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diff --git a/thirdparty/bullet/src/Bullet3Collision/BroadPhaseCollision/b3DynamicBvh.h b/thirdparty/bullet/src/Bullet3Collision/BroadPhaseCollision/b3DynamicBvh.h
deleted file mode 100644
index c004b9130f..0000000000
--- a/thirdparty/bullet/src/Bullet3Collision/BroadPhaseCollision/b3DynamicBvh.h
+++ /dev/null
@@ -1,1269 +0,0 @@
-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-///b3DynamicBvh implementation by Nathanael Presson
-
-#ifndef B3_DYNAMIC_BOUNDING_VOLUME_TREE_H
-#define B3_DYNAMIC_BOUNDING_VOLUME_TREE_H
-
-#include "Bullet3Common/b3AlignedObjectArray.h"
-#include "Bullet3Common/b3Vector3.h"
-#include "Bullet3Common/b3Transform.h"
-#include "Bullet3Geometry/b3AabbUtil.h"
-
-//
-// Compile time configuration
-//
-
-
-// Implementation profiles
-#define B3_DBVT_IMPL_GENERIC 0 // Generic implementation
-#define B3_DBVT_IMPL_SSE 1 // SSE
-
-// Template implementation of ICollide
-#ifdef _WIN32
-#if (defined (_MSC_VER) && _MSC_VER >= 1400)
-#define B3_DBVT_USE_TEMPLATE 1
-#else
-#define B3_DBVT_USE_TEMPLATE 0
-#endif
-#else
-#define B3_DBVT_USE_TEMPLATE 0
-#endif
-
-// Use only intrinsics instead of inline asm
-#define B3_DBVT_USE_INTRINSIC_SSE 1
-
-// Using memmov for collideOCL
-#define B3_DBVT_USE_MEMMOVE 1
-
-// Enable benchmarking code
-#define B3_DBVT_ENABLE_BENCHMARK 0
-
-// Inlining
-#define B3_DBVT_INLINE B3_FORCE_INLINE
-
-// Specific methods implementation
-
-//SSE gives errors on a MSVC 7.1
-#if defined (B3_USE_SSE) //&& defined (_WIN32)
-#define B3_DBVT_SELECT_IMPL B3_DBVT_IMPL_SSE
-#define B3_DBVT_MERGE_IMPL B3_DBVT_IMPL_SSE
-#define B3_DBVT_INT0_IMPL B3_DBVT_IMPL_SSE
-#else
-#define B3_DBVT_SELECT_IMPL B3_DBVT_IMPL_GENERIC
-#define B3_DBVT_MERGE_IMPL B3_DBVT_IMPL_GENERIC
-#define B3_DBVT_INT0_IMPL B3_DBVT_IMPL_GENERIC
-#endif
-
-#if (B3_DBVT_SELECT_IMPL==B3_DBVT_IMPL_SSE)|| \
- (B3_DBVT_MERGE_IMPL==B3_DBVT_IMPL_SSE)|| \
- (B3_DBVT_INT0_IMPL==B3_DBVT_IMPL_SSE)
-#include <emmintrin.h>
-#endif
-
-//
-// Auto config and checks
-//
-
-#if B3_DBVT_USE_TEMPLATE
-#define B3_DBVT_VIRTUAL
-#define B3_DBVT_VIRTUAL_DTOR(a)
-#define B3_DBVT_PREFIX template <typename T>
-#define B3_DBVT_IPOLICY T& policy
-#define B3_DBVT_CHECKTYPE static const ICollide& typechecker=*(T*)1;(void)typechecker;
-#else
-#define B3_DBVT_VIRTUAL_DTOR(a) virtual ~a() {}
-#define B3_DBVT_VIRTUAL virtual
-#define B3_DBVT_PREFIX
-#define B3_DBVT_IPOLICY ICollide& policy
-#define B3_DBVT_CHECKTYPE
-#endif
-
-#if B3_DBVT_USE_MEMMOVE
-#if !defined( __CELLOS_LV2__) && !defined(__MWERKS__)
-#include <memory.h>
-#endif
-#include <string.h>
-#endif
-
-#ifndef B3_DBVT_USE_TEMPLATE
-#error "B3_DBVT_USE_TEMPLATE undefined"
-#endif
-
-#ifndef B3_DBVT_USE_MEMMOVE
-#error "B3_DBVT_USE_MEMMOVE undefined"
-#endif
-
-#ifndef B3_DBVT_ENABLE_BENCHMARK
-#error "B3_DBVT_ENABLE_BENCHMARK undefined"
-#endif
-
-#ifndef B3_DBVT_SELECT_IMPL
-#error "B3_DBVT_SELECT_IMPL undefined"
-#endif
-
-#ifndef B3_DBVT_MERGE_IMPL
-#error "B3_DBVT_MERGE_IMPL undefined"
-#endif
-
-#ifndef B3_DBVT_INT0_IMPL
-#error "B3_DBVT_INT0_IMPL undefined"
-#endif
-
-//
-// Defaults volumes
-//
-
-/* b3DbvtAabbMm */
-struct b3DbvtAabbMm
-{
- B3_DBVT_INLINE b3Vector3 Center() const { return((mi+mx)/2); }
- B3_DBVT_INLINE b3Vector3 Lengths() const { return(mx-mi); }
- B3_DBVT_INLINE b3Vector3 Extents() const { return((mx-mi)/2); }
- B3_DBVT_INLINE const b3Vector3& Mins() const { return(mi); }
- B3_DBVT_INLINE const b3Vector3& Maxs() const { return(mx); }
- static inline b3DbvtAabbMm FromCE(const b3Vector3& c,const b3Vector3& e);
- static inline b3DbvtAabbMm FromCR(const b3Vector3& c,b3Scalar r);
- static inline b3DbvtAabbMm FromMM(const b3Vector3& mi,const b3Vector3& mx);
- static inline b3DbvtAabbMm FromPoints(const b3Vector3* pts,int n);
- static inline b3DbvtAabbMm FromPoints(const b3Vector3** ppts,int n);
- B3_DBVT_INLINE void Expand(const b3Vector3& e);
