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-rw-r--r--thirdparty/bullet/src/Bullet3OpenCL/NarrowphaseCollision/b3OptimizedBvh.cpp390
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diff --git a/thirdparty/bullet/src/Bullet3OpenCL/NarrowphaseCollision/b3OptimizedBvh.cpp b/thirdparty/bullet/src/Bullet3OpenCL/NarrowphaseCollision/b3OptimizedBvh.cpp
deleted file mode 100644
index e9e51d5a36..0000000000
--- a/thirdparty/bullet/src/Bullet3OpenCL/NarrowphaseCollision/b3OptimizedBvh.cpp
+++ /dev/null
@@ -1,390 +0,0 @@
-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-
-#include "b3OptimizedBvh.h"
-#include "b3StridingMeshInterface.h"
-#include "Bullet3Geometry/b3AabbUtil.h"
-
-
-b3OptimizedBvh::b3OptimizedBvh()
-{
-}
-
-b3OptimizedBvh::~b3OptimizedBvh()
-{
-}
-
-
-void b3OptimizedBvh::build(b3StridingMeshInterface* triangles, bool useQuantizedAabbCompression, const b3Vector3& bvhAabbMin, const b3Vector3& bvhAabbMax)
-{
- m_useQuantization = useQuantizedAabbCompression;
-
-
- // NodeArray triangleNodes;
-
- struct NodeTriangleCallback : public b3InternalTriangleIndexCallback
- {
-
- NodeArray& m_triangleNodes;
-
- NodeTriangleCallback& operator=(NodeTriangleCallback& other)
- {
- m_triangleNodes.copyFromArray(other.m_triangleNodes);
- return *this;
- }
-
- NodeTriangleCallback(NodeArray& triangleNodes)
- :m_triangleNodes(triangleNodes)
- {
- }
-
- virtual void internalProcessTriangleIndex(b3Vector3* triangle,int partId,int triangleIndex)
- {
- b3OptimizedBvhNode node;
- b3Vector3 aabbMin,aabbMax;
- aabbMin.setValue(b3Scalar(B3_LARGE_FLOAT),b3Scalar(B3_LARGE_FLOAT),b3Scalar(B3_LARGE_FLOAT));
- aabbMax.setValue(b3Scalar(-B3_LARGE_FLOAT),b3Scalar(-B3_LARGE_FLOAT),b3Scalar(-B3_LARGE_FLOAT));
- aabbMin.setMin(triangle[0]);
- aabbMax.setMax(triangle[0]);
- aabbMin.setMin(triangle[1]);
- aabbMax.setMax(triangle[1]);
- aabbMin.setMin(triangle[2]);
- aabbMax.setMax(triangle[2]);
-
- //with quantization?
- node.m_aabbMinOrg = aabbMin;
- node.m_aabbMaxOrg = aabbMax;
-
- node.m_escapeIndex = -1;
-
- //for child nodes
- node.m_subPart = partId;
- node.m_triangleIndex = triangleIndex;
- m_triangleNodes.push_back(node);
- }
- };
- struct QuantizedNodeTriangleCallback : public b3InternalTriangleIndexCallback
- {
- QuantizedNodeArray& m_triangleNodes;
- const b3QuantizedBvh* m_optimizedTree; // for quantization
-
- QuantizedNodeTriangleCallback& operator=(QuantizedNodeTriangleCallback& other)
- {
- m_triangleNodes.copyFromArray(other.m_triangleNodes);
- m_optimizedTree = other.m_optimizedTree;
- return *this;
- }
-
- QuantizedNodeTriangleCallback(QuantizedNodeArray& triangleNodes,const b3QuantizedBvh* tree)
- :m_triangleNodes(triangleNodes),m_optimizedTree(tree)
- {
- }
-
- virtual void internalProcessTriangleIndex(b3Vector3* triangle,int partId,int triangleIndex)
- {
- // The partId and triangle index must fit in the same (positive) integer
- b3Assert(partId < (1<<MAX_NUM_PARTS_IN_BITS));
- b3Assert(triangleIndex < (1<<(31-MAX_NUM_PARTS_IN_BITS)));
