summaryrefslogtreecommitdiff
path: root/thirdparty/bullet/src/Bullet3Collision/BroadPhaseCollision/b3OverlappingPairCache.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'thirdparty/bullet/src/Bullet3Collision/BroadPhaseCollision/b3OverlappingPairCache.cpp')
-rw-r--r--thirdparty/bullet/src/Bullet3Collision/BroadPhaseCollision/b3OverlappingPairCache.cpp638
1 files changed, 638 insertions, 0 deletions
diff --git a/thirdparty/bullet/src/Bullet3Collision/BroadPhaseCollision/b3OverlappingPairCache.cpp b/thirdparty/bullet/src/Bullet3Collision/BroadPhaseCollision/b3OverlappingPairCache.cpp
new file mode 100644
index 0000000000..e4bda61624
--- /dev/null
+++ b/thirdparty/bullet/src/Bullet3Collision/BroadPhaseCollision/b3OverlappingPairCache.cpp
@@ -0,0 +1,638 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+
+
+#include "b3OverlappingPairCache.h"
+
+//#include "b3Dispatcher.h"
+//#include "b3CollisionAlgorithm.h"
+#include "Bullet3Geometry/b3AabbUtil.h"
+
+#include <stdio.h>
+
+int b3g_overlappingPairs = 0;
+int b3g_removePairs =0;
+int b3g_addedPairs =0;
+int b3g_findPairs =0;
+
+
+
+
+b3HashedOverlappingPairCache::b3HashedOverlappingPairCache():
+ m_overlapFilterCallback(0)
+//, m_blockedForChanges(false)
+{
+ int initialAllocatedSize= 2;
+ m_overlappingPairArray.reserve(initialAllocatedSize);
+ growTables();
+}
+
+
+
+
+b3HashedOverlappingPairCache::~b3HashedOverlappingPairCache()
+{
+}
+
+
+
+void b3HashedOverlappingPairCache::cleanOverlappingPair(b3BroadphasePair& pair,b3Dispatcher* dispatcher)
+{
+/* if (pair.m_algorithm)
+ {
+ {
+ pair.m_algorithm->~b3CollisionAlgorithm();
+ dispatcher->freeCollisionAlgorithm(pair.m_algorithm);
+ pair.m_algorithm=0;
+ }
+ }
+ */
+
+}
+
+
+
+
+void b3HashedOverlappingPairCache::cleanProxyFromPairs(int proxy,b3Dispatcher* dispatcher)
+{
+
+ class CleanPairCallback : public b3OverlapCallback
+ {
+ int m_cleanProxy;
+ b3OverlappingPairCache* m_pairCache;
+ b3Dispatcher* m_dispatcher;
+
+ public:
+ CleanPairCallback(int cleanProxy,b3OverlappingPairCache* pairCache,b3Dispatcher* dispatcher)
+ :m_cleanProxy(cleanProxy),
+ m_pairCache(pairCache),
+ m_dispatcher(dispatcher)
+ {
+ }
+ virtual bool processOverlap(b3BroadphasePair& pair)
+ {
+ if ((pair.x == m_cleanProxy) ||
+ (pair.y == m_cleanProxy))
+ {
+ m_pairCache->cleanOverlappingPair(pair,m_dispatcher);
+ }
+ return false;
+ }
+
+ };
+
+ CleanPairCallback cleanPairs(proxy,this,dispatcher);
+
+ processAllOverlappingPairs(&cleanPairs,dispatcher);
+
+}
+
+
+
+
+void b3HashedOverlappingPairCache::removeOverlappingPairsContainingProxy(int proxy,b3Dispatcher* dispatcher)
+{
+
+ class RemovePairCallback : public b3OverlapCallback
+ {
+ int m_obsoleteProxy;
+
+ public:
+ RemovePairCallback(int obsoleteProxy)
+ :m_obsoleteProxy(obsoleteProxy)
+ {
+ }
+ virtual bool processOverlap(b3BroadphasePair& pair)
+ {
+ return ((pair.x == m_obsoleteProxy) ||
+ (pair.y == m_obsoleteProxy));
+ }
+
+ };
+
+
+ RemovePairCallback removeCallback(proxy);
