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Diffstat (limited to 'thirdparty/bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.cpp')
-rw-r--r-- | thirdparty/bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.cpp | 185 |
1 files changed, 185 insertions, 0 deletions
diff --git a/thirdparty/bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.cpp b/thirdparty/bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.cpp new file mode 100644 index 0000000000..4195fa3138 --- /dev/null +++ b/thirdparty/bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.cpp @@ -0,0 +1,185 @@ +/* +Bullet Continuous Collision Detection and Physics Library +Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ + +#if defined (_WIN32) || defined (__i386__) +#define BT_USE_SSE_IN_API +#endif + +#include "btMultiSphereShape.h" +#include "BulletCollision/CollisionShapes/btCollisionMargin.h" +#include "LinearMath/btQuaternion.h" +#include "LinearMath/btSerializer.h" + +btMultiSphereShape::btMultiSphereShape (const btVector3* positions,const btScalar* radi,int numSpheres) +:btConvexInternalAabbCachingShape () +{ + m_shapeType = MULTI_SPHERE_SHAPE_PROXYTYPE; + //btScalar startMargin = btScalar(BT_LARGE_FLOAT); + + m_localPositionArray.resize(numSpheres); + m_radiArray.resize(numSpheres); + for (int i=0;i<numSpheres;i++) + { + m_localPositionArray[i] = positions[i]; + m_radiArray[i] = radi[i]; + + } + + recalcLocalAabb(); + +} + +#ifndef MIN + #define MIN( _a, _b) ((_a) < (_b) ? (_a) : (_b)) +#endif + btVector3 btMultiSphereShape::localGetSupportingVertexWithoutMargin(const btVector3& vec0)const +{ + btVector3 supVec(0,0,0); + + btScalar maxDot(btScalar(-BT_LARGE_FLOAT)); + + + btVector3 vec = vec0; + btScalar lenSqr = vec.length2(); + if (lenSqr < (SIMD_EPSILON*SIMD_EPSILON)) + { + vec.setValue(1,0,0); + } else + { + btScalar rlen = btScalar(1.) / btSqrt(lenSqr ); + vec *= rlen; + } + + btVector3 vtx; + btScalar newDot; + + const btVector3* pos = &m_localPositionArray[0]; + const btScalar* rad = &m_radiArray[0]; + int numSpheres = m_localPositionArray.size(); + + for( int k = 0; k < numSpheres; k+= 128 ) + { + btVector3 temp[128]; + int inner_count = MIN( numSpheres - k, 128 ); + for( long i = 0; i < inner_count; i++ ) + { + temp[i] = (*pos)*m_localScaling +vec*m_localScaling*(*rad) - vec * getMargin(); + pos++; + rad++; + } + long i = vec.maxDot( temp, inner_count, newDot); + if( newDot > maxDot ) + { + maxDot = newDot; + supVec = temp[i]; + } + } + + return supVec; + +} + + void btMultiSphereShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const +{ + + for (int j=0;j<numVectors;j++) + { + btScalar maxDot(btScalar(-BT_LARGE_FLOAT)); + + const btVector3& vec = vectors[j]; + + btVector3 vtx; + btScalar newDot; + + const btVector3* pos = &m_localPositionArray[0]; + const btScalar* rad = &m_radiArray[0]; + int numSpheres = m_localPositionArray.size(); + + for( int k = 0; k < numSpheres; k+= 128 ) + { + btVector3 temp[128]; + int inner_count = MIN( numSpheres - k, 128 ); + for( long i = 0; i < inner_count; i++ ) + { + temp[i] = (*pos)*m_localScaling +vec*m_localScaling*(*rad) - vec * getMargin(); + pos++; + rad++; + } + long i = vec.maxDot( temp, inner_count, newDot); + if( newDot > maxDot ) + { + maxDot = newDot; + supportVerticesOut[j] = temp[i]; + } + } + + } +} + + + + + + + + +void btMultiSphereShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const +{ + //as an approximation, take the inertia of the box that bounds the spheres + + btVector3 localAabbMin,localAabbMax; + getCachedLocalAabb(localAabbMin,localAabbMax); + btVector3 halfExtents = (localAabbMax-localAabbMin)*btScalar(0.5); + + btScalar lx=btScalar(2.)*(halfExtents.x()); + btScalar ly=btScalar(2.)*(halfExtents.y()); + btScalar lz=btScalar(2.)*(halfExtents.z()); + + inertia.setValue(mass/(btScalar(12.0)) * (ly*ly + lz*lz), + mass/(btScalar(12.0)) * (lx*lx + lz*lz), + mass/(btScalar(12.0)) * (lx*lx + ly*ly)); + +} + + +///fills the dataBuffer and returns the struct name (and 0 on failure) +const char* btMultiSphereShape::serialize(void* dataBuffer, btSerializer* serializer) const +{ + btMultiSphereShapeData* shapeData = (btMultiSphereShapeData*) dataBuffer; + btConvexInternalShape::serialize(&shapeData->m_convexInternalShapeData, serializer); + + int numElem = m_localPositionArray.size(); + shapeData->m_localPositionArrayPtr = numElem ? (btPositionAndRadius*)serializer->getUniquePointer((void*)&m_localPositionArray[0]): 0; + + shapeData->m_localPositionArraySize = numElem; + if (numElem) + { + btChunk* chunk = serializer->allocate(sizeof(btPositionAndRadius),numElem); + btPositionAndRadius* memPtr = (btPositionAndRadius*)chunk->m_oldPtr; + for (int i=0;i<numElem;i++,memPtr++) + { + m_localPositionArray[i].serializeFloat(memPtr->m_pos); + memPtr->m_radius = float(m_radiArray[i]); + } + serializer->finalizeChunk(chunk,"btPositionAndRadius",BT_ARRAY_CODE,(void*)&m_localPositionArray[0]); + } + + // Fill padding with zeros to appease msan. + memset(shapeData->m_padding, 0, sizeof(shapeData->m_padding)); + + return "btMultiSphereShapeData"; +} + + |