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Diffstat (limited to 'thirdparty/bullet/src/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvhBroadphase.h')
-rw-r--r-- | thirdparty/bullet/src/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvhBroadphase.h | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/thirdparty/bullet/src/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvhBroadphase.h b/thirdparty/bullet/src/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvhBroadphase.h new file mode 100644 index 0000000000..e518500637 --- /dev/null +++ b/thirdparty/bullet/src/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvhBroadphase.h @@ -0,0 +1,66 @@ +/* +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ +//Initial Author Jackson Lee, 2014 + +#ifndef B3_GPU_PARALLEL_LINEAR_BVH_BROADPHASE_H +#define B3_GPU_PARALLEL_LINEAR_BVH_BROADPHASE_H + +#include "Bullet3OpenCL/BroadphaseCollision/b3GpuBroadphaseInterface.h" + +#include "b3GpuParallelLinearBvh.h" + +class b3GpuParallelLinearBvhBroadphase : public b3GpuBroadphaseInterface +{ + b3GpuParallelLinearBvh m_plbvh; + + b3OpenCLArray<b3Int4> m_overlappingPairsGpu; + + b3OpenCLArray<b3SapAabb> m_aabbsGpu; + b3OpenCLArray<int> m_smallAabbsMappingGpu; + b3OpenCLArray<int> m_largeAabbsMappingGpu; + + b3AlignedObjectArray<b3SapAabb> m_aabbsCpu; + b3AlignedObjectArray<int> m_smallAabbsMappingCpu; + b3AlignedObjectArray<int> m_largeAabbsMappingCpu; + +public: + b3GpuParallelLinearBvhBroadphase(cl_context context, cl_device_id device, cl_command_queue queue); + virtual ~b3GpuParallelLinearBvhBroadphase() {} + + virtual void createProxy(const b3Vector3& aabbMin, const b3Vector3& aabbMax, int userPtr, int collisionFilterGroup, int collisionFilterMask); + virtual void createLargeProxy(const b3Vector3& aabbMin, const b3Vector3& aabbMax, int userPtr, int collisionFilterGroup, int collisionFilterMask); + + virtual void calculateOverlappingPairs(int maxPairs); + virtual void calculateOverlappingPairsHost(int maxPairs); + + //call writeAabbsToGpu after done making all changes (createProxy etc) + virtual void writeAabbsToGpu(); + + virtual int getNumOverlap() { return m_overlappingPairsGpu.size(); } + virtual cl_mem getOverlappingPairBuffer() { return m_overlappingPairsGpu.getBufferCL(); } + + virtual cl_mem getAabbBufferWS() { return m_aabbsGpu.getBufferCL(); } + virtual b3OpenCLArray<b3SapAabb>& getAllAabbsGPU() { return m_aabbsGpu; } + + virtual b3OpenCLArray<b3Int4>& getOverlappingPairsGPU() { return m_overlappingPairsGpu; } + virtual b3OpenCLArray<int>& getSmallAabbIndicesGPU() { return m_smallAabbsMappingGpu; } + virtual b3OpenCLArray<int>& getLargeAabbIndicesGPU() { return m_largeAabbsMappingGpu; } + + virtual b3AlignedObjectArray<b3SapAabb>& getAllAabbsCPU() { return m_aabbsCpu; } + + static b3GpuBroadphaseInterface* CreateFunc(cl_context context, cl_device_id device, cl_command_queue queue) + { + return new b3GpuParallelLinearBvhBroadphase(context, device, queue); + } +}; + +#endif |