diff options
Diffstat (limited to 'thirdparty/bullet/src/BulletCollision/CollisionShapes/btBoxShape.cpp')
-rw-r--r-- | thirdparty/bullet/src/BulletCollision/CollisionShapes/btBoxShape.cpp | 51 |
1 files changed, 0 insertions, 51 deletions
diff --git a/thirdparty/bullet/src/BulletCollision/CollisionShapes/btBoxShape.cpp b/thirdparty/bullet/src/BulletCollision/CollisionShapes/btBoxShape.cpp deleted file mode 100644 index 72eeb38911..0000000000 --- a/thirdparty/bullet/src/BulletCollision/CollisionShapes/btBoxShape.cpp +++ /dev/null @@ -1,51 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ -#include "btBoxShape.h" - -btBoxShape::btBoxShape( const btVector3& boxHalfExtents) -: btPolyhedralConvexShape() -{ - m_shapeType = BOX_SHAPE_PROXYTYPE; - - btVector3 margin(getMargin(),getMargin(),getMargin()); - m_implicitShapeDimensions = (boxHalfExtents * m_localScaling) - margin; - - setSafeMargin(boxHalfExtents); -}; - - - - -void btBoxShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const -{ - btTransformAabb(getHalfExtentsWithoutMargin(),getMargin(),t,aabbMin,aabbMax); -} - - -void btBoxShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const -{ - //btScalar margin = btScalar(0.); - btVector3 halfExtents = getHalfExtentsWithMargin(); - - btScalar lx=btScalar(2.)*(halfExtents.x()); - btScalar ly=btScalar(2.)*(halfExtents.y()); - btScalar lz=btScalar(2.)*(halfExtents.z()); - - inertia.setValue(mass/(btScalar(12.0)) * (ly*ly + lz*lz), - mass/(btScalar(12.0)) * (lx*lx + lz*lz), - mass/(btScalar(12.0)) * (lx*lx + ly*ly)); - -} - |