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-rw-r--r--thirdparty/bullet/BulletSoftBody/btSoftBody.cpp4730
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diff --git a/thirdparty/bullet/BulletSoftBody/btSoftBody.cpp b/thirdparty/bullet/BulletSoftBody/btSoftBody.cpp
deleted file mode 100644
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--- a/thirdparty/bullet/BulletSoftBody/btSoftBody.cpp
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-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-///btSoftBody implementation by Nathanael Presson
-
-#include "btSoftBodyInternals.h"
-#include "BulletSoftBody/btSoftBodySolvers.h"
-#include "btSoftBodyData.h"
-#include "LinearMath/btSerializer.h"
-#include "LinearMath/btImplicitQRSVD.h"
-#include "LinearMath/btAlignedAllocator.h"
-#include "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h"
-#include "BulletDynamics/Featherstone/btMultiBodyConstraint.h"
-#include "BulletCollision/NarrowPhaseCollision/btGjkEpa2.h"
-#include "BulletCollision/CollisionShapes/btTriangleShape.h"
-#include <iostream>
-//
-static inline btDbvtNode* buildTreeBottomUp(btAlignedObjectArray<btDbvtNode*>& leafNodes, btAlignedObjectArray<btAlignedObjectArray<int> >& adj)
-{
- int N = leafNodes.size();
- if (N == 0)
- {
- return NULL;
- }
- while (N > 1)
- {
- btAlignedObjectArray<bool> marked;
- btAlignedObjectArray<btDbvtNode*> newLeafNodes;
- btAlignedObjectArray<std::pair<int, int> > childIds;
- btAlignedObjectArray<btAlignedObjectArray<int> > newAdj;
- marked.resize(N);
- for (int i = 0; i < N; ++i)
- marked[i] = false;
-
- // pair adjacent nodes into new(parent) node
- for (int i = 0; i < N; ++i)
- {
- if (marked[i])
- continue;
- bool merged = false;
- for (int j = 0; j < adj[i].size(); ++j)
- {
- int n = adj[i][j];
- if (!marked[adj[i][j]])
- {
- btDbvtNode* node = new (btAlignedAlloc(sizeof(btDbvtNode), 16)) btDbvtNode();
- node->parent = NULL;
- node->childs[0] = leafNodes[i];
- node->childs[1] = leafNodes[n];
- leafNodes[i]->parent = node;
- leafNodes[n]->parent = node;
- newLeafNodes.push_back(node);
- childIds.push_back(std::make_pair(i, n));
- merged = true;
- marked[n] = true;
- break;
- }
- }
- if (!merged)
- {
- newLeafNodes.push_back(leafNodes[i]);
- childIds.push_back(std::make_pair(i, -1));
- }
- marked[i] = true;
- }
- // update adjacency matrix
- newAdj.resize(newLeafNodes.size());
- for (int i = 0; i < newLeafNodes.size(); ++i)
- {
- for (int j = i + 1; j < newLeafNodes.size(); ++j)
- {
- bool neighbor = false;
- const btAlignedObjectArray<int>& leftChildNeighbors = adj[childIds[i].first];
- for (int k = 0; k < leftChildNeighbors.size(); ++k)
- {
- if (leftChildNeighbors[k] == childIds[j].first || leftChildNeighbors[k] == childIds[j].second)
- {
- neighbor = true;
- break;
- }
- }
- if (!neighbor && childIds[i].second != -1)
- {
- const btAlignedObjectArray<int>& rightChildNeighbors = adj[childIds[i].second];
- for (int k = 0; k < rightChildNeighbors.size(); ++k)
- {
- if (rightChildNeighbors[k] == childIds[j].first || rightChildNeighbors[k] == childIds[j].second)
- {
- neighbor = true;
- break;
- }
- }
- }
- if (neighbor)
- {
- newAdj[i].push_back(j);
- newAdj[j].push_back(i);
- }
- }
- }
- leafNodes = newLeafNodes;
- //this assignment leaks memory, the assignment doesn't do a deep copy, for now a manual copy
- //adj = newAdj;
- adj.clear();
- adj.resize(newAdj.size());
- for (int i = 0; i < newAdj.size(); i++)
- {
- for (int j = 0; j < newAdj[i].size(); j++)
- {
- adj[i].push_back(newAdj[i][j]);
- }
- }
- N = leafNodes.size();
- }
- return leafNodes[0];
-}
-
-//
-btSoftBody::btSoftBody(btSoftBodyWorldInfo* worldInfo, int node_count, const btVector3* x, const btScalar* m)
- : m_softBodySolver(0), m_worldInfo(worldInfo)
-{
- /* Init */
- initDefaults();
-
- /* Default material */
- Material* pm = appendMaterial();
- pm->m_kLST = 1;
- pm->m_kAST = 1;
- pm->m_kVST = 1;
- pm->m_flags = fMaterial::Default;
-
- /* Nodes */
- const btScalar margin = getCollisionShape()->getMargin();
- m_nodes.resize(node_count);
- m_X.resize(node_count);
- for (int i = 0, ni = node_count; i < ni; ++i)
- {
- Node& n = m_nodes[i];
- ZeroInitialize(n);
- n.m_x = x ? *x++ : btVector3(0, 0, 0);
- n.m_q = n.m_x;
- n.m_im = m ? *m++ : 1;
- n.m_im = n.m_im > 0 ? 1 / n.m_im : 0;
- n.m_leaf = m_ndbvt.insert(btDbvtVolume::FromCR(n.m_x, margin), &n);
- n.m_material = pm;
- m_X[i] = n.m_x;
- }
- updateBounds();
- setCollisionQuadrature(3);
- m_fdbvnt = 0;
-}
-
-btSoftBody::btSoftBody(btSoftBodyWorldInfo* worldInfo)
- : m_worldInfo(worldInfo)
-{
- initDefaults();
-}
-
-void btSoftBody::initDefaults()
-{
- m_internalType = CO_SOFT_BODY;
- m_cfg.aeromodel = eAeroModel::V_Point;
- m_cfg.kVCF = 1;
- m_cfg.kDG = 0;
- m_cfg.kLF = 0;
- m_cfg.kDP = 0;
- m_cfg.kPR = 0;
- m_cfg.kVC = 0;
- m_cfg.kDF = (btScalar)0.2;
- m_cfg.kMT = 0;
- m_cfg.kCHR = (btScalar)1.0;
- m_cfg.kKHR = (btScalar)0.1;
- m_cfg.kSHR = (btScalar)1.0;
- m_cfg.kAHR = (btScalar)0.7;
- m_cfg.kSRHR_CL = (btScalar)0.1;
- m_cfg.kSKHR_CL = (btScalar)1;
- m_cfg.kSSHR_CL = (btScalar)0.5;
- m_cfg.kSR_SPLT_CL = (btScalar)0.5;
- m_cfg.kSK_SPLT_CL = (btScalar)0.5;
- m_cfg.kSS_SPLT_CL = (btScalar)0.5;
- m_cfg.maxvolume = (btScalar)1;
- m_cfg.timescale = 1;
- m_cfg.viterations = 0;
- m_cfg.piterations = 1;
- m_cfg.diterations = 0;
- m_cfg.citerations = 4;
- m_cfg.drag = 0;
- m_cfg.m_maxStress = 0;
- m_cfg.collisions = fCollision::Default;
- m_pose.m_bvolume = false;
- m_pose.m_bframe = false;
- m_pose.m_volume = 0;
- m_pose.m_com = btVector3(0, 0, 0);
- m_pose.m_rot.setIdentity();
- m_pose.m_scl.setIdentity();
- m_tag = 0;
- m_timeacc = 0;
- m_bUpdateRtCst = true;
- m_bounds[0] = btVector3(0, 0, 0);
- m_bounds[1] = btVector3(0, 0, 0);
- m_worldTransform.setIdentity();
- setSolver(eSolverPresets::Positions);
-
- /* Collision shape */
- ///for now, create a collision shape internally
- m_collisionShape = new btSoftBodyCollisionShape(this);
- m_collisionShape->setMargin(0.25f);
-
- m_worldTransform.setIdentity();
-
- m_windVelocity = btVector3(0, 0, 0);
- m_restLengthScale = btScalar(1.0);
- m_dampingCoefficient = 1.0;
- m_sleepingThreshold = .04;
- m_useSelfCollision = false;
- m_collisionFlags = 0;
- m_softSoftCollision = false;
- m_maxSpeedSquared = 0;
- m_repulsionStiffness = 0.5;
- m_gravityFactor = 1;
- m_cacheBarycenter = false;
- m_fdbvnt = 0;
-}
-
-//
-btSoftBody::~btSoftBody()
-{
- //for now, delete the internal shape
- delete m_collisionShape;
- int i;
-
- releaseClusters();
- for (i = 0; i < m_materials.size(); ++i)
- btAlignedFree(m_materials[i]);
- for (i = 0; i < m_joints.size(); ++i)
- btAlignedFree(m_joints[i]);
- if (m_fdbvnt)
- delete m_fdbvnt;
-}
-
-//
-bool btSoftBody::checkLink(int node0, int node1) const
-{
- return (checkLink(&m_nodes[node0], &m_nodes[node1]));
-}
-
-//
-bool btSoftBody::checkLink(const Node* node0, const Node* node1) const
-{
- const Node* n[] = {node0, node1};
- for (int i = 0, ni = m_links.size(); i < ni; ++i)
- {
- const Link& l = m_links[i];
- if ((l.m_n[0] == n[0] && l.m_n[1] == n[1]) ||
- (l.m_n[0] == n[1] && l.m_n[1] == n[0]))
- {
- return (true);
- }
- }
- return (false);
-}
-
-//
-bool btSoftBody::checkFace(int node0, int node1, int node2) const
-{
- const Node* n[] = {&m_nodes[node0],
- &m_nodes[node1],
- &m_nodes[node2]};
- for (int i = 0, ni = m_faces.size(); i < ni; ++i)
- {
- const Face& f = m_faces[i];
- int c = 0;
- for (int j = 0; j < 3; ++j)
- {
- if ((f.m_n[j] == n[0]) ||
- (f.m_n[j] == n[1]) ||
- (f.m_n[j] == n[2]))
- c |= 1 << j;
- else
- break;
- }
- if (c == 7) return (true);
- }
- return (false);
-}
-
-//
-btSoftBody::Material* btSoftBody::appendMaterial()
-{
- Material* pm = new (btAlignedAlloc(sizeof(Material), 16)) Material();
- if (m_materials.size() > 0)
- *pm = *m_materials[0];
- else
- ZeroInitialize(*pm);
- m_materials.push_back(pm);
- return (pm);
-}
-
-//
-void btSoftBody::appendNote(const char* text,
- const btVector3& o,
- const btVector4& c,
- Node* n0,
- Node* n1,
- Node* n2,
- Node* n3)
-{
- Note n;
- ZeroInitialize(n);
- n.m_rank = 0;
- n.m_text = text;
- n.m_offset = o;
- n.m_coords[0] = c.x();
- n.m_coords[1] = c.y();
- n.m_coords[2] = c.z();
- n.m_coords[3] = c.w();
- n.m_nodes[0] = n0;
- n.m_rank += n0 ? 1 : 0;
- n.m_nodes[1] = n1;
- n.m_rank += n1 ? 1 : 0;
- n.m_nodes[2] = n2;
- n.m_rank += n2 ? 1 : 0;
- n.m_nodes[3] = n3;
- n.m_rank += n3 ? 1 : 0;
- m_notes.push_back(n);
-}
-
-//
-void btSoftBody::appendNote(const char* text,
- const btVector3& o,
- Node* feature)
-{
- appendNote(text, o, btVector4(1, 0, 0, 0), feature);
-}
-
-//
-void btSoftBody::appendNote(const char* text,
- const btVector3& o,
- Link* feature)
-{
- static const btScalar w = 1 / (btScalar)2;
- appendNote(text, o, btVector4(w, w, 0, 0), feature->m_n[0],
- feature->m_n[1]);
-}
-
-//
-void btSoftBody::appendNote(const char* text,
- const btVector3& o,
- Face* feature)
-{
- static const btScalar w = 1 / (btScalar)3;
- appendNote(text, o, btVector4(w, w, w, 0), feature->m_n[0],
- feature->m_n[1],
- feature->m_n[2]);
-}
-
-//
-void btSoftBody::appendNode(const btVector3& x, btScalar m)
-{
- if (m_nodes.capacity() == m_nodes.size())
- {
- pointersToIndices();
- m_nodes.reserve(m_nodes.size() * 2 + 1);
- indicesToPointers();
- }
- const btScalar margin = getCollisionShape()->getMargin();
- m_nodes.push_back(Node());
- Node& n = m_nodes[m_nodes.size() - 1];
- ZeroInitialize(n);
- n.m_x = x;
- n.m_q = n.m_x;
- n.m_im = m > 0 ? 1 / m : 0;
- n.m_material = m_materials[0];
- n.m_leaf = m_ndbvt.insert(btDbvtVolume::FromCR(n.m_x, margin), &n);
-}
-
-//
-void btSoftBody::appendLink(int model, Material* mat)
-{
- Link l;
- if (model >= 0)
- l = m_links[model];
- else
- {
- ZeroInitialize(l);
- l.m_material = mat ? mat : m_materials[0];
- }
- m_links.push_back(l);
-}
-
-//
-void btSoftBody::appendLink(int node0,
- int node1,
- Material* mat,
- bool bcheckexist)
-{
- appendLink(&m_nodes[node0], &m_nodes[node1], mat, bcheckexist);
-}
-
-//
-void btSoftBody::appendLink(Node* node0,
- Node* node1,
- Material* mat,
- bool bcheckexist)
-{
- if ((!bcheckexist) || (!checkLink(node0, node1)))
- {
- appendLink(-1, mat);
- Link& l = m_links[m_links.size() - 1];
- l.m_n[0] = node0;
- l.m_n[1] = node1;
- l.m_rl = (l.m_n[0]->m_x - l.m_n[1]->m_x).length();
- m_bUpdateRtCst = true;
- }
-}
-
-//
-void btSoftBody::appendFace(int model, Material* mat)
-{
- Face f;
- if (model >= 0)
- {
- f = m_faces[model];
- }
- else
- {
- ZeroInitialize(f);
- f.m_material = mat ? mat : m_materials[0];
- }
- m_faces.push_back(f);
-}
-
-//
-void btSoftBody::appendFace(int node0, int node1, int node2, Material* mat)
-{
- if (node0 == node1)
- return;
- if (node1 == node2)
- return;
- if (node2 == node0)
- return;
-
- appendFace(-1, mat);
- Face& f = m_faces[m_faces.size() - 1];
- btAssert(node0 != node1);
- btAssert(node1 != node2);
- btAssert(node2 != node0);
- f.m_n[0] = &m_nodes[node0];
- f.m_n[1] = &m_nodes[node1];
- f.m_n[2] = &m_nodes[node2];
- f.m_ra = AreaOf(f.m_n[0]->m_x,
- f.m_n[1]->m_x,
- f.m_n[2]->m_x);
- m_bUpdateRtCst = true;
-}
-
-//
-void btSoftBody::appendTetra(int model, Material* mat)
-{
- Tetra t;
- if (model >= 0)
- t = m_tetras[model];
- else
- {
- ZeroInitialize(t);
- t.m_material = mat ? mat : m_materials[0];
- }
- m_tetras.push_back(t);
-}
-
-//
-void btSoftBody::appendTetra(int node0,
- int node1,
- int node2,
- int node3,
- Material* mat)
-{
- appendTetra(-1, mat);
- Tetra& t = m_tetras[m_tetras.size() - 1];
- t.m_n[0] = &m_nodes[node0];
- t.m_n[1] = &m_nodes[node1];
- t.m_n[2] = &m_nodes[node2];
- t.m_n[3] = &m_nodes[node3];
- t.m_rv = VolumeOf(t.m_n[0]->m_x, t.m_n[1]->m_x, t.m_n[2]->m_x, t.m_n[3]->m_x);
- m_bUpdateRtCst = true;
-}
-
-//
-
-void btSoftBody::appendAnchor(int node, btRigidBody* body, bool disableCollisionBetweenLinkedBodies, btScalar influence)
-{
- btVector3 local = body->getWorldTransform().inverse() * m_nodes[node].m_x;
- appendAnchor(node, body, local, disableCollisionBetweenLinkedBodies, influence);
-}
-
-//
-void btSoftBody::appendAnchor(int node, btRigidBody* body, const btVector3& localPivot, bool disableCollisionBetweenLinkedBodies, btScalar influence)
-{
- if (disableCollisionBetweenLinkedBodies)
- {
- if (m_collisionDisabledObjects.findLinearSearch(body) == m_collisionDisabledObjects.size())
- {
- m_collisionDisabledObjects.push_back(body);
- }
- }
-
- Anchor a;
- a.m_node = &m_nodes[node];
- a.m_body = body;
- a.m_local = localPivot;
- a.m_node->m_battach = 1;
- a.m_influence = influence;
- m_anchors.push_back(a);
-}
-
-//
-void btSoftBody::appendDeformableAnchor(int node, btRigidBody* body)
-{
- DeformableNodeRigidAnchor c;
- btSoftBody::Node& n = m_nodes[node];
- const btScalar ima = n.m_im;
- const btScalar imb = body->getInvMass();
- btVector3 nrm;
- const btCollisionShape* shp = body->getCollisionShape();
- const btTransform& wtr = body->getWorldTransform();
- btScalar dst =
- m_worldInfo->m_sparsesdf.Evaluate(
- wtr.invXform(m_nodes[node].m_x),
- shp,
- nrm,
- 0);
-
- c.m_cti.m_colObj = body;
- c.m_cti.m_normal = wtr.getBasis() * nrm;
- c.m_cti.m_offset = dst;
- c.m_node = &m_nodes[node];
- const btScalar fc = m_cfg.kDF * body->getFriction();
- c.m_c2 = ima;
- c.m_c3 = fc;
- c.m_c4 = body->isStaticOrKinematicObject() ? m_cfg.kKHR : m_cfg.kCHR;
- static const btMatrix3x3 iwiStatic(0, 0, 0, 0, 0, 0, 0, 0, 0);
- const btMatrix3x3& iwi = body->getInvInertiaTensorWorld();
- const btVector3 ra = n.m_x - wtr.getOrigin();
-
- c.m_c0 = ImpulseMatrix(1, ima, imb, iwi, ra);
- c.m_c1 = ra;
- c.m_local = body->getWorldTransform().inverse() * m_nodes[node].m_x;
- c.m_node->m_battach = 1;
- m_deformableAnchors.push_back(c);
-}
-
-void btSoftBody::removeAnchor(int node)
-{
- const btSoftBody::Node& n = m_nodes[node];
- for (int i = 0; i < m_deformableAnchors.size();)
- {
- const DeformableNodeRigidAnchor& c = m_deformableAnchors[i];
- if (c.m_node == &n)
- {
- m_deformableAnchors.removeAtIndex(i);
- }
