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Diffstat (limited to 'thirdparty/bullet/btBulletDynamicsCommon.h')
-rw-r--r-- | thirdparty/bullet/btBulletDynamicsCommon.h | 43 |
1 files changed, 0 insertions, 43 deletions
diff --git a/thirdparty/bullet/btBulletDynamicsCommon.h b/thirdparty/bullet/btBulletDynamicsCommon.h deleted file mode 100644 index a421fa4461..0000000000 --- a/thirdparty/bullet/btBulletDynamicsCommon.h +++ /dev/null @@ -1,43 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef BULLET_DYNAMICS_COMMON_H -#define BULLET_DYNAMICS_COMMON_H - -///Common headerfile includes for Bullet Dynamics, including Collision Detection -#include "btBulletCollisionCommon.h" - -#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h" - -#include "BulletDynamics/Dynamics/btSimpleDynamicsWorld.h" -#include "BulletDynamics/Dynamics/btRigidBody.h" - -#include "BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h" -#include "BulletDynamics/ConstraintSolver/btHingeConstraint.h" -#include "BulletDynamics/ConstraintSolver/btConeTwistConstraint.h" -#include "BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h" -#include "BulletDynamics/ConstraintSolver/btSliderConstraint.h" -#include "BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h" -#include "BulletDynamics/ConstraintSolver/btUniversalConstraint.h" -#include "BulletDynamics/ConstraintSolver/btHinge2Constraint.h" -#include "BulletDynamics/ConstraintSolver/btGearConstraint.h" -#include "BulletDynamics/ConstraintSolver/btFixedConstraint.h" - -#include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h" - -///Vehicle simulation, with wheel contact simulated by raycasts -#include "BulletDynamics/Vehicle/btRaycastVehicle.h" - -#endif //BULLET_DYNAMICS_COMMON_H |