- B3_DBVT_INLINE void SignedExpand(const b3Vector3& e);
- B3_DBVT_INLINE bool Contain(const b3DbvtAabbMm& a) const;
- B3_DBVT_INLINE int Classify(const b3Vector3& n,b3Scalar o,int s) const;
- B3_DBVT_INLINE b3Scalar ProjectMinimum(const b3Vector3& v,unsigned signs) const;
- B3_DBVT_INLINE friend bool b3Intersect( const b3DbvtAabbMm& a,
- const b3DbvtAabbMm& b);
-
- B3_DBVT_INLINE friend bool b3Intersect( const b3DbvtAabbMm& a,
- const b3Vector3& b);
-
- B3_DBVT_INLINE friend b3Scalar b3Proximity( const b3DbvtAabbMm& a,
- const b3DbvtAabbMm& b);
- B3_DBVT_INLINE friend int b3Select( const b3DbvtAabbMm& o,
- const b3DbvtAabbMm& a,
- const b3DbvtAabbMm& b);
- B3_DBVT_INLINE friend void b3Merge( const b3DbvtAabbMm& a,
- const b3DbvtAabbMm& b,
- b3DbvtAabbMm& r);
- B3_DBVT_INLINE friend bool b3NotEqual( const b3DbvtAabbMm& a,
- const b3DbvtAabbMm& b);
-
- B3_DBVT_INLINE b3Vector3& tMins() { return(mi); }
- B3_DBVT_INLINE b3Vector3& tMaxs() { return(mx); }
-
-private:
- B3_DBVT_INLINE void AddSpan(const b3Vector3& d,b3Scalar& smi,b3Scalar& smx) const;
-private:
- b3Vector3 mi,mx;
-};
-
-// Types
-typedef b3DbvtAabbMm b3DbvtVolume;
-
-/* b3DbvtNode */
-struct b3DbvtNode
-{
- b3DbvtVolume volume;
- b3DbvtNode* parent;
- B3_DBVT_INLINE bool isleaf() const { return(childs[1]==0); }
- B3_DBVT_INLINE bool isinternal() const { return(!isleaf()); }
- union
- {
- b3DbvtNode* childs[2];
- void* data;
- int dataAsInt;
- };
-};
-
-///The b3DynamicBvh class implements a fast dynamic bounding volume tree based on axis aligned bounding boxes (aabb tree).
-///This b3DynamicBvh is used for soft body collision detection and for the b3DynamicBvhBroadphase. It has a fast insert, remove and update of nodes.
-///Unlike the b3QuantizedBvh, nodes can be dynamically moved around, which allows for change in topology of the underlying data structure.
-struct b3DynamicBvh
-{
- /* Stack element */
- struct sStkNN
- {
- const b3DbvtNode* a;
- const b3DbvtNode* b;
- sStkNN() {}
- sStkNN(const b3DbvtNode* na,const b3DbvtNode* nb) : a(na),b(nb) {}
- };
- struct sStkNP
- {
- const b3DbvtNode* node;
- int mask;
- sStkNP(const b3DbvtNode* n,unsigned m) : node(n),mask(m) {}
- };
- struct sStkNPS
- {
- const b3DbvtNode* node;
- int mask;
- b3Scalar value;
- sStkNPS() {}
- sStkNPS(const b3DbvtNode* n,unsigned m,b3Scalar v) : node(n),mask(m),value(v) {}
- };
- struct sStkCLN
- {
- const b3DbvtNode* node;
- b3DbvtNode* parent;
- sStkCLN(const b3DbvtNode* n,b3DbvtNode* p) : node(n),parent(p) {}
- };
- // Policies/Interfaces
-
- /* ICollide */
- struct ICollide
- {
- B3_DBVT_VIRTUAL_DTOR(ICollide)
- B3_DBVT_VIRTUAL void Process(const b3DbvtNode*,const b3DbvtNode*) {}
- B3_DBVT_VIRTUAL void Process(const b3DbvtNode*) {}
- B3_DBVT_VIRTUAL void Process(const b3DbvtNode* n,b3Scalar) { Process(n); }
- B3_DBVT_VIRTUAL bool Descent(const b3DbvtNode*) { return(true); }
- B3_DBVT_VIRTUAL bool AllLeaves(const b3DbvtNode*) { return(true); }
- };
- /* IWriter */
- struct IWriter
- {
- virtual ~IWriter() {}
- virtual void Prepare(const b3DbvtNode* root,int numnodes)=0;
- virtual void WriteNode(const b3DbvtNode*,int index,int parent,int child0,int child1)=0;
- virtual void WriteLeaf(const b3DbvtNode*,int index,int parent)=0;
- };
- /* IClone */
- struct IClone
- {
- virtual ~IClone() {}
- virtual void CloneLeaf(b3DbvtNode*) {}
- };
-
- // Constants
- enum {
- B3_SIMPLE_STACKSIZE = 64,
- B3_DOUBLE_STACKSIZE = B3_SIMPLE_STACKSIZE*2
- };
-
- // Fields
- b3DbvtNode* m_root;
- b3DbvtNode* m_free;
- int m_lkhd;
- int m_leaves;
- unsigned m_opath;
-
-
- b3AlignedObjectArray<sStkNN> m_stkStack;
- mutable b3AlignedObjectArray<const b3DbvtNode*> m_rayTestStack;
-
-
- // Methods
- b3DynamicBvh();
- ~b3DynamicBvh();
- void clear();
- bool empty() const { return(0==m_root); }
- void optimizeBottomUp();
- void optimizeTopDown(int bu_treshold=128);
- void optimizeIncremental(int passes);
- b3DbvtNode* insert(const b3DbvtVolume& box,void* data);
