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Diffstat (limited to 'thirdparty/bullet/btBulletCollisionCommon.h')
-rw-r--r-- | thirdparty/bullet/btBulletCollisionCommon.h | 65 |
1 files changed, 0 insertions, 65 deletions
diff --git a/thirdparty/bullet/btBulletCollisionCommon.h b/thirdparty/bullet/btBulletCollisionCommon.h deleted file mode 100644 index 4f523756a7..0000000000 --- a/thirdparty/bullet/btBulletCollisionCommon.h +++ /dev/null @@ -1,65 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef BULLET_COLLISION_COMMON_H -#define BULLET_COLLISION_COMMON_H - -///Common headerfile includes for Bullet Collision Detection - -///Bullet's btCollisionWorld and btCollisionObject definitions -#include "BulletCollision/CollisionDispatch/btCollisionWorld.h" -#include "BulletCollision/CollisionDispatch/btCollisionObject.h" - -///Collision Shapes -#include "BulletCollision/CollisionShapes/btBoxShape.h" -#include "BulletCollision/CollisionShapes/btSphereShape.h" -#include "BulletCollision/CollisionShapes/btCapsuleShape.h" -#include "BulletCollision/CollisionShapes/btCylinderShape.h" -#include "BulletCollision/CollisionShapes/btConeShape.h" -#include "BulletCollision/CollisionShapes/btStaticPlaneShape.h" -#include "BulletCollision/CollisionShapes/btConvexHullShape.h" -#include "BulletCollision/CollisionShapes/btTriangleMesh.h" -#include "BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h" -#include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h" -#include "BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h" -#include "BulletCollision/CollisionShapes/btTriangleMeshShape.h" -#include "BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h" -#include "BulletCollision/CollisionShapes/btCompoundShape.h" -#include "BulletCollision/CollisionShapes/btTetrahedronShape.h" -#include "BulletCollision/CollisionShapes/btEmptyShape.h" -#include "BulletCollision/CollisionShapes/btMultiSphereShape.h" -#include "BulletCollision/CollisionShapes/btUniformScalingShape.h" - -///Narrowphase Collision Detector -#include "BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h" - -//#include "BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h" -#include "BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h" - -///Dispatching and generation of collision pairs (broadphase) -#include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h" -#include "BulletCollision/BroadphaseCollision/btSimpleBroadphase.h" -#include "BulletCollision/BroadphaseCollision/btAxisSweep3.h" -#include "BulletCollision/BroadphaseCollision/btDbvtBroadphase.h" - -///Math library & Utils -#include "LinearMath/btQuaternion.h" -#include "LinearMath/btTransform.h" -#include "LinearMath/btDefaultMotionState.h" -#include "LinearMath/btQuickprof.h" -#include "LinearMath/btIDebugDraw.h" -#include "LinearMath/btSerializer.h" - -#endif //BULLET_COLLISION_COMMON_H |