/thirdparty/bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h +++ /dev/null @@ -1,65 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -///Contains contributions from Disney Studio's - -#ifndef BT_OPTIMIZED_BVH_H -#define BT_OPTIMIZED_BVH_H - -#include "BulletCollision/BroadphaseCollision/btQuantizedBvh.h" - -class btStridingMeshInterface; - - -///The btOptimizedBvh extends the btQuantizedBvh to create AABB tree for triangle meshes, through the btStridingMeshInterface. -ATTRIBUTE_ALIGNED16(class) btOptimizedBvh : public btQuantizedBvh -{ - -public: - BT_DECLARE_ALIGNED_ALLOCATOR(); - -protected: - -public: - - btOptimizedBvh(); - - virtual ~btOptimizedBvh(); - - void build(btStridingMeshInterface* triangles,bool useQuantizedAabbCompression, const btVector3& bvhAabbMin, const btVector3& bvhAabbMax); - - void refit(btStridingMeshInterface* triangles,const btVector3& aabbMin,const btVector3& aabbMax); - - void refitPartial(btStridingMeshInterface* triangles,const btVector3& aabbMin, const btVector3& aabbMax); - - void updateBvhNodes(btStridingMeshInterface* meshInterface,int firstNode,int endNode,int index); - - /// Data buffer MUST be 16 byte aligned - virtual bool serializeInPlace(void *o_alignedDataBuffer, unsigned i_dataBufferSize, bool i_swapEndian) const - { - return btQuantizedBvh::serialize(o_alignedDataBuffer,i_dataBufferSize,i_swapEndian); - - } - - ///deSerializeInPlace loads and initializes a BVH from a buffer in memory 'in place' - static btOptimizedBvh *deSerializeInPlace(void *i_alignedDataBuffer, unsigned int i_dataBufferSize, bool i_swapEndian); - - -}; - - -#endif //BT_OPTIMIZED_BVH_H - - |