- void update(b3DbvtNode* leaf,int lookahead=-1);
- void update(b3DbvtNode* leaf,b3DbvtVolume& volume);
- bool update(b3DbvtNode* leaf,b3DbvtVolume& volume,const b3Vector3& velocity,b3Scalar margin);
- bool update(b3DbvtNode* leaf,b3DbvtVolume& volume,const b3Vector3& velocity);
- bool update(b3DbvtNode* leaf,b3DbvtVolume& volume,b3Scalar margin);
- void remove(b3DbvtNode* leaf);
- void write(IWriter* iwriter) const;
- void clone(b3DynamicBvh& dest,IClone* iclone=0) const;
- static int maxdepth(const b3DbvtNode* node);
- static int countLeaves(const b3DbvtNode* node);
- static void extractLeaves(const b3DbvtNode* node,b3AlignedObjectArray<const b3DbvtNode*>& leaves);
-#if B3_DBVT_ENABLE_BENCHMARK
- static void benchmark();
-#else
- static void benchmark(){}
-#endif
- // B3_DBVT_IPOLICY must support ICollide policy/interface
- B3_DBVT_PREFIX
- static void enumNodes( const b3DbvtNode* root,
- B3_DBVT_IPOLICY);
- B3_DBVT_PREFIX
- static void enumLeaves( const b3DbvtNode* root,
- B3_DBVT_IPOLICY);
- B3_DBVT_PREFIX
- void collideTT( const b3DbvtNode* root0,
- const b3DbvtNode* root1,
- B3_DBVT_IPOLICY);
-
- B3_DBVT_PREFIX
- void collideTTpersistentStack( const b3DbvtNode* root0,
- const b3DbvtNode* root1,
- B3_DBVT_IPOLICY);
-#if 0
- B3_DBVT_PREFIX
- void collideTT( const b3DbvtNode* root0,
- const b3DbvtNode* root1,
- const b3Transform& xform,
- B3_DBVT_IPOLICY);
- B3_DBVT_PREFIX
- void collideTT( const b3DbvtNode* root0,
- const b3Transform& xform0,
- const b3DbvtNode* root1,
- const b3Transform& xform1,
- B3_DBVT_IPOLICY);
-#endif
-
- B3_DBVT_PREFIX
- void collideTV( const b3DbvtNode* root,
- const b3DbvtVolume& volume,
- B3_DBVT_IPOLICY) const;
- ///rayTest is a re-entrant ray test, and can be called in parallel as long as the b3AlignedAlloc is thread-safe (uses locking etc)
- ///rayTest is slower than rayTestInternal, because it builds a local stack, using memory allocations, and it recomputes signs/rayDirectionInverses each time
- B3_DBVT_PREFIX
- static void rayTest( const b3DbvtNode* root,
- const b3Vector3& rayFrom,
- const b3Vector3& rayTo,
- B3_DBVT_IPOLICY);
- ///rayTestInternal is faster than rayTest, because it uses a persistent stack (to reduce dynamic memory allocations to a minimum) and it uses precomputed signs/rayInverseDirections
- ///rayTestInternal is used by b3DynamicBvhBroadphase to accelerate world ray casts
- B3_DBVT_PREFIX
- void rayTestInternal( const b3DbvtNode* root,
- const b3Vector3& rayFrom,
- const b3Vector3& rayTo,
- const b3Vector3& rayDirectionInverse,
- unsigned int signs[3],
- b3Scalar lambda_max,
- const b3Vector3& aabbMin,
- const b3Vector3& aabbMax,
- B3_DBVT_IPOLICY) const;
-
- B3_DBVT_PREFIX
- static void collideKDOP(const b3DbvtNode* root,
- const b3Vector3* normals,
- const b3Scalar* offsets,
- int count,
- B3_DBVT_IPOLICY);
- B3_DBVT_PREFIX
- static void collideOCL( const b3DbvtNode* root,
- const b3Vector3* normals,
- const b3Scalar* offsets,
- const b3Vector3& sortaxis,
- int count,
- B3_DBVT_IPOLICY,
- bool fullsort=true);
- B3_DBVT_PREFIX
- static void collideTU( const b3DbvtNode* root,
- B3_DBVT_IPOLICY);
- // Helpers
- static B3_DBVT_INLINE int nearest(const int* i,const b3DynamicBvh::sStkNPS* a,b3Scalar v,int l,int h)
- {
- int m=0;
- while(l<h)
- {
- m=(l+h)>>1;
- if(a[i[m]].value>=v) l=m+1; else h=m;
- }
- return(h);
- }
- static B3_DBVT_INLINE int allocate( b3AlignedObjectArray<int>& ifree,
- b3AlignedObjectArray<sStkNPS>& stock,
- const sStkNPS& value)
- {
- int i;
- if(ifree.size()>0)
- { i=ifree[ifree.size()-1];ifree.pop_back();stock[i]=value; }
- else
- { i=stock.size();stock.push_back(value); }
- return(i);
- }
- //
-private:
- b3DynamicBvh(const b3DynamicBvh&) {}
-};
-
-//
-// Inline's
-//
-
-//
-inline b3DbvtAabbMm b3DbvtAabbMm::FromCE(const b3Vector3& c,const b3Vector3& e)
-{
- b3DbvtAabbMm box;
- box.mi=c-e;box.mx=c+e;
- return(box);
-}
-
-//
-inline b3DbvtAabbMm b3DbvtAabbMm::FromCR(const b3Vector3& c,b3Scalar r)