- else
- {
- i++;
- }
- }
-}
-
-//
-void btSoftBody::appendDeformableAnchor(int node, btMultiBodyLinkCollider* link)
-{
- DeformableNodeRigidAnchor c;
- btSoftBody::Node& n = m_nodes[node];
- const btScalar ima = n.m_im;
- btVector3 nrm;
- const btCollisionShape* shp = link->getCollisionShape();
- const btTransform& wtr = link->getWorldTransform();
- btScalar dst =
- m_worldInfo->m_sparsesdf.Evaluate(
- wtr.invXform(m_nodes[node].m_x),
- shp,
- nrm,
- 0);
- c.m_cti.m_colObj = link;
- c.m_cti.m_normal = wtr.getBasis() * nrm;
- c.m_cti.m_offset = dst;
- c.m_node = &m_nodes[node];
- const btScalar fc = m_cfg.kDF * link->getFriction();
- c.m_c2 = ima;
- c.m_c3 = fc;
- c.m_c4 = link->isStaticOrKinematicObject() ? m_cfg.kKHR : m_cfg.kCHR;
- btVector3 normal = c.m_cti.m_normal;
- btVector3 t1 = generateUnitOrthogonalVector(normal);
- btVector3 t2 = btCross(normal, t1);
- btMultiBodyJacobianData jacobianData_normal, jacobianData_t1, jacobianData_t2;
- findJacobian(link, jacobianData_normal, c.m_node->m_x, normal);
- findJacobian(link, jacobianData_t1, c.m_node->m_x, t1);
- findJacobian(link, jacobianData_t2, c.m_node->m_x, t2);
-
- btScalar* J_n = &jacobianData_normal.m_jacobians[0];
- btScalar* J_t1 = &jacobianData_t1.m_jacobians[0];
- btScalar* J_t2 = &jacobianData_t2.m_jacobians[0];
-
- btScalar* u_n = &jacobianData_normal.m_deltaVelocitiesUnitImpulse[0];
- btScalar* u_t1 = &jacobianData_t1.m_deltaVelocitiesUnitImpulse[0];
- btScalar* u_t2 = &jacobianData_t2.m_deltaVelocitiesUnitImpulse[0];
-
- btMatrix3x3 rot(normal.getX(), normal.getY(), normal.getZ(),
- t1.getX(), t1.getY(), t1.getZ(),
- t2.getX(), t2.getY(), t2.getZ()); // world frame to local frame
- const int ndof = link->m_multiBody->getNumDofs() + 6;
- btMatrix3x3 local_impulse_matrix = (Diagonal(n.m_im) + OuterProduct(J_n, J_t1, J_t2, u_n, u_t1, u_t2, ndof)).inverse();
- c.m_c0 = rot.transpose() * local_impulse_matrix * rot;
- c.jacobianData_normal = jacobianData_normal;
- c.jacobianData_t1 = jacobianData_t1;
- c.jacobianData_t2 = jacobianData_t2;
- c.t1 = t1;
- c.t2 = t2;
- const btVector3 ra = n.m_x - wtr.getOrigin();
- c.m_c1 = ra;
- c.m_local = link->getWorldTransform().inverse() * m_nodes[node].m_x;
- c.m_node->m_battach = 1;
- m_deformableAnchors.push_back(c);
-}
-//
-void btSoftBody::appendLinearJoint(const LJoint::Specs& specs, Cluster* body0, Body body1)
-{
- LJoint* pj = new (btAlignedAlloc(sizeof(LJoint), 16)) LJoint();
- pj->m_bodies[0] = body0;
- pj->m_bodies[1] = body1;
- pj->m_refs[0] = pj->m_bodies[0].xform().inverse() * specs.position;
- pj->m_refs[1] = pj->m_bodies[1].xform().inverse() * specs.position;
- pj->m_cfm = specs.cfm;
- pj->m_erp = specs.erp;
- pj->m_split = specs.split;
- m_joints.push_back(pj);
-}
-
-//
-void btSoftBody::appendLinearJoint(const LJoint::Specs& specs, Body body)
-{
- appendLinearJoint(specs, m_clusters[0], body);
-}
-
-//
-void btSoftBody::appendLinearJoint(const LJoint::Specs& specs, btSoftBody* body)
-{
- appendLinearJoint(specs, m_clusters[0], body->m_clusters[0]);
-}
-
-//
-void btSoftBody::appendAngularJoint(const AJoint::Specs& specs, Cluster* body0, Body body1)
-{
- AJoint* pj = new (btAlignedAlloc(sizeof(AJoint), 16)) AJoint();
- pj->m_bodies[0] = body0;
- pj->m_bodies[1] = body1;
- pj->m_refs[0] = pj->m_bodies[0].xform().inverse().getBasis() * specs.axis;
- pj->m_refs[1] = pj->m_bodies[1].xform().inverse().getBasis() * specs.axis;
- pj->m_cfm = specs.cfm;
- pj->m_erp = specs.erp;
- pj->m_split = specs.split;
- pj->m_icontrol = specs.icontrol;
- m_joints.push_back(pj);
-}
-
-//
-void btSoftBody::appendAngularJoint(const AJoint::Specs& specs, Body body)
-{
- appendAngularJoint(specs, m_clusters[0], body);
-}
-
-//
-void btSoftBody::appendAngularJoint(const AJoint::Specs& specs, btSoftBody* body)
-{
- appendAngularJoint(specs, m_clusters[0], body->m_clusters[0]);
-}
-
-//
-void btSoftBody::addForce(const btVector3& force)
-{
- for (int i = 0, ni = m_nodes.size(); i < ni; ++i) addForce(force, i);
-}
-
-//
-void btSoftBody::addForce(const btVector3& force, int node)
-{
- Node& n = m_nodes[node];
- if (n.m_im > 0)
- {
- n.m_f += force;
- }
-}
-
-void btSoftBody::addAeroForceToNode(const btVector3& windVelocity, int nodeIndex)
-{
- btAssert(nodeIndex >= 0 && nodeIndex < m_nodes.size());
-
- const btScalar dt = m_sst.sdt;
- const btScalar kLF = m_cfg.kLF;
- const btScalar kDG = m_cfg.kDG;
- //const btScalar kPR = m_cfg.kPR;
- //const btScalar kVC = m_cfg.kVC;
- const bool as_lift = kLF > 0;
- const bool as_drag = kDG > 0;
- const bool as_aero = as_lift || as_drag;
- const bool as_vaero = as_aero && (m_cfg.aeromodel < btSoftBody::eAeroModel::F_TwoSided);
-
- Node& n = m_nodes[nodeIndex];
-
- if (n.m_im > 0)
- {
- btSoftBody::sMedium medium;
-
- EvaluateMedium(m_worldInfo, n.m_x, medium);
- medium.m_velocity = windVelocity;
- medium.m_density = m_worldInfo->air_density;
-
- /* Aerodynamics */
- if (as_vaero)
- {
- const btVector3 rel_v = n.m_v - medium.m_velocity;
- const btScalar rel_v_len = rel_v.length();
- const btScalar rel_v2 = rel_v.length2();
-
- if (rel_v2 > SIMD_EPSILON)
- {
- const btVector3 rel_v_nrm = rel_v.normalized();
- btVector3 nrm = n.m_n;
-
- if (m_cfg.aeromodel == btSoftBody::eAeroModel::V_TwoSidedLiftDrag)
- {
- nrm *= (btScalar)((btDot(nrm, rel_v) < 0) ? -1 : +1);
- btVector3 fDrag(0, 0, 0);
- btVector3 fLift(0, 0, 0);
-
- btScalar n_dot_v = nrm.dot(rel_v_nrm);
- btScalar tri_area = 0.5f * n.m_area;
-
- fDrag = 0.5f * kDG * medium.m_density * rel_v2 * tri_area * n_dot_v * (-rel_v_nrm);
-
- // Check angle of attack
- // cos(10º) = 0.98480
- if (0 < n_dot_v && n_dot_v < 0.98480f)
- fLift = 0.5f * kLF * medium.m_density * rel_v_len * tri_area * btSqrt(1.0f - n_dot_v * n_dot_v) * (nrm.cross(rel_v_nrm).cross(rel_v_nrm));
-
- // Check if the velocity change resulted by aero drag force exceeds the current velocity of the node.
- btVector3 del_v_by_fDrag = fDrag * n.m_im * m_sst.sdt;
- btScalar del_v_by_fDrag_len2 = del_v_by_fDrag.length2();
- btScalar v_len2 = n.m_v.length2();
-
- if (del_v_by_fDrag_len2 >= v_len2 && del_v_by_fDrag_len2 > 0)
- {
- btScalar del_v_by_fDrag_len = del_v_by_fDrag.length();
- btScalar v_len = n.m_v.length();
- fDrag *= btScalar(0.8) * (v_len / del_v_by_fDrag_len);
- }
-
- n.m_f += fDrag;
- n.m_f += fLift;
- }
- else if (m_cfg.aeromodel == btSoftBody::eAeroModel::V_Point || m_cfg.aeromodel == btSoftBody::eAeroModel::V_OneSided || m_cfg.aeromodel == btSoftBody::eAeroModel::V_TwoSided)
- {
- if (m_cfg.aeromodel == btSoftBody::eAeroModel::V_TwoSided)
- nrm *= (btScalar)((btDot(nrm, rel_v) < 0) ? -1 : +1);
-
- const btScalar dvn = btDot(rel_v, nrm);
- /* Compute forces */
- if (dvn > 0)
- {
- btVector3 force(0, 0, 0);
- const btScalar c0 = n.m_area * dvn * rel_v2 / 2;
- const btScalar c1 = c0 * medium.m_density;
- force += nrm * (-c1 * kLF);
- force += rel_v.normalized() * (-c1 * kDG);
- ApplyClampedForce(n, force, dt);
- }
- }
- }
- }
- }
-}
-
-void btSoftBody::addAeroForceToFace(const btVector3& windVelocity, int faceIndex)
-{
- const btScalar dt = m_sst.sdt;
- const btScalar kLF = m_cfg.kLF;
- const btScalar kDG = m_cfg.kDG;
- // const btScalar kPR = m_cfg.kPR;
- // const btScalar kVC = m_cfg.kVC;
- const bool as_lift = kLF > 0;
- const bool as_drag = kDG > 0;
- const bool as_aero = as_lift || as_drag;
- const bool as_faero = as_aero && (m_cfg.aeromodel >= btSoftBody::eAeroModel::F_TwoSided);
-
- if (as_faero)
- {
- btSoftBody::Face& f = m_faces[faceIndex];
-
- btSoftBody::sMedium medium;
-
- const btVector3 v = (f.m_n[0]->m_v + f.m_n[1]->m_v + f.m_n[2]->m_v) / 3;
- const btVector3 x = (f.m_n[0]->m_x + f.m_n[1]->m_x + f.m_n[2]->m_x) / 3;
- EvaluateMedium(m_worldInfo, x, medium);
- medium.m_velocity = windVelocity;
- medium.m_density = m_worldInfo->air_density;
- const btVector3 rel_v = v - medium.m_velocity;
- const btScalar rel_v_len = rel_v.length();
- const btScalar rel_v2 = rel_v.length2();
-
- if (rel_v2 > SIMD_EPSILON)
- {
- const btVector3 rel_v_nrm = rel_v.normalized();
- btVector3 nrm = f.m_normal;
-
- if (m_cfg.aeromodel == btSoftBody::eAeroModel::F_TwoSidedLiftDrag)
- {
- nrm *= (btScalar)((btDot(nrm, rel_v) < 0) ? -1 : +1);
-
- btVector3 fDrag(0, 0, 0);
- btVector3 fLift(0, 0, 0);
-
- btScalar n_dot_v = nrm.dot(rel_v_nrm);
- btScalar tri_area = 0.5f * f.m_ra;
-
- fDrag = 0.5f * kDG * medium.m_density * rel_v2 * tri_area * n_dot_v * (-rel_v_nrm);
-
- // Check angle of attack
- // cos(10º) = 0.98480
- if (0 < n_dot_v && n_dot_v < 0.98480f)
- fLift = 0.5f * kLF * medium.m_density * rel_v_len * tri_area * btSqrt(1.0f - n_dot_v * n_dot_v) * (nrm.cross(rel_v_nrm).cross(rel_v_nrm));
-
- fDrag /= 3;
- fLift /= 3;
-
- for (int j = 0; j < 3; ++j)
- {
- if (f.m_n[j]->m_im > 0)
- {
- // Check if the velocity change resulted by aero drag force exceeds the current velocity of the node.
- btVector3 del_v_by_fDrag = fDrag * f.m_n[j]->m_im * m_sst.sdt;
- btScalar del_v_by_fDrag_len2 = del_v_by_fDrag.length2();
- btScalar v_len2 = f.m_n[j]->m_v.length2();
-
- if (del_v_by_fDrag_len2 >= v_len2 && del_v_by_fDrag_len2 > 0)
- {
- btScalar del_v_by_fDrag_len = del_v_by_fDrag.length();
- btScalar v_len = f.m_n[j]->m_v.length();
- fDrag *= btScalar(0.8) * (v_len / del_v_by_fDrag_len);
- }
-
- f.m_n[j]->m_f += fDrag;
- f.m_n[j]->m_f += fLift;
- }
- }
- }
- else if (m_cfg.aeromodel == btSoftBody::eAeroModel::F_OneSided || m_cfg.aeromodel == btSoftBody::eAeroModel::F_TwoSided)
- {
- if (m_cfg.aeromodel == btSoftBody::eAeroModel::F_TwoSided)
- nrm *= (btScalar)((btDot(nrm, rel_v) < 0) ? -1 : +1);
-
- const btScalar dvn = btDot(rel_v, nrm);
- /* Compute forces */
- if (dvn > 0)
- {
- btVector3 force(0, 0, 0);
- const btScalar c0 = f.m_ra * dvn * rel_v2;
- const btScalar c1 = c0 * medium.m_density;
- force += nrm * (-c1 * kLF);
- force += rel_v.normalized() * (-c1 * kDG);
- force /= 3;
- for (int j = 0; j < 3; ++j) ApplyClampedForce(*f.m_n[j], force, dt);
- }
- }
- }
- }
-}
-
-//
-void btSoftBody::addVelocity(const btVector3& velocity)
-{
- for (int i = 0, ni = m_nodes.size(); i < ni; ++i) addVelocity(velocity, i);
-}
-
-/* Set velocity for the entire body */
-void btSoftBody::setVelocity(const btVector3& velocity)
-{
- for (int i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- Node& n = m_nodes[i];
- if (n.m_im > 0)
- {
- n.m_v = velocity;
- n.m_vn = velocity;
- }
- }
-}
-
-//
-void btSoftBody::addVelocity(const btVector3& velocity, int node)
-{
- Node& n = m_nodes[node];
- if (n.m_im > 0)
- {
- n.m_v += velocity;
- }
-}
-
-//
-void btSoftBody::setMass(int node, btScalar mass)
-{
- m_nodes[node].m_im = mass > 0 ? 1 / mass : 0;
- m_bUpdateRtCst = true;
-}
-
-//
-btScalar btSoftBody::getMass(int node) const
-{
- return (m_nodes[node].m_im > 0 ? 1 / m_nodes[node].m_im : 0);
-}
-
-//
-btScalar btSoftBody::getTotalMass() const
-{
- btScalar mass = 0;
- for (int i = 0; i < m_nodes.size(); ++i)
- {
- mass += getMass(i);
- }
- return (mass);
-}
-
-//
-void btSoftBody::setTotalMass(btScalar mass, bool fromfaces)
-{
- int i;
-
- if (fromfaces)
- {
- for (i = 0; i < m_nodes.size(); ++i)
- {
- m_nodes[i].m_im = 0;
- }
- for (i = 0; i < m_faces.size(); ++i)
- {
- const Face& f = m_faces[i];
- const btScalar twicearea = AreaOf(f.m_n[0]->m_x,
- f.m_n[1]->m_x,
- f.m_n[2]->m_x);
- for (int j = 0; j < 3; ++j)
- {
- f.m_n[j]->m_im += twicearea;
- }
- }
- for (i = 0; i < m_nodes.size(); ++i)
- {
- m_nodes[i].m_im = 1 / m_nodes[i].m_im;
- }
- }
- const btScalar tm = getTotalMass();
- const btScalar itm = 1 / tm;
- for (i = 0; i < m_nodes.size(); ++i)
- {
- m_nodes[i].m_im /= itm * mass;
- }
- m_bUpdateRtCst = true;
-}
-
-//
-void btSoftBody::setTotalDensity(btScalar density)
-{
- setTotalMass(getVolume() * density, true);
-}
-
-//
-void btSoftBody::setVolumeMass(btScalar mass)
-{
- btAlignedObjectArray<btScalar> ranks;
- ranks.resize(m_nodes.size(), 0);
- int i;
-
- for (i = 0; i < m_nodes.size(); ++i)
- {
- m_nodes[i].m_im = 0;
- }
- for (i = 0; i < m_tetras.size(); ++i)
- {
- const Tetra& t = m_tetras[i];
- for (int j = 0; j < 4; ++j)
- {
- t.m_n[j]->m_im += btFabs(t.m_rv);
- ranks[int(t.m_n[j] - &m_nodes[0])] += 1;
- }
- }
- for (i = 0; i < m_nodes.size(); ++i)
- {
- if (m_nodes[i].m_im > 0)
- {
- m_nodes[i].m_im = ranks[i] / m_nodes[i].m_im;
- }
- }
- setTotalMass(mass, false);
-}
-
-//
-void btSoftBody::setVolumeDensity(btScalar density)
-{
- btScalar volume = 0;
- for (int i = 0; i < m_tetras.size(); ++i)
- {
- const Tetra& t = m_tetras[i];
- for (int j = 0; j < 4; ++j)
- {
- volume += btFabs(t.m_rv);
- }
- }
- setVolumeMass(volume * density / 6);
-}
-
-//
-btVector3 btSoftBody::getLinearVelocity()
-{
- btVector3 total_momentum = btVector3(0, 0, 0);
- for (int i = 0; i < m_nodes.size(); ++i)
- {
- btScalar mass = m_nodes[i].m_im == 0 ? 0 : 1.0 / m_nodes[i].m_im;
- total_momentum += mass * m_nodes[i].m_v;
- }
- btScalar total_mass = getTotalMass();
- return total_mass == 0 ? total_momentum : total_momentum / total_mass;
-}
-
-//
-void btSoftBody::setLinearVelocity(const btVector3& linVel)
-{
- btVector3 old_vel = getLinearVelocity();
- btVector3 diff = linVel - old_vel;
- for (int i = 0; i < m_nodes.size(); ++i)
- m_nodes[i].m_v += diff;
-}
-
-//
-void btSoftBody::setAngularVelocity(const btVector3& angVel)
-{
- btVector3 old_vel = getLinearVelocity();
- btVector3 com = getCenterOfMass();
- for (int i = 0; i < m_nodes.size(); ++i)
- {
- m_nodes[i].m_v = angVel.cross(m_nodes[i].m_x - com) + old_vel;
- }
-}
-
-//
-btTransform btSoftBody::getRigidTransform()
-{
- btVector3 t = getCenterOfMass();
- btMatrix3x3 S;
- S.setZero();
- // Get rotation that minimizes L2 difference: \sum_i || RX_i + t - x_i ||
- // It's important to make sure that S has the correct signs.
- // SVD is only unique up to the ordering of singular values.
- // SVD will manipulate U and V to ensure the ordering of singular values. If all three singular
- // vaues are negative, SVD will permute colums of U to make two of them positive.