+
+ processAllOverlappingPairs(&removeCallback,dispatcher);
+}
+
+
+
+
+
+b3BroadphasePair* b3HashedOverlappingPairCache::findPair(int proxy0, int proxy1)
+{
+ b3g_findPairs++;
+ if(proxy0 >proxy1)
+ b3Swap(proxy0,proxy1);
+ int proxyId1 = proxy0;
+ int proxyId2 = proxy1;
+
+ /*if (proxyId1 > proxyId2)
+ b3Swap(proxyId1, proxyId2);*/
+
+ int hash = static_cast<int>(getHash(static_cast<unsigned int>(proxyId1), static_cast<unsigned int>(proxyId2)) & (m_overlappingPairArray.capacity()-1));
+
+ if (hash >= m_hashTable.size())
+ {
+ return NULL;
+ }
+
+ int index = m_hashTable[hash];
+ while (index != B3_NULL_PAIR && equalsPair(m_overlappingPairArray[index], proxyId1, proxyId2) == false)
+ {
+ index = m_next[index];
+ }
+
+ if (index == B3_NULL_PAIR)
+ {
+ return NULL;
+ }
+
+ b3Assert(index < m_overlappingPairArray.size());
+
+ return &m_overlappingPairArray[index];
+}
+
+//#include <stdio.h>
+
+void b3HashedOverlappingPairCache::growTables()
+{
+
+ int newCapacity = m_overlappingPairArray.capacity();
+
+ if (m_hashTable.size() < newCapacity)
+ {
+ //grow hashtable and next table
+ int curHashtableSize = m_hashTable.size();
+
+ m_hashTable.resize(newCapacity);
+ m_next.resize(newCapacity);
+
+
+ int i;
+
+ for (i= 0; i < newCapacity; ++i)
+ {
+ m_hashTable[i] = B3_NULL_PAIR;
+ }
+ for (i = 0; i < newCapacity; ++i)
+ {
+ m_next[i] = B3_NULL_PAIR;
+ }
+
+ for(i=0;i<curHashtableSize;i++)
+ {
+
+ const b3BroadphasePair& pair = m_overlappingPairArray[i];
+ int proxyId1 = pair.x;
+ int proxyId2 = pair.y;
+ /*if (proxyId1 > proxyId2)
+ b3Swap(proxyId1, proxyId2);*/
+ int hashValue = static_cast<int>(getHash(static_cast<unsigned int>(proxyId1),static_cast<unsigned int>(proxyId2)) & (m_overlappingPairArray.capacity()-1)); // New hash value with new mask
+ m_next[i] = m_hashTable[hashValue];
+ m_hashTable[hashValue] = i;
+ }
+
+
+ }
+}
+
+b3BroadphasePair* b3HashedOverlappingPairCache::internalAddPair(int proxy0, int proxy1)
+{
+ if(proxy0>proxy1)
+ b3Swap(proxy0,proxy1);
+ int proxyId1 = proxy0;
+ int proxyId2 = proxy1;
+
+ /*if (proxyId1 > proxyId2)
+ b3Swap(proxyId1, proxyId2);*/
+
+ int hash = static_cast<int>(getHash(static_cast<unsigned int>(proxyId1),static_cast<unsigned int>(proxyId2)) & (m_overlappingPairArray.capacity()-1)); // New hash value with new mask
+
+
+ b3BroadphasePair* pair = internalFindPair(proxy0, proxy1, hash);
+ if (pair != NULL)
+ {
+ return pair;
+ }
+ /*for(int i=0;i<m_overlappingPairArray.size();++i)
+ {
+ if( (m_overlappingPairArray[i].m_pProxy0==proxy0)&&
+ (m_overlappingPairArray[i].m_pProxy1==proxy1))
+ {
+ printf("Adding duplicated %u<>%u\r\n",proxyId1,proxyId2);
+ internalFindPair(proxy0, proxy1, hash);
+ }
+ }*/
+ int count = m_overlappingPairArray.size();
+ int oldCapacity = m_overlappingPairArray.capacity();
+ pair = &m_overlappingPairArray.expandNonInitializing();
+
+ //this is where we add an actual pair, so also call the 'ghost'
+// if (m_ghostPairCallback)
