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Diffstat (limited to 'thirdparty/bullet/src/Bullet3Collision/BroadPhaseCollision/b3BroadphaseCallback.h')
-rw-r--r-- | thirdparty/bullet/src/Bullet3Collision/BroadPhaseCollision/b3BroadphaseCallback.h | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/thirdparty/bullet/src/Bullet3Collision/BroadPhaseCollision/b3BroadphaseCallback.h b/thirdparty/bullet/src/Bullet3Collision/BroadPhaseCollision/b3BroadphaseCallback.h new file mode 100644 index 0000000000..1bc56cf80a --- /dev/null +++ b/thirdparty/bullet/src/Bullet3Collision/BroadPhaseCollision/b3BroadphaseCallback.h @@ -0,0 +1,40 @@ +/* +Bullet Continuous Collision Detection and Physics Library +Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ + +#ifndef B3_BROADPHASE_CALLBACK_H +#define B3_BROADPHASE_CALLBACK_H + +#include "Bullet3Common/b3Vector3.h" +struct b3BroadphaseProxy; + + +struct b3BroadphaseAabbCallback +{ + virtual ~b3BroadphaseAabbCallback() {} + virtual bool process(const b3BroadphaseProxy* proxy) = 0; +}; + + +struct b3BroadphaseRayCallback : public b3BroadphaseAabbCallback +{ + ///added some cached data to accelerate ray-AABB tests + b3Vector3 m_rayDirectionInverse; + unsigned int m_signs[3]; + b3Scalar m_lambda_max; + + virtual ~b3BroadphaseRayCallback() {} +}; + +#endif //B3_BROADPHASE_CALLBACK_H |