- for (int i = 0; i < m_nodes.size(); ++i)
- {
- S -= OuterProduct(m_X[i], t - m_nodes[i].m_x);
- }
- btVector3 sigma;
- btMatrix3x3 U, V;
- singularValueDecomposition(S, U, sigma, V);
- btMatrix3x3 R = V * U.transpose();
- btTransform trs;
- trs.setIdentity();
- trs.setOrigin(t);
- trs.setBasis(R);
- return trs;
-}
-
-//
-void btSoftBody::transformTo(const btTransform& trs)
-{
- // get the current best rigid fit
- btTransform current_transform = getRigidTransform();
- // apply transform in material space
- btTransform new_transform = trs * current_transform.inverse();
- transform(new_transform);
-}
-
-//
-void btSoftBody::transform(const btTransform& trs)
-{
- const btScalar margin = getCollisionShape()->getMargin();
- ATTRIBUTE_ALIGNED16(btDbvtVolume)
- vol;
-
- for (int i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- Node& n = m_nodes[i];
- n.m_x = trs * n.m_x;
- n.m_q = trs * n.m_q;
- n.m_n = trs.getBasis() * n.m_n;
- vol = btDbvtVolume::FromCR(n.m_x, margin);
-
- m_ndbvt.update(n.m_leaf, vol);
- }
- updateNormals();
- updateBounds();
- updateConstants();
-}
-
-//
-void btSoftBody::translate(const btVector3& trs)
-{
- btTransform t;
- t.setIdentity();
- t.setOrigin(trs);
- transform(t);
-}
-
-//
-void btSoftBody::rotate(const btQuaternion& rot)
-{
- btTransform t;
- t.setIdentity();
- t.setRotation(rot);
- transform(t);
-}
-
-//
-void btSoftBody::scale(const btVector3& scl)
-{
- const btScalar margin = getCollisionShape()->getMargin();
- ATTRIBUTE_ALIGNED16(btDbvtVolume)
- vol;
-
- for (int i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- Node& n = m_nodes[i];
- n.m_x *= scl;
- n.m_q *= scl;
- vol = btDbvtVolume::FromCR(n.m_x, margin);
- m_ndbvt.update(n.m_leaf, vol);
- }
- updateNormals();
- updateBounds();
- updateConstants();
- initializeDmInverse();
-}
-
-//
-btScalar btSoftBody::getRestLengthScale()
-{
- return m_restLengthScale;
-}
-
-//
-void btSoftBody::setRestLengthScale(btScalar restLengthScale)
-{
- for (int i = 0, ni = m_links.size(); i < ni; ++i)
- {
- Link& l = m_links[i];
- l.m_rl = l.m_rl / m_restLengthScale * restLengthScale;
- l.m_c1 = l.m_rl * l.m_rl;
- }
- m_restLengthScale = restLengthScale;
-
- if (getActivationState() == ISLAND_SLEEPING)
- activate();
-}
-
-//
-void btSoftBody::setPose(bool bvolume, bool bframe)
-{
- m_pose.m_bvolume = bvolume;
- m_pose.m_bframe = bframe;
- int i, ni;
-
- /* Weights */
- const btScalar omass = getTotalMass();
- const btScalar kmass = omass * m_nodes.size() * 1000;
- btScalar tmass = omass;
- m_pose.m_wgh.resize(m_nodes.size());
- for (i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- if (m_nodes[i].m_im <= 0) tmass += kmass;
- }
- for (i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- Node& n = m_nodes[i];
- m_pose.m_wgh[i] = n.m_im > 0 ? 1 / (m_nodes[i].m_im * tmass) : kmass / tmass;
- }
- /* Pos */
- const btVector3 com = evaluateCom();
- m_pose.m_pos.resize(m_nodes.size());
- for (i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- m_pose.m_pos[i] = m_nodes[i].m_x - com;
- }
- m_pose.m_volume = bvolume ? getVolume() : 0;
- m_pose.m_com = com;
- m_pose.m_rot.setIdentity();
- m_pose.m_scl.setIdentity();
- /* Aqq */
- m_pose.m_aqq[0] =
- m_pose.m_aqq[1] =
- m_pose.m_aqq[2] = btVector3(0, 0, 0);
- for (i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- const btVector3& q = m_pose.m_pos[i];
- const btVector3 mq = m_pose.m_wgh[i] * q;
- m_pose.m_aqq[0] += mq.x() * q;
- m_pose.m_aqq[1] += mq.y() * q;
- m_pose.m_aqq[2] += mq.z() * q;
- }
- m_pose.m_aqq = m_pose.m_aqq.inverse();
-
- updateConstants();
-}
-
-void btSoftBody::resetLinkRestLengths()
-{
- for (int i = 0, ni = m_links.size(); i < ni; ++i)
- {
- Link& l = m_links[i];
- l.m_rl = (l.m_n[0]->m_x - l.m_n[1]->m_x).length();
- l.m_c1 = l.m_rl * l.m_rl;
- }
-}
-
-//
-btScalar btSoftBody::getVolume() const
-{
- btScalar vol = 0;
- if (m_nodes.size() > 0)
- {
- int i, ni;
-
- const btVector3 org = m_nodes[0].m_x;
- for (i = 0, ni = m_faces.size(); i < ni; ++i)
- {
- const Face& f = m_faces[i];
- vol += btDot(f.m_n[0]->m_x - org, btCross(f.m_n[1]->m_x - org, f.m_n[2]->m_x - org));
- }
- vol /= (btScalar)6;
- }
- return (vol);
-}
-
-//
-int btSoftBody::clusterCount() const
-{
- return (m_clusters.size());
-}
-
-//
-btVector3 btSoftBody::clusterCom(const Cluster* cluster)
-{
- btVector3 com(0, 0, 0);
- for (int i = 0, ni = cluster->m_nodes.size(); i < ni; ++i)
- {
- com += cluster->m_nodes[i]->m_x * cluster->m_masses[i];
- }
- return (com * cluster->m_imass);
-}
-
-//
-btVector3 btSoftBody::clusterCom(int cluster) const
-{
- return (clusterCom(m_clusters[cluster]));
-}
-
-//
-btVector3 btSoftBody::clusterVelocity(const Cluster* cluster, const btVector3& rpos)
-{
- return (cluster->m_lv + btCross(cluster->m_av, rpos));
-}
-
-//
-void btSoftBody::clusterVImpulse(Cluster* cluster, const btVector3& rpos, const btVector3& impulse)
-{
- const btVector3 li = cluster->m_imass * impulse;
- const btVector3 ai = cluster->m_invwi * btCross(rpos, impulse);
- cluster->m_vimpulses[0] += li;
- cluster->m_lv += li;
- cluster->m_vimpulses[1] += ai;
- cluster->m_av += ai;
- cluster->m_nvimpulses++;
-}
-
-//
-void btSoftBody::clusterDImpulse(Cluster* cluster, const btVector3& rpos, const btVector3& impulse)
-{
- const btVector3 li = cluster->m_imass * impulse;
- const btVector3 ai = cluster->m_invwi * btCross(rpos, impulse);
- cluster->m_dimpulses[0] += li;
- cluster->m_dimpulses[1] += ai;
- cluster->m_ndimpulses++;
-}
-
-//
-void btSoftBody::clusterImpulse(Cluster* cluster, const btVector3& rpos, const Impulse& impulse)
-{
- if (impulse.m_asVelocity) clusterVImpulse(cluster, rpos, impulse.m_velocity);
- if (impulse.m_asDrift) clusterDImpulse(cluster, rpos, impulse.m_drift);
-}
-
-//
-void btSoftBody::clusterVAImpulse(Cluster* cluster, const btVector3& impulse)
-{
- const btVector3 ai = cluster->m_invwi * impulse;
- cluster->m_vimpulses[1] += ai;
- cluster->m_av += ai;
- cluster->m_nvimpulses++;
-}
-
-//
-void btSoftBody::clusterDAImpulse(Cluster* cluster, const btVector3& impulse)
-{
- const btVector3 ai = cluster->m_invwi * impulse;
- cluster->m_dimpulses[1] += ai;
- cluster->m_ndimpulses++;
-}
-
-//
-void btSoftBody::clusterAImpulse(Cluster* cluster, const Impulse& impulse)
-{
- if (impulse.m_asVelocity) clusterVAImpulse(cluster, impulse.m_velocity);
- if (impulse.m_asDrift) clusterDAImpulse(cluster, impulse.m_drift);
-}
-
-//
-void btSoftBody::clusterDCImpulse(Cluster* cluster, const btVector3& impulse)
-{
- cluster->m_dimpulses[0] += impulse * cluster->m_imass;
- cluster->m_ndimpulses++;
-}
-
-struct NodeLinks
-{
- btAlignedObjectArray<int> m_links;
-};
-
-//
-int btSoftBody::generateBendingConstraints(int distance, Material* mat)
-{
- int i, j;
-
- if (distance > 1)
- {
- /* Build graph */
- const int n = m_nodes.size();
- const unsigned inf = (~(unsigned)0) >> 1;
- unsigned* adj = new unsigned[n * n];
-
-#define IDX(_x_, _y_) ((_y_)*n + (_x_))
- for (j = 0; j < n; ++j)
- {
- for (i = 0; i < n; ++i)
- {
- if (i != j)
- {
- adj[IDX(i, j)] = adj[IDX(j, i)] = inf;
- }
- else
- {
- adj[IDX(i, j)] = adj[IDX(j, i)] = 0;
- }
- }
- }
- for (i = 0; i < m_links.size(); ++i)
- {
- const int ia = (int)(m_links[i].m_n[0] - &m_nodes[0]);
- const int ib = (int)(m_links[i].m_n[1] - &m_nodes[0]);
- adj[IDX(ia, ib)] = 1;
- adj[IDX(ib, ia)] = 1;
- }
-
- //special optimized case for distance == 2
- if (distance == 2)
- {
- btAlignedObjectArray<NodeLinks> nodeLinks;
-
- /* Build node links */
- nodeLinks.resize(m_nodes.size());
-
- for (i = 0; i < m_links.size(); ++i)
- {
- const int ia = (int)(m_links[i].m_n[0] - &m_nodes[0]);
- const int ib = (int)(m_links[i].m_n[1] - &m_nodes[0]);
- if (nodeLinks[ia].m_links.findLinearSearch(ib) == nodeLinks[ia].m_links.size())
- nodeLinks[ia].m_links.push_back(ib);
-
- if (nodeLinks[ib].m_links.findLinearSearch(ia) == nodeLinks[ib].m_links.size())
- nodeLinks[ib].m_links.push_back(ia);
- }
- for (int ii = 0; ii < nodeLinks.size(); ii++)
- {
- int i = ii;
-
- for (int jj = 0; jj < nodeLinks[ii].m_links.size(); jj++)
- {
- int k = nodeLinks[ii].m_links[jj];
- for (int kk = 0; kk < nodeLinks[k].m_links.size(); kk++)
- {
- int j = nodeLinks[k].m_links[kk];
- if (i != j)
- {
- const unsigned sum = adj[IDX(i, k)] + adj[IDX(k, j)];
- btAssert(sum == 2);
- if (adj[IDX(i, j)] > sum)
- {
- adj[IDX(i, j)] = adj[IDX(j, i)] = sum;
- }
- }
- }
- }
- }
- }
- else
- {
- ///generic Floyd's algorithm
- for (int k = 0; k < n; ++k)
- {
- for (j = 0; j < n; ++j)
- {
- for (i = j + 1; i < n; ++i)
- {
- const unsigned sum = adj[IDX(i, k)] + adj[IDX(k, j)];
- if (adj[IDX(i, j)] > sum)
- {
- adj[IDX(i, j)] = adj[IDX(j, i)] = sum;
- }
- }
- }
- }
- }
-
- /* Build links */
- int nlinks = 0;
- for (j = 0; j < n; ++j)
- {
- for (i = j + 1; i < n; ++i)
- {
- if (adj[IDX(i, j)] == (unsigned)distance)
- {
- appendLink(i, j, mat);
- m_links[m_links.size() - 1].m_bbending = 1;
- ++nlinks;
- }
- }
- }
- delete[] adj;
- return (nlinks);
- }
- return (0);
-}
-
-//
-void btSoftBody::randomizeConstraints()
-{
- unsigned long seed = 243703;
-#define NEXTRAND (seed = (1664525L * seed + 1013904223L) & 0xffffffff)
- int i, ni;
-
- for (i = 0, ni = m_links.size(); i < ni; ++i)
- {
- btSwap(m_links[i], m_links[NEXTRAND % ni]);
- }
- for (i = 0, ni = m_faces.size(); i < ni; ++i)
- {
- btSwap(m_faces[i], m_faces[NEXTRAND % ni]);
- }
-#undef NEXTRAND
-}
-
-//
-void btSoftBody::releaseCluster(int index)
-{
- Cluster* c = m_clusters[index];
- if (c->m_leaf) m_cdbvt.remove(c->m_leaf);
- c->~Cluster();
- btAlignedFree(c);
- m_clusters.remove(c);
-}
-
-//
-void btSoftBody::releaseClusters()
-{
- while (m_clusters.size() > 0) releaseCluster(0);
-}
-
-//
-int btSoftBody::generateClusters(int k, int maxiterations)
-{
- int i;
- releaseClusters();
- m_clusters.resize(btMin(k, m_nodes.size()));
- for (i = 0; i < m_clusters.size(); ++i)
- {
- m_clusters[i] = new (btAlignedAlloc(sizeof(Cluster), 16)) Cluster();
- m_clusters[i]->m_collide = true;
- }
- k = m_clusters.size();
- if (k > 0)
- {
- /* Initialize */
- btAlignedObjectArray<btVector3> centers;
- btVector3 cog(0, 0, 0);
- int i;
- for (i = 0; i < m_nodes.size(); ++i)
- {
- cog += m_nodes[i].m_x;
- m_clusters[(i * 29873) % m_clusters.size()]->m_nodes.push_back(&m_nodes[i]);
- }
- cog /= (btScalar)m_nodes.size();
- centers.resize(k, cog);
- /* Iterate */
- const btScalar slope = 16;
- bool changed;
- int iterations = 0;
- do
- {
- const btScalar w = 2 - btMin<btScalar>(1, iterations / slope);
- changed = false;
- iterations++;
- int i;
-
- for (i = 0; i < k; ++i)
- {
- btVector3 c(0, 0, 0);
- for (int j = 0; j < m_clusters[i]->m_nodes.size(); ++j)
- {
- c += m_clusters[i]->m_nodes[j]->m_x;
- }
- if (m_clusters[i]->m_nodes.size())
- {
- c /= (btScalar)m_clusters[i]->m_nodes.size();
- c = centers[i] + (c - centers[i]) * w;
- changed |= ((c - centers[i]).length2() > SIMD_EPSILON);
- centers[i] = c;
- m_clusters[i]->m_nodes.resize(0);
- }
- }
- for (i = 0; i < m_nodes.size(); ++i)
- {
- const btVector3 nx = m_nodes[i].m_x;
- int kbest = 0;
- btScalar kdist = ClusterMetric(centers[0], nx);
- for (int j = 1; j < k; ++j)
- {
- const btScalar d = ClusterMetric(centers[j], nx);
- if (d < kdist)
- {
- kbest = j;
- kdist = d;
- }
- }
- m_clusters[kbest]->m_nodes.push_back(&m_nodes[i]);
- }
- } while (changed && (iterations < maxiterations));
- /* Merge */
- btAlignedObjectArray<int> cids;
- cids.resize(m_nodes.size(), -1);
- for (i = 0; i < m_clusters.size(); ++i)
- {
- for (int j = 0; j < m_clusters[i]->m_nodes.size(); ++j)
- {
- cids[int(m_clusters[i]->m_nodes[j] - &m_nodes[0])] = i;
- }
- }
- for (i = 0; i < m_faces.size(); ++i)
- {
- const int idx[] = {int(m_faces[i].m_n[0] - &m_nodes[0]),
- int(m_faces[i].m_n[1] - &m_nodes[0]),
- int(m_faces[i].m_n[2] - &m_nodes[0])};
- for (int j = 0; j < 3; ++j)
- {
- const int cid = cids[idx[j]];
- for (int q = 1; q < 3; ++q)
- {
- const int kid = idx[(j + q) % 3];
- if (cids[kid] != cid)
- {
- if (m_clusters[cid]->m_nodes.findLinearSearch(&m_nodes[kid]) == m_clusters[cid]->m_nodes.size())
- {
- m_clusters[cid]->m_nodes.push_back(&m_nodes[kid]);
- }
- }
- }
- }
- }
- /* Master */
- if (m_clusters.size() > 1)
- {
- Cluster* pmaster = new (btAlignedAlloc(sizeof(Cluster), 16)) Cluster();
- pmaster->m_collide = false;
- pmaster->m_nodes.reserve(m_nodes.size());
- for (int i = 0; i < m_nodes.size(); ++i) pmaster->m_nodes.push_back(&m_nodes[i]);
- m_clusters.push_back(pmaster);
- btSwap(m_clusters[0], m_clusters[m_clusters.size() - 1]);
- }
- /* Terminate */
- for (i = 0; i < m_clusters.size(); ++i)
- {
- if (m_clusters[i]->m_nodes.size() == 0)
- {
- releaseCluster(i--);
- }
- }
- }
- else
- {
- //create a cluster for each tetrahedron (if tetrahedra exist) or each face
- if (m_tetras.size())
- {
- m_clusters.resize(m_tetras.size());
- for (i = 0; i < m_clusters.size(); ++i)
- {
- m_clusters[i] = new (btAlignedAlloc(sizeof(Cluster), 16)) Cluster();
- m_clusters[i]->m_collide = true;
- }
- for (i = 0; i < m_tetras.size(); i++)
- {
- for (int j = 0; j < 4; j++)
- {
- m_clusters[i]->m_nodes.push_back(m_tetras[i].m_n[j]);
- }
- }
- }
- else
- {
- m_clusters.resize(m_faces.size());
- for (i = 0; i < m_clusters.size(); ++i)
- {
- m_clusters[i] = new (btAlignedAlloc(sizeof(Cluster), 16)) Cluster();
- m_clusters[i]->m_collide = true;
- }
-
- for (i = 0; i < m_faces.size(); ++i)
- {
- for (int j = 0; j < 3; ++j)
- {
- m_clusters[i]->m_nodes.push_back(m_faces[i].m_n[j]);
- }
- }
- }
- }
-
- if (m_clusters.size())
- {
- initializeClusters();
- updateClusters();
-
- //for self-collision
- m_clusterConnectivity.resize(m_clusters.size() * m_clusters.size());
- {
- for (int c0 = 0; c0 < m_clusters.size(); c0++)
- {
- m_clusters[c0]->m_clusterIndex = c0;
- for (int c1 = 0; c1 < m_clusters.size(); c1++)
- {
- bool connected = false;
- Cluster* cla = m_clusters[c0];
- Cluster* clb = m_clusters[c1];
- for (int i = 0; !connected && i < cla->m_nodes.size(); i++)
- {
- for (int j = 0; j < clb->m_nodes.size(); j++)
- {
- if (cla->m_nodes[i] == clb->m_nodes[j])
- {
- connected = true;
- break;
- }
- }
- }
- m_clusterConnectivity[c0 + c1 * m_clusters.size()] = connected;
- }
- }
- }
- }
-
- return (m_clusters.size());
-}
-
-//
-void btSoftBody::refine(ImplicitFn* ifn, btScalar accurary, bool cut)
-{
- const Node* nbase = &m_nodes[0];
- int ncount = m_nodes.size();
- btSymMatrix<int> edges(ncount, -2);
- int newnodes = 0;
- int i, j, k, ni;
-
- /* Filter out */
- for (i = 0; i < m_links.size(); ++i)
- {
- Link& l = m_links[i];
- if (l.m_bbending)
- {
- if (!SameSign(ifn->Eval(l.m_n[0]->m_x), ifn->Eval(l.m_n[1]->m_x)))
- {
- btSwap(m_links[i], m_links[m_links.size() - 1]);
