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-rw-r--r--thirdparty/bullet/src/Bullet3Dynamics/ConstraintSolver/b3Point2PointConstraint.h159
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diff --git a/thirdparty/bullet/src/Bullet3Dynamics/ConstraintSolver/b3Point2PointConstraint.h b/thirdparty/bullet/src/Bullet3Dynamics/ConstraintSolver/b3Point2PointConstraint.h
deleted file mode 100644
index 681b487334..0000000000
--- a/thirdparty/bullet/src/Bullet3Dynamics/ConstraintSolver/b3Point2PointConstraint.h
+++ /dev/null
@@ -1,159 +0,0 @@
-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef B3_POINT2POINTCONSTRAINT_H
-#define B3_POINT2POINTCONSTRAINT_H
-
-#include "Bullet3Common/b3Vector3.h"
-//#include "b3JacobianEntry.h"
-#include "b3TypedConstraint.h"
-
-class b3RigidBody;
-
-
-#ifdef B3_USE_DOUBLE_PRECISION
-#define b3Point2PointConstraintData b3Point2PointConstraintDoubleData
-#define b3Point2PointConstraintDataName "b3Point2PointConstraintDoubleData"
-#else
-#define b3Point2PointConstraintData b3Point2PointConstraintFloatData
-#define b3Point2PointConstraintDataName "b3Point2PointConstraintFloatData"
-#endif //B3_USE_DOUBLE_PRECISION
-
-struct b3ConstraintSetting
-{
- b3ConstraintSetting() :
- m_tau(b3Scalar(0.3)),
- m_damping(b3Scalar(1.)),
- m_impulseClamp(b3Scalar(0.))
- {
- }
- b3Scalar m_tau;
- b3Scalar m_damping;
- b3Scalar m_impulseClamp;
-};
-
-enum b3Point2PointFlags
-{
- B3_P2P_FLAGS_ERP = 1,
- B3_P2P_FLAGS_CFM = 2
-};
-
-/// point to point constraint between two rigidbodies each with a pivotpoint that descibes the 'ballsocket' location in local space
-B3_ATTRIBUTE_ALIGNED16(class) b3Point2PointConstraint : public b3TypedConstraint
-{
-#ifdef IN_PARALLELL_SOLVER
-public:
-#endif
-
- b3Vector3 m_pivotInA;
- b3Vector3 m_pivotInB;
-
- int m_flags;
- b3Scalar m_erp;
- b3Scalar m_cfm;
-
-public:
-
- B3_DECLARE_ALIGNED_ALLOCATOR();
-
- b3ConstraintSetting m_setting;
-
- b3Point2PointConstraint(int rbA,int rbB, const b3Vector3& pivotInA,const b3Vector3& pivotInB);
-
- //b3Point2PointConstraint(int rbA,const b3Vector3& pivotInA);
-
-
-
- virtual void getInfo1 (b3ConstraintInfo1* info,const b3RigidBodyData* bodies);
-
- void getInfo1NonVirtual (b3ConstraintInfo1* info,const b3RigidBodyData* bodies);
-
- virtual void getInfo2 (b3ConstraintInfo2* info, const b3RigidBodyData* bodies);
-
- void getInfo2NonVirtual (b3ConstraintInfo2* info, const b3Transform& body0_trans, const b3Transform& body1_trans);
-
- void updateRHS(b3Scalar timeStep);
-
- void setPivotA(const b3Vector3& pivotA)
- {
- m_pivotInA = pivotA;
- }
-
- void setPivotB(const b3Vector3& pivotB)
- {
- m_pivotInB = pivotB;
- }
-
- const b3Vector3& getPivotInA() const
- {
- return m_pivotInA;
- }
-
- const b3Vector3& getPivotInB() const
- {
- return m_pivotInB;
- }
-
- ///override the default global value of a parameter (such as ERP or CFM), optionally provide the axis (0..5).
- ///If no axis is provided, it uses the default axis for this constraint.
- virtual void setParam(int num, b3Scalar value, int axis = -1);
- ///return the local value of parameter
- virtual b3Scalar getParam(int num, int axis = -1) const;
-
-// virtual int calculateSerializeBufferSize() const;
-
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
-// virtual const char* serialize(void* dataBuffer, b3Serializer* serializer) const;
-
-
-};
-
-///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
-struct b3Point2PointConstraintFloatData
-{
- b3TypedConstraintData m_typeConstraintData;
- b3Vector3FloatData m_pivotInA;
- b3Vector3FloatData m_pivotInB;
-};
-
-///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
-struct b3Point2PointConstraintDoubleData
-{
- b3TypedConstraintData m_typeConstraintData;
- b3Vector3DoubleData m_pivotInA;
- b3Vector3DoubleData m_pivotInB;
-};
-
-/*
-B3_FORCE_INLINE int b3Point2PointConstraint::calculateSerializeBufferSize() const
-{
- return sizeof(b3Point2PointConstraintData);
-
-}
-
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
-B3_FORCE_INLINE const char* b3Point2PointConstraint::serialize(void* dataBuffer, b3Serializer* serializer) const
-{
- b3Point2PointConstraintData* p2pData = (b3Point2PointConstraintData*)dataBuffer;
-
- b3TypedConstraint::serialize(&p2pData->m_typeConstraintData,serializer);
- m_pivotInA.serialize(p2pData->m_pivotInA);
- m_pivotInB.serialize(p2pData->m_pivotInB);
-
- return b3Point2PointConstraintDataName;
-}
-*/
-
-#endif //B3_POINT2POINTCONSTRAINT_H