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Diffstat (limited to 'thirdparty/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h')
-rw-r--r-- | thirdparty/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h | 71 |
1 files changed, 0 insertions, 71 deletions
diff --git a/thirdparty/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h b/thirdparty/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h deleted file mode 100644 index 9773af19a0..0000000000 --- a/thirdparty/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +++ /dev/null @@ -1,71 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef BT_SOFT_RIGID_COLLISION_ALGORITHM_H -#define BT_SOFT_RIGID_COLLISION_ALGORITHM_H - -#include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h" -#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" -#include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h" -class btPersistentManifold; -#include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h" - -#include "LinearMath/btVector3.h" -class btSoftBody; - -/// btSoftRigidCollisionAlgorithm provides collision detection between btSoftBody and btRigidBody -class btSoftRigidCollisionAlgorithm : public btCollisionAlgorithm -{ - // bool m_ownManifold; - // btPersistentManifold* m_manifoldPtr; - - //btSoftBody* m_softBody; - //btCollisionObject* m_rigidCollisionObject; - - ///for rigid versus soft (instead of soft versus rigid), we use this swapped boolean - bool m_isSwapped; - -public: - btSoftRigidCollisionAlgorithm(btPersistentManifold* mf, const btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* col0, const btCollisionObjectWrapper* col1Wrap, bool isSwapped); - - virtual ~btSoftRigidCollisionAlgorithm(); - - virtual void processCollision(const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap, const btDispatcherInfo& dispatchInfo, btManifoldResult* resultOut); - - virtual btScalar calculateTimeOfImpact(btCollisionObject* body0, btCollisionObject* body1, const btDispatcherInfo& dispatchInfo, btManifoldResult* resultOut); - - virtual void getAllContactManifolds(btManifoldArray& manifoldArray) - { - //we don't add any manifolds - } - - struct CreateFunc : public btCollisionAlgorithmCreateFunc - { - virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap) - { - void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btSoftRigidCollisionAlgorithm)); - if (!m_swapped) - { - return new (mem) btSoftRigidCollisionAlgorithm(0, ci, body0Wrap, body1Wrap, false); - } - else - { - return new (mem) btSoftRigidCollisionAlgorithm(0, ci, body0Wrap, body1Wrap, true); - } - } - }; -}; - -#endif //BT_SOFT_RIGID_COLLISION_ALGORITHM_H |