- m_links.pop_back();
- --i;
- }
- }
- }
- /* Fill edges */
- for (i = 0; i < m_links.size(); ++i)
- {
- Link& l = m_links[i];
- edges(int(l.m_n[0] - nbase), int(l.m_n[1] - nbase)) = -1;
- }
- for (i = 0; i < m_faces.size(); ++i)
- {
- Face& f = m_faces[i];
- edges(int(f.m_n[0] - nbase), int(f.m_n[1] - nbase)) = -1;
- edges(int(f.m_n[1] - nbase), int(f.m_n[2] - nbase)) = -1;
- edges(int(f.m_n[2] - nbase), int(f.m_n[0] - nbase)) = -1;
- }
- /* Intersect */
- for (i = 0; i < ncount; ++i)
- {
- for (j = i + 1; j < ncount; ++j)
- {
- if (edges(i, j) == -1)
- {
- Node& a = m_nodes[i];
- Node& b = m_nodes[j];
- const btScalar t = ImplicitSolve(ifn, a.m_x, b.m_x, accurary);
- if (t > 0)
- {
- const btVector3 x = Lerp(a.m_x, b.m_x, t);
- const btVector3 v = Lerp(a.m_v, b.m_v, t);
- btScalar m = 0;
- if (a.m_im > 0)
- {
- if (b.m_im > 0)
- {
- const btScalar ma = 1 / a.m_im;
- const btScalar mb = 1 / b.m_im;
- const btScalar mc = Lerp(ma, mb, t);
- const btScalar f = (ma + mb) / (ma + mb + mc);
- a.m_im = 1 / (ma * f);
- b.m_im = 1 / (mb * f);
- m = mc * f;
- }
- else
- {
- a.m_im /= 0.5f;
- m = 1 / a.m_im;
- }
- }
- else
- {
- if (b.m_im > 0)
- {
- b.m_im /= 0.5f;
- m = 1 / b.m_im;
- }
- else
- m = 0;
- }
- appendNode(x, m);
- edges(i, j) = m_nodes.size() - 1;
- m_nodes[edges(i, j)].m_v = v;
- ++newnodes;
- }
- }
- }
- }
- nbase = &m_nodes[0];
- /* Refine links */
- for (i = 0, ni = m_links.size(); i < ni; ++i)
- {
- Link& feat = m_links[i];
- const int idx[] = {int(feat.m_n[0] - nbase),
- int(feat.m_n[1] - nbase)};
- if ((idx[0] < ncount) && (idx[1] < ncount))
- {
- const int ni = edges(idx[0], idx[1]);
- if (ni > 0)
- {
- appendLink(i);
- Link* pft[] = {&m_links[i],
- &m_links[m_links.size() - 1]};
- pft[0]->m_n[0] = &m_nodes[idx[0]];
- pft[0]->m_n[1] = &m_nodes[ni];
- pft[1]->m_n[0] = &m_nodes[ni];
- pft[1]->m_n[1] = &m_nodes[idx[1]];
- }
- }
- }
- /* Refine faces */
- for (i = 0; i < m_faces.size(); ++i)
- {
- const Face& feat = m_faces[i];
- const int idx[] = {int(feat.m_n[0] - nbase),
- int(feat.m_n[1] - nbase),
- int(feat.m_n[2] - nbase)};
- for (j = 2, k = 0; k < 3; j = k++)
- {
- if ((idx[j] < ncount) && (idx[k] < ncount))
- {
- const int ni = edges(idx[j], idx[k]);
- if (ni > 0)
- {
- appendFace(i);
- const int l = (k + 1) % 3;
- Face* pft[] = {&m_faces[i],
- &m_faces[m_faces.size() - 1]};
- pft[0]->m_n[0] = &m_nodes[idx[l]];
- pft[0]->m_n[1] = &m_nodes[idx[j]];
- pft[0]->m_n[2] = &m_nodes[ni];
- pft[1]->m_n[0] = &m_nodes[ni];
- pft[1]->m_n[1] = &m_nodes[idx[k]];
- pft[1]->m_n[2] = &m_nodes[idx[l]];
- appendLink(ni, idx[l], pft[0]->m_material);
- --i;
- break;
- }
- }
- }
- }
- /* Cut */
- if (cut)
- {
- btAlignedObjectArray<int> cnodes;
- const int pcount = ncount;
- int i;
- ncount = m_nodes.size();
- cnodes.resize(ncount, 0);
- /* Nodes */
- for (i = 0; i < ncount; ++i)
- {
- const btVector3 x = m_nodes[i].m_x;
- if ((i >= pcount) || (btFabs(ifn->Eval(x)) < accurary))
- {
- const btVector3 v = m_nodes[i].m_v;
- btScalar m = getMass(i);
- if (m > 0)
- {
- m *= 0.5f;
- m_nodes[i].m_im /= 0.5f;
- }
- appendNode(x, m);
- cnodes[i] = m_nodes.size() - 1;
- m_nodes[cnodes[i]].m_v = v;
- }
- }
- nbase = &m_nodes[0];
- /* Links */
- for (i = 0, ni = m_links.size(); i < ni; ++i)
- {
- const int id[] = {int(m_links[i].m_n[0] - nbase),
- int(m_links[i].m_n[1] - nbase)};
- int todetach = 0;
- if (cnodes[id[0]] && cnodes[id[1]])
- {
- appendLink(i);
- todetach = m_links.size() - 1;
- }
- else
- {
- if (((ifn->Eval(m_nodes[id[0]].m_x) < accurary) &&
- (ifn->Eval(m_nodes[id[1]].m_x) < accurary)))
- todetach = i;
- }
- if (todetach)
- {
- Link& l = m_links[todetach];
- for (int j = 0; j < 2; ++j)
- {
- int cn = cnodes[int(l.m_n[j] - nbase)];
- if (cn) l.m_n[j] = &m_nodes[cn];
- }
- }
- }
- /* Faces */
- for (i = 0, ni = m_faces.size(); i < ni; ++i)
- {
- Node** n = m_faces[i].m_n;
- if ((ifn->Eval(n[0]->m_x) < accurary) &&
- (ifn->Eval(n[1]->m_x) < accurary) &&
- (ifn->Eval(n[2]->m_x) < accurary))
- {
- for (int j = 0; j < 3; ++j)
- {
- int cn = cnodes[int(n[j] - nbase)];
- if (cn) n[j] = &m_nodes[cn];
- }
- }
- }
- /* Clean orphans */
- int nnodes = m_nodes.size();
- btAlignedObjectArray<int> ranks;
- btAlignedObjectArray<int> todelete;
- ranks.resize(nnodes, 0);
- for (i = 0, ni = m_links.size(); i < ni; ++i)
- {
- for (int j = 0; j < 2; ++j) ranks[int(m_links[i].m_n[j] - nbase)]++;
- }
- for (i = 0, ni = m_faces.size(); i < ni; ++i)
- {
- for (int j = 0; j < 3; ++j) ranks[int(m_faces[i].m_n[j] - nbase)]++;
- }
- for (i = 0; i < m_links.size(); ++i)
- {
- const int id[] = {int(m_links[i].m_n[0] - nbase),
- int(m_links[i].m_n[1] - nbase)};
- const bool sg[] = {ranks[id[0]] == 1,
- ranks[id[1]] == 1};
- if (sg[0] || sg[1])
- {
- --ranks[id[0]];
- --ranks[id[1]];
- btSwap(m_links[i], m_links[m_links.size() - 1]);
- m_links.pop_back();
- --i;
- }
- }
-#if 0
- for(i=nnodes-1;i>=0;--i)
- {
- if(!ranks[i]) todelete.push_back(i);
- }
- if(todelete.size())
- {
- btAlignedObjectArray<int>& map=ranks;
- for(int i=0;i<nnodes;++i) map[i]=i;
- PointersToIndices(this);
- for(int i=0,ni=todelete.size();i<ni;++i)
- {
- int j=todelete[i];
- int& a=map[j];
- int& b=map[--nnodes];
- m_ndbvt.remove(m_nodes[a].m_leaf);m_nodes[a].m_leaf=0;
- btSwap(m_nodes[a],m_nodes[b]);
- j=a;a=b;b=j;
- }
- IndicesToPointers(this,&map[0]);
- m_nodes.resize(nnodes);
- }
-#endif
- }
- m_bUpdateRtCst = true;
-}
-
-//
-bool btSoftBody::cutLink(const Node* node0, const Node* node1, btScalar position)
-{
- return (cutLink(int(node0 - &m_nodes[0]), int(node1 - &m_nodes[0]), position));
-}
-
-//
-bool btSoftBody::cutLink(int node0, int node1, btScalar position)
-{
- bool done = false;
- int i, ni;
- // const btVector3 d=m_nodes[node0].m_x-m_nodes[node1].m_x;
- const btVector3 x = Lerp(m_nodes[node0].m_x, m_nodes[node1].m_x, position);
- const btVector3 v = Lerp(m_nodes[node0].m_v, m_nodes[node1].m_v, position);
- const btScalar m = 1;
- appendNode(x, m);
- appendNode(x, m);
- Node* pa = &m_nodes[node0];
- Node* pb = &m_nodes[node1];
- Node* pn[2] = {&m_nodes[m_nodes.size() - 2],
- &m_nodes[m_nodes.size() - 1]};
- pn[0]->m_v = v;
- pn[1]->m_v = v;
- for (i = 0, ni = m_links.size(); i < ni; ++i)
- {
- const int mtch = MatchEdge(m_links[i].m_n[0], m_links[i].m_n[1], pa, pb);
- if (mtch != -1)
- {
- appendLink(i);
- Link* pft[] = {&m_links[i], &m_links[m_links.size() - 1]};
- pft[0]->m_n[1] = pn[mtch];
- pft[1]->m_n[0] = pn[1 - mtch];
- done = true;
- }
- }
- for (i = 0, ni = m_faces.size(); i < ni; ++i)
- {
- for (int k = 2, l = 0; l < 3; k = l++)
- {
- const int mtch = MatchEdge(m_faces[i].m_n[k], m_faces[i].m_n[l], pa, pb);
- if (mtch != -1)
- {
- appendFace(i);
- Face* pft[] = {&m_faces[i], &m_faces[m_faces.size() - 1]};
- pft[0]->m_n[l] = pn[mtch];
- pft[1]->m_n[k] = pn[1 - mtch];
- appendLink(pn[0], pft[0]->m_n[(l + 1) % 3], pft[0]->m_material, true);
- appendLink(pn[1], pft[0]->m_n[(l + 1) % 3], pft[0]->m_material, true);
- }
- }
- }
- if (!done)
- {
- m_ndbvt.remove(pn[0]->m_leaf);
- m_ndbvt.remove(pn[1]->m_leaf);
- m_nodes.pop_back();
- m_nodes.pop_back();
- }
- return (done);
-}
-
-//
-bool btSoftBody::rayTest(const btVector3& rayFrom,
- const btVector3& rayTo,
- sRayCast& results)
-{
- if (m_faces.size() && m_fdbvt.empty())
- initializeFaceTree();
-
- results.body = this;
- results.fraction = 1.f;
- results.feature = eFeature::None;
- results.index = -1;
-
- return (rayTest(rayFrom, rayTo, results.fraction, results.feature, results.index, false) != 0);
-}
-
-bool btSoftBody::rayFaceTest(const btVector3& rayFrom,
- const btVector3& rayTo,
- sRayCast& results)
-{
- if (m_faces.size() == 0)
- return false;
- else
- {
- if (m_fdbvt.empty())
- initializeFaceTree();
- }
-
- results.body = this;
- results.fraction = 1.f;
- results.index = -1;
-
- return (rayFaceTest(rayFrom, rayTo, results.fraction, results.index) != 0);
-}
-
-//
-void btSoftBody::setSolver(eSolverPresets::_ preset)
-{
- m_cfg.m_vsequence.clear();
- m_cfg.m_psequence.clear();
- m_cfg.m_dsequence.clear();
- switch (preset)
- {
- case eSolverPresets::Positions:
- m_cfg.m_psequence.push_back(ePSolver::Anchors);
- m_cfg.m_psequence.push_back(ePSolver::RContacts);
- m_cfg.m_psequence.push_back(ePSolver::SContacts);
- m_cfg.m_psequence.push_back(ePSolver::Linear);
- break;
- case eSolverPresets::Velocities:
- m_cfg.m_vsequence.push_back(eVSolver::Linear);
-
- m_cfg.m_psequence.push_back(ePSolver::Anchors);
- m_cfg.m_psequence.push_back(ePSolver::RContacts);
- m_cfg.m_psequence.push_back(ePSolver::SContacts);
-
- m_cfg.m_dsequence.push_back(ePSolver::Linear);
- break;
- }
-}
-
-void btSoftBody::predictMotion(btScalar dt)
-{
- int i, ni;
-
- /* Update */
- if (m_bUpdateRtCst)
- {
- m_bUpdateRtCst = false;
- updateConstants();
- m_fdbvt.clear();
- if (m_cfg.collisions & fCollision::VF_SS)
- {
- initializeFaceTree();
- }
- }
-
- /* Prepare */
- m_sst.sdt = dt * m_cfg.timescale;
- m_sst.isdt = 1 / m_sst.sdt;
- m_sst.velmrg = m_sst.sdt * 3;
- m_sst.radmrg = getCollisionShape()->getMargin();
- m_sst.updmrg = m_sst.radmrg * (btScalar)0.25;
- /* Forces */
- addVelocity(m_worldInfo->m_gravity * m_sst.sdt);
- applyForces();
- /* Integrate */
- for (i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- Node& n = m_nodes[i];
- n.m_q = n.m_x;
- btVector3 deltaV = n.m_f * n.m_im * m_sst.sdt;
- {
- btScalar maxDisplacement = m_worldInfo->m_maxDisplacement;
- btScalar clampDeltaV = maxDisplacement / m_sst.sdt;
- for (int c = 0; c < 3; c++)
- {
- if (deltaV[c] > clampDeltaV)
- {
- deltaV[c] = clampDeltaV;
- }
- if (deltaV[c] < -clampDeltaV)
- {
- deltaV[c] = -clampDeltaV;
- }
- }
- }
- n.m_v += deltaV;
- n.m_x += n.m_v * m_sst.sdt;
- n.m_f = btVector3(0, 0, 0);
- }
- /* Clusters */
- updateClusters();
- /* Bounds */
- updateBounds();
- /* Nodes */
- ATTRIBUTE_ALIGNED16(btDbvtVolume)
- vol;
- for (i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- Node& n = m_nodes[i];
- vol = btDbvtVolume::FromCR(n.m_x, m_sst.radmrg);
- m_ndbvt.update(n.m_leaf,
- vol,
- n.m_v * m_sst.velmrg,
- m_sst.updmrg);
- }
- /* Faces */
- if (!m_fdbvt.empty())
- {
- for (int i = 0; i < m_faces.size(); ++i)
- {
- Face& f = m_faces[i];
- const btVector3 v = (f.m_n[0]->m_v +
- f.m_n[1]->m_v +
- f.m_n[2]->m_v) /
- 3;
- vol = VolumeOf(f, m_sst.radmrg);
- m_fdbvt.update(f.m_leaf,
- vol,
- v * m_sst.velmrg,
- m_sst.updmrg);
- }
- }
- /* Pose */
- updatePose();
- /* Match */
- if (m_pose.m_bframe && (m_cfg.kMT > 0))
- {
- const btMatrix3x3 posetrs = m_pose.m_rot;
- for (int i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- Node& n = m_nodes[i];
- if (n.m_im > 0)
- {
- const btVector3 x = posetrs * m_pose.m_pos[i] + m_pose.m_com;
- n.m_x = Lerp(n.m_x, x, m_cfg.kMT);
- }
- }
- }
- /* Clear contacts */
- m_rcontacts.resize(0);
- m_scontacts.resize(0);
- /* Optimize dbvt's */
- m_ndbvt.optimizeIncremental(1);
- m_fdbvt.optimizeIncremental(1);
- m_cdbvt.optimizeIncremental(1);
-}
-
-//
-void btSoftBody::solveConstraints()
-{
- /* Apply clusters */
- applyClusters(false);
- /* Prepare links */
-
- int i, ni;
-
- for (i = 0, ni = m_links.size(); i < ni; ++i)
- {
- Link& l = m_links[i];
- l.m_c3 = l.m_n[1]->m_q - l.m_n[0]->m_q;
- l.m_c2 = 1 / (l.m_c3.length2() * l.m_c0);
- }
- /* Prepare anchors */
- for (i = 0, ni = m_anchors.size(); i < ni; ++i)
- {
- Anchor& a = m_anchors[i];
- const btVector3 ra = a.m_body->getWorldTransform().getBasis() * a.m_local;
- a.m_c0 = ImpulseMatrix(m_sst.sdt,
- a.m_node->m_im,
- a.m_body->getInvMass(),
- a.m_body->getInvInertiaTensorWorld(),
- ra);
- a.m_c1 = ra;
- a.m_c2 = m_sst.sdt * a.m_node->m_im;
- a.m_body->activate();
- }
- /* Solve velocities */
- if (m_cfg.viterations > 0)
- {
- /* Solve */
- for (int isolve = 0; isolve < m_cfg.viterations; ++isolve)
- {
- for (int iseq = 0; iseq < m_cfg.m_vsequence.size(); ++iseq)
- {
- getSolver(m_cfg.m_vsequence[iseq])(this, 1);
- }
- }
- /* Update */
- for (i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- Node& n = m_nodes[i];
- n.m_x = n.m_q + n.m_v * m_sst.sdt;
- }
- }
- /* Solve positions */
- if (m_cfg.piterations > 0)
- {
- for (int isolve = 0; isolve < m_cfg.piterations; ++isolve)
- {
- const btScalar ti = isolve / (btScalar)m_cfg.piterations;
- for (int iseq = 0; iseq < m_cfg.m_psequence.size(); ++iseq)
- {
- getSolver(m_cfg.m_psequence[iseq])(this, 1, ti);
- }
- }
- const btScalar vc = m_sst.isdt * (1 - m_cfg.kDP);
- for (i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- Node& n = m_nodes[i];
- n.m_v = (n.m_x - n.m_q) * vc;
- n.m_f = btVector3(0, 0, 0);
- }
- }
- /* Solve drift */
- if (m_cfg.diterations > 0)
- {
- const btScalar vcf = m_cfg.kVCF * m_sst.isdt;
- for (i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- Node& n = m_nodes[i];
- n.m_q = n.m_x;
- }
- for (int idrift = 0; idrift < m_cfg.diterations; ++idrift)
- {
- for (int iseq = 0; iseq < m_cfg.m_dsequence.size(); ++iseq)
- {
- getSolver(m_cfg.m_dsequence[iseq])(this, 1, 0);
- }
- }
- for (int i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- Node& n = m_nodes[i];
- n.m_v += (n.m_x - n.m_q) * vcf;
- }
- }
- /* Apply clusters */
- dampClusters();
- applyClusters(true);
-}
-
-//
-void btSoftBody::staticSolve(int iterations)
-{
- for (int isolve = 0; isolve < iterations; ++isolve)
- {
- for (int iseq = 0; iseq < m_cfg.m_psequence.size(); ++iseq)
- {
- getSolver(m_cfg.m_psequence[iseq])(this, 1, 0);
- }
- }
-}
-
-//
-void btSoftBody::solveCommonConstraints(btSoftBody** /*bodies*/, int /*count*/, int /*iterations*/)
-{
- /// placeholder
-}
-
-//
-void btSoftBody::solveClusters(const btAlignedObjectArray<btSoftBody*>& bodies)
-{
- const int nb = bodies.size();
- int iterations = 0;
- int i;
-
- for (i = 0; i < nb; ++i)
- {
- iterations = btMax(iterations, bodies[i]->m_cfg.citerations);
- }
- for (i = 0; i < nb; ++i)
- {
- bodies[i]->prepareClusters(iterations);
- }
- for (i = 0; i < iterations; ++i)
- {
- const btScalar sor = 1;
- for (int j = 0; j < nb; ++j)
- {
- bodies[j]->solveClusters(sor);
- }
- }
- for (i = 0; i < nb; ++i)
- {
- bodies[i]->cleanupClusters();
- }
-}
-
-//
-void btSoftBody::integrateMotion()
-{
- /* Update */
- updateNormals();
-}
-
-//
-btSoftBody::RayFromToCaster::RayFromToCaster(const btVector3& rayFrom, const btVector3& rayTo, btScalar mxt)
-{
- m_rayFrom = rayFrom;
- m_rayNormalizedDirection = (rayTo - rayFrom);
- m_rayTo = rayTo;
- m_mint = mxt;
- m_face = 0;
- m_tests = 0;
-}
-
-//
-void btSoftBody::RayFromToCaster::Process(const btDbvtNode* leaf)
-{
- btSoftBody::Face& f = *(btSoftBody::Face*)leaf->data;
- const btScalar t = rayFromToTriangle(m_rayFrom, m_rayTo, m_rayNormalizedDirection,
- f.m_n[0]->m_x,
- f.m_n[1]->m_x,
