diff options
Diffstat (limited to 'thirdparty/bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.cpp')
-rw-r--r-- | thirdparty/bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.cpp | 131 |
1 files changed, 0 insertions, 131 deletions
diff --git a/thirdparty/bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.cpp b/thirdparty/bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.cpp deleted file mode 100644 index b595c56bc5..0000000000 --- a/thirdparty/bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.cpp +++ /dev/null @@ -1,131 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - - -#include "btCollisionObject.h" -#include "LinearMath/btSerializer.h" - -btCollisionObject::btCollisionObject() - : m_interpolationLinearVelocity(0.f, 0.f, 0.f), - m_interpolationAngularVelocity(0.f, 0.f, 0.f), - m_anisotropicFriction(1.f,1.f,1.f), - m_hasAnisotropicFriction(false), - m_contactProcessingThreshold(BT_LARGE_FLOAT), - m_broadphaseHandle(0), - m_collisionShape(0), - m_extensionPointer(0), - m_rootCollisionShape(0), - m_collisionFlags(btCollisionObject::CF_STATIC_OBJECT), - m_islandTag1(-1), - m_companionId(-1), - m_worldArrayIndex(-1), - m_activationState1(1), - m_deactivationTime(btScalar(0.)), - m_friction(btScalar(0.5)), - m_restitution(btScalar(0.)), - m_rollingFriction(0.0f), - m_spinningFriction(0.f), - m_contactDamping(.1), - m_contactStiffness(1e4), - m_internalType(CO_COLLISION_OBJECT), - m_userObjectPointer(0), - m_userIndex2(-1), - m_userIndex(-1), - m_hitFraction(btScalar(1.)), - m_ccdSweptSphereRadius(btScalar(0.)), - m_ccdMotionThreshold(btScalar(0.)), - m_checkCollideWith(false), - m_updateRevision(0) -{ - m_worldTransform.setIdentity(); - m_interpolationWorldTransform.setIdentity(); -} - -btCollisionObject::~btCollisionObject() -{ -} - -void btCollisionObject::setActivationState(int newState) const -{ - if ( (m_activationState1 != DISABLE_DEACTIVATION) && (m_activationState1 != DISABLE_SIMULATION)) - m_activationState1 = newState; -} - -void btCollisionObject::forceActivationState(int newState) const -{ - m_activationState1 = newState; -} - -void btCollisionObject::activate(bool forceActivation) const -{ - if (forceActivation || !(m_collisionFlags & (CF_STATIC_OBJECT|CF_KINEMATIC_OBJECT))) - { - setActivationState(ACTIVE_TAG); - m_deactivationTime = btScalar(0.); - } -} - -const char* btCollisionObject::serialize(void* dataBuffer, btSerializer* serializer) const -{ - - btCollisionObjectData* dataOut = (btCollisionObjectData*)dataBuffer; - - m_worldTransform.serialize(dataOut->m_worldTransform); - m_interpolationWorldTransform.serialize(dataOut->m_interpolationWorldTransform); - m_interpolationLinearVelocity.serialize(dataOut->m_interpolationLinearVelocity); - m_interpolationAngularVelocity.serialize(dataOut->m_interpolationAngularVelocity); - m_anisotropicFriction.serialize(dataOut->m_anisotropicFriction); - dataOut->m_hasAnisotropicFriction = m_hasAnisotropicFriction; - dataOut->m_contactProcessingThreshold = m_contactProcessingThreshold; - dataOut->m_broadphaseHandle = 0; - dataOut->m_collisionShape = serializer->getUniquePointer(m_collisionShape); - dataOut->m_rootCollisionShape = 0;//@todo - dataOut->m_collisionFlags = m_collisionFlags; - dataOut->m_islandTag1 = m_islandTag1; - dataOut->m_companionId = m_companionId; - dataOut->m_activationState1 = m_activationState1; - dataOut->m_deactivationTime = m_deactivationTime; - dataOut->m_friction = m_friction; - dataOut->m_rollingFriction = m_rollingFriction; - dataOut->m_contactDamping = m_contactDamping; - dataOut->m_contactStiffness = m_contactStiffness; - dataOut->m_restitution = m_restitution; - dataOut->m_internalType = m_internalType; - - char* name = (char*) serializer->findNameForPointer(this); - dataOut->m_name = (char*)serializer->getUniquePointer(name); - if (dataOut->m_name) - { - serializer->serializeName(name); - } - dataOut->m_hitFraction = m_hitFraction; - dataOut->m_ccdSweptSphereRadius = m_ccdSweptSphereRadius; - dataOut->m_ccdMotionThreshold = m_ccdMotionThreshold; - dataOut->m_checkCollideWith = m_checkCollideWith; - - // Fill padding with zeros to appease msan. - memset(dataOut->m_padding, 0, sizeof(dataOut->m_padding)); - - return btCollisionObjectDataName; -} - - -void btCollisionObject::serializeSingleObject(class btSerializer* serializer) const -{ - int len = calculateSerializeBufferSize(); - btChunk* chunk = serializer->allocate(len,1); - const char* structType = serialize(chunk->m_oldPtr, serializer); - serializer->finalizeChunk(chunk,structType,BT_COLLISIONOBJECT_CODE,(void*)this); -} |