-{
- return(FromCE(c,b3MakeVector3(r,r,r)));
-}
-
-//
-inline b3DbvtAabbMm b3DbvtAabbMm::FromMM(const b3Vector3& mi,const b3Vector3& mx)
-{
- b3DbvtAabbMm box;
- box.mi=mi;box.mx=mx;
- return(box);
-}
-
-//
-inline b3DbvtAabbMm b3DbvtAabbMm::FromPoints(const b3Vector3* pts,int n)
-{
- b3DbvtAabbMm box;
- box.mi=box.mx=pts[0];
- for(int i=1;i<n;++i)
- {
- box.mi.setMin(pts[i]);
- box.mx.setMax(pts[i]);
- }
- return(box);
-}
-
-//
-inline b3DbvtAabbMm b3DbvtAabbMm::FromPoints(const b3Vector3** ppts,int n)
-{
- b3DbvtAabbMm box;
- box.mi=box.mx=*ppts[0];
- for(int i=1;i<n;++i)
- {
- box.mi.setMin(*ppts[i]);
- box.mx.setMax(*ppts[i]);
- }
- return(box);
-}
-
-//
-B3_DBVT_INLINE void b3DbvtAabbMm::Expand(const b3Vector3& e)
-{
- mi-=e;mx+=e;
-}
-
-//
-B3_DBVT_INLINE void b3DbvtAabbMm::SignedExpand(const b3Vector3& e)
-{
- if(e.x>0) mx.setX(mx.x+e[0]); else mi.setX(mi.x+e[0]);
- if(e.y>0) mx.setY(mx.y+e[1]); else mi.setY(mi.y+e[1]);
- if(e.z>0) mx.setZ(mx.z+e[2]); else mi.setZ(mi.z+e[2]);
-}
-
-//
-B3_DBVT_INLINE bool b3DbvtAabbMm::Contain(const b3DbvtAabbMm& a) const
-{
- return( (mi.x<=a.mi.x)&&
- (mi.y<=a.mi.y)&&
- (mi.z<=a.mi.z)&&
- (mx.x>=a.mx.x)&&
- (mx.y>=a.mx.y)&&
- (mx.z>=a.mx.z));
-}
-
-//
-B3_DBVT_INLINE int b3DbvtAabbMm::Classify(const b3Vector3& n,b3Scalar o,int s) const
-{
- b3Vector3 pi,px;
- switch(s)
- {
- case (0+0+0): px=b3MakeVector3(mi.x,mi.y,mi.z);
- pi=b3MakeVector3(mx.x,mx.y,mx.z);break;
- case (1+0+0): px=b3MakeVector3(mx.x,mi.y,mi.z);
- pi=b3MakeVector3(mi.x,mx.y,mx.z);break;
- case (0+2+0): px=b3MakeVector3(mi.x,mx.y,mi.z);
- pi=b3MakeVector3(mx.x,mi.y,mx.z);break;
- case (1+2+0): px=b3MakeVector3(mx.x,mx.y,mi.z);
- pi=b3MakeVector3(mi.x,mi.y,mx.z);break;
- case (0+0+4): px=b3MakeVector3(mi.x,mi.y,mx.z);
- pi=b3MakeVector3(mx.x,mx.y,mi.z);break;
- case (1+0+4): px=b3MakeVector3(mx.x,mi.y,mx.z);
- pi=b3MakeVector3(mi.x,mx.y,mi.z);break;
- case (0+2+4): px=b3MakeVector3(mi.x,mx.y,mx.z);
- pi=b3MakeVector3(mx.x,mi.y,mi.z);break;
- case (1+2+4): px=b3MakeVector3(mx.x,mx.y,mx.z);
- pi=b3MakeVector3(mi.x,mi.y,mi.z);break;
- }
- if((b3Dot(n,px)+o)<0) return(-1);
- if((b3Dot(n,pi)+o)>=0) return(+1);
- return(0);
-}
-
-//
-B3_DBVT_INLINE b3Scalar b3DbvtAabbMm::ProjectMinimum(const b3Vector3& v,unsigned signs) const
-{
- const b3Vector3* b[]={&mx,&mi};
- const b3Vector3 p = b3MakeVector3( b[(signs>>0)&1]->x,
- b[(signs>>1)&1]->y,
- b[(signs>>2)&1]->z);
- return(b3Dot(p,v));
-}
-
-//
-B3_DBVT_INLINE void b3DbvtAabbMm::AddSpan(const b3Vector3& d,b3Scalar& smi,b3Scalar& smx) const
-{
- for(int i=0;i<3;++i)
- {
- if(d[i]<0)
- { smi+=mx[i]*d[i];smx+=mi[i]*d[i]; }
- else
- { smi+=mi[i]*d[i];smx+=mx[i]*d[i]; }
- }
-}
-
-//
-B3_DBVT_INLINE bool b3Intersect( const b3DbvtAabbMm& a,
- const b3DbvtAabbMm& b)
-{
-#if B3_DBVT_INT0_IMPL == B3_DBVT_IMPL_SSE
- const __m128 rt(_mm_or_ps( _mm_cmplt_ps(_mm_load_ps(b.mx),_mm_load_ps(a.mi)),
- _mm_cmplt_ps(_mm_load_ps(a.mx),_mm_load_ps(b.mi))));
-#if defined (_WIN32)
- const __int32* pu((const __int32*)&rt);
-#else
- const int* pu((const int*)&rt);
-#endif
- return((pu[0]|pu[1]|pu[2])==0);
-#else
- return( (a.mi.x<=b.mx.x)&&
- (a.mx.x>=b.mi.x)&&
- (a.mi.y<=b.mx.y)&&
- (a.mx.y>=b.mi.y)&&
- (a.mi.z<=b.mx.z)&&
- (a.mx.z>=b.mi.z));
-#endif
-}
-
-
-
-//
-B3_DBVT_INLINE bool b3Intersect( const b3DbvtAabbMm& a,
- const b3Vector3& b)
-{
- return( (b.x>=a.mi.x)&&
- (b.y>=a.mi.y)&&
- (b.z>=a.mi.z)&&
- (b.x<=a.mx.x)&&
- (b.y<=a.mx.y)&&
- (b.z<=a.mx.z));
-}
-
-
-
-
-
-//////////////////////////////////////
-
-
-//
-B3_DBVT_INLINE b3Scalar b3Proximity( const b3DbvtAabbMm& a,
- const b3DbvtAabbMm& b)
-{
- const b3Vector3 d=(a.mi+a.mx)-(b.mi+b.mx);
- return(b3Fabs(d.x)+b3Fabs(d.y)+b3Fabs(d.z));
-}
-
-
-
-//
-B3_DBVT_INLINE int b3Select( const b3DbvtAabbMm& o,
- const b3DbvtAabbMm& a,
- const b3DbvtAabbMm& b)
-{
-#if B3_DBVT_SELECT_IMPL == B3_DBVT_IMPL_SSE
-
-#if defined (_WIN32)