+// m_ghostPairCallback->addOverlappingPair(proxy0,proxy1);
+
+ int newCapacity = m_overlappingPairArray.capacity();
+
+ if (oldCapacity < newCapacity)
+ {
+ growTables();
+ //hash with new capacity
+ hash = static_cast<int>(getHash(static_cast<unsigned int>(proxyId1),static_cast<unsigned int>(proxyId2)) & (m_overlappingPairArray.capacity()-1));
+ }
+
+ *pair = b3MakeBroadphasePair(proxy0,proxy1);
+
+// pair->m_pProxy0 = proxy0;
+// pair->m_pProxy1 = proxy1;
+ //pair->m_algorithm = 0;
+ //pair->m_internalTmpValue = 0;
+
+
+ m_next[count] = m_hashTable[hash];
+ m_hashTable[hash] = count;
+
+ return pair;
+}
+
+
+
+void* b3HashedOverlappingPairCache::removeOverlappingPair(int proxy0, int proxy1,b3Dispatcher* dispatcher)
+{
+ b3g_removePairs++;
+ if(proxy0>proxy1)
+ b3Swap(proxy0,proxy1);
+ int proxyId1 = proxy0;
+ int proxyId2 = proxy1;
+
+ /*if (proxyId1 > proxyId2)
+ b3Swap(proxyId1, proxyId2);*/
+
+ int hash = static_cast<int>(getHash(static_cast<unsigned int>(proxyId1),static_cast<unsigned int>(proxyId2)) & (m_overlappingPairArray.capacity()-1));
+
+ b3BroadphasePair* pair = internalFindPair(proxy0, proxy1, hash);
+ if (pair == NULL)
+ {
+ return 0;
+ }
+
+ cleanOverlappingPair(*pair,dispatcher);
+
+
+
+ int pairIndex = int(pair - &m_overlappingPairArray[0]);
+ b3Assert(pairIndex < m_overlappingPairArray.size());
+
+ // Remove the pair from the hash table.
+ int index = m_hashTable[hash];
+ b3Assert(index != B3_NULL_PAIR);
+
+ int previous = B3_NULL_PAIR;
+ while (index != pairIndex)
+ {
+ previous = index;
+ index = m_next[index];
+ }
+
+ if (previous != B3_NULL_PAIR)
+ {
+ b3Assert(m_next[previous] == pairIndex);
+ m_next[previous] = m_next[pairIndex];
+ }
+ else
+ {
+ m_hashTable[hash] = m_next[pairIndex];
+ }
+
+ // We now move the last pair into spot of the
+ // pair being removed. We need to fix the hash
+ // table indices to support the move.
+
+ int lastPairIndex = m_overlappingPairArray.size() - 1;
+
+ //if (m_ghostPairCallback)
+ // m_ghostPairCallback->removeOverlappingPair(proxy0, proxy1,dispatcher);
+
+ // If the removed pair is the last pair, we are done.
+ if (lastPairIndex == pairIndex)
+ {
+ m_overlappingPairArray.pop_back();
+ return 0;
+ }
+
+ // Remove the last pair from the hash table.
+ const b3BroadphasePair* last = &m_overlappingPairArray[lastPairIndex];
+ /* missing swap here too, Nat. */
+ int lastHash = static_cast<int>(getHash(static_cast<unsigned int>(last->x), static_cast<unsigned int>(last->y)) & (m_overlappingPairArray.capacity()-1));
+
+ index = m_hashTable[lastHash];
+ b3Assert(index != B3_NULL_PAIR);
+
+ previous = B3_NULL_PAIR;
+ while (index != lastPairIndex)
+ {
+ previous = index;
+ index = m_next[index];
+ }
+
+ if (previous != B3_NULL_PAIR)
+ {
+ b3Assert(m_next[previous] == lastPairIndex);
+ m_next[previous] = m_next[lastPairIndex];
+ }
+ else
+ {
+ m_hashTable[lastHash] = m_next[lastPairIndex];
+ }
+
+ // Copy the last pair into the remove pair's spot.
