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-rw-r--r--thirdparty/bullet/BulletSoftBody/btSoftBody.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/thirdparty/bullet/BulletSoftBody/btSoftBody.cpp b/thirdparty/bullet/BulletSoftBody/btSoftBody.cpp
index 58796a88d0..7463bdc019 100644
--- a/thirdparty/bullet/BulletSoftBody/btSoftBody.cpp
+++ b/thirdparty/bullet/BulletSoftBody/btSoftBody.cpp
@@ -518,7 +518,7 @@ void btSoftBody::addAeroForceToNode(const btVector3& windVelocity, int nodeIndex
fDrag = 0.5f * kDG * medium.m_density * rel_v2 * tri_area * n_dot_v * (-rel_v_nrm);
// Check angle of attack
- // cos(10º) = 0.98480
+ // cos(10°) = 0.98480
if (0 < n_dot_v && n_dot_v < 0.98480f)
fLift = 0.5f * kLF * medium.m_density * rel_v_len * tri_area * btSqrt(1.0f - n_dot_v * n_dot_v) * (nrm.cross(rel_v_nrm).cross(rel_v_nrm));
@@ -604,7 +604,7 @@ void btSoftBody::addAeroForceToFace(const btVector3& windVelocity, int faceIndex
fDrag = 0.5f * kDG * medium.m_density * rel_v2 * tri_area * n_dot_v * (-rel_v_nrm);
// Check angle of attack
- // cos(10º) = 0.98480
+ // cos(10°) = 0.98480
if (0 < n_dot_v && n_dot_v < 0.98480f)
fLift = 0.5f * kLF * medium.m_density * rel_v_len * tri_area * btSqrt(1.0f - n_dot_v * n_dot_v) * (nrm.cross(rel_v_nrm).cross(rel_v_nrm));