- static B3_ATTRIBUTE_ALIGNED16(const unsigned __int32) mask[]={0x7fffffff,0x7fffffff,0x7fffffff,0x7fffffff};
-#else
- static B3_ATTRIBUTE_ALIGNED16(const unsigned int) mask[]={0x7fffffff,0x7fffffff,0x7fffffff,0x00000000 /*0x7fffffff*/};
-#endif
- ///@todo: the intrinsic version is 11% slower
-#if B3_DBVT_USE_INTRINSIC_SSE
-
- union b3SSEUnion ///NOTE: if we use more intrinsics, move b3SSEUnion into the LinearMath directory
- {
- __m128 ssereg;
- float floats[4];
- int ints[4];
- };
-
- __m128 omi(_mm_load_ps(o.mi));
- omi=_mm_add_ps(omi,_mm_load_ps(o.mx));
- __m128 ami(_mm_load_ps(a.mi));
- ami=_mm_add_ps(ami,_mm_load_ps(a.mx));
- ami=_mm_sub_ps(ami,omi);
- ami=_mm_and_ps(ami,_mm_load_ps((const float*)mask));
- __m128 bmi(_mm_load_ps(b.mi));
- bmi=_mm_add_ps(bmi,_mm_load_ps(b.mx));
- bmi=_mm_sub_ps(bmi,omi);
- bmi=_mm_and_ps(bmi,_mm_load_ps((const float*)mask));
- __m128 t0(_mm_movehl_ps(ami,ami));
- ami=_mm_add_ps(ami,t0);
- ami=_mm_add_ss(ami,_mm_shuffle_ps(ami,ami,1));
- __m128 t1(_mm_movehl_ps(bmi,bmi));
- bmi=_mm_add_ps(bmi,t1);
- bmi=_mm_add_ss(bmi,_mm_shuffle_ps(bmi,bmi,1));
-
- b3SSEUnion tmp;
- tmp.ssereg = _mm_cmple_ss(bmi,ami);
- return tmp.ints[0]&1;
-
-#else
- B3_ATTRIBUTE_ALIGNED16(__int32 r[1]);
- __asm
- {
- mov eax,o
- mov ecx,a
- mov edx,b
- movaps xmm0,[eax]
- movaps xmm5,mask
- addps xmm0,[eax+16]
- movaps xmm1,[ecx]
- movaps xmm2,[edx]
- addps xmm1,[ecx+16]
- addps xmm2,[edx+16]
- subps xmm1,xmm0
- subps xmm2,xmm0
- andps xmm1,xmm5
- andps xmm2,xmm5
- movhlps xmm3,xmm1
- movhlps xmm4,xmm2
- addps xmm1,xmm3
- addps xmm2,xmm4
- pshufd xmm3,xmm1,1
- pshufd xmm4,xmm2,1
- addss xmm1,xmm3
- addss xmm2,xmm4
- cmpless xmm2,xmm1
- movss r,xmm2
- }
- return(r[0]&1);
-#endif
-#else
- return(b3Proximity(o,a)<b3Proximity(o,b)?0:1);
-#endif
-}
-
-//
-B3_DBVT_INLINE void b3Merge( const b3DbvtAabbMm& a,
- const b3DbvtAabbMm& b,
- b3DbvtAabbMm& r)
-{
-#if B3_DBVT_MERGE_IMPL==B3_DBVT_IMPL_SSE
- __m128 ami(_mm_load_ps(a.mi));
- __m128 amx(_mm_load_ps(a.mx));
- __m128 bmi(_mm_load_ps(b.mi));
- __m128 bmx(_mm_load_ps(b.mx));
- ami=_mm_min_ps(ami,bmi);
- amx=_mm_max_ps(amx,bmx);
- _mm_store_ps(r.mi,ami);
- _mm_store_ps(r.mx,amx);
-#else
- for(int i=0;i<3;++i)
- {
- if(a.mi[i]<b.mi[i]) r.mi[i]=a.mi[i]; else r.mi[i]=b.mi[i];
- if(a.mx[i]>b.mx[i]) r.mx[i]=a.mx[i]; else r.mx[i]=b.mx[i];
- }
-#endif
-}
-
-//
-B3_DBVT_INLINE bool b3NotEqual( const b3DbvtAabbMm& a,
- const b3DbvtAabbMm& b)
-{
- return( (a.mi.x!=b.mi.x)||
- (a.mi.y!=b.mi.y)||
- (a.mi.z!=b.mi.z)||
- (a.mx.x!=b.mx.x)||
- (a.mx.y!=b.mx.y)||
- (a.mx.z!=b.mx.z));
-}
-
-//
-// Inline's
-//
-
-//
-B3_DBVT_PREFIX
-inline void b3DynamicBvh::enumNodes( const b3DbvtNode* root,
- B3_DBVT_IPOLICY)
-{
- B3_DBVT_CHECKTYPE
- policy.Process(root);
- if(root->isinternal())
- {
- enumNodes(root->childs[0],policy);
- enumNodes(root->childs[1],policy);
- }
-}
-
-//
-B3_DBVT_PREFIX
-inline void b3DynamicBvh::enumLeaves( const b3DbvtNode* root,
- B3_DBVT_IPOLICY)
-{
- B3_DBVT_CHECKTYPE
- if(root->isinternal())
- {
- enumLeaves(root->childs[0],policy);
- enumLeaves(root->childs[1],policy);
- }
- else
- {
- policy.Process(root);
- }
-}
-
-//
-B3_DBVT_PREFIX
-inline void b3DynamicBvh::collideTT( const b3DbvtNode* root0,
- const b3DbvtNode* root1,
- B3_DBVT_IPOLICY)
-{
- B3_DBVT_CHECKTYPE
- if(root0&&root1)
- {
- int depth=1;
- int treshold=B3_DOUBLE_STACKSIZE-4;
- b3AlignedObjectArray<sStkNN> stkStack;
- stkStack.resize(B3_DOUBLE_STACKSIZE);
- stkStack[0]=sStkNN(root0,root1);
- do {
- sStkNN p=stkStack[--depth];
- if(depth>treshold)
- {
- stkStack.resize(stkStack.size()*2);
- treshold=stkStack.size()-4;
- }
- if(p.a==p.b)
- {
- if(p.a->isinternal())
- {
- stkStack[depth++]=sStkNN(p.a->childs[0],p.a->childs[0]);
- stkStack[depth++]=sStkNN(p.a->childs[1],p.a->childs[1]);
- stkStack[depth++]=sStkNN(p.a->childs[0],p.a->childs[1]);
- }
- }
- else if(b3Intersect(p.a->volume,p.b->volume))
- {
- if(p.a->isinternal())
- {
- if(p.b->isinternal())
