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diff --git a/thirdparty/bullet/src/BulletCollision/CollisionShapes/btConvexPointCloudShape.h b/thirdparty/bullet/src/BulletCollision/CollisionShapes/btConvexPointCloudShape.h
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-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef BT_CONVEX_POINT_CLOUD_SHAPE_H
-#define BT_CONVEX_POINT_CLOUD_SHAPE_H
-
-#include "btPolyhedralConvexShape.h"
-#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
-#include "LinearMath/btAlignedObjectArray.h"
-
-///The btConvexPointCloudShape implements an implicit convex hull of an array of vertices.
-ATTRIBUTE_ALIGNED16(class) btConvexPointCloudShape : public btPolyhedralConvexAabbCachingShape
-{
- btVector3* m_unscaledPoints;
- int m_numPoints;
-
-public:
- BT_DECLARE_ALIGNED_ALLOCATOR();
-
- btConvexPointCloudShape()
- {
- m_localScaling.setValue(1.f,1.f,1.f);
- m_shapeType = CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE;
- m_unscaledPoints = 0;
- m_numPoints = 0;
- }
-
- btConvexPointCloudShape(btVector3* points,int numPoints, const btVector3& localScaling,bool computeAabb = true)
- {
- m_localScaling = localScaling;
- m_shapeType = CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE;
- m_unscaledPoints = points;
- m_numPoints = numPoints;
-
- if (computeAabb)
- recalcLocalAabb();
- }
-
- void setPoints (btVector3* points, int numPoints, bool computeAabb = true,const btVector3& localScaling=btVector3(1.f,1.f,1.f))
- {
- m_unscaledPoints = points;
- m_numPoints = numPoints;
- m_localScaling = localScaling;
-
- if (computeAabb)
- recalcLocalAabb();
- }
-
- SIMD_FORCE_INLINE btVector3* getUnscaledPoints()
- {
- return m_unscaledPoints;
- }
-
- SIMD_FORCE_INLINE const btVector3* getUnscaledPoints() const
- {
- return m_unscaledPoints;
- }
-
- SIMD_FORCE_INLINE int getNumPoints() const
- {
- return m_numPoints;
- }
-
- SIMD_FORCE_INLINE btVector3 getScaledPoint( int index) const
- {
- return m_unscaledPoints[index] * m_localScaling;
- }
-
-#ifndef __SPU__
- virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
- virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
- virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
-#endif
-
-
- //debugging
- virtual const char* getName()const {return "ConvexPointCloud";}
-
- virtual int getNumVertices() const;
- virtual int getNumEdges() const;
- virtual void getEdge(int i,btVector3& pa,btVector3& pb) const;
- virtual void getVertex(int i,btVector3& vtx) const;
- virtual int getNumPlanes() const;
- virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i ) const;
- virtual bool isInside(const btVector3& pt,btScalar tolerance) const;
-
- ///in case we receive negative scaling
- virtual void setLocalScaling(const btVector3& scaling);
-};
-
-
-#endif //BT_CONVEX_POINT_CLOUD_SHAPE_H
-