- //negative indices are reserved for escapeIndex
- b3Assert(triangleIndex>=0);
-
- b3QuantizedBvhNode node;
- b3Vector3 aabbMin,aabbMax;
- aabbMin.setValue(b3Scalar(B3_LARGE_FLOAT),b3Scalar(B3_LARGE_FLOAT),b3Scalar(B3_LARGE_FLOAT));
- aabbMax.setValue(b3Scalar(-B3_LARGE_FLOAT),b3Scalar(-B3_LARGE_FLOAT),b3Scalar(-B3_LARGE_FLOAT));
- aabbMin.setMin(triangle[0]);
- aabbMax.setMax(triangle[0]);
- aabbMin.setMin(triangle[1]);
- aabbMax.setMax(triangle[1]);
- aabbMin.setMin(triangle[2]);
- aabbMax.setMax(triangle[2]);
-
- //PCK: add these checks for zero dimensions of aabb
- const b3Scalar MIN_AABB_DIMENSION = b3Scalar(0.002);
- const b3Scalar MIN_AABB_HALF_DIMENSION = b3Scalar(0.001);
- if (aabbMax.getX() - aabbMin.getX() < MIN_AABB_DIMENSION)
- {
- aabbMax.setX(aabbMax.getX() + MIN_AABB_HALF_DIMENSION);
- aabbMin.setX(aabbMin.getX() - MIN_AABB_HALF_DIMENSION);
- }
- if (aabbMax.getY() - aabbMin.getY() < MIN_AABB_DIMENSION)
- {
- aabbMax.setY(aabbMax.getY() + MIN_AABB_HALF_DIMENSION);
- aabbMin.setY(aabbMin.getY() - MIN_AABB_HALF_DIMENSION);
- }
- if (aabbMax.getZ() - aabbMin.getZ() < MIN_AABB_DIMENSION)
- {
- aabbMax.setZ(aabbMax.getZ() + MIN_AABB_HALF_DIMENSION);
- aabbMin.setZ(aabbMin.getZ() - MIN_AABB_HALF_DIMENSION);
- }
-
- m_optimizedTree->quantize(&node.m_quantizedAabbMin[0],aabbMin,0);
- m_optimizedTree->quantize(&node.m_quantizedAabbMax[0],aabbMax,1);
-
- node.m_escapeIndexOrTriangleIndex = (partId<<(31-MAX_NUM_PARTS_IN_BITS)) | triangleIndex;
-
- m_triangleNodes.push_back(node);
- }
- };
-
-
-
- int numLeafNodes = 0;
-
-
- if (m_useQuantization)
- {
-
- //initialize quantization values
- setQuantizationValues(bvhAabbMin,bvhAabbMax);
-
- QuantizedNodeTriangleCallback callback(m_quantizedLeafNodes,this);
-
-
- triangles->InternalProcessAllTriangles(&callback,m_bvhAabbMin,m_bvhAabbMax);
-
- //now we have an array of leafnodes in m_leafNodes
- numLeafNodes = m_quantizedLeafNodes.size();
-
-
- m_quantizedContiguousNodes.resize(2*numLeafNodes);
-
-
- } else
- {
- NodeTriangleCallback callback(m_leafNodes);
-
- b3Vector3 aabbMin=b3MakeVector3(b3Scalar(-B3_LARGE_FLOAT),b3Scalar(-B3_LARGE_FLOAT),b3Scalar(-B3_LARGE_FLOAT));
- b3Vector3 aabbMax=b3MakeVector3(b3Scalar(B3_LARGE_FLOAT),b3Scalar(B3_LARGE_FLOAT),b3Scalar(B3_LARGE_FLOAT));
-
- triangles->InternalProcessAllTriangles(&callback,aabbMin,aabbMax);
-
- //now we have an array of leafnodes in m_leafNodes
- numLeafNodes = m_leafNodes.size();
-
- m_contiguousNodes.resize(2*numLeafNodes);
- }
-
- m_curNodeIndex = 0;
-
- buildTree(0,numLeafNodes);
-
- ///if the entire tree is small then subtree size, we need to create a header info for the tree
- if(m_useQuantization && !m_SubtreeHeaders.size())
- {
- b3BvhSubtreeInfo& subtree = m_SubtreeHeaders.expand();
- subtree.setAabbFromQuantizeNode(m_quantizedContiguousNodes[0]);
- subtree.m_rootNodeIndex = 0;
- subtree.m_subtreeSize = m_quantizedContiguousNodes[0].isLeafNode() ? 1 : m_quantizedContiguousNodes[0].getEscapeIndex();
- }
-
- //PCK: update the copy of the size
