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diff --git a/thirdparty/bullet/src/Bullet3OpenCL/RigidBody/b3GpuGenericConstraint.h b/thirdparty/bullet/src/Bullet3OpenCL/RigidBody/b3GpuGenericConstraint.h
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--- a/thirdparty/bullet/src/Bullet3OpenCL/RigidBody/b3GpuGenericConstraint.h
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-/*
-Copyright (c) 2013 Advanced Micro Devices, Inc.
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-//Originally written by Erwin Coumans
-
-#ifndef B3_GPU_GENERIC_CONSTRAINT_H
-#define B3_GPU_GENERIC_CONSTRAINT_H
-
-#include "Bullet3Common/b3Quaternion.h"
-struct b3RigidBodyData;
-enum B3_CONSTRAINT_FLAGS
-{
- B3_CONSTRAINT_FLAG_ENABLED=1,
-};
-
-enum b3GpuGenericConstraintType
-{
- B3_GPU_POINT2POINT_CONSTRAINT_TYPE=3,
- B3_GPU_FIXED_CONSTRAINT_TYPE=4,
-// B3_HINGE_CONSTRAINT_TYPE,
-// B3_CONETWIST_CONSTRAINT_TYPE,
-// B3_D6_CONSTRAINT_TYPE,
-// B3_SLIDER_CONSTRAINT_TYPE,
-// B3_CONTACT_CONSTRAINT_TYPE,
-// B3_D6_SPRING_CONSTRAINT_TYPE,
-// B3_GEAR_CONSTRAINT_TYPE,
-
- B3_GPU_MAX_CONSTRAINT_TYPE
-};
-
-
-
-struct b3GpuConstraintInfo2
-{
- // integrator parameters: frames per second (1/stepsize), default error
- // reduction parameter (0..1).
- b3Scalar fps,erp;
-
- // for the first and second body, pointers to two (linear and angular)
- // n*3 jacobian sub matrices, stored by rows. these matrices will have
- // been initialized to 0 on entry. if the second body is zero then the
- // J2xx pointers may be 0.
- b3Scalar *m_J1linearAxis,*m_J1angularAxis,*m_J2linearAxis,*m_J2angularAxis;
-
- // elements to jump from one row to the next in J's
- int rowskip;
-
- // right hand sides of the equation J*v = c + cfm * lambda. cfm is the
- // "constraint force mixing" vector. c is set to zero on entry, cfm is
- // set to a constant value (typically very small or zero) value on entry.
- b3Scalar *m_constraintError,*cfm;
-
- // lo and hi limits for variables (set to -/+ infinity on entry).
- b3Scalar *m_lowerLimit,*m_upperLimit;
-
- // findex vector for variables. see the LCP solver interface for a
- // description of what this does. this is set to -1 on entry.
- // note that the returned indexes are relative to the first index of
- // the constraint.
- int *findex;
- // number of solver iterations
- int m_numIterations;
-
- //damping of the velocity
- b3Scalar m_damping;
-};
-
-
-B3_ATTRIBUTE_ALIGNED16(struct) b3GpuGenericConstraint
-{
- int m_constraintType;
- int m_rbA;
- int m_rbB;
- float m_breakingImpulseThreshold;
-
- b3Vector3 m_pivotInA;
- b3Vector3 m_pivotInB;
- b3Quaternion m_relTargetAB;
-
- int m_flags;
- int m_uid;
- int m_padding[2];
-
- int getRigidBodyA() const
- {
- return m_rbA;
- }
- int getRigidBodyB() const
- {
- return m_rbB;
- }
-
- const b3Vector3& getPivotInA() const
- {
- return m_pivotInA;
- }
-
- const b3Vector3& getPivotInB() const
- {
- return m_pivotInB;
- }
-
- int isEnabled() const
- {
- return m_flags & B3_CONSTRAINT_FLAG_ENABLED;
- }
-
- float getBreakingImpulseThreshold() const
- {
- return m_breakingImpulseThreshold;
- }
-
- ///internal method used by the constraint solver, don't use them directly
- void getInfo1 (unsigned int* info,const b3RigidBodyData* bodies);
-
- ///internal method used by the constraint solver, don't use them directly
- void getInfo2 (b3GpuConstraintInfo2* info, const b3RigidBodyData* bodies);
-
-
-};
-
-#endif //B3_GPU_GENERIC_CONSTRAINT_H \ No newline at end of file