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diff --git a/thirdparty/bullet/src/Bullet3Collision/BroadPhaseCollision/b3OverlappingPairCache.h b/thirdparty/bullet/src/Bullet3Collision/BroadPhaseCollision/b3OverlappingPairCache.h
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--- a/thirdparty/bullet/src/Bullet3Collision/BroadPhaseCollision/b3OverlappingPairCache.h
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-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef B3_OVERLAPPING_PAIR_CACHE_H
-#define B3_OVERLAPPING_PAIR_CACHE_H
-
-#include "Bullet3Common/shared/b3Int2.h"
-#include "Bullet3Common/b3AlignedObjectArray.h"
-
-class b3Dispatcher;
-#include "b3OverlappingPair.h"
-
-
-
-typedef b3AlignedObjectArray<b3BroadphasePair> b3BroadphasePairArray;
-
-struct b3OverlapCallback
-{
- virtual ~b3OverlapCallback()
- {}
- //return true for deletion of the pair
- virtual bool processOverlap(b3BroadphasePair& pair) = 0;
-
-};
-
-struct b3OverlapFilterCallback
-{
- virtual ~b3OverlapFilterCallback()
- {}
- // return true when pairs need collision
- virtual bool needBroadphaseCollision(int proxy0,int proxy1) const = 0;
-};
-
-
-
-
-
-
-
-extern int b3g_removePairs;
-extern int b3g_addedPairs;
-extern int b3g_findPairs;
-
-const int B3_NULL_PAIR=0xffffffff;
-
-///The b3OverlappingPairCache provides an interface for overlapping pair management (add, remove, storage), used by the b3BroadphaseInterface broadphases.
-///The b3HashedOverlappingPairCache and b3SortedOverlappingPairCache classes are two implementations.
-class b3OverlappingPairCache
-{
-public:
- virtual ~b3OverlappingPairCache() {} // this is needed so we can get to the derived class destructor
-
- virtual b3BroadphasePair* getOverlappingPairArrayPtr() = 0;
-
- virtual const b3BroadphasePair* getOverlappingPairArrayPtr() const = 0;
-
- virtual b3BroadphasePairArray& getOverlappingPairArray() = 0;
-
- virtual void cleanOverlappingPair(b3BroadphasePair& pair,b3Dispatcher* dispatcher) = 0;
-
- virtual int getNumOverlappingPairs() const = 0;
-
- virtual void cleanProxyFromPairs(int proxy,b3Dispatcher* dispatcher) = 0;
-
- virtual void setOverlapFilterCallback(b3OverlapFilterCallback* callback) = 0;
-
- virtual void processAllOverlappingPairs(b3OverlapCallback*,b3Dispatcher* dispatcher) = 0;
-
- virtual b3BroadphasePair* findPair(int proxy0, int proxy1) = 0;
-
- virtual bool hasDeferredRemoval() = 0;
-
- //virtual void setInternalGhostPairCallback(b3OverlappingPairCallback* ghostPairCallback)=0;
-
- virtual b3BroadphasePair* addOverlappingPair(int proxy0,int proxy1)=0;
- virtual void* removeOverlappingPair(int proxy0,int proxy1,b3Dispatcher* dispatcher)=0;
- virtual void removeOverlappingPairsContainingProxy(int /*proxy0*/,b3Dispatcher* /*dispatcher*/)=0;
-
- virtual void sortOverlappingPairs(b3Dispatcher* dispatcher) = 0;
-
-
-};
-
-/// Hash-space based Pair Cache, thanks to Erin Catto, Box2D, http://www.box2d.org, and Pierre Terdiman, Codercorner, http://codercorner.com
-class b3HashedOverlappingPairCache : public b3OverlappingPairCache
-{
- b3BroadphasePairArray m_overlappingPairArray;
- b3OverlapFilterCallback* m_overlapFilterCallback;
-// bool m_blockedForChanges;
-
-
-public:
- b3HashedOverlappingPairCache();
- virtual ~b3HashedOverlappingPairCache();
-
-
- virtual void removeOverlappingPairsContainingProxy(int proxy,b3Dispatcher* dispatcher);
-
- virtual void* removeOverlappingPair(int proxy0,int proxy1,b3Dispatcher* dispatcher);
-
- B3_FORCE_INLINE bool needsBroadphaseCollision(int proxy0,int proxy1) const
- {
- if (m_overlapFilterCallback)
- return m_overlapFilterCallback->needBroadphaseCollision(proxy0,proxy1);
-
- bool collides = true;//(proxy0->m_collisionFilterGroup & proxy1->m_collisionFilterMask) != 0;
- //collides = collides && (proxy1->m_collisionFilterGroup & proxy0->m_collisionFilterMask);
-
- return collides;
- }
-
- // Add a pair and return the new pair. If the pair already exists,
- // no new pair is created and the old one is returned.