- m_subtreeHeaderCount = m_SubtreeHeaders.size();
-
- //PCK: clear m_quantizedLeafNodes and m_leafNodes, they are temporary
- m_quantizedLeafNodes.clear();
- m_leafNodes.clear();
-}
-
-
-
-
-void b3OptimizedBvh::refit(b3StridingMeshInterface* meshInterface,const b3Vector3& aabbMin,const b3Vector3& aabbMax)
-{
- if (m_useQuantization)
- {
-
- setQuantizationValues(aabbMin,aabbMax);
-
- updateBvhNodes(meshInterface,0,m_curNodeIndex,0);
-
- ///now update all subtree headers
-
- int i;
- for (i=0;i<m_SubtreeHeaders.size();i++)
- {
- b3BvhSubtreeInfo& subtree = m_SubtreeHeaders[i];
- subtree.setAabbFromQuantizeNode(m_quantizedContiguousNodes[subtree.m_rootNodeIndex]);
- }
-
- } else
- {
-
- }
-}
-
-
-
-
-void b3OptimizedBvh::refitPartial(b3StridingMeshInterface* meshInterface,const b3Vector3& aabbMin,const b3Vector3& aabbMax)
-{
- //incrementally initialize quantization values
- b3Assert(m_useQuantization);
-
- b3Assert(aabbMin.getX() > m_bvhAabbMin.getX());
- b3Assert(aabbMin.getY() > m_bvhAabbMin.getY());
- b3Assert(aabbMin.getZ() > m_bvhAabbMin.getZ());
-
- b3Assert(aabbMax.getX() < m_bvhAabbMax.getX());
- b3Assert(aabbMax.getY() < m_bvhAabbMax.getY());
- b3Assert(aabbMax.getZ() < m_bvhAabbMax.getZ());
-
- ///we should update all quantization values, using updateBvhNodes(meshInterface);
- ///but we only update chunks that overlap the given aabb
-
- unsigned short quantizedQueryAabbMin[3];
- unsigned short quantizedQueryAabbMax[3];
-
- quantize(&quantizedQueryAabbMin[0],aabbMin,0);
- quantize(&quantizedQueryAabbMax[0],aabbMax,1);
-
- int i;
- for (i=0;i<this->m_SubtreeHeaders.size();i++)
- {
- b3BvhSubtreeInfo& subtree = m_SubtreeHeaders[i];
-
- //PCK: unsigned instead of bool
- unsigned overlap = b3TestQuantizedAabbAgainstQuantizedAabb(quantizedQueryAabbMin,quantizedQueryAabbMax,subtree.m_quantizedAabbMin,subtree.m_quantizedAabbMax);
- if (overlap != 0)
- {
- updateBvhNodes(meshInterface,subtree.m_rootNodeIndex,subtree.m_rootNodeIndex+subtree.m_subtreeSize,i);
-
- subtree.setAabbFromQuantizeNode(m_quantizedContiguousNodes[subtree.m_rootNodeIndex]);
- }
- }
-
-}
-
-void b3OptimizedBvh::updateBvhNodes(b3StridingMeshInterface* meshInterface,int firstNode,int endNode,int index)
-{
- (void)index;
-
- b3Assert(m_useQuantization);
-
- int curNodeSubPart=-1;
-
- //get access info to trianglemesh data
- const unsigned char *vertexbase = 0;
- int numverts = 0;
- PHY_ScalarType type = PHY_INTEGER;
- int stride = 0;
- const unsigned char *indexbase = 0;
- int indexstride = 0;
- int numfaces = 0;
- PHY_ScalarType indicestype = PHY_INTEGER;
-
- b3Vector3 triangleVerts[3];
- b3Vector3 aabbMin,aabbMax;
- const b3Vector3& meshScaling = meshInterface->getScaling();
-
- int i;
- for (i=endNode-1;i>=firstNode;i--)
- {
-
-
- b3QuantizedBvhNode& curNode = m_quantizedContiguousNodes[i];
- if (curNode.isLeafNode())
- {
- //recalc aabb from triangle data
- int nodeSubPart = curNode.getPartId();
- int nodeTriangleIndex = curNode.getTriangleIndex();