- {
- stkStack[depth++]=sStkNN(p.a->childs[0],p.b->childs[0]);
- stkStack[depth++]=sStkNN(p.a->childs[1],p.b->childs[0]);
- stkStack[depth++]=sStkNN(p.a->childs[0],p.b->childs[1]);
- stkStack[depth++]=sStkNN(p.a->childs[1],p.b->childs[1]);
- }
- else
- {
- stkStack[depth++]=sStkNN(p.a->childs[0],p.b);
- stkStack[depth++]=sStkNN(p.a->childs[1],p.b);
- }
- }
- else
- {
- if(p.b->isinternal())
- {
- stkStack[depth++]=sStkNN(p.a,p.b->childs[0]);
- stkStack[depth++]=sStkNN(p.a,p.b->childs[1]);
- }
- else
- {
- policy.Process(p.a,p.b);
- }
- }
- }
- } while(depth);
- }
-}
-
-
-
-B3_DBVT_PREFIX
-inline void b3DynamicBvh::collideTTpersistentStack( const b3DbvtNode* root0,
- const b3DbvtNode* root1,
- B3_DBVT_IPOLICY)
-{
- B3_DBVT_CHECKTYPE
- if(root0&&root1)
- {
- int depth=1;
- int treshold=B3_DOUBLE_STACKSIZE-4;
-
- m_stkStack.resize(B3_DOUBLE_STACKSIZE);
- m_stkStack[0]=sStkNN(root0,root1);
- do {
- sStkNN p=m_stkStack[--depth];
- if(depth>treshold)
- {
- m_stkStack.resize(m_stkStack.size()*2);
- treshold=m_stkStack.size()-4;
- }
- if(p.a==p.b)
- {
- if(p.a->isinternal())
- {
- m_stkStack[depth++]=sStkNN(p.a->childs[0],p.a->childs[0]);
- m_stkStack[depth++]=sStkNN(p.a->childs[1],p.a->childs[1]);
- m_stkStack[depth++]=sStkNN(p.a->childs[0],p.a->childs[1]);
- }
- }
- else if(b3Intersect(p.a->volume,p.b->volume))
- {
- if(p.a->isinternal())
- {
- if(p.b->isinternal())
- {
- m_stkStack[depth++]=sStkNN(p.a->childs[0],p.b->childs[0]);
- m_stkStack[depth++]=sStkNN(p.a->childs[1],p.b->childs[0]);
- m_stkStack[depth++]=sStkNN(p.a->childs[0],p.b->childs[1]);
- m_stkStack[depth++]=sStkNN(p.a->childs[1],p.b->childs[1]);
- }
- else
- {
- m_stkStack[depth++]=sStkNN(p.a->childs[0],p.b);
- m_stkStack[depth++]=sStkNN(p.a->childs[1],p.b);
- }
- }
- else
- {
- if(p.b->isinternal())
- {
- m_stkStack[depth++]=sStkNN(p.a,p.b->childs[0]);
- m_stkStack[depth++]=sStkNN(p.a,p.b->childs[1]);
- }
- else
- {
- policy.Process(p.a,p.b);
- }
- }
- }
- } while(depth);
- }
-}
-
-#if 0
-//
-B3_DBVT_PREFIX
-inline void b3DynamicBvh::collideTT( const b3DbvtNode* root0,
- const b3DbvtNode* root1,
- const b3Transform& xform,
- B3_DBVT_IPOLICY)
-{
- B3_DBVT_CHECKTYPE
- if(root0&&root1)
- {
- int depth=1;
- int treshold=B3_DOUBLE_STACKSIZE-4;
- b3AlignedObjectArray<sStkNN> stkStack;
- stkStack.resize(B3_DOUBLE_STACKSIZE);
- stkStack[0]=sStkNN(root0,root1);
- do {
- sStkNN p=stkStack[--depth];
- if(b3Intersect(p.a->volume,p.b->volume,xform))
- {
- if(depth>treshold)
- {
- stkStack.resize(stkStack.size()*2);
- treshold=stkStack.size()-4;
- }
- if(p.a->isinternal())
- {
- if(p.b->isinternal())
- {
- stkStack[depth++]=sStkNN(p.a->childs[0],p.b->childs[0]);
- stkStack[depth++]=sStkNN(p.a->childs[1],p.b->childs[0]);
- stkStack[depth++]=sStkNN(p.a->childs[0],p.b->childs[1]);
- stkStack[depth++]=sStkNN(p.a->childs[1],p.b->childs[1]);
- }
- else
- {
- stkStack[depth++]=sStkNN(p.a->childs[0],p.b);
- stkStack[depth++]=sStkNN(p.a->childs[1],p.b);
- }
- }
- else
- {
- if(p.b->isinternal())
- {
- stkStack[depth++]=sStkNN(p.a,p.b->childs[0]);
- stkStack[depth++]=sStkNN(p.a,p.b->childs[1]);
- }
- else
- {
- policy.Process(p.a,p.b);
- }
- }
- }
- } while(depth);
- }
-}
-//
-B3_DBVT_PREFIX
-inline void b3DynamicBvh::collideTT( const b3DbvtNode* root0,
- const b3Transform& xform0,
- const b3DbvtNode* root1,
- const b3Transform& xform1,
- B3_DBVT_IPOLICY)
-{
- const b3Transform xform=xform0.inverse()*xform1;
- collideTT(root0,root1,xform,policy);
-}
-#endif
-
-//
-B3_DBVT_PREFIX
-inline void b3DynamicBvh::collideTV( const b3DbvtNode* root,
- const b3DbvtVolume& vol,
- B3_DBVT_IPOLICY) const
-{
- B3_DBVT_CHECKTYPE
- if(root)
- {
- B3_ATTRIBUTE_ALIGNED16(b3DbvtVolume) volume(vol);
- b3AlignedObjectArray<const b3DbvtNode*> stack;
- stack.resize(0);
- stack.reserve(B3_SIMPLE_STACKSIZE);
- stack.push_back(root);
- do {
- const b3DbvtNode* n=stack[stack.size()-1];
- stack.pop_back();
- if(b3Intersect(n->volume,volume))