- f.m_n[2]->m_x,
- m_mint);
- if ((t > 0) && (t < m_mint))
- {
- m_mint = t;
- m_face = &f;
- }
- ++m_tests;
-}
-
-//
-btScalar btSoftBody::RayFromToCaster::rayFromToTriangle(const btVector3& rayFrom,
- const btVector3& rayTo,
- const btVector3& rayNormalizedDirection,
- const btVector3& a,
- const btVector3& b,
- const btVector3& c,
- btScalar maxt)
-{
- static const btScalar ceps = -SIMD_EPSILON * 10;
- static const btScalar teps = SIMD_EPSILON * 10;
-
- const btVector3 n = btCross(b - a, c - a);
- const btScalar d = btDot(a, n);
- const btScalar den = btDot(rayNormalizedDirection, n);
- if (!btFuzzyZero(den))
- {
- const btScalar num = btDot(rayFrom, n) - d;
- const btScalar t = -num / den;
- if ((t > teps) && (t < maxt))
- {
- const btVector3 hit = rayFrom + rayNormalizedDirection * t;
- if ((btDot(n, btCross(a - hit, b - hit)) > ceps) &&
- (btDot(n, btCross(b - hit, c - hit)) > ceps) &&
- (btDot(n, btCross(c - hit, a - hit)) > ceps))
- {
- return (t);
- }
- }
- }
- return (-1);
-}
-
-//
-void btSoftBody::pointersToIndices()
-{
-#define PTR2IDX(_p_, _b_) reinterpret_cast<btSoftBody::Node*>((_p_) - (_b_))
- btSoftBody::Node* base = m_nodes.size() ? &m_nodes[0] : 0;
- int i, ni;
-
- for (i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- if (m_nodes[i].m_leaf)
- {
- m_nodes[i].m_leaf->data = *(void**)&i;
- }
- }
- for (i = 0, ni = m_links.size(); i < ni; ++i)
- {
- m_links[i].m_n[0] = PTR2IDX(m_links[i].m_n[0], base);
- m_links[i].m_n[1] = PTR2IDX(m_links[i].m_n[1], base);
- }
- for (i = 0, ni = m_faces.size(); i < ni; ++i)
- {
- m_faces[i].m_n[0] = PTR2IDX(m_faces[i].m_n[0], base);
- m_faces[i].m_n[1] = PTR2IDX(m_faces[i].m_n[1], base);
- m_faces[i].m_n[2] = PTR2IDX(m_faces[i].m_n[2], base);
- if (m_faces[i].m_leaf)
- {
- m_faces[i].m_leaf->data = *(void**)&i;
- }
- }
- for (i = 0, ni = m_anchors.size(); i < ni; ++i)
- {
- m_anchors[i].m_node = PTR2IDX(m_anchors[i].m_node, base);
- }
- for (i = 0, ni = m_notes.size(); i < ni; ++i)
- {
- for (int j = 0; j < m_notes[i].m_rank; ++j)
- {
- m_notes[i].m_nodes[j] = PTR2IDX(m_notes[i].m_nodes[j], base);
- }
- }
-#undef PTR2IDX
-}
-
-//
-void btSoftBody::indicesToPointers(const int* map)
-{
-#define IDX2PTR(_p_, _b_) map ? (&(_b_)[map[(((char*)_p_) - (char*)0)]]) : (&(_b_)[(((char*)_p_) - (char*)0)])
- btSoftBody::Node* base = m_nodes.size() ? &m_nodes[0] : 0;
- int i, ni;
-
- for (i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- if (m_nodes[i].m_leaf)
- {
- m_nodes[i].m_leaf->data = &m_nodes[i];
- }
- }
- for (i = 0, ni = m_links.size(); i < ni; ++i)
- {
- m_links[i].m_n[0] = IDX2PTR(m_links[i].m_n[0], base);
- m_links[i].m_n[1] = IDX2PTR(m_links[i].m_n[1], base);
- }
- for (i = 0, ni = m_faces.size(); i < ni; ++i)
- {
- m_faces[i].m_n[0] = IDX2PTR(m_faces[i].m_n[0], base);
- m_faces[i].m_n[1] = IDX2PTR(m_faces[i].m_n[1], base);
- m_faces[i].m_n[2] = IDX2PTR(m_faces[i].m_n[2], base);
- if (m_faces[i].m_leaf)
- {
- m_faces[i].m_leaf->data = &m_faces[i];
- }
- }
- for (i = 0, ni = m_anchors.size(); i < ni; ++i)
- {
- m_anchors[i].m_node = IDX2PTR(m_anchors[i].m_node, base);
- }
- for (i = 0, ni = m_notes.size(); i < ni; ++i)
- {
- for (int j = 0; j < m_notes[i].m_rank; ++j)
- {
- m_notes[i].m_nodes[j] = IDX2PTR(m_notes[i].m_nodes[j], base);
- }
- }
-#undef IDX2PTR
-}
-
-//
-int btSoftBody::rayTest(const btVector3& rayFrom, const btVector3& rayTo,
- btScalar& mint, eFeature::_& feature, int& index, bool bcountonly) const
-{
- int cnt = 0;
- btVector3 dir = rayTo - rayFrom;
-
- if (bcountonly || m_fdbvt.empty())
- { /* Full search */
-
- for (int i = 0, ni = m_faces.size(); i < ni; ++i)
- {
- const btSoftBody::Face& f = m_faces[i];
-
- const btScalar t = RayFromToCaster::rayFromToTriangle(rayFrom, rayTo, dir,
- f.m_n[0]->m_x,
- f.m_n[1]->m_x,
- f.m_n[2]->m_x,
- mint);
- if (t > 0)
- {
- ++cnt;
- if (!bcountonly)
- {
- feature = btSoftBody::eFeature::Face;
- index = i;
- mint = t;
- }
- }
- }
- }
- else
- { /* Use dbvt */
- RayFromToCaster collider(rayFrom, rayTo, mint);
-
- btDbvt::rayTest(m_fdbvt.m_root, rayFrom, rayTo, collider);
- if (collider.m_face)
- {
- mint = collider.m_mint;
- feature = btSoftBody::eFeature::Face;
- index = (int)(collider.m_face - &m_faces[0]);
- cnt = 1;
- }
- }
-
- for (int i = 0; i < m_tetras.size(); i++)
- {
- const btSoftBody::Tetra& tet = m_tetras[i];
- int tetfaces[4][3] = {{0, 1, 2}, {0, 1, 3}, {1, 2, 3}, {0, 2, 3}};
- for (int f = 0; f < 4; f++)
- {
- int index0 = tetfaces[f][0];
- int index1 = tetfaces[f][1];
- int index2 = tetfaces[f][2];
- btVector3 v0 = tet.m_n[index0]->m_x;
- btVector3 v1 = tet.m_n[index1]->m_x;
- btVector3 v2 = tet.m_n[index2]->m_x;
-
- const btScalar t = RayFromToCaster::rayFromToTriangle(rayFrom, rayTo, dir,
- v0, v1, v2,
- mint);
- if (t > 0)
- {
- ++cnt;
- if (!bcountonly)
- {
- feature = btSoftBody::eFeature::Tetra;
- index = i;
- mint = t;
- }
- }
- }
- }
- return (cnt);
-}
-
-int btSoftBody::rayFaceTest(const btVector3& rayFrom, const btVector3& rayTo,
- btScalar& mint, int& index) const
-{
- int cnt = 0;
- { /* Use dbvt */
- RayFromToCaster collider(rayFrom, rayTo, mint);
-
- btDbvt::rayTest(m_fdbvt.m_root, rayFrom, rayTo, collider);
- if (collider.m_face)
- {
- mint = collider.m_mint;
- index = (int)(collider.m_face - &m_faces[0]);
- cnt = 1;
- }
- }
- return (cnt);
-}
-
-//
-static inline btDbvntNode* copyToDbvnt(const btDbvtNode* n)
-{
- if (n == 0)
- return 0;
- btDbvntNode* root = new btDbvntNode(n);
- if (n->isinternal())
- {
- btDbvntNode* c0 = copyToDbvnt(n->childs[0]);
- root->childs[0] = c0;
- btDbvntNode* c1 = copyToDbvnt(n->childs[1]);
- root->childs[1] = c1;
- }
- return root;
-}
-
-static inline void calculateNormalCone(btDbvntNode* root)
-{
- if (!root)
- return;
- if (root->isleaf())
- {
- const btSoftBody::Face* face = (btSoftBody::Face*)root->data;
- root->normal = face->m_normal;
- root->angle = 0;
- }
- else
- {
- btVector3 n0(0, 0, 0), n1(0, 0, 0);
- btScalar a0 = 0, a1 = 0;
- if (root->childs[0])
- {
- calculateNormalCone(root->childs[0]);
- n0 = root->childs[0]->normal;
- a0 = root->childs[0]->angle;
- }
- if (root->childs[1])
- {
- calculateNormalCone(root->childs[1]);
- n1 = root->childs[1]->normal;
- a1 = root->childs[1]->angle;
- }
- root->normal = (n0 + n1).safeNormalize();
- root->angle = btMax(a0, a1) + btAngle(n0, n1) * 0.5;
- }
-}
-
-void btSoftBody::initializeFaceTree()
-{
- BT_PROFILE("btSoftBody::initializeFaceTree");
- m_fdbvt.clear();
- // create leaf nodes;
- btAlignedObjectArray<btDbvtNode*> leafNodes;
- leafNodes.resize(m_faces.size());
- for (int i = 0; i < m_faces.size(); ++i)
- {
- Face& f = m_faces[i];
- ATTRIBUTE_ALIGNED16(btDbvtVolume)
- vol = VolumeOf(f, 0);
- btDbvtNode* node = new (btAlignedAlloc(sizeof(btDbvtNode), 16)) btDbvtNode();
- node->parent = NULL;
- node->data = &f;
- node->childs[1] = 0;
- node->volume = vol;
- leafNodes[i] = node;
- f.m_leaf = node;
- }
- btAlignedObjectArray<btAlignedObjectArray<int> > adj;
- adj.resize(m_faces.size());
- // construct the adjacency list for triangles
- for (int i = 0; i < adj.size(); ++i)
- {
- for (int j = i + 1; j < adj.size(); ++j)
- {
- int dup = 0;
- for (int k = 0; k < 3; ++k)
- {
- for (int l = 0; l < 3; ++l)
- {
- if (m_faces[i].m_n[k] == m_faces[j].m_n[l])
- {
- ++dup;
- break;
- }
- }
- if (dup == 2)
- {
- adj[i].push_back(j);
- adj[j].push_back(i);
- }
- }
- }
- }
- m_fdbvt.m_root = buildTreeBottomUp(leafNodes, adj);
- if (m_fdbvnt)
- delete m_fdbvnt;
- m_fdbvnt = copyToDbvnt(m_fdbvt.m_root);
- updateFaceTree(false, false);
- rebuildNodeTree();
-}
-
-//
-void btSoftBody::rebuildNodeTree()
-{
- m_ndbvt.clear();
- btAlignedObjectArray<btDbvtNode*> leafNodes;
- leafNodes.resize(m_nodes.size());
- for (int i = 0; i < m_nodes.size(); ++i)
- {
- Node& n = m_nodes[i];
- ATTRIBUTE_ALIGNED16(btDbvtVolume)
- vol = btDbvtVolume::FromCR(n.m_x, 0);
- btDbvtNode* node = new (btAlignedAlloc(sizeof(btDbvtNode), 16)) btDbvtNode();
- node->parent = NULL;
- node->data = &n;
- node->childs[1] = 0;
- node->volume = vol;
- leafNodes[i] = node;
- n.m_leaf = node;
- }
- btAlignedObjectArray<btAlignedObjectArray<int> > adj;
- adj.resize(m_nodes.size());
- btAlignedObjectArray<int> old_id;
- old_id.resize(m_nodes.size());
- for (int i = 0; i < m_nodes.size(); ++i)
- old_id[i] = m_nodes[i].index;
- for (int i = 0; i < m_nodes.size(); ++i)
- m_nodes[i].index = i;
- for (int i = 0; i < m_links.size(); ++i)
- {
- Link& l = m_links[i];
- adj[l.m_n[0]->index].push_back(l.m_n[1]->index);
- adj[l.m_n[1]->index].push_back(l.m_n[0]->index);
- }
- m_ndbvt.m_root = buildTreeBottomUp(leafNodes, adj);
- for (int i = 0; i < m_nodes.size(); ++i)
- m_nodes[i].index = old_id[i];
-}
-
-//
-btVector3 btSoftBody::evaluateCom() const
-{
- btVector3 com(0, 0, 0);
- if (m_pose.m_bframe)
- {
- for (int i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- com += m_nodes[i].m_x * m_pose.m_wgh[i];
- }
- }
- return (com);
-}
-
-bool btSoftBody::checkContact(const btCollisionObjectWrapper* colObjWrap,
- const btVector3& x,
- btScalar margin,
- btSoftBody::sCti& cti) const
-{
- btVector3 nrm;
- const btCollisionShape* shp = colObjWrap->getCollisionShape();
- // const btRigidBody *tmpRigid = btRigidBody::upcast(colObjWrap->getCollisionObject());
- //const btTransform &wtr = tmpRigid ? tmpRigid->getWorldTransform() : colObjWrap->getWorldTransform();
- const btTransform& wtr = colObjWrap->getWorldTransform();
- //todo: check which transform is needed here
-
- btScalar dst =
- m_worldInfo->m_sparsesdf.Evaluate(
- wtr.invXform(x),
- shp,
- nrm,
- margin);
- if (dst < 0)
- {
- cti.m_colObj = colObjWrap->getCollisionObject();
- cti.m_normal = wtr.getBasis() * nrm;
- cti.m_offset = -btDot(cti.m_normal, x - cti.m_normal * dst);
- return (true);
- }
- return (false);
-}
-
-//
-bool btSoftBody::checkDeformableContact(const btCollisionObjectWrapper* colObjWrap,
- const btVector3& x,
- btScalar margin,
- btSoftBody::sCti& cti, bool predict) const
-{
- btVector3 nrm;
- const btCollisionShape* shp = colObjWrap->getCollisionShape();
- const btCollisionObject* tmpCollisionObj = colObjWrap->getCollisionObject();
- // use the position x_{n+1}^* = x_n + dt * v_{n+1}^* where v_{n+1}^* = v_n + dtg for collision detect
- // but resolve contact at x_n
- btTransform wtr = (predict) ? (colObjWrap->m_preTransform != NULL ? tmpCollisionObj->getInterpolationWorldTransform() * (*colObjWrap->m_preTransform) : tmpCollisionObj->getInterpolationWorldTransform())
- : colObjWrap->getWorldTransform();
- btScalar dst =
- m_worldInfo->m_sparsesdf.Evaluate(
- wtr.invXform(x),
- shp,
- nrm,
- margin);
-
- if (!predict)
- {
- cti.m_colObj = colObjWrap->getCollisionObject();
- cti.m_normal = wtr.getBasis() * nrm;
- cti.m_offset = dst;
- }
- if (dst < 0)
- return true;
- return (false);
-}
-
-//
-// Compute barycentric coordinates (u, v, w) for
-// point p with respect to triangle (a, b, c)
-static void getBarycentric(const btVector3& p, btVector3& a, btVector3& b, btVector3& c, btVector3& bary)
-{
- btVector3 v0 = b - a, v1 = c - a, v2 = p - a;
- btScalar d00 = v0.dot(v0);
- btScalar d01 = v0.dot(v1);
- btScalar d11 = v1.dot(v1);
- btScalar d20 = v2.dot(v0);
- btScalar d21 = v2.dot(v1);
- btScalar denom = d00 * d11 - d01 * d01;
- bary.setY((d11 * d20 - d01 * d21) / denom);
- bary.setZ((d00 * d21 - d01 * d20) / denom);
- bary.setX(btScalar(1) - bary.getY() - bary.getZ());
-}
-
-//
-bool btSoftBody::checkDeformableFaceContact(const btCollisionObjectWrapper* colObjWrap,
- Face& f,
- btVector3& contact_point,
- btVector3& bary,
- btScalar margin,
- btSoftBody::sCti& cti, bool predict) const
-{
- btVector3 nrm;
- const btCollisionShape* shp = colObjWrap->getCollisionShape();
- const btCollisionObject* tmpCollisionObj = colObjWrap->getCollisionObject();
- // use the position x_{n+1}^* = x_n + dt * v_{n+1}^* where v_{n+1}^* = v_n + dtg for collision detect
- // but resolve contact at x_n
- btTransform wtr = (predict) ? (colObjWrap->m_preTransform != NULL ? tmpCollisionObj->getInterpolationWorldTransform() * (*colObjWrap->m_preTransform) : tmpCollisionObj->getInterpolationWorldTransform())
- : colObjWrap->getWorldTransform();
- btScalar dst;
- btGjkEpaSolver2::sResults results;
-
-// #define USE_QUADRATURE 1
-
- // use collision quadrature point
-#ifdef USE_QUADRATURE
- {
- dst = SIMD_INFINITY;
- btVector3 local_nrm;
- for (int q = 0; q < m_quads.size(); ++q)
- {
- btVector3 p;
- if (predict)
- p = BaryEval(f.m_n[0]->m_q, f.m_n[1]->m_q, f.m_n[2]->m_q, m_quads[q]);
- else
- p = BaryEval(f.m_n[0]->m_x, f.m_n[1]->m_x, f.m_n[2]->m_x, m_quads[q]);
- btScalar local_dst = m_worldInfo->m_sparsesdf.Evaluate(
- wtr.invXform(p),
- shp,
- local_nrm,
- margin);
- if (local_dst < dst)
- {
- if (local_dst < 0 && predict)
- return true;
- dst = local_dst;
- contact_point = p;
- bary = m_quads[q];
- nrm = local_nrm;
- }
- if (!predict)
- {
- cti.m_colObj = colObjWrap->getCollisionObject();
- cti.m_normal = wtr.getBasis() * nrm;
- cti.m_offset = dst;
- }
- }
- return (dst < 0);
- }
-#endif
-
- // collision detection using x*
- btTransform triangle_transform;
- triangle_transform.setIdentity();
- triangle_transform.setOrigin(f.m_n[0]->m_q);
- btTriangleShape triangle(btVector3(0, 0, 0), f.m_n[1]->m_q - f.m_n[0]->m_q, f.m_n[2]->m_q - f.m_n[0]->m_q);
- btVector3 guess(0, 0, 0);
- const btConvexShape* csh = static_cast<const btConvexShape*>(shp);
- btGjkEpaSolver2::SignedDistance(&triangle, triangle_transform, csh, wtr, guess, results);
- dst = results.distance - 2.0 * csh->getMargin() - margin; // margin padding so that the distance = the actual distance between face and rigid - margin of rigid - margin of deformable
- if (dst >= 0)
- return false;
-
- // Use consistent barycenter to recalculate distance.
- if (this->m_cacheBarycenter)
- {
- if (f.m_pcontact[3] != 0)
- {
- for (int i = 0; i < 3; ++i)
- bary[i] = f.m_pcontact[i];
- contact_point = BaryEval(f.m_n[0]->m_x, f.m_n[1]->m_x, f.m_n[2]->m_x, bary);
- const btConvexShape* csh = static_cast<const btConvexShape*>(shp);
- btGjkEpaSolver2::SignedDistance(contact_point, margin, csh, wtr, results);
- cti.m_colObj = colObjWrap->getCollisionObject();
- dst = results.distance;
- cti.m_normal = results.normal;
- cti.m_offset = dst;
-
- //point-convex CD
- wtr = colObjWrap->getWorldTransform();
- btTriangleShape triangle2(btVector3(0, 0, 0), f.m_n[1]->m_x - f.m_n[0]->m_x, f.m_n[2]->m_x - f.m_n[0]->m_x);
- triangle_transform.setOrigin(f.m_n[0]->m_x);
- btGjkEpaSolver2::SignedDistance(&triangle2, triangle_transform, csh, wtr, guess, results);
-
- dst = results.distance - csh->getMargin() - margin;
- return true;
- }
- }
-
- // Use triangle-convex CD.