- if (nodeSubPart != curNodeSubPart)
- {
- if (curNodeSubPart >= 0)
- meshInterface->unLockReadOnlyVertexBase(curNodeSubPart);
- meshInterface->getLockedReadOnlyVertexIndexBase(&vertexbase,numverts, type,stride,&indexbase,indexstride,numfaces,indicestype,nodeSubPart);
-
- curNodeSubPart = nodeSubPart;
- b3Assert(indicestype==PHY_INTEGER||indicestype==PHY_SHORT);
- }
- //triangles->getLockedReadOnlyVertexIndexBase(vertexBase,numVerts,
-
- unsigned int* gfxbase = (unsigned int*)(indexbase+nodeTriangleIndex*indexstride);
-
-
- for (int j=2;j>=0;j--)
- {
-
- int graphicsindex = indicestype==PHY_SHORT?((unsigned short*)gfxbase)[j]:gfxbase[j];
- if (type == PHY_FLOAT)
- {
- float* graphicsbase = (float*)(vertexbase+graphicsindex*stride);
- triangleVerts[j] = b3MakeVector3(
- graphicsbase[0]*meshScaling.getX(),
- graphicsbase[1]*meshScaling.getY(),
- graphicsbase[2]*meshScaling.getZ());
- }
- else
- {
- double* graphicsbase = (double*)(vertexbase+graphicsindex*stride);
- triangleVerts[j] = b3MakeVector3( b3Scalar(graphicsbase[0]*meshScaling.getX()), b3Scalar(graphicsbase[1]*meshScaling.getY()), b3Scalar(graphicsbase[2]*meshScaling.getZ()));
- }
- }
-
-
-
- aabbMin.setValue(b3Scalar(B3_LARGE_FLOAT),b3Scalar(B3_LARGE_FLOAT),b3Scalar(B3_LARGE_FLOAT));
- aabbMax.setValue(b3Scalar(-B3_LARGE_FLOAT),b3Scalar(-B3_LARGE_FLOAT),b3Scalar(-B3_LARGE_FLOAT));
- aabbMin.setMin(triangleVerts[0]);
- aabbMax.setMax(triangleVerts[0]);
- aabbMin.setMin(triangleVerts[1]);
- aabbMax.setMax(triangleVerts[1]);
- aabbMin.setMin(triangleVerts[2]);
- aabbMax.setMax(triangleVerts[2]);
-
- quantize(&curNode.m_quantizedAabbMin[0],aabbMin,0);
- quantize(&curNode.m_quantizedAabbMax[0],aabbMax,1);
-
- } else
- {
- //combine aabb from both children
-
- b3QuantizedBvhNode* leftChildNode = &m_quantizedContiguousNodes[i+1];
-
- b3QuantizedBvhNode* rightChildNode = leftChildNode->isLeafNode() ? &m_quantizedContiguousNodes[i+2] :
- &m_quantizedContiguousNodes[i+1+leftChildNode->getEscapeIndex()];
-
-
- {
- for (int i=0;i<3;i++)
- {
- curNode.m_quantizedAabbMin[i] = leftChildNode->m_quantizedAabbMin[i];
- if (curNode.m_quantizedAabbMin[i]>rightChildNode->m_quantizedAabbMin[i])
- curNode.m_quantizedAabbMin[i]=rightChildNode->m_quantizedAabbMin[i];
-
- curNode.m_quantizedAabbMax[i] = leftChildNode->m_quantizedAabbMax[i];
- if (curNode.m_quantizedAabbMax[i] < rightChildNode->m_quantizedAabbMax[i])
- curNode.m_quantizedAabbMax[i] = rightChildNode->m_quantizedAabbMax[i];
- }
- }
- }
-
- }
-
- if (curNodeSubPart >= 0)
- meshInterface->unLockReadOnlyVertexBase(curNodeSubPart);
-
-
-}
-
-///deSerializeInPlace loads and initializes a BVH from a buffer in memory 'in place'
-b3OptimizedBvh* b3OptimizedBvh::deSerializeInPlace(void *i_alignedDataBuffer, unsigned int i_dataBufferSize, bool i_swapEndian)
-{
- b3QuantizedBvh* bvh = b3QuantizedBvh::deSerializeInPlace(i_alignedDataBuffer,i_dataBufferSize,i_swapEndian);
-
- //we don't add additional data so just do a static upcast
- return static_cast<b3OptimizedBvh*>(bvh);
-}