- {
- if(n->isinternal())
- {
- stack.push_back(n->childs[0]);
- stack.push_back(n->childs[1]);
- }
- else
- {
- policy.Process(n);
- }
- }
- } while(stack.size()>0);
- }
-}
-
-B3_DBVT_PREFIX
-inline void b3DynamicBvh::rayTestInternal( const b3DbvtNode* root,
- const b3Vector3& rayFrom,
- const b3Vector3& rayTo,
- const b3Vector3& rayDirectionInverse,
- unsigned int signs[3],
- b3Scalar lambda_max,
- const b3Vector3& aabbMin,
- const b3Vector3& aabbMax,
- B3_DBVT_IPOLICY) const
-{
- (void) rayTo;
- B3_DBVT_CHECKTYPE
- if(root)
- {
- int depth=1;
- int treshold=B3_DOUBLE_STACKSIZE-2;
- b3AlignedObjectArray<const b3DbvtNode*>& stack = m_rayTestStack;
- stack.resize(B3_DOUBLE_STACKSIZE);
- stack[0]=root;
- b3Vector3 bounds[2];
- do
- {
- const b3DbvtNode* node=stack[--depth];
- bounds[0] = node->volume.Mins()-aabbMax;
- bounds[1] = node->volume.Maxs()-aabbMin;
- b3Scalar tmin=1.f,lambda_min=0.f;
- unsigned int result1=false;
- result1 = b3RayAabb2(rayFrom,rayDirectionInverse,signs,bounds,tmin,lambda_min,lambda_max);
- if(result1)
- {
- if(node->isinternal())
- {
- if(depth>treshold)
- {
- stack.resize(stack.size()*2);
- treshold=stack.size()-2;
- }
- stack[depth++]=node->childs[0];
- stack[depth++]=node->childs[1];
- }
- else
- {
- policy.Process(node);
- }
- }
- } while(depth);
- }
-}
-
-//
-B3_DBVT_PREFIX
-inline void b3DynamicBvh::rayTest( const b3DbvtNode* root,
- const b3Vector3& rayFrom,
- const b3Vector3& rayTo,
- B3_DBVT_IPOLICY)
-{
- B3_DBVT_CHECKTYPE
- if(root)
- {
- b3Vector3 rayDir = (rayTo-rayFrom);
- rayDir.normalize ();
-
- ///what about division by zero? --> just set rayDirection[i] to INF/B3_LARGE_FLOAT
- b3Vector3 rayDirectionInverse;
- rayDirectionInverse[0] = rayDir[0] == b3Scalar(0.0) ? b3Scalar(B3_LARGE_FLOAT) : b3Scalar(1.0) / rayDir[0];
- rayDirectionInverse[1] = rayDir[1] == b3Scalar(0.0) ? b3Scalar(B3_LARGE_FLOAT) : b3Scalar(1.0) / rayDir[1];
- rayDirectionInverse[2] = rayDir[2] == b3Scalar(0.0) ? b3Scalar(B3_LARGE_FLOAT) : b3Scalar(1.0) / rayDir[2];
- unsigned int signs[3] = { rayDirectionInverse[0] < 0.0, rayDirectionInverse[1] < 0.0, rayDirectionInverse[2] < 0.0};
-
- b3Scalar lambda_max = rayDir.dot(rayTo-rayFrom);
-#ifdef COMPARE_BTRAY_AABB2
- b3Vector3 resultNormal;
-#endif//COMPARE_BTRAY_AABB2
-
- b3AlignedObjectArray<const b3DbvtNode*> stack;
-
- int depth=1;
- int treshold=B3_DOUBLE_STACKSIZE-2;
-
- stack.resize(B3_DOUBLE_STACKSIZE);
- stack[0]=root;
- b3Vector3 bounds[2];
- do {
- const b3DbvtNode* node=stack[--depth];
-
- bounds[0] = node->volume.Mins();
- bounds[1] = node->volume.Maxs();
-
- b3Scalar tmin=1.f,lambda_min=0.f;
- unsigned int result1 = b3RayAabb2(rayFrom,rayDirectionInverse,signs,bounds,tmin,lambda_min,lambda_max);
-
-#ifdef COMPARE_BTRAY_AABB2
- b3Scalar param=1.f;
- bool result2 = b3RayAabb(rayFrom,rayTo,node->volume.Mins(),node->volume.Maxs(),param,resultNormal);
- b3Assert(result1 == result2);
-#endif //TEST_BTRAY_AABB2
-
- if(result1)
- {
- if(node->isinternal())
- {
- if(depth>treshold)
- {
- stack.resize(stack.size()*2);
- treshold=stack.size()-2;
- }
- stack[depth++]=node->childs[0];
- stack[depth++]=node->childs[1];
- }
- else
- {
- policy.Process(node);
- }
- }
- } while(depth);
-
- }
-}
-
-//
-B3_DBVT_PREFIX
-inline void b3DynamicBvh::collideKDOP(const b3DbvtNode* root,
- const b3Vector3* normals,
- const b3Scalar* offsets,
- int count,
- B3_DBVT_IPOLICY)
-{
- B3_DBVT_CHECKTYPE
- if(root)
- {
- const int inside=(1<<count)-1;
- b3AlignedObjectArray<sStkNP> stack;
- int signs[sizeof(unsigned)*8];
- b3Assert(count<int (sizeof(signs)/sizeof(signs[0])));
- for(int i=0;i<count;++i)
- {
- signs[i]= ((normals[i].x>=0)?1:0)+
- ((normals[i].y>=0)?2:0)+
- ((normals[i].z>=0)?4:0);
- }
- stack.reserve(B3_SIMPLE_STACKSIZE);
- stack.push_back(sStkNP(root,0));
- do {
- sStkNP se=stack[stack.size()-1];
- bool out=false;
- stack.pop_back();
- for(int i=0,j=1;(!out)&&(i<count);++i,j<<=1)
- {