- virtual b3BroadphasePair* addOverlappingPair(int proxy0,int proxy1)
- {
- b3g_addedPairs++;
-
- if (!needsBroadphaseCollision(proxy0,proxy1))
- return 0;
-
- return internalAddPair(proxy0,proxy1);
- }
-
-
-
- void cleanProxyFromPairs(int proxy,b3Dispatcher* dispatcher);
-
-
- virtual void processAllOverlappingPairs(b3OverlapCallback*,b3Dispatcher* dispatcher);
-
- virtual b3BroadphasePair* getOverlappingPairArrayPtr()
- {
- return &m_overlappingPairArray[0];
- }
-
- const b3BroadphasePair* getOverlappingPairArrayPtr() const
- {
- return &m_overlappingPairArray[0];
- }
-
- b3BroadphasePairArray& getOverlappingPairArray()
- {
- return m_overlappingPairArray;
- }
-
- const b3BroadphasePairArray& getOverlappingPairArray() const
- {
- return m_overlappingPairArray;
- }
-
- void cleanOverlappingPair(b3BroadphasePair& pair,b3Dispatcher* dispatcher);
-
-
-
- b3BroadphasePair* findPair(int proxy0, int proxy1);
-
- int GetCount() const { return m_overlappingPairArray.size(); }
-// b3BroadphasePair* GetPairs() { return m_pairs; }
-
- b3OverlapFilterCallback* getOverlapFilterCallback()
- {
- return m_overlapFilterCallback;
- }
-
- void setOverlapFilterCallback(b3OverlapFilterCallback* callback)
- {
- m_overlapFilterCallback = callback;
- }
-
- int getNumOverlappingPairs() const
- {
- return m_overlappingPairArray.size();
- }
-private:
-
- b3BroadphasePair* internalAddPair(int proxy0,int proxy1);
-
- void growTables();
-
- B3_FORCE_INLINE bool equalsPair(const b3BroadphasePair& pair, int proxyId1, int proxyId2)
- {
- return pair.x == proxyId1 && pair.y == proxyId2;
- }
-
- /*
- // Thomas Wang's hash, see: http://www.concentric.net/~Ttwang/tech/inthash.htm
- // This assumes proxyId1 and proxyId2 are 16-bit.
- B3_FORCE_INLINE int getHash(int proxyId1, int proxyId2)
- {
- int key = (proxyId2 << 16) | proxyId1;
- key = ~key + (key << 15);
- key = key ^ (key >> 12);
- key = key + (key << 2);
- key = key ^ (key >> 4);
- key = key * 2057;
- key = key ^ (key >> 16);
- return key;
- }
- */
-
-
-
- B3_FORCE_INLINE unsigned int getHash(unsigned int proxyId1, unsigned int proxyId2)
- {
- int key = static_cast<int>(((unsigned int)proxyId1) | (((unsigned int)proxyId2) <<16));
- // Thomas Wang's hash
-
- key += ~(key << 15);
- key ^= (key >> 10);
- key += (key << 3);
- key ^= (key >> 6);
- key += ~(key << 11);
- key ^= (key >> 16);
- return static_cast<unsigned int>(key);
- }
-
-
-
-
-
- B3_FORCE_INLINE b3BroadphasePair* internalFindPair(int proxy0, int proxy1, int hash)
- {
- int proxyId1 = proxy0;
- int proxyId2 = proxy1;
- #if 0 // wrong, 'equalsPair' use unsorted uids, copy-past devil striked again. Nat.
- if (proxyId1 > proxyId2)
- b3Swap(proxyId1, proxyId2);
- #endif
-
- int index = m_hashTable[hash];
-
- while( index != B3_NULL_PAIR && equalsPair(m_overlappingPairArray[index], proxyId1, proxyId2) == false)
- {
- index = m_next[index];
- }
-
- if ( index == B3_NULL_PAIR )
- {
- return NULL;
- }
-
- b3Assert(index < m_overlappingPairArray.size());
-
- return &m_overlappingPairArray[index];
- }
-
- virtual bool hasDeferredRemoval()
- {
- return false;
- }
-
-/* virtual void setInternalGhostPairCallback(b3OverlappingPairCallback* ghostPairCallback)
- {
- m_ghostPairCallback = ghostPairCallback;
- }
- */
-
- virtual void sortOverlappingPairs(b3Dispatcher* dispatcher);
-
-
-protected:
-
- b3AlignedObjectArray<int> m_hashTable;
- b3AlignedObjectArray<int> m_next;
-// b3OverlappingPairCallback* m_ghostPairCallback;
-
-};
-
-
-
-
-///b3SortedOverlappingPairCache maintains the objects with overlapping AABB
-///Typically managed by the Broadphase, Axis3Sweep or b3SimpleBroadphase
-class b3SortedOverlappingPairCache : public b3OverlappingPairCache
-{
- protected:
- //avoid brute-force finding all the time
- b3BroadphasePairArray m_overlappingPairArray;
-
- //during the dispatch, check that user doesn't destroy/create proxy
- bool m_blockedForChanges;
-
- ///by default, do the removal during the pair traversal
