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-rw-r--r--thirdparty/bullet/src/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp77
1 files changed, 0 insertions, 77 deletions
diff --git a/thirdparty/bullet/src/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp b/thirdparty/bullet/src/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp
deleted file mode 100644
index 899ef50056..0000000000
--- a/thirdparty/bullet/src/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp
+++ /dev/null
@@ -1,77 +0,0 @@
-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-
-#include "btMinkowskiSumShape.h"
-
-
-btMinkowskiSumShape::btMinkowskiSumShape(const btConvexShape* shapeA,const btConvexShape* shapeB)
-: btConvexInternalShape (),
-m_shapeA(shapeA),
-m_shapeB(shapeB)
-{
- m_shapeType = MINKOWSKI_DIFFERENCE_SHAPE_PROXYTYPE;
- m_transA.setIdentity();
- m_transB.setIdentity();
-}
-
-btVector3 btMinkowskiSumShape::localGetSupportingVertexWithoutMargin(const btVector3& vec)const
-{
- btVector3 supVertexA = m_transA(m_shapeA->localGetSupportingVertexWithoutMargin(vec*m_transA.getBasis()));
- btVector3 supVertexB = m_transB(m_shapeB->localGetSupportingVertexWithoutMargin(-vec*m_transB.getBasis()));
- return supVertexA - supVertexB;
-}
-
-void btMinkowskiSumShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
-{
- ///@todo: could make recursive use of batching. probably this shape is not used frequently.
- for (int i=0;i<numVectors;i++)
- {
- supportVerticesOut[i] = localGetSupportingVertexWithoutMargin(vectors[i]);
- }
-
-}
-
-
-
-btScalar btMinkowskiSumShape::getMargin() const
-{
- return m_shapeA->getMargin() + m_shapeB->getMargin();
-}
-
-
-void btMinkowskiSumShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const
-{
- (void)mass;
- //inertia of the AABB of the Minkowski sum
- btTransform identity;
- identity.setIdentity();
- btVector3 aabbMin,aabbMax;
- getAabb(identity,aabbMin,aabbMax);
-
- btVector3 halfExtents = (aabbMax-aabbMin)*btScalar(0.5);
-
- btScalar margin = getMargin();
-
- btScalar lx=btScalar(2.)*(halfExtents.x()+margin);
- btScalar ly=btScalar(2.)*(halfExtents.y()+margin);
- btScalar lz=btScalar(2.)*(halfExtents.z()+margin);
- const btScalar x2 = lx*lx;
- const btScalar y2 = ly*ly;
- const btScalar z2 = lz*lz;
- const btScalar scaledmass = mass * btScalar(0.08333333);
-
- inertia = scaledmass * (btVector3(y2+z2,x2+z2,x2+y2));
-}