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-rw-r--r--thirdparty/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h160
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diff --git a/thirdparty/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h b/thirdparty/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h
deleted file mode 100644
index bc538db4a2..0000000000
--- a/thirdparty/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h
+++ /dev/null
@@ -1,160 +0,0 @@
-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef BT_SOFT_BODY_SOLVER_VERTEX_BUFFER_H
-#define BT_SOFT_BODY_SOLVER_VERTEX_BUFFER_H
-
-class btVertexBufferDescriptor
-{
-public:
- enum BufferTypes
- {
- CPU_BUFFER,
- DX11_BUFFER,
- OPENGL_BUFFER
- };
-
-protected:
- bool m_hasVertexPositions;
- bool m_hasNormals;
-
- int m_vertexOffset;
- int m_vertexStride;
-
- int m_normalOffset;
- int m_normalStride;
-
-public:
- btVertexBufferDescriptor()
- {
- m_hasVertexPositions = false;
- m_hasNormals = false;
- m_vertexOffset = 0;
- m_vertexStride = 0;
- m_normalOffset = 0;
- m_normalStride = 0;
- }
-
- virtual ~btVertexBufferDescriptor()
- {
- }
-
- virtual bool hasVertexPositions() const
- {
- return m_hasVertexPositions;
- }
-
- virtual bool hasNormals() const
- {
- return m_hasNormals;
- }
-
- /**
- * Return the type of the vertex buffer descriptor.
- */
- virtual BufferTypes getBufferType() const = 0;
-
- /**
- * Return the vertex offset in floats from the base pointer.
- */
- virtual int getVertexOffset() const
- {
- return m_vertexOffset;
- }
-
- /**
- * Return the vertex stride in number of floats between vertices.
- */
- virtual int getVertexStride() const
- {
- return m_vertexStride;
- }
-
- /**
- * Return the vertex offset in floats from the base pointer.
- */
- virtual int getNormalOffset() const
- {
- return m_normalOffset;
- }
-
- /**
- * Return the vertex stride in number of floats between vertices.
- */
- virtual int getNormalStride() const
- {
- return m_normalStride;
- }
-};
-
-class btCPUVertexBufferDescriptor : public btVertexBufferDescriptor
-{
-protected:
- float *m_basePointer;
-
-public:
- /**
- * vertexBasePointer is pointer to beginning of the buffer.
- * vertexOffset is the offset in floats to the first vertex.
- * vertexStride is the stride in floats between vertices.
- */
- btCPUVertexBufferDescriptor(float *basePointer, int vertexOffset, int vertexStride)
- {
- m_basePointer = basePointer;
- m_vertexOffset = vertexOffset;
- m_vertexStride = vertexStride;
- m_hasVertexPositions = true;
- }
-
- /**
- * vertexBasePointer is pointer to beginning of the buffer.
- * vertexOffset is the offset in floats to the first vertex.
- * vertexStride is the stride in floats between vertices.
- */
- btCPUVertexBufferDescriptor(float *basePointer, int vertexOffset, int vertexStride, int normalOffset, int normalStride)
- {
- m_basePointer = basePointer;
-
- m_vertexOffset = vertexOffset;
- m_vertexStride = vertexStride;
- m_hasVertexPositions = true;
-
- m_normalOffset = normalOffset;
- m_normalStride = normalStride;
- m_hasNormals = true;
- }
-
- virtual ~btCPUVertexBufferDescriptor()
- {
- }
-
- /**
- * Return the type of the vertex buffer descriptor.
- */
- virtual BufferTypes getBufferType() const
- {
- return CPU_BUFFER;
- }
-
- /**
- * Return the base pointer in memory to the first vertex.
- */
- virtual float *getBasePointer() const
- {
- return m_basePointer;
- }
-};
-
-#endif // #ifndef BT_SOFT_BODY_SOLVER_VERTEX_BUFFER_H