- bool m_hasDeferredRemoval;
-
- //if set, use the callback instead of the built in filter in needBroadphaseCollision
- b3OverlapFilterCallback* m_overlapFilterCallback;
-
-// b3OverlappingPairCallback* m_ghostPairCallback;
-
- public:
-
- b3SortedOverlappingPairCache();
- virtual ~b3SortedOverlappingPairCache();
-
- virtual void processAllOverlappingPairs(b3OverlapCallback*,b3Dispatcher* dispatcher);
-
- void* removeOverlappingPair(int proxy0,int proxy1,b3Dispatcher* dispatcher);
-
- void cleanOverlappingPair(b3BroadphasePair& pair,b3Dispatcher* dispatcher);
-
- b3BroadphasePair* addOverlappingPair(int proxy0,int proxy1);
-
- b3BroadphasePair* findPair(int proxy0,int proxy1);
-
-
- void cleanProxyFromPairs(int proxy,b3Dispatcher* dispatcher);
-
- virtual void removeOverlappingPairsContainingProxy(int proxy,b3Dispatcher* dispatcher);
-
-
- inline bool needsBroadphaseCollision(int proxy0,int proxy1) const
- {
- if (m_overlapFilterCallback)
- return m_overlapFilterCallback->needBroadphaseCollision(proxy0,proxy1);
-
- bool collides = true;//(proxy0->m_collisionFilterGroup & proxy1->m_collisionFilterMask) != 0;
- //collides = collides && (proxy1->m_collisionFilterGroup & proxy0->m_collisionFilterMask);
-
- return collides;
- }
-
- b3BroadphasePairArray& getOverlappingPairArray()
- {
- return m_overlappingPairArray;
- }
-
- const b3BroadphasePairArray& getOverlappingPairArray() const
- {
- return m_overlappingPairArray;
- }
-
-
-
-
- b3BroadphasePair* getOverlappingPairArrayPtr()
- {
- return &m_overlappingPairArray[0];
- }
-
- const b3BroadphasePair* getOverlappingPairArrayPtr() const
- {
- return &m_overlappingPairArray[0];
- }
-
- int getNumOverlappingPairs() const
- {
- return m_overlappingPairArray.size();
- }
-
- b3OverlapFilterCallback* getOverlapFilterCallback()
- {
- return m_overlapFilterCallback;
- }
-
- void setOverlapFilterCallback(b3OverlapFilterCallback* callback)
- {
- m_overlapFilterCallback = callback;
- }
-
- virtual bool hasDeferredRemoval()
- {
- return m_hasDeferredRemoval;
- }
-
-/* virtual void setInternalGhostPairCallback(b3OverlappingPairCallback* ghostPairCallback)
- {
- m_ghostPairCallback = ghostPairCallback;
- }
- */
- virtual void sortOverlappingPairs(b3Dispatcher* dispatcher);
-
-
-};
-
-
-
-///b3NullPairCache skips add/removal of overlapping pairs. Userful for benchmarking and unit testing.
-class b3NullPairCache : public b3OverlappingPairCache
-{
-
- b3BroadphasePairArray m_overlappingPairArray;
-
-public:
-
- virtual b3BroadphasePair* getOverlappingPairArrayPtr()
- {
- return &m_overlappingPairArray[0];
- }
- const b3BroadphasePair* getOverlappingPairArrayPtr() const
- {
- return &m_overlappingPairArray[0];
- }
- b3BroadphasePairArray& getOverlappingPairArray()
- {
- return m_overlappingPairArray;
- }
-
- virtual void cleanOverlappingPair(b3BroadphasePair& /*pair*/,b3Dispatcher* /*dispatcher*/)
- {
-
- }
-
- virtual int getNumOverlappingPairs() const
- {
- return 0;
- }
-
- virtual void cleanProxyFromPairs(int /*proxy*/,b3Dispatcher* /*dispatcher*/)
- {
-
- }
-
- virtual void setOverlapFilterCallback(b3OverlapFilterCallback* /*callback*/)
- {
- }
-
- virtual void processAllOverlappingPairs(b3OverlapCallback*,b3Dispatcher* /*dispatcher*/)
- {
- }
-
- virtual b3BroadphasePair* findPair(int /*proxy0*/, int /*proxy1*/)
- {
- return 0;
- }
-
- virtual bool hasDeferredRemoval()
- {
- return true;
- }
-
-// virtual void setInternalGhostPairCallback(b3OverlappingPairCallback* /* ghostPairCallback */)
-// {
-//
-// }
-
- virtual b3BroadphasePair* addOverlappingPair(int /*proxy0*/,int /*proxy1*/)
- {
- return 0;
- }
-
- virtual void* removeOverlappingPair(int /*proxy0*/,int /*proxy1*/,b3Dispatcher* /*dispatcher*/)
- {
- return 0;
- }
-
- virtual void removeOverlappingPairsContainingProxy(int /*proxy0*/,b3Dispatcher* /*dispatcher*/)
- {
- }
-
- virtual void sortOverlappingPairs(b3Dispatcher* dispatcher)
- {
- (void) dispatcher;
- }
-
-
-};
-
-
-#endif //B3_OVERLAPPING_PAIR_CACHE_H
-
-