- wtr = colObjWrap->getWorldTransform();
- btTriangleShape triangle2(btVector3(0, 0, 0), f.m_n[1]->m_x - f.m_n[0]->m_x, f.m_n[2]->m_x - f.m_n[0]->m_x);
- triangle_transform.setOrigin(f.m_n[0]->m_x);
- btGjkEpaSolver2::SignedDistance(&triangle2, triangle_transform, csh, wtr, guess, results);
- contact_point = results.witnesses[0];
- getBarycentric(contact_point, f.m_n[0]->m_x, f.m_n[1]->m_x, f.m_n[2]->m_x, bary);
-
- for (int i = 0; i < 3; ++i)
- f.m_pcontact[i] = bary[i];
-
- dst = results.distance - csh->getMargin() - margin;
- cti.m_colObj = colObjWrap->getCollisionObject();
- cti.m_normal = results.normal;
- cti.m_offset = dst;
- return true;
-}
-
-void btSoftBody::updateNormals()
-{
- const btVector3 zv(0, 0, 0);
- int i, ni;
-
- for (i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- m_nodes[i].m_n = zv;
- }
- for (i = 0, ni = m_faces.size(); i < ni; ++i)
- {
- btSoftBody::Face& f = m_faces[i];
- const btVector3 n = btCross(f.m_n[1]->m_x - f.m_n[0]->m_x,
- f.m_n[2]->m_x - f.m_n[0]->m_x);
- f.m_normal = n;
- f.m_normal.safeNormalize();
- f.m_n[0]->m_n += n;
- f.m_n[1]->m_n += n;
- f.m_n[2]->m_n += n;
- }
- for (i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- btScalar len = m_nodes[i].m_n.length();
- if (len > SIMD_EPSILON)
- m_nodes[i].m_n /= len;
- }
-}
-
-//
-void btSoftBody::updateBounds()
-{
- /*if( m_acceleratedSoftBody )
- {
- // If we have an accelerated softbody we need to obtain the bounds correctly
- // For now (slightly hackily) just have a very large AABB
- // TODO: Write get bounds kernel
- // If that is updating in place, atomic collisions might be low (when the cloth isn't perfectly aligned to an axis) and we could
- // probably do a test and exchange reasonably efficiently.
-
- m_bounds[0] = btVector3(-1000, -1000, -1000);
- m_bounds[1] = btVector3(1000, 1000, 1000);
-
- } else {*/
- // if (m_ndbvt.m_root)
- // {
- // const btVector3& mins = m_ndbvt.m_root->volume.Mins();
- // const btVector3& maxs = m_ndbvt.m_root->volume.Maxs();
- // const btScalar csm = getCollisionShape()->getMargin();
- // const btVector3 mrg = btVector3(csm,
- // csm,
- // csm) *
- // 1; // ??? to investigate...
- // m_bounds[0] = mins - mrg;
- // m_bounds[1] = maxs + mrg;
- // if (0 != getBroadphaseHandle())
- // {
- // m_worldInfo->m_broadphase->setAabb(getBroadphaseHandle(),
- // m_bounds[0],
- // m_bounds[1],
- // m_worldInfo->m_dispatcher);
- // }
- // }
- // else
- // {
- // m_bounds[0] =
- // m_bounds[1] = btVector3(0, 0, 0);
- // }
- if (m_nodes.size())
- {
- btVector3 mins = m_nodes[0].m_x;
- btVector3 maxs = m_nodes[0].m_x;
- for (int i = 1; i < m_nodes.size(); ++i)
- {
- for (int d = 0; d < 3; ++d)
- {
- if (m_nodes[i].m_x[d] > maxs[d])
- maxs[d] = m_nodes[i].m_x[d];
- if (m_nodes[i].m_x[d] < mins[d])
- mins[d] = m_nodes[i].m_x[d];
- }
- }
- const btScalar csm = getCollisionShape()->getMargin();
- const btVector3 mrg = btVector3(csm,
- csm,
- csm);
- m_bounds[0] = mins - mrg;
- m_bounds[1] = maxs + mrg;
- if (0 != getBroadphaseHandle())
- {
- m_worldInfo->m_broadphase->setAabb(getBroadphaseHandle(),
- m_bounds[0],
- m_bounds[1],
- m_worldInfo->m_dispatcher);
- }
- }
- else
- {
- m_bounds[0] =
- m_bounds[1] = btVector3(0, 0, 0);
- }
-}
-
-//
-void btSoftBody::updatePose()
-{
- if (m_pose.m_bframe)
- {
- btSoftBody::Pose& pose = m_pose;
- const btVector3 com = evaluateCom();
- /* Com */
- pose.m_com = com;
- /* Rotation */
- btMatrix3x3 Apq;
- const btScalar eps = SIMD_EPSILON;
- Apq[0] = Apq[1] = Apq[2] = btVector3(0, 0, 0);
- Apq[0].setX(eps);
- Apq[1].setY(eps * 2);
- Apq[2].setZ(eps * 3);
- for (int i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- const btVector3 a = pose.m_wgh[i] * (m_nodes[i].m_x - com);
- const btVector3& b = pose.m_pos[i];
- Apq[0] += a.x() * b;
- Apq[1] += a.y() * b;
- Apq[2] += a.z() * b;
- }
- btMatrix3x3 r, s;
- PolarDecompose(Apq, r, s);
- pose.m_rot = r;
- pose.m_scl = pose.m_aqq * r.transpose() * Apq;
- if (m_cfg.maxvolume > 1)
- {
- const btScalar idet = Clamp<btScalar>(1 / pose.m_scl.determinant(),
- 1, m_cfg.maxvolume);
- pose.m_scl = Mul(pose.m_scl, idet);
- }
- }
-}
-
-//
-void btSoftBody::updateArea(bool averageArea)
-{
- int i, ni;
-
- /* Face area */
- for (i = 0, ni = m_faces.size(); i < ni; ++i)
- {
- Face& f = m_faces[i];
- f.m_ra = AreaOf(f.m_n[0]->m_x, f.m_n[1]->m_x, f.m_n[2]->m_x);
- }
-
- /* Node area */
-
- if (averageArea)
- {
- btAlignedObjectArray<int> counts;
- counts.resize(m_nodes.size(), 0);
- for (i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- m_nodes[i].m_area = 0;
- }
- for (i = 0, ni = m_faces.size(); i < ni; ++i)
- {
- btSoftBody::Face& f = m_faces[i];
- for (int j = 0; j < 3; ++j)
- {
- const int index = (int)(f.m_n[j] - &m_nodes[0]);
- counts[index]++;
- f.m_n[j]->m_area += btFabs(f.m_ra);
- }
- }
- for (i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- if (counts[i] > 0)
- m_nodes[i].m_area /= (btScalar)counts[i];
- else
- m_nodes[i].m_area = 0;
- }
- }
- else
- {
- // initialize node area as zero
- for (i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- m_nodes[i].m_area = 0;
- }
-
- for (i = 0, ni = m_faces.size(); i < ni; ++i)
- {
- btSoftBody::Face& f = m_faces[i];
-
- for (int j = 0; j < 3; ++j)
- {
- f.m_n[j]->m_area += f.m_ra;
- }
- }
-
- for (i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- m_nodes[i].m_area *= 0.3333333f;
- }
- }
-}
-
-void btSoftBody::updateLinkConstants()
-{
- int i, ni;
-
- /* Links */
- for (i = 0, ni = m_links.size(); i < ni; ++i)
- {
- Link& l = m_links[i];
- Material& m = *l.m_material;
- l.m_c0 = (l.m_n[0]->m_im + l.m_n[1]->m_im) / m.m_kLST;
- }
-}
-
-void btSoftBody::updateConstants()
-{
- resetLinkRestLengths();
- updateLinkConstants();
- updateArea();
-}
-
-//
-void btSoftBody::initializeClusters()
-{
- int i;
-
- for (i = 0; i < m_clusters.size(); ++i)
- {
- Cluster& c = *m_clusters[i];
- c.m_imass = 0;
- c.m_masses.resize(c.m_nodes.size());
- for (int j = 0; j < c.m_nodes.size(); ++j)
- {
- if (c.m_nodes[j]->m_im == 0)
- {
- c.m_containsAnchor = true;
- c.m_masses[j] = BT_LARGE_FLOAT;
- }
- else
- {
- c.m_masses[j] = btScalar(1.) / c.m_nodes[j]->m_im;
- }
- c.m_imass += c.m_masses[j];
- }
- c.m_imass = btScalar(1.) / c.m_imass;
- c.m_com = btSoftBody::clusterCom(&c);
- c.m_lv = btVector3(0, 0, 0);
- c.m_av = btVector3(0, 0, 0);
- c.m_leaf = 0;
- /* Inertia */
- btMatrix3x3& ii = c.m_locii;
- ii[0] = ii[1] = ii[2] = btVector3(0, 0, 0);
- {
- int i, ni;
-
- for (i = 0, ni = c.m_nodes.size(); i < ni; ++i)
- {
- const btVector3 k = c.m_nodes[i]->m_x - c.m_com;
- const btVector3 q = k * k;
- const btScalar m = c.m_masses[i];
- ii[0][0] += m * (q[1] + q[2]);
- ii[1][1] += m * (q[0] + q[2]);
- ii[2][2] += m * (q[0] + q[1]);
- ii[0][1] -= m * k[0] * k[1];
- ii[0][2] -= m * k[0] * k[2];
- ii[1][2] -= m * k[1] * k[2];
- }
- }
- ii[1][0] = ii[0][1];
- ii[2][0] = ii[0][2];
- ii[2][1] = ii[1][2];
-
- ii = ii.inverse();
-
- /* Frame */
- c.m_framexform.setIdentity();
- c.m_framexform.setOrigin(c.m_com);
- c.m_framerefs.resize(c.m_nodes.size());
- {
- int i;
- for (i = 0; i < c.m_framerefs.size(); ++i)
- {
- c.m_framerefs[i] = c.m_nodes[i]->m_x - c.m_com;
- }
- }
- }
-}
-
-//
-void btSoftBody::updateClusters()
-{
- BT_PROFILE("UpdateClusters");
- int i;
-
- for (i = 0; i < m_clusters.size(); ++i)
- {
- btSoftBody::Cluster& c = *m_clusters[i];
- const int n = c.m_nodes.size();
- //const btScalar invn=1/(btScalar)n;
- if (n)
- {
- /* Frame */
- const btScalar eps = btScalar(0.0001);
- btMatrix3x3 m, r, s;
- m[0] = m[1] = m[2] = btVector3(0, 0, 0);
- m[0][0] = eps * 1;
- m[1][1] = eps * 2;
- m[2][2] = eps * 3;
- c.m_com = clusterCom(&c);
- for (int i = 0; i < c.m_nodes.size(); ++i)
- {
- const btVector3 a = c.m_nodes[i]->m_x - c.m_com;
- const btVector3& b = c.m_framerefs[i];
- m[0] += a[0] * b;
- m[1] += a[1] * b;
- m[2] += a[2] * b;
- }
- PolarDecompose(m, r, s);
- c.m_framexform.setOrigin(c.m_com);
- c.m_framexform.setBasis(r);
- /* Inertia */
-#if 1 /* Constant */
- c.m_invwi = c.m_framexform.getBasis() * c.m_locii * c.m_framexform.getBasis().transpose();
-#else
-#if 0 /* Sphere */
- const btScalar rk=(2*c.m_extents.length2())/(5*c.m_imass);
- const btVector3 inertia(rk,rk,rk);
- const btVector3 iin(btFabs(inertia[0])>SIMD_EPSILON?1/inertia[0]:0,
- btFabs(inertia[1])>SIMD_EPSILON?1/inertia[1]:0,
- btFabs(inertia[2])>SIMD_EPSILON?1/inertia[2]:0);
-
- c.m_invwi=c.m_xform.getBasis().scaled(iin)*c.m_xform.getBasis().transpose();
-#else /* Actual */
- c.m_invwi[0] = c.m_invwi[1] = c.m_invwi[2] = btVector3(0, 0, 0);
- for (int i = 0; i < n; ++i)
- {
- const btVector3 k = c.m_nodes[i]->m_x - c.m_com;
- const btVector3 q = k * k;
- const btScalar m = 1 / c.m_nodes[i]->m_im;
- c.m_invwi[0][0] += m * (q[1] + q[2]);
- c.m_invwi[1][1] += m * (q[0] + q[2]);
- c.m_invwi[2][2] += m * (q[0] + q[1]);
- c.m_invwi[0][1] -= m * k[0] * k[1];
- c.m_invwi[0][2] -= m * k[0] * k[2];
- c.m_invwi[1][2] -= m * k[1] * k[2];
- }
- c.m_invwi[1][0] = c.m_invwi[0][1];
- c.m_invwi[2][0] = c.m_invwi[0][2];
- c.m_invwi[2][1] = c.m_invwi[1][2];
- c.m_invwi = c.m_invwi.inverse();
-#endif
-#endif
- /* Velocities */
- c.m_lv = btVector3(0, 0, 0);
- c.m_av = btVector3(0, 0, 0);
- {
- int i;
-
- for (i = 0; i < n; ++i)
- {
- const btVector3 v = c.m_nodes[i]->m_v * c.m_masses[i];
- c.m_lv += v;
- c.m_av += btCross(c.m_nodes[i]->m_x - c.m_com, v);
- }
- }
- c.m_lv = c.m_imass * c.m_lv * (1 - c.m_ldamping);
- c.m_av = c.m_invwi * c.m_av * (1 - c.m_adamping);
- c.m_vimpulses[0] =
- c.m_vimpulses[1] = btVector3(0, 0, 0);
- c.m_dimpulses[0] =
- c.m_dimpulses[1] = btVector3(0, 0, 0);
- c.m_nvimpulses = 0;
- c.m_ndimpulses = 0;
- /* Matching */
- if (c.m_matching > 0)
- {
- for (int j = 0; j < c.m_nodes.size(); ++j)
- {
- Node& n = *c.m_nodes[j];
- const btVector3 x = c.m_framexform * c.m_framerefs[j];
- n.m_x = Lerp(n.m_x, x, c.m_matching);
- }
- }
- /* Dbvt */
- if (c.m_collide)
- {
- btVector3 mi = c.m_nodes[0]->m_x;
- btVector3 mx = mi;
- for (int j = 1; j < n; ++j)
- {
- mi.setMin(c.m_nodes[j]->m_x);
- mx.setMax(c.m_nodes[j]->m_x);
- }
- ATTRIBUTE_ALIGNED16(btDbvtVolume)
- bounds = btDbvtVolume::FromMM(mi, mx);
- if (c.m_leaf)
- m_cdbvt.update(c.m_leaf, bounds, c.m_lv * m_sst.sdt * 3, m_sst.radmrg);
- else
- c.m_leaf = m_cdbvt.insert(bounds, &c);
- }
- }
- }
-}
-
-//
-void btSoftBody::cleanupClusters()
-{
- for (int i = 0; i < m_joints.size(); ++i)
- {
- m_joints[i]->Terminate(m_sst.sdt);
- if (m_joints[i]->m_delete)
- {
- btAlignedFree(m_joints[i]);
- m_joints.remove(m_joints[i--]);
- }
- }
-}
-
-//
-void btSoftBody::prepareClusters(int iterations)
-{
- for (int i = 0; i < m_joints.size(); ++i)
- {
- m_joints[i]->Prepare(m_sst.sdt, iterations);
- }
-}
-
-//
-void btSoftBody::solveClusters(btScalar sor)
-{
- for (int i = 0, ni = m_joints.size(); i < ni; ++i)
- {
- m_joints[i]->Solve(m_sst.sdt, sor);
- }
-}
-
-//
-void btSoftBody::applyClusters(bool drift)
-{
- BT_PROFILE("ApplyClusters");
- // const btScalar f0=m_sst.sdt;
- //const btScalar f1=f0/2;
- btAlignedObjectArray<btVector3> deltas;
- btAlignedObjectArray<btScalar> weights;
- deltas.resize(m_nodes.size(), btVector3(0, 0, 0));
- weights.resize(m_nodes.size(), 0);
- int i;
-
- if (drift)
- {
- for (i = 0; i < m_clusters.size(); ++i)
- {
- Cluster& c = *m_clusters[i];
- if (c.m_ndimpulses)
- {
- c.m_dimpulses[0] /= (btScalar)c.m_ndimpulses;
- c.m_dimpulses[1] /= (btScalar)c.m_ndimpulses;
- }
- }
- }
-
- for (i = 0; i < m_clusters.size(); ++i)
- {
- Cluster& c = *m_clusters[i];
- if (0 < (drift ? c.m_ndimpulses : c.m_nvimpulses))
- {
- const btVector3 v = (drift ? c.m_dimpulses[0] : c.m_vimpulses[0]) * m_sst.sdt;
- const btVector3 w = (drift ? c.m_dimpulses[1] : c.m_vimpulses[1]) * m_sst.sdt;
- for (int j = 0; j < c.m_nodes.size(); ++j)
- {
- const int idx = int(c.m_nodes[j] - &m_nodes[0]);
- const btVector3& x = c.m_nodes[j]->m_x;
- const btScalar q = c.m_masses[j];
- deltas[idx] += (v + btCross(w, x - c.m_com)) * q;
- weights[idx] += q;
- }
- }
- }
- for (i = 0; i < deltas.size(); ++i)
- {
- if (weights[i] > 0)
- {
- m_nodes[i].m_x += deltas[i] / weights[i];
- }
- }
-}
-
-//
-void btSoftBody::dampClusters()
-{
- int i;
-
- for (i = 0; i < m_clusters.size(); ++i)
- {
- Cluster& c = *m_clusters[i];
- if (c.m_ndamping > 0)
- {
- for (int j = 0; j < c.m_nodes.size(); ++j)
- {
- Node& n = *c.m_nodes[j];
- if (n.m_im > 0)
- {
- const btVector3 vx = c.m_lv + btCross(c.m_av, c.m_nodes[j]->m_q - c.m_com);
- if (vx.length2() <= n.m_v.length2())
- {
- n.m_v += c.m_ndamping * (vx - n.m_v);
- }
- }
- }
- }
- }
-}
-
-void btSoftBody::setSpringStiffness(btScalar k)
-{
- for (int i = 0; i < m_links.size(); ++i)
- {
- m_links[i].Feature::m_material->m_kLST = k;
- }
- m_repulsionStiffness = k;
-}
-
-void btSoftBody::setGravityFactor(btScalar gravFactor)
-{
- m_gravityFactor = gravFactor;
-}
-
-void btSoftBody::setCacheBarycenter(bool cacheBarycenter)
-{
- m_cacheBarycenter = cacheBarycenter;
-}
-
-void btSoftBody::initializeDmInverse()
-{
- btScalar unit_simplex_measure = 1. / 6.;
-
- for (int i = 0; i < m_tetras.size(); ++i)
- {
- Tetra& t = m_tetras[i];
- btVector3 c1 = t.m_n[1]->m_x - t.m_n[0]->m_x;
- btVector3 c2 = t.m_n[2]->m_x - t.m_n[0]->m_x;
- btVector3 c3 = t.m_n[3]->m_x - t.m_n[0]->m_x;
- btMatrix3x3 Dm(c1.getX(), c2.getX(), c3.getX(),
- c1.getY(), c2.getY(), c3.getY(),
- c1.getZ(), c2.getZ(), c3.getZ());
- t.m_element_measure = Dm.determinant() * unit_simplex_measure;
- t.m_Dm_inverse = Dm.inverse();
-
- // calculate the first three columns of P^{-1}
- btVector3 a = t.m_n[0]->m_x;
- btVector3 b = t.m_n[1]->m_x;
- btVector3 c = t.m_n[2]->m_x;
- btVector3 d = t.m_n[3]->m_x;
-
- btScalar det = 1 / (a[0] * b[1] * c[2] - a[0] * b[1] * d[2] - a[0] * b[2] * c[1] + a[0] * b[2] * d[1] + a[0] * c[1] * d[2] - a[0] * c[2] * d[1] + a[1] * (-b[0] * c[2] + b[0] * d[2] + b[2] * c[0] - b[2] * d[0] - c[0] * d[2] + c[2] * d[0]) + a[2] * (b[0] * c[1] - b[0] * d[1] + b[1] * (d[0] - c[0]) + c[0] * d[1] - c[1] * d[0]) - b[0] * c[1] * d[2] + b[0] * c[2] * d[1] + b[1] * c[0] * d[2] - b[1] * c[2] * d[0] - b[2] * c[0] * d[1] + b[2] * c[1] * d[0]);
-
- btScalar P11 = -b[2] * c[1] + d[2] * c[1] + b[1] * c[2] + b[2] * d[1] - c[2] * d[1] - b[1] * d[2];
- btScalar P12 = b[2] * c[0] - d[2] * c[0] - b[0] * c[2] - b[2] * d[0] + c[2] * d[0] + b[0] * d[2];
- btScalar P13 = -b[1] * c[0] + d[1] * c[0] + b[0] * c[1] + b[1] * d[0] - c[1] * d[0] - b[0] * d[1];
- btScalar P21 = a[2] * c[1] - d[2] * c[1] - a[1] * c[2] - a[2] * d[1] + c[2] * d[1] + a[1] * d[2];
- btScalar P22 = -a[2] * c[0] + d[2] * c[0] + a[0] * c[2] + a[2] * d[0] - c[2] * d[0] - a[0] * d[2];
- btScalar P23 = a[1] * c[0] - d[1] * c[0] - a[0] * c[1] - a[1] * d[0] + c[1] * d[0] + a[0] * d[1];
- btScalar P31 = -a[2] * b[1] + d[2] * b[1] + a[1] * b[2] + a[2] * d[1] - b[2] * d[1] - a[1] * d[2];
- btScalar P32 = a[2] * b[0] - d[2] * b[0] - a[0] * b[2] - a[2] * d[0] + b[2] * d[0] + a[0] * d[2];
- btScalar P33 = -a[1] * b[0] + d[1] * b[0] + a[0] * b[1] + a[1] * d[0] - b[1] * d[0] - a[0] * d[1];
- btScalar P41 = a[2] * b[1] - c[2] * b[1] - a[1] * b[2] - a[2] * c[1] + b[2] * c[1] + a[1] * c[2];
- btScalar P42 = -a[2] * b[0] + c[2] * b[0] + a[0] * b[2] + a[2] * c[0] - b[2] * c[0] - a[0] * c[2];
- btScalar P43 = a[1] * b[0] - c[1] * b[0] - a[0] * b[1] - a[1] * c[0] + b[1] * c[0] + a[0] * c[1];
-
- btVector4 p1(P11 * det, P21 * det, P31 * det, P41 * det);
- btVector4 p2(P12 * det, P22 * det, P32 * det, P42 * det);
- btVector4 p3(P13 * det, P23 * det, P33 * det, P43 * det);
-
- t.m_P_inv[0] = p1;
- t.m_P_inv[1] = p2;
- t.m_P_inv[2] = p3;
- }
-}
-
-static btScalar Dot4(const btVector4& a, const btVector4& b)
-{
- return a[0] * b[0] + a[1] * b[1] + a[2] * b[2] + a[3] * b[3];
-}
-
-void btSoftBody::updateDeformation()
-{
- btQuaternion q;
- for (int i = 0; i < m_tetras.size(); ++i)
- {
- btSoftBody::Tetra& t = m_tetras[i];
- btVector3 c1 = t.m_n[1]->m_q - t.m_n[0]->m_q;
- btVector3 c2 = t.m_n[2]->m_q - t.m_n[0]->m_q;
- btVector3 c3 = t.m_n[3]->m_q - t.m_n[0]->m_q;
- btMatrix3x3 Ds(c1.getX(), c2.getX(), c3.getX(),
- c1.getY(), c2.getY(), c3.getY(),
- c1.getZ(), c2.getZ(), c3.getZ());
- t.m_F = Ds * t.m_Dm_inverse;
-
- btSoftBody::TetraScratch& s = m_tetraScratches[i];
- s.m_F = t.m_F;
- s.m_J = t.m_F.determinant();
- btMatrix3x3 C = t.m_F.transpose() * t.m_F;
- s.m_trace = C[0].getX() + C[1].getY() + C[2].getZ();
- s.m_cofF = t.m_F.adjoint().transpose();
-
- btVector3 a = t.m_n[0]->m_q;
- btVector3 b = t.m_n[1]->m_q;
- btVector3 c = t.m_n[2]->m_q;
- btVector3 d = t.m_n[3]->m_q;
- btVector4 q1(a[0], b[0], c[0], d[0]);
- btVector4 q2(a[1], b[1], c[1], d[1]);
- btVector4 q3(a[2], b[2], c[2], d[2]);
- btMatrix3x3 B(Dot4(q1, t.m_P_inv[0]), Dot4(q1, t.m_P_inv[1]), Dot4(q1, t.m_P_inv[2]),
- Dot4(q2, t.m_P_inv[0]), Dot4(q2, t.m_P_inv[1]), Dot4(q2, t.m_P_inv[2]),
- Dot4(q3, t.m_P_inv[0]), Dot4(q3, t.m_P_inv[1]), Dot4(q3, t.m_P_inv[2]));
- q.setRotation(btVector3(0, 0, 1), 0);
- B.extractRotation(q, 0.01); // precision of the rotation is not very important for visual correctness.
