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Diffstat (limited to 'thirdparty/bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h')
-rw-r--r-- | thirdparty/bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h | 72 |
1 files changed, 0 insertions, 72 deletions
diff --git a/thirdparty/bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h b/thirdparty/bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h deleted file mode 100644 index 069a79402b..0000000000 --- a/thirdparty/bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h +++ /dev/null @@ -1,72 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef BT_EMPTY_SHAPE_H -#define BT_EMPTY_SHAPE_H - -#include "btConcaveShape.h" - -#include "LinearMath/btVector3.h" -#include "LinearMath/btTransform.h" -#include "LinearMath/btMatrix3x3.h" -#include "btCollisionMargin.h" - - - - -/// The btEmptyShape is a collision shape without actual collision detection shape, so most users should ignore this class. -/// It can be replaced by another shape during runtime, but the inertia tensor should be recomputed. -ATTRIBUTE_ALIGNED16(class) btEmptyShape : public btConcaveShape -{ -public: - BT_DECLARE_ALIGNED_ALLOCATOR(); - - btEmptyShape(); - - virtual ~btEmptyShape(); - - - ///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version - void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const; - - - virtual void setLocalScaling(const btVector3& scaling) - { - m_localScaling = scaling; - } - virtual const btVector3& getLocalScaling() const - { - return m_localScaling; - } - - virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const; - - virtual const char* getName()const - { - return "Empty"; - } - - virtual void processAllTriangles(btTriangleCallback* ,const btVector3& ,const btVector3& ) const - { - } - -protected: - btVector3 m_localScaling; - -}; - - - -#endif //BT_EMPTY_SHAPE_H |