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+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+///btDbvtBroadphase implementation by Nathanael Presson
+#ifndef BT_DBVT_BROADPHASE_H
+#define BT_DBVT_BROADPHASE_H
+
+#include "BulletCollision/BroadphaseCollision/btDbvt.h"
+#include "BulletCollision/BroadphaseCollision/btOverlappingPairCache.h"
+
+//
+// Compile time config
+//
+
+#define DBVT_BP_PROFILE 0
+//#define DBVT_BP_SORTPAIRS 1
+#define DBVT_BP_PREVENTFALSEUPDATE 0
+#define DBVT_BP_ACCURATESLEEPING 0
+#define DBVT_BP_ENABLE_BENCHMARK 0
+#define DBVT_BP_MARGIN (btScalar)0.05
+
+#if DBVT_BP_PROFILE
+#define DBVT_BP_PROFILING_RATE 256
+#include "LinearMath/btQuickprof.h"
+#endif
+
+//
+// btDbvtProxy
+//
+struct btDbvtProxy : btBroadphaseProxy
+{
+ /* Fields */
+ //btDbvtAabbMm aabb;
+ btDbvtNode* leaf;
+ btDbvtProxy* links[2];
+ int stage;
+ /* ctor */
+ btDbvtProxy(const btVector3& aabbMin,const btVector3& aabbMax,void* userPtr, int collisionFilterGroup, int collisionFilterMask) :
+ btBroadphaseProxy(aabbMin,aabbMax,userPtr,collisionFilterGroup,collisionFilterMask)
+ {
+ links[0]=links[1]=0;
+ }
+};
+
+typedef btAlignedObjectArray<btDbvtProxy*> btDbvtProxyArray;
+
+///The btDbvtBroadphase implements a broadphase using two dynamic AABB bounding volume hierarchies/trees (see btDbvt).
+///One tree is used for static/non-moving objects, and another tree is used for dynamic objects. Objects can move from one tree to the other.
+///This is a very fast broadphase, especially for very dynamic worlds where many objects are moving. Its insert/add and remove of objects is generally faster than the sweep and prune broadphases btAxisSweep3 and bt32BitAxisSweep3.
+struct btDbvtBroadphase : btBroadphaseInterface
+{
+ /* Config */
+ enum {
+ DYNAMIC_SET = 0, /* Dynamic set index */
+ FIXED_SET = 1, /* Fixed set index */
+ STAGECOUNT = 2 /* Number of stages */
+ };
+ /* Fields */
+ btDbvt m_sets[2]; // Dbvt sets
+ btDbvtProxy* m_stageRoots[STAGECOUNT+1]; // Stages list
+ btOverlappingPairCache* m_paircache; // Pair cache
+ btScalar m_prediction; // Velocity prediction
+ int m_stageCurrent; // Current stage
+ int m_fupdates; // % of fixed updates per frame
+ int m_dupdates; // % of dynamic updates per frame
+ int m_cupdates; // % of cleanup updates per frame
+ int m_newpairs; // Number of pairs created
+ int m_fixedleft; // Fixed optimization left
+ unsigned m_updates_call; // Number of updates call
+ unsigned m_updates_done; // Number of updates done
+ btScalar m_updates_ratio; // m_updates_done/m_updates_call
+ int m_pid; // Parse id
+ int m_cid; // Cleanup index
+ int m_gid; // Gen id
+ bool m_releasepaircache; // Release pair cache on delete
+ bool m_deferedcollide; // Defere dynamic/static collision to collide call
+ bool m_needcleanup; // Need to run cleanup?
+ btAlignedObjectArray< btAlignedObjectArray<const btDbvtNode*> > m_rayTestStacks;
+#if DBVT_BP_PROFILE
+ btClock m_clock;
+ struct {
+ unsigned long m_total;
+ unsigned long m_ddcollide;
+ unsigned long m_fdcollide;
+ unsigned long m_cleanup;
+ unsigned long m_jobcount;
+ } m_profiling;
+#endif
+ /* Methods */
+ btDbvtBroadphase(btOverlappingPairCache* paircache=0);
+ ~btDbvtBroadphase();
+ void collide(btDispatcher* dispatcher);
+ void optimize();
+
+ /* btBroadphaseInterface Implementation */
+ btBroadphaseProxy* createProxy(const btVector3& aabbMin,const btVector3& aabbMax,int shapeType,void* userPtr, int collisionFilterGroup, int collisionFilterMask,btDispatcher* dispatcher);
+ virtual void destroyProxy(btBroadphaseProxy* proxy,btDispatcher* dispatcher);
+ virtual void setAabb(btBroadphaseProxy* proxy,const btVector3& aabbMin,const btVector3& aabbMax,btDispatcher* dispatcher);
+ virtual void rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, const btVector3& aabbMin=btVector3(0,0,0), const btVector3& aabbMax = btVector3(0,0,0));
+ virtual void aabbTest(const btVector3& aabbMin, const btVector3& aabbMax, btBroadphaseAabbCallback& callback);
+
+ virtual void getAabb(btBroadphaseProxy* proxy,btVector3& aabbMin, btVector3& aabbMax ) const;
+ virtual void calculateOverlappingPairs(btDispatcher* dispatcher);
+ virtual btOverlappingPairCache* getOverlappingPairCache();
+ virtual const btOverlappingPairCache* getOverlappingPairCache() const;
+ virtual void getBroadphaseAabb(btVector3& aabbMin,btVector3& aabbMax) const;
+ virtual void printStats();
+
+
+ ///reset broadphase internal structures, to ensure determinism/reproducability
+ virtual void resetPool(btDispatcher* dispatcher);
+
+ void performDeferredRemoval(btDispatcher* dispatcher);
+
+ void setVelocityPrediction(btScalar prediction)
+ {
+ m_prediction = prediction;
+ }
+ btScalar getVelocityPrediction() const
+ {
+ return m_prediction;
+ }
+
+ ///this setAabbForceUpdate is similar to setAabb but always forces the aabb update.
+ ///it is not part of the btBroadphaseInterface but specific to btDbvtBroadphase.
+ ///it bypasses certain optimizations that prevent aabb updates (when the aabb shrinks), see
+ ///http://code.google.com/p/bullet/issues/detail?id=223
+ void setAabbForceUpdate( btBroadphaseProxy* absproxy,const btVector3& aabbMin,const btVector3& aabbMax,btDispatcher* /*dispatcher*/);
+
+ static void benchmark(btBroadphaseInterface*);
+
+
+};
+
+#endif