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Diffstat (limited to 'thirdparty/bullet/LinearMath/btDefaultMotionState.h')
| -rw-r--r-- | thirdparty/bullet/LinearMath/btDefaultMotionState.h | 42 | 
1 files changed, 42 insertions, 0 deletions
diff --git a/thirdparty/bullet/LinearMath/btDefaultMotionState.h b/thirdparty/bullet/LinearMath/btDefaultMotionState.h new file mode 100644 index 0000000000..01c5f8d932 --- /dev/null +++ b/thirdparty/bullet/LinearMath/btDefaultMotionState.h @@ -0,0 +1,42 @@ +#ifndef BT_DEFAULT_MOTION_STATE_H +#define BT_DEFAULT_MOTION_STATE_H + +#include "btMotionState.h" + +///The btDefaultMotionState provides a common implementation to synchronize world transforms with offsets. +ATTRIBUTE_ALIGNED16(struct)	btDefaultMotionState : public btMotionState +{ +	btTransform m_graphicsWorldTrans; +	btTransform	m_centerOfMassOffset; +	btTransform m_startWorldTrans; +	void*		m_userPointer; + +	BT_DECLARE_ALIGNED_ALLOCATOR(); + +	btDefaultMotionState(const btTransform& startTrans = btTransform::getIdentity(),const btTransform& centerOfMassOffset = btTransform::getIdentity()) +		: m_graphicsWorldTrans(startTrans), +		m_centerOfMassOffset(centerOfMassOffset), +		m_startWorldTrans(startTrans), +		m_userPointer(0) + +	{ +	} + +	///synchronizes world transform from user to physics +	virtual void	getWorldTransform(btTransform& centerOfMassWorldTrans ) const  +	{ +			centerOfMassWorldTrans = m_graphicsWorldTrans * m_centerOfMassOffset.inverse() ; +	} + +	///synchronizes world transform from physics to user +	///Bullet only calls the update of worldtransform for active objects +	virtual void	setWorldTransform(const btTransform& centerOfMassWorldTrans) +	{ +			m_graphicsWorldTrans = centerOfMassWorldTrans * m_centerOfMassOffset; +	} + +	 + +}; + +#endif //BT_DEFAULT_MOTION_STATE_H  |