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diff --git a/thirdparty/bullet/src/BulletCollision/CollisionShapes/btMaterial.h b/thirdparty/bullet/src/BulletCollision/CollisionShapes/btMaterial.h
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-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-/// This file was created by Alex Silverman
-
-#ifndef BT_MATERIAL_H
-#define BT_MATERIAL_H
-
-// Material class to be used by btMultimaterialTriangleMeshShape to store triangle properties
-class btMaterial
-{
- // public members so that materials can change due to world events
-public:
- btScalar m_friction;
- btScalar m_restitution;
- int pad[2];
-
- btMaterial(){}
- btMaterial(btScalar fric, btScalar rest) { m_friction = fric; m_restitution = rest; }
-};
-
-#endif // BT_MATERIAL_H
-