- if(0==(se.mask&j))
- {
- const int side=se.node->volume.Classify(normals[i],offsets[i],signs[i]);
- switch(side)
- {
- case -1: out=true;break;
- case +1: se.mask|=j;break;
- }
- }
- }
- if(!out)
- {
- if((se.mask!=inside)&&(se.node->isinternal()))
- {
- stack.push_back(sStkNP(se.node->childs[0],se.mask));
- stack.push_back(sStkNP(se.node->childs[1],se.mask));
- }
- else
- {
- if(policy.AllLeaves(se.node)) enumLeaves(se.node,policy);
- }
- }
- } while(stack.size());
- }
-}
-
-//
-B3_DBVT_PREFIX
-inline void b3DynamicBvh::collideOCL( const b3DbvtNode* root,
- const b3Vector3* normals,
- const b3Scalar* offsets,
- const b3Vector3& sortaxis,
- int count,
- B3_DBVT_IPOLICY,
- bool fsort)
-{
- B3_DBVT_CHECKTYPE
- if(root)
- {
- const unsigned srtsgns=(sortaxis[0]>=0?1:0)+
- (sortaxis[1]>=0?2:0)+
- (sortaxis[2]>=0?4:0);
- const int inside=(1<<count)-1;
- b3AlignedObjectArray<sStkNPS> stock;
- b3AlignedObjectArray<int> ifree;
- b3AlignedObjectArray<int> stack;
- int signs[sizeof(unsigned)*8];
- b3Assert(count<int (sizeof(signs)/sizeof(signs[0])));
- for(int i=0;i<count;++i)
- {
- signs[i]= ((normals[i].x>=0)?1:0)+
- ((normals[i].y>=0)?2:0)+
- ((normals[i].z>=0)?4:0);
- }
- stock.reserve(B3_SIMPLE_STACKSIZE);
- stack.reserve(B3_SIMPLE_STACKSIZE);
- ifree.reserve(B3_SIMPLE_STACKSIZE);
- stack.push_back(allocate(ifree,stock,sStkNPS(root,0,root->volume.ProjectMinimum(sortaxis,srtsgns))));
- do {
- const int id=stack[stack.size()-1];
- sStkNPS se=stock[id];
- stack.pop_back();ifree.push_back(id);
- if(se.mask!=inside)
- {
- bool out=false;
- for(int i=0,j=1;(!out)&&(i<count);++i,j<<=1)
- {
- if(0==(se.mask&j))
- {
- const int side=se.node->volume.Classify(normals[i],offsets[i],signs[i]);
- switch(side)
- {
- case -1: out=true;break;
- case +1: se.mask|=j;break;
- }
- }
- }
- if(out) continue;
- }
- if(policy.Descent(se.node))
- {
- if(se.node->isinternal())
- {
- const b3DbvtNode* pns[]={ se.node->childs[0],se.node->childs[1]};
- sStkNPS nes[]={ sStkNPS(pns[0],se.mask,pns[0]->volume.ProjectMinimum(sortaxis,srtsgns)),
- sStkNPS(pns[1],se.mask,pns[1]->volume.ProjectMinimum(sortaxis,srtsgns))};
- const int q=nes[0].value<nes[1].value?1:0;
- int j=stack.size();
- if(fsort&&(j>0))
- {
- /* Insert 0 */
- j=nearest(&stack[0],&stock[0],nes[q].value,0,stack.size());
- stack.push_back(0);
-#if B3_DBVT_USE_MEMMOVE
- memmove(&stack[j+1],&stack[j],sizeof(int)*(stack.size()-j-1));
-#else
- for(int k=stack.size()-1;k>j;--k) stack[k]=stack[k-1];
-#endif
- stack[j]=allocate(ifree,stock,nes[q]);
- /* Insert 1 */
- j=nearest(&stack[0],&stock[0],nes[1-q].value,j,stack.size());
- stack.push_back(0);
-#if B3_DBVT_USE_MEMMOVE
- memmove(&stack[j+1],&stack[j],sizeof(int)*(stack.size()-j-1));
-#else
- for(int k=stack.size()-1;k>j;--k) stack[k]=stack[k-1];
-#endif
- stack[j]=allocate(ifree,stock,nes[1-q]);
- }
- else
- {
- stack.push_back(allocate(ifree,stock,nes[q]));
- stack.push_back(allocate(ifree,stock,nes[1-q]));
- }
- }
- else
- {
- policy.Process(se.node,se.value);
- }
- }
- } while(stack.size());
- }
-}
-
-//
-B3_DBVT_PREFIX
-inline void b3DynamicBvh::collideTU( const b3DbvtNode* root,
- B3_DBVT_IPOLICY)
-{
- B3_DBVT_CHECKTYPE
- if(root)
- {
- b3AlignedObjectArray<const b3DbvtNode*> stack;
- stack.reserve(B3_SIMPLE_STACKSIZE);
- stack.push_back(root);
- do {
- const b3DbvtNode* n=stack[stack.size()-1];
- stack.pop_back();
- if(policy.Descent(n))
- {
- if(n->isinternal())
- { stack.push_back(n->childs[0]);stack.push_back(n->childs[1]); }
- else
- { policy.Process(n); }
- }
- } while(stack.size()>0);
- }
-}
-
-//
-// PP Cleanup
-//
-
-#undef B3_DBVT_USE_MEMMOVE
-#undef B3_DBVT_USE_TEMPLATE
-#undef B3_DBVT_VIRTUAL_DTOR
-#undef B3_DBVT_VIRTUAL
-#undef B3_DBVT_PREFIX
-#undef B3_DBVT_IPOLICY
-#undef B3_DBVT_CHECKTYPE
-#undef B3_DBVT_IMPL_GENERIC
-#undef B3_DBVT_IMPL_SSE
-#undef B3_DBVT_USE_INTRINSIC_SSE
-#undef B3_DBVT_SELECT_IMPL
-#undef B3_DBVT_MERGE_IMPL
-#undef B3_DBVT_INT0_IMPL
-
-#endif