diff options
Diffstat (limited to 'thirdparty/bullet/src/Bullet3Serialize/Bullet2FileLoader/b3Chunk.cpp')
-rw-r--r-- | thirdparty/bullet/src/Bullet3Serialize/Bullet2FileLoader/b3Chunk.cpp | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/thirdparty/bullet/src/Bullet3Serialize/Bullet2FileLoader/b3Chunk.cpp b/thirdparty/bullet/src/Bullet3Serialize/Bullet2FileLoader/b3Chunk.cpp new file mode 100644 index 0000000000..c0e1bb708c --- /dev/null +++ b/thirdparty/bullet/src/Bullet3Serialize/Bullet2FileLoader/b3Chunk.cpp @@ -0,0 +1,75 @@ +/* +bParse +Copyright (c) 2006-2009 Charlie C & Erwin Coumans http://gamekit.googlecode.com + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ + +#include "b3Chunk.h" +#include "b3Defines.h" +#include "b3File.h" + +#if !defined( __CELLOS_LV2__) && !defined(__MWERKS__) +#include <memory.h> +#endif +#include <string.h> + + +using namespace bParse; + + +// ----------------------------------------------------- // +short ChunkUtils::swapShort(short sht) +{ + B3_SWITCH_SHORT(sht); + return sht; +} + +// ----------------------------------------------------- // +int ChunkUtils::swapInt(int inte) +{ + B3_SWITCH_INT(inte); + return inte; +} + +// ----------------------------------------------------- // +b3Long64 ChunkUtils::swapLong64(b3Long64 lng) +{ + B3_SWITCH_LONGINT(lng); + return lng; +} + +// ----------------------------------------------------- // +int ChunkUtils::getOffset(int flags) +{ + // if the file is saved in a + // different format, get the + // file's chunk size + int res = CHUNK_HEADER_LEN; + + if (VOID_IS_8) + { + if (flags &FD_BITS_VARIES) + res = sizeof(bChunkPtr4); + } + else + { + if (flags &FD_BITS_VARIES) + res = sizeof(bChunkPtr8); + } + return res; +} + + + + + +//eof |