+ m_overlappingPairArray[pairIndex] = m_overlappingPairArray[lastPairIndex];
+
+ // Insert the last pair into the hash table
+ m_next[pairIndex] = m_hashTable[lastHash];
+ m_hashTable[lastHash] = pairIndex;
+
+ m_overlappingPairArray.pop_back();
+
+ return 0;
+}
+//#include <stdio.h>
+
+void b3HashedOverlappingPairCache::processAllOverlappingPairs(b3OverlapCallback* callback,b3Dispatcher* dispatcher)
+{
+
+ int i;
+
+// printf("m_overlappingPairArray.size()=%d\n",m_overlappingPairArray.size());
+ for (i=0;i<m_overlappingPairArray.size();)
+ {
+
+ b3BroadphasePair* pair = &m_overlappingPairArray[i];
+ if (callback->processOverlap(*pair))
+ {
+ removeOverlappingPair(pair->x,pair->y,dispatcher);
+
+ b3g_overlappingPairs--;
+ } else
+ {
+ i++;
+ }
+ }
+}
+
+
+
+
+
+void b3HashedOverlappingPairCache::sortOverlappingPairs(b3Dispatcher* dispatcher)
+{
+ ///need to keep hashmap in sync with pair address, so rebuild all
+ b3BroadphasePairArray tmpPairs;
+ int i;
+ for (i=0;i<m_overlappingPairArray.size();i++)
+ {
+ tmpPairs.push_back(m_overlappingPairArray[i]);
+ }
+
+ for (i=0;i<tmpPairs.size();i++)
+ {
+ removeOverlappingPair(tmpPairs[i].x,tmpPairs[i].y,dispatcher);
+ }
+
+ for (i = 0; i < m_next.size(); i++)
+ {
+ m_next[i] = B3_NULL_PAIR;
+ }
+
+ tmpPairs.quickSort(b3BroadphasePairSortPredicate());
+
+ for (i=0;i<tmpPairs.size();i++)
+ {
+ addOverlappingPair(tmpPairs[i].x ,tmpPairs[i].y);
+ }
+
+
+}
+
+
+void* b3SortedOverlappingPairCache::removeOverlappingPair(int proxy0,int proxy1, b3Dispatcher* dispatcher )
+{
+ if (!hasDeferredRemoval())
+ {
+ b3BroadphasePair findPair = b3MakeBroadphasePair(proxy0,proxy1);
+
+
+ int findIndex = m_overlappingPairArray.findLinearSearch(findPair);
+ if (findIndex < m_overlappingPairArray.size())
+ {
+ b3g_overlappingPairs--;
+ b3BroadphasePair& pair = m_overlappingPairArray[findIndex];
+
+ cleanOverlappingPair(pair,dispatcher);
+ //if (m_ghostPairCallback)
+ // m_ghostPairCallback->removeOverlappingPair(proxy0, proxy1,dispatcher);
+
+ m_overlappingPairArray.swap(findIndex,m_overlappingPairArray.capacity()-1);
+ m_overlappingPairArray.pop_back();
+ return 0;
+ }
+ }
+
+ return 0;
+}
+
+
+
+
+
+
+
+
+b3BroadphasePair* b3SortedOverlappingPairCache::addOverlappingPair(int proxy0,int proxy1)
+{
+ //don't add overlap with own
+ b3Assert(proxy0 != proxy1);
+
+ if (!needsBroadphaseCollision(proxy0,proxy1))
+ return 0;
+
+ b3BroadphasePair* pair = &m_overlappingPairArray.expandNonInitializing();
+ *pair = b3MakeBroadphasePair(proxy0,proxy1);
+
+
+ b3g_overlappingPairs++;
+ b3g_addedPairs++;
+
+// if (m_ghostPairCallback)
+// m_ghostPairCallback->addOverlappingPair(proxy0, proxy1);
+ return pair;
+
+}
+
+///this findPair becomes really slow. Either sort the list to speedup the query, or
+///use a different solution. It is mainly used for Removing overlapping pairs. Removal could be delayed.