- btMatrix3x3 Q(q);
- s.m_corotation = Q;
- }
-}
-
-void btSoftBody::advanceDeformation()
-{
- updateDeformation();
- for (int i = 0; i < m_tetras.size(); ++i)
- {
- m_tetraScratchesTn[i] = m_tetraScratches[i];
- }
-}
-//
-void btSoftBody::Joint::Prepare(btScalar dt, int)
-{
- m_bodies[0].activate();
- m_bodies[1].activate();
-}
-
-//
-void btSoftBody::LJoint::Prepare(btScalar dt, int iterations)
-{
- static const btScalar maxdrift = 4;
- Joint::Prepare(dt, iterations);
- m_rpos[0] = m_bodies[0].xform() * m_refs[0];
- m_rpos[1] = m_bodies[1].xform() * m_refs[1];
- m_drift = Clamp(m_rpos[0] - m_rpos[1], maxdrift) * m_erp / dt;
- m_rpos[0] -= m_bodies[0].xform().getOrigin();
- m_rpos[1] -= m_bodies[1].xform().getOrigin();
- m_massmatrix = ImpulseMatrix(m_bodies[0].invMass(), m_bodies[0].invWorldInertia(), m_rpos[0],
- m_bodies[1].invMass(), m_bodies[1].invWorldInertia(), m_rpos[1]);
- if (m_split > 0)
- {
- m_sdrift = m_massmatrix * (m_drift * m_split);
- m_drift *= 1 - m_split;
- }
- m_drift /= (btScalar)iterations;
-}
-
-//
-void btSoftBody::LJoint::Solve(btScalar dt, btScalar sor)
-{
- const btVector3 va = m_bodies[0].velocity(m_rpos[0]);
- const btVector3 vb = m_bodies[1].velocity(m_rpos[1]);
- const btVector3 vr = va - vb;
- btSoftBody::Impulse impulse;
- impulse.m_asVelocity = 1;
- impulse.m_velocity = m_massmatrix * (m_drift + vr * m_cfm) * sor;
- m_bodies[0].applyImpulse(-impulse, m_rpos[0]);
- m_bodies[1].applyImpulse(impulse, m_rpos[1]);
-}
-
-//
-void btSoftBody::LJoint::Terminate(btScalar dt)
-{
- if (m_split > 0)
- {
- m_bodies[0].applyDImpulse(-m_sdrift, m_rpos[0]);
- m_bodies[1].applyDImpulse(m_sdrift, m_rpos[1]);
- }
-}
-
-//
-void btSoftBody::AJoint::Prepare(btScalar dt, int iterations)
-{
- static const btScalar maxdrift = SIMD_PI / 16;
- m_icontrol->Prepare(this);
- Joint::Prepare(dt, iterations);
- m_axis[0] = m_bodies[0].xform().getBasis() * m_refs[0];
- m_axis[1] = m_bodies[1].xform().getBasis() * m_refs[1];
- m_drift = NormalizeAny(btCross(m_axis[1], m_axis[0]));
- m_drift *= btMin(maxdrift, btAcos(Clamp<btScalar>(btDot(m_axis[0], m_axis[1]), -1, +1)));
- m_drift *= m_erp / dt;
- m_massmatrix = AngularImpulseMatrix(m_bodies[0].invWorldInertia(), m_bodies[1].invWorldInertia());
- if (m_split > 0)
- {
- m_sdrift = m_massmatrix * (m_drift * m_split);
- m_drift *= 1 - m_split;
- }
- m_drift /= (btScalar)iterations;
-}
-
-//
-void btSoftBody::AJoint::Solve(btScalar dt, btScalar sor)
-{
- const btVector3 va = m_bodies[0].angularVelocity();
- const btVector3 vb = m_bodies[1].angularVelocity();
- const btVector3 vr = va - vb;
- const btScalar sp = btDot(vr, m_axis[0]);
- const btVector3 vc = vr - m_axis[0] * m_icontrol->Speed(this, sp);
- btSoftBody::Impulse impulse;
- impulse.m_asVelocity = 1;
- impulse.m_velocity = m_massmatrix * (m_drift + vc * m_cfm) * sor;
- m_bodies[0].applyAImpulse(-impulse);
- m_bodies[1].applyAImpulse(impulse);
-}
-
-//
-void btSoftBody::AJoint::Terminate(btScalar dt)
-{
- if (m_split > 0)
- {
- m_bodies[0].applyDAImpulse(-m_sdrift);
- m_bodies[1].applyDAImpulse(m_sdrift);
- }
-}
-
-//
-void btSoftBody::CJoint::Prepare(btScalar dt, int iterations)
-{
- Joint::Prepare(dt, iterations);
- const bool dodrift = (m_life == 0);
- m_delete = (++m_life) > m_maxlife;
- if (dodrift)
- {
- m_drift = m_drift * m_erp / dt;
- if (m_split > 0)
- {
- m_sdrift = m_massmatrix * (m_drift * m_split);
- m_drift *= 1 - m_split;
- }
- m_drift /= (btScalar)iterations;
- }
- else
- {
- m_drift = m_sdrift = btVector3(0, 0, 0);
- }
-}
-
-//
-void btSoftBody::CJoint::Solve(btScalar dt, btScalar sor)
-{
- const btVector3 va = m_bodies[0].velocity(m_rpos[0]);
- const btVector3 vb = m_bodies[1].velocity(m_rpos[1]);
- const btVector3 vrel = va - vb;
- const btScalar rvac = btDot(vrel, m_normal);
- btSoftBody::Impulse impulse;
- impulse.m_asVelocity = 1;
- impulse.m_velocity = m_drift;
- if (rvac < 0)
- {
- const btVector3 iv = m_normal * rvac;
- const btVector3 fv = vrel - iv;
- impulse.m_velocity += iv + fv * m_friction;
- }
- impulse.m_velocity = m_massmatrix * impulse.m_velocity * sor;
-
- if (m_bodies[0].m_soft == m_bodies[1].m_soft)
- {
- if ((impulse.m_velocity.getX() == impulse.m_velocity.getX()) && (impulse.m_velocity.getY() == impulse.m_velocity.getY()) &&
- (impulse.m_velocity.getZ() == impulse.m_velocity.getZ()))
- {
- if (impulse.m_asVelocity)
- {
- if (impulse.m_velocity.length() < m_bodies[0].m_soft->m_maxSelfCollisionImpulse)
- {
- }
- else
- {
- m_bodies[0].applyImpulse(-impulse * m_bodies[0].m_soft->m_selfCollisionImpulseFactor, m_rpos[0]);
- m_bodies[1].applyImpulse(impulse * m_bodies[0].m_soft->m_selfCollisionImpulseFactor, m_rpos[1]);
- }
- }
- }
- }
- else
- {
- m_bodies[0].applyImpulse(-impulse, m_rpos[0]);
- m_bodies[1].applyImpulse(impulse, m_rpos[1]);
- }
-}
-
-//
-void btSoftBody::CJoint::Terminate(btScalar dt)
-{
- if (m_split > 0)
- {
- m_bodies[0].applyDImpulse(-m_sdrift, m_rpos[0]);
- m_bodies[1].applyDImpulse(m_sdrift, m_rpos[1]);
- }
-}
-
-//
-void btSoftBody::applyForces()
-{
- BT_PROFILE("SoftBody applyForces");
- // const btScalar dt = m_sst.sdt;
- const btScalar kLF = m_cfg.kLF;
- const btScalar kDG = m_cfg.kDG;
- const btScalar kPR = m_cfg.kPR;
- const btScalar kVC = m_cfg.kVC;
- const bool as_lift = kLF > 0;
- const bool as_drag = kDG > 0;
- const bool as_pressure = kPR != 0;
- const bool as_volume = kVC > 0;
- const bool as_aero = as_lift ||
- as_drag;
- //const bool as_vaero = as_aero &&
- // (m_cfg.aeromodel < btSoftBody::eAeroModel::F_TwoSided);
- //const bool as_faero = as_aero &&
- // (m_cfg.aeromodel >= btSoftBody::eAeroModel::F_TwoSided);
- const bool use_medium = as_aero;
- const bool use_volume = as_pressure ||
- as_volume;
- btScalar volume = 0;
- btScalar ivolumetp = 0;
- btScalar dvolumetv = 0;
- btSoftBody::sMedium medium;
- if (use_volume)
- {
- volume = getVolume();
- ivolumetp = 1 / btFabs(volume) * kPR;
- dvolumetv = (m_pose.m_volume - volume) * kVC;
- }
- /* Per vertex forces */
- int i, ni;
-
- for (i = 0, ni = m_nodes.size(); i < ni; ++i)
- {
- btSoftBody::Node& n = m_nodes[i];
- if (n.m_im > 0)
- {
- if (use_medium)
- {
- /* Aerodynamics */
- addAeroForceToNode(m_windVelocity, i);
- }
- /* Pressure */
- if (as_pressure)
- {
- n.m_f += n.m_n * (n.m_area * ivolumetp);
- }
- /* Volume */
- if (as_volume)
- {
- n.m_f += n.m_n * (n.m_area * dvolumetv);
- }
- }
- }
-
- /* Per face forces */
- for (i = 0, ni = m_faces.size(); i < ni; ++i)
- {
- // btSoftBody::Face& f=m_faces[i];
-
- /* Aerodynamics */
- addAeroForceToFace(m_windVelocity, i);
- }
-}
-
-//
-void btSoftBody::setMaxStress(btScalar maxStress)
-{
- m_cfg.m_maxStress = maxStress;
-}
-
-//
-void btSoftBody::interpolateRenderMesh()
-{
- if (m_z.size() > 0)
- {
- for (int i = 0; i < m_renderNodes.size(); ++i)
- {
- const Node* p0 = m_renderNodesParents[i][0];
- const Node* p1 = m_renderNodesParents[i][1];
- const Node* p2 = m_renderNodesParents[i][2];
- btVector3 normal = btCross(p1->m_x - p0->m_x, p2->m_x - p0->m_x);
- btVector3 unit_normal = normal.normalized();
- RenderNode& n = m_renderNodes[i];
- n.m_x.setZero();
- for (int j = 0; j < 3; ++j)
- {
- n.m_x += m_renderNodesParents[i][j]->m_x * m_renderNodesInterpolationWeights[i][j];
- }
- n.m_x += m_z[i] * unit_normal;
- }
- }
- else
- {
- for (int i = 0; i < m_renderNodes.size(); ++i)
- {
- RenderNode& n = m_renderNodes[i];
- n.m_x.setZero();
- for (int j = 0; j < 4; ++j)
- {
- if (m_renderNodesParents[i].size())
- {
- n.m_x += m_renderNodesParents[i][j]->m_x * m_renderNodesInterpolationWeights[i][j];
- }
- }
- }
- }
-}
-
-void btSoftBody::setCollisionQuadrature(int N)
-{
- for (int i = 0; i <= N; ++i)
- {
- for (int j = 0; i + j <= N; ++j)
- {
- m_quads.push_back(btVector3(btScalar(i) / btScalar(N), btScalar(j) / btScalar(N), btScalar(N - i - j) / btScalar(N)));
- }
- }
-}
-
-//
-void btSoftBody::PSolve_Anchors(btSoftBody* psb, btScalar kst, btScalar ti)
-{
- BT_PROFILE("PSolve_Anchors");
- const btScalar kAHR = psb->m_cfg.kAHR * kst;
- const btScalar dt = psb->m_sst.sdt;
- for (int i = 0, ni = psb->m_anchors.size(); i < ni; ++i)
- {
- const Anchor& a = psb->m_anchors[i];
- const btTransform& t = a.m_body->getWorldTransform();
- Node& n = *a.m_node;
- const btVector3 wa = t * a.m_local;
- const btVector3 va = a.m_body->getVelocityInLocalPoint(a.m_c1) * dt;
- const btVector3 vb = n.m_x - n.m_q;
- const btVector3 vr = (va - vb) + (wa - n.m_x) * kAHR;
- const btVector3 impulse = a.m_c0 * vr * a.m_influence;
- n.m_x += impulse * a.m_c2;
- a.m_body->applyImpulse(-impulse, a.m_c1);
- }
-}
-
-//
-void btSoftBody::PSolve_RContacts(btSoftBody* psb, btScalar kst, btScalar ti)
-{
- BT_PROFILE("PSolve_RContacts");
- const btScalar dt = psb->m_sst.sdt;
- const btScalar mrg = psb->getCollisionShape()->getMargin();
- btMultiBodyJacobianData jacobianData;
- for (int i = 0, ni = psb->m_rcontacts.size(); i < ni; ++i)
- {
- const RContact& c = psb->m_rcontacts[i];
- const sCti& cti = c.m_cti;
- if (cti.m_colObj->hasContactResponse())
- {
- btVector3 va(0, 0, 0);
- btRigidBody* rigidCol = 0;
- btMultiBodyLinkCollider* multibodyLinkCol = 0;
- btScalar* deltaV;
-
- if (cti.m_colObj->getInternalType() == btCollisionObject::CO_RIGID_BODY)
- {
- rigidCol = (btRigidBody*)btRigidBody::upcast(cti.m_colObj);
- va = rigidCol ? rigidCol->getVelocityInLocalPoint(c.m_c1) * dt : btVector3(0, 0, 0);
- }
- else if (cti.m_colObj->getInternalType() == btCollisionObject::CO_FEATHERSTONE_LINK)
- {
- multibodyLinkCol = (btMultiBodyLinkCollider*)btMultiBodyLinkCollider::upcast(cti.m_colObj);
- if (multibodyLinkCol)
- {
- const int ndof = multibodyLinkCol->m_multiBody->getNumDofs() + 6;
- jacobianData.m_jacobians.resize(ndof);
- jacobianData.m_deltaVelocitiesUnitImpulse.resize(ndof);
- btScalar* jac = &jacobianData.m_jacobians[0];
-
- multibodyLinkCol->m_multiBody->fillContactJacobianMultiDof(multibodyLinkCol->m_link, c.m_node->m_x, cti.m_normal, jac, jacobianData.scratch_r, jacobianData.scratch_v, jacobianData.scratch_m);
- deltaV = &jacobianData.m_deltaVelocitiesUnitImpulse[0];
- multibodyLinkCol->m_multiBody->calcAccelerationDeltasMultiDof(&jacobianData.m_jacobians[0], deltaV, jacobianData.scratch_r, jacobianData.scratch_v);
-
- btScalar vel = 0.0;
- for (int j = 0; j < ndof; ++j)
- {
- vel += multibodyLinkCol->m_multiBody->getVelocityVector()[j] * jac[j];
- }
- va = cti.m_normal * vel * dt;
- }
- }
-
- const btVector3 vb = c.m_node->m_x - c.m_node->m_q;
- const btVector3 vr = vb - va;
- const btScalar dn = btDot(vr, cti.m_normal);
- if (dn <= SIMD_EPSILON)
- {
- const btScalar dp = btMin((btDot(c.m_node->m_x, cti.m_normal) + cti.m_offset), mrg);
- const btVector3 fv = vr - (cti.m_normal * dn);
- // c0 is the impulse matrix, c3 is 1 - the friction coefficient or 0, c4 is the contact hardness coefficient
- const btVector3 impulse = c.m_c0 * ((vr - (fv * c.m_c3) + (cti.m_normal * (dp * c.m_c4))) * kst);
- c.m_node->m_x -= impulse * c.m_c2;
-
- if (cti.m_colObj->getInternalType() == btCollisionObject::CO_RIGID_BODY)
- {
- if (rigidCol)
- rigidCol->applyImpulse(impulse, c.m_c1);
- }
- else if (cti.m_colObj->getInternalType() == btCollisionObject::CO_FEATHERSTONE_LINK)
- {
- if (multibodyLinkCol)
- {
- double multiplier = 0.5;
- multibodyLinkCol->m_multiBody->applyDeltaVeeMultiDof(deltaV, -impulse.length() * multiplier);
- }
- }
- }
- }
- }
-}
-
-//
-void btSoftBody::PSolve_SContacts(btSoftBody* psb, btScalar, btScalar ti)
-{
- BT_PROFILE("PSolve_SContacts");
-
- for (int i = 0, ni = psb->m_scontacts.size(); i < ni; ++i)
- {
- const SContact& c = psb->m_scontacts[i];
- const btVector3& nr = c.m_normal;
- Node& n = *c.m_node;
- Face& f = *c.m_face;
- const btVector3 p = BaryEval(f.m_n[0]->m_x,
- f.m_n[1]->m_x,
- f.m_n[2]->m_x,
- c.m_weights);
- const btVector3 q = BaryEval(f.m_n[0]->m_q,
- f.m_n[1]->m_q,
- f.m_n[2]->m_q,
- c.m_weights);
- const btVector3 vr = (n.m_x - n.m_q) - (p - q);
- btVector3 corr(0, 0, 0);
- btScalar dot = btDot(vr, nr);
- if (dot < 0)
- {
- const btScalar j = c.m_margin - (btDot(nr, n.m_x) - btDot(nr, p));
- corr += c.m_normal * j;
- }
- corr -= ProjectOnPlane(vr, nr) * c.m_friction;
- n.m_x += corr * c.m_cfm[0];
- f.m_n[0]->m_x -= corr * (c.m_cfm[1] * c.m_weights.x());
- f.m_n[1]->m_x -= corr * (c.m_cfm[1] * c.m_weights.y());
- f.m_n[2]->m_x -= corr * (c.m_cfm[1] * c.m_weights.z());
- }
-}
-
-//
-void btSoftBody::PSolve_Links(btSoftBody* psb, btScalar kst, btScalar ti)
-{
- BT_PROFILE("PSolve_Links");
- for (int i = 0, ni = psb->m_links.size(); i < ni; ++i)
- {
- Link& l = psb->m_links[i];
- if (l.m_c0 > 0)
- {
- Node& a = *l.m_n[0];
- Node& b = *l.m_n[1];
- const btVector3 del = b.m_x - a.m_x;
- const btScalar len = del.length2();
- if (l.m_c1 + len > SIMD_EPSILON)
- {
- const btScalar k = ((l.m_c1 - len) / (l.m_c0 * (l.m_c1 + len))) * kst;