+///we could keep a linked list in each proxy, and store pair in one of the proxies (with lowest memory address)
+///Also we can use a 2D bitmap, which can be useful for a future GPU implementation
+ b3BroadphasePair* b3SortedOverlappingPairCache::findPair(int proxy0,int proxy1)
+{
+ if (!needsBroadphaseCollision(proxy0,proxy1))
+ return 0;
+
+ b3BroadphasePair tmpPair = b3MakeBroadphasePair(proxy0,proxy1);
+ int findIndex = m_overlappingPairArray.findLinearSearch(tmpPair);
+
+ if (findIndex < m_overlappingPairArray.size())
+ {
+ //b3Assert(it != m_overlappingPairSet.end());
+ b3BroadphasePair* pair = &m_overlappingPairArray[findIndex];
+ return pair;
+ }
+ return 0;
+}
+
+
+
+
+
+
+
+
+
+
+//#include <stdio.h>
+
+void b3SortedOverlappingPairCache::processAllOverlappingPairs(b3OverlapCallback* callback,b3Dispatcher* dispatcher)
+{
+
+ int i;
+
+ for (i=0;i<m_overlappingPairArray.size();)
+ {
+
+ b3BroadphasePair* pair = &m_overlappingPairArray[i];
+ if (callback->processOverlap(*pair))
+ {
+ cleanOverlappingPair(*pair,dispatcher);
+ pair->x = -1;
+ pair->y = -1;
+ m_overlappingPairArray.swap(i,m_overlappingPairArray.size()-1);
+ m_overlappingPairArray.pop_back();
+ b3g_overlappingPairs--;
+ } else
+ {
+ i++;
+ }
+ }
+}
+
+
+
+
+b3SortedOverlappingPairCache::b3SortedOverlappingPairCache():
+ m_blockedForChanges(false),
+ m_hasDeferredRemoval(true),
+ m_overlapFilterCallback(0)
+
+{
+ int initialAllocatedSize= 2;
+ m_overlappingPairArray.reserve(initialAllocatedSize);
+}
+
+b3SortedOverlappingPairCache::~b3SortedOverlappingPairCache()
+{
+}
+
+void b3SortedOverlappingPairCache::cleanOverlappingPair(b3BroadphasePair& pair,b3Dispatcher* dispatcher)
+{
+/* if (pair.m_algorithm)
+ {
+ {
+ pair.m_algorithm->~b3CollisionAlgorithm();
+ dispatcher->freeCollisionAlgorithm(pair.m_algorithm);
+ pair.m_algorithm=0;
+ b3g_removePairs--;
+ }
+ }
+ */
+}
+
+
+void b3SortedOverlappingPairCache::cleanProxyFromPairs(int proxy,b3Dispatcher* dispatcher)
+{
+
+ class CleanPairCallback : public b3OverlapCallback
+ {
+ int m_cleanProxy;
+ b3OverlappingPairCache* m_pairCache;
+ b3Dispatcher* m_dispatcher;
+
+ public:
+ CleanPairCallback(int cleanProxy,b3OverlappingPairCache* pairCache,b3Dispatcher* dispatcher)
+ :m_cleanProxy(cleanProxy),
+ m_pairCache(pairCache),
+ m_dispatcher(dispatcher)
+ {
+ }
+ virtual bool processOverlap(b3BroadphasePair& pair)
+ {
+ if ((pair.x == m_cleanProxy) ||
+ (pair.y == m_cleanProxy))
+ {
+ m_pairCache->cleanOverlappingPair(pair,m_dispatcher);
+ }
+ return false;
+ }
+
+ };
+
+ CleanPairCallback cleanPairs(proxy,this,dispatcher);
+
+ processAllOverlappingPairs(&cleanPairs,dispatcher);
+
+}
+
+
+void b3SortedOverlappingPairCache::removeOverlappingPairsContainingProxy(int proxy,b3Dispatcher* dispatcher)
+{
+
+ class RemovePairCallback : public b3OverlapCallback
+ {
+ int m_obsoleteProxy;
+
+ public:
+ RemovePairCallback(int obsoleteProxy)
+ :m_obsoleteProxy(obsoleteProxy)
+ {
+ }
+ virtual bool processOverlap(b3BroadphasePair& pair)
+ {
+ return ((pair.x == m_obsoleteProxy) ||
+ (pair.y == m_obsoleteProxy));
+ }
+
+ };
+
+ RemovePairCallback removeCallback(proxy);
+
+ processAllOverlappingPairs(&removeCallback,dispatcher);
+}
+
+void b3SortedOverlappingPairCache::sortOverlappingPairs(b3Dispatcher* dispatcher)
+{
+ //should already be sorted
+}
+