- a.m_x -= del * (k * a.m_im);
- b.m_x += del * (k * b.m_im);
- }
- }
- }
-}
-
-//
-void btSoftBody::VSolve_Links(btSoftBody* psb, btScalar kst)
-{
- BT_PROFILE("VSolve_Links");
- for (int i = 0, ni = psb->m_links.size(); i < ni; ++i)
- {
- Link& l = psb->m_links[i];
- Node** n = l.m_n;
- const btScalar j = -btDot(l.m_c3, n[0]->m_v - n[1]->m_v) * l.m_c2 * kst;
- n[0]->m_v += l.m_c3 * (j * n[0]->m_im);
- n[1]->m_v -= l.m_c3 * (j * n[1]->m_im);
- }
-}
-
-//
-btSoftBody::psolver_t btSoftBody::getSolver(ePSolver::_ solver)
-{
- switch (solver)
- {
- case ePSolver::Anchors:
- return (&btSoftBody::PSolve_Anchors);
- case ePSolver::Linear:
- return (&btSoftBody::PSolve_Links);
- case ePSolver::RContacts:
- return (&btSoftBody::PSolve_RContacts);
- case ePSolver::SContacts:
- return (&btSoftBody::PSolve_SContacts);
- default:
- {
- }
- }
- return (0);
-}
-
-//
-btSoftBody::vsolver_t btSoftBody::getSolver(eVSolver::_ solver)
-{
- switch (solver)
- {
- case eVSolver::Linear:
- return (&btSoftBody::VSolve_Links);
- default:
- {
- }
- }
- return (0);
-}
-
-void btSoftBody::setSelfCollision(bool useSelfCollision)
-{
- m_useSelfCollision = useSelfCollision;
-}
-
-bool btSoftBody::useSelfCollision()
-{
- return m_useSelfCollision;
-}
-
-//
-void btSoftBody::defaultCollisionHandler(const btCollisionObjectWrapper* pcoWrap)
-{
- switch (m_cfg.collisions & fCollision::RVSmask)
- {
- case fCollision::SDF_RS:
- {
- btSoftColliders::CollideSDF_RS docollide;
- btRigidBody* prb1 = (btRigidBody*)btRigidBody::upcast(pcoWrap->getCollisionObject());
- btTransform wtr = pcoWrap->getWorldTransform();
-
- const btTransform ctr = pcoWrap->getWorldTransform();
- const btScalar timemargin = (wtr.getOrigin() - ctr.getOrigin()).length();
- const btScalar basemargin = getCollisionShape()->getMargin();
- btVector3 mins;
- btVector3 maxs;
- ATTRIBUTE_ALIGNED16(btDbvtVolume)
- volume;
- pcoWrap->getCollisionShape()->getAabb(pcoWrap->getWorldTransform(),
- mins,
- maxs);
- volume = btDbvtVolume::FromMM(mins, maxs);
- volume.Expand(btVector3(basemargin, basemargin, basemargin));
- docollide.psb = this;
- docollide.m_colObj1Wrap = pcoWrap;
- docollide.m_rigidBody = prb1;
-
- docollide.dynmargin = basemargin + timemargin;
- docollide.stamargin = basemargin;
- m_ndbvt.collideTV(m_ndbvt.m_root, volume, docollide);
- }
- break;
- case fCollision::CL_RS:
- {
- btSoftColliders::CollideCL_RS collider;
- collider.ProcessColObj(this, pcoWrap);
- }
- break;
- case fCollision::SDF_RD:
- {
- btRigidBody* prb1 = (btRigidBody*)btRigidBody::upcast(pcoWrap->getCollisionObject());
- if (pcoWrap->getCollisionObject()->isActive() || this->isActive())
- {
- const btTransform wtr = pcoWrap->getWorldTransform();
- const btScalar timemargin = 0;
- const btScalar basemargin = getCollisionShape()->getMargin();
- btVector3 mins;
- btVector3 maxs;
- ATTRIBUTE_ALIGNED16(btDbvtVolume)
- volume;
- pcoWrap->getCollisionShape()->getAabb(wtr,
- mins,
- maxs);
- volume = btDbvtVolume::FromMM(mins, maxs);
- volume.Expand(btVector3(basemargin, basemargin, basemargin));
- if (m_cfg.collisions & fCollision::SDF_RDN)
- {
- btSoftColliders::CollideSDF_RD docollideNode;
- docollideNode.psb = this;
- docollideNode.m_colObj1Wrap = pcoWrap;
- docollideNode.m_rigidBody = prb1;
- docollideNode.dynmargin = basemargin + timemargin;
- docollideNode.stamargin = basemargin;
- m_ndbvt.collideTV(m_ndbvt.m_root, volume, docollideNode);
- }
-
- if (((pcoWrap->getCollisionObject()->getInternalType() == CO_RIGID_BODY) && (m_cfg.collisions & fCollision::SDF_RDF)) || ((pcoWrap->getCollisionObject()->getInternalType() == CO_FEATHERSTONE_LINK) && (m_cfg.collisions & fCollision::SDF_MDF)))
- {
- btSoftColliders::CollideSDF_RDF docollideFace;
- docollideFace.psb = this;
- docollideFace.m_colObj1Wrap = pcoWrap;
- docollideFace.m_rigidBody = prb1;
- docollideFace.dynmargin = basemargin + timemargin;
- docollideFace.stamargin = basemargin;
- m_fdbvt.collideTV(m_fdbvt.m_root, volume, docollideFace);
- }
- }
- }
- break;
- }
-}
-
-//
-void btSoftBody::defaultCollisionHandler(btSoftBody* psb)
-{
- BT_PROFILE("Deformable Collision");
- const int cf = m_cfg.collisions & psb->m_cfg.collisions;
- switch (cf & fCollision::SVSmask)
- {
- case fCollision::CL_SS:
- {
- //support self-collision if CL_SELF flag set
- if (this != psb || psb->m_cfg.collisions & fCollision::CL_SELF)
- {
- btSoftColliders::CollideCL_SS docollide;
- docollide.ProcessSoftSoft(this, psb);
- }
- }
- break;
- case fCollision::VF_SS:
- {
- //only self-collision for Cluster, not Vertex-Face yet
- if (this != psb)
- {
- btSoftColliders::CollideVF_SS docollide;
- /* common */
- docollide.mrg = getCollisionShape()->getMargin() +
- psb->getCollisionShape()->getMargin();
- /* psb0 nodes vs psb1 faces */
- docollide.psb[0] = this;
- docollide.psb[1] = psb;
- docollide.psb[0]->m_ndbvt.collideTT(docollide.psb[0]->m_ndbvt.m_root,
- docollide.psb[1]->m_fdbvt.m_root,
- docollide);
- /* psb1 nodes vs psb0 faces */
- docollide.psb[0] = psb;
- docollide.psb[1] = this;
- docollide.psb[0]->m_ndbvt.collideTT(docollide.psb[0]->m_ndbvt.m_root,
- docollide.psb[1]->m_fdbvt.m_root,
- docollide);
- }
- }
- break;
- case fCollision::VF_DD:
- {
- if (!psb->m_softSoftCollision)
- return;
- if (psb->isActive() || this->isActive())
- {
- if (this != psb)
- {
- btSoftColliders::CollideVF_DD docollide;
- /* common */
- docollide.mrg = getCollisionShape()->getMargin() +
- psb->getCollisionShape()->getMargin();
- /* psb0 nodes vs psb1 faces */
- if (psb->m_tetras.size() > 0)
- docollide.useFaceNormal = true;
- else
- docollide.useFaceNormal = false;
- docollide.psb[0] = this;
- docollide.psb[1] = psb;
- docollide.psb[0]->m_ndbvt.collideTT(docollide.psb[0]->m_ndbvt.m_root,
- docollide.psb[1]->m_fdbvt.m_root,
- docollide);
-
- /* psb1 nodes vs psb0 faces */
- if (this->m_tetras.size() > 0)
- docollide.useFaceNormal = true;
- else
- docollide.useFaceNormal = false;
- docollide.psb[0] = psb;
- docollide.psb[1] = this;
- docollide.psb[0]->m_ndbvt.collideTT(docollide.psb[0]->m_ndbvt.m_root,
- docollide.psb[1]->m_fdbvt.m_root,
- docollide);
- }
- else
- {
- if (psb->useSelfCollision())
- {
- btSoftColliders::CollideFF_DD docollide;
- docollide.mrg = 2 * getCollisionShape()->getMargin();
- docollide.psb[0] = this;
- docollide.psb[1] = psb;
- if (this->m_tetras.size() > 0)
- docollide.useFaceNormal = true;
- else
- docollide.useFaceNormal = false;
- /* psb0 faces vs psb0 faces */
- calculateNormalCone(this->m_fdbvnt);
- this->m_fdbvt.selfCollideT(m_fdbvnt, docollide);
- }
- }
- }
- }
- break;
- default:
- {
- }
- }
-}
-
-void btSoftBody::geometricCollisionHandler(btSoftBody* psb)
-{
- if (psb->isActive() || this->isActive())
- {
- if (this != psb)
- {
- btSoftColliders::CollideCCD docollide;
- /* common */
- docollide.mrg = SAFE_EPSILON; // for rounding error instead of actual margin
- docollide.dt = psb->m_sst.sdt;
- /* psb0 nodes vs psb1 faces */
- if (psb->m_tetras.size() > 0)
- docollide.useFaceNormal = true;
- else
- docollide.useFaceNormal = false;
- docollide.psb[0] = this;
- docollide.psb[1] = psb;
- docollide.psb[0]->m_ndbvt.collideTT(docollide.psb[0]->m_ndbvt.m_root,
- docollide.psb[1]->m_fdbvt.m_root,
- docollide);
- /* psb1 nodes vs psb0 faces */
- if (this->m_tetras.size() > 0)
- docollide.useFaceNormal = true;
- else
- docollide.useFaceNormal = false;
- docollide.psb[0] = psb;
- docollide.psb[1] = this;
- docollide.psb[0]->m_ndbvt.collideTT(docollide.psb[0]->m_ndbvt.m_root,
- docollide.psb[1]->m_fdbvt.m_root,
- docollide);
- }
- else
- {
- if (psb->useSelfCollision())
- {
- btSoftColliders::CollideCCD docollide;
- docollide.mrg = SAFE_EPSILON;
- docollide.psb[0] = this;
- docollide.psb[1] = psb;
- docollide.dt = psb->m_sst.sdt;
- if (this->m_tetras.size() > 0)
- docollide.useFaceNormal = true;
- else
- docollide.useFaceNormal = false;
- /* psb0 faces vs psb0 faces */
- calculateNormalCone(this->m_fdbvnt); // should compute this outside of this scope
- this->m_fdbvt.selfCollideT(m_fdbvnt, docollide);
- }
- }
- }
-}
-
-void btSoftBody::setWindVelocity(const btVector3& velocity)
-{
- m_windVelocity = velocity;
-}
-
-const btVector3& btSoftBody::getWindVelocity()
-{
- return m_windVelocity;
-}
-
-int btSoftBody::calculateSerializeBufferSize() const
-{
- int sz = sizeof(btSoftBodyData);
- return sz;
-}
-
-///fills the dataBuffer and returns the struct name (and 0 on failure)
-const char* btSoftBody::serialize(void* dataBuffer, class btSerializer* serializer) const
-{
- btSoftBodyData* sbd = (btSoftBodyData*)dataBuffer;
-
- btCollisionObject::serialize(&sbd->m_collisionObjectData, serializer);
-
- btHashMap<btHashPtr, int> m_nodeIndexMap;
-
- sbd->m_numMaterials = m_materials.size();
- sbd->m_materials = sbd->m_numMaterials ? (SoftBodyMaterialData**)serializer->getUniquePointer((void*)&m_materials) : 0;
-
- if (sbd->m_materials)
- {
- int sz = sizeof(SoftBodyMaterialData*);
- int numElem = sbd->m_numMaterials;
- btChunk* chunk = serializer->allocate(sz, numElem);
- //SoftBodyMaterialData** memPtr = chunk->m_oldPtr;
- SoftBodyMaterialData** memPtr = (SoftBodyMaterialData**)chunk->m_oldPtr;
- for (int i = 0; i < numElem; i++, memPtr++)
- {
- btSoftBody::Material* mat = m_materials[i];
- *memPtr = mat ? (SoftBodyMaterialData*)serializer->getUniquePointer((void*)mat) : 0;
- if (!serializer->findPointer(mat))
- {
- //serialize it here
- btChunk* chunk = serializer->allocate(sizeof(SoftBodyMaterialData), 1);
- SoftBodyMaterialData* memPtr = (SoftBodyMaterialData*)chunk->m_oldPtr;
- memPtr->m_flags = mat->m_flags;
- memPtr->m_angularStiffness = mat->m_kAST;
- memPtr->m_linearStiffness = mat->m_kLST;
- memPtr->m_volumeStiffness = mat->m_kVST;
- serializer->finalizeChunk(chunk, "SoftBodyMaterialData", BT_SBMATERIAL_CODE, mat);
- }
- }
- serializer->finalizeChunk(chunk, "SoftBodyMaterialData", BT_ARRAY_CODE, (void*)&m_materials);
- }
-
- sbd->m_numNodes = m_nodes.size();
- sbd->m_nodes = sbd->m_numNodes ? (SoftBodyNodeData*)serializer->getUniquePointer((void*)&m_nodes) : 0;
- if (sbd->m_nodes)
- {
- int sz = sizeof(SoftBodyNodeData);
- int numElem = sbd->m_numNodes;
- btChunk* chunk = serializer->allocate(sz, numElem);
- SoftBodyNodeData* memPtr = (SoftBodyNodeData*)chunk->m_oldPtr;
- for (int i = 0; i < numElem; i++, memPtr++)
- {
- m_nodes[i].m_f.serializeFloat(memPtr->m_accumulatedForce);
- memPtr->m_area = m_nodes[i].m_area;
- memPtr->m_attach = m_nodes[i].m_battach;
- memPtr->m_inverseMass = m_nodes[i].m_im;
- memPtr->m_material = m_nodes[i].m_material ? (SoftBodyMaterialData*)serializer->getUniquePointer((void*)m_nodes[i].m_material) : 0;
- m_nodes[i].m_n.serializeFloat(memPtr->m_normal);
- m_nodes[i].m_x.serializeFloat(memPtr->m_position);
- m_nodes[i].m_q.serializeFloat(memPtr->m_previousPosition);
- m_nodes[i].m_v.serializeFloat(memPtr->m_velocity);
- m_nodeIndexMap.insert(&m_nodes[i], i);
- }
- serializer->finalizeChunk(chunk, "SoftBodyNodeData", BT_SBNODE_CODE, (void*)&m_nodes);
- }
-
- sbd->m_numLinks = m_links.size();
- sbd->m_links = sbd->m_numLinks ? (SoftBodyLinkData*)serializer->getUniquePointer((void*)&m_links[0]) : 0;
- if (sbd->m_links)
- {
- int sz = sizeof(SoftBodyLinkData);
- int numElem = sbd->m_numLinks;
- btChunk* chunk = serializer->allocate(sz, numElem);
- SoftBodyLinkData* memPtr = (SoftBodyLinkData*)chunk->m_oldPtr;
- for (int i = 0; i < numElem; i++, memPtr++)
- {
- memPtr->m_bbending = m_links[i].m_bbending;
- memPtr->m_material = m_links[i].m_material ? (SoftBodyMaterialData*)serializer->getUniquePointer((void*)m_links[i].m_material) : 0;
- memPtr->m_nodeIndices[0] = m_links[i].m_n[0] ? m_links[i].m_n[0] - &m_nodes[0] : -1;
- memPtr->m_nodeIndices[1] = m_links[i].m_n[1] ? m_links[i].m_n[1] - &m_nodes[0] : -1;
- btAssert(memPtr->m_nodeIndices[0] < m_nodes.size());
- btAssert(memPtr->m_nodeIndices[1] < m_nodes.size());
- memPtr->m_restLength = m_links[i].m_rl;
- }
- serializer->finalizeChunk(chunk, "SoftBodyLinkData", BT_ARRAY_CODE, (void*)&m_links[0]);
- }
-
- sbd->m_numFaces = m_faces.size();
- sbd->m_faces = sbd->m_numFaces ? (SoftBodyFaceData*)serializer->getUniquePointer((void*)&m_faces[0]) : 0;
- if (sbd->m_faces)
- {
- int sz = sizeof(SoftBodyFaceData);
- int numElem = sbd->m_numFaces;
- btChunk* chunk = serializer->allocate(sz, numElem);
- SoftBodyFaceData* memPtr = (SoftBodyFaceData*)chunk->m_oldPtr;
- for (int i = 0; i < numElem; i++, memPtr++)
- {
- memPtr->m_material = m_faces[i].m_material ? (SoftBodyMaterialData*)serializer->getUniquePointer((void*)m_faces[i].m_material) : 0;
- m_faces[i].m_normal.serializeFloat(memPtr->m_normal);
- for (int j = 0; j < 3; j++)
- {
- memPtr->m_nodeIndices[j] = m_faces[i].m_n[j] ? m_faces[i].m_n[j] - &m_nodes[0] : -1;
- }
- memPtr->m_restArea = m_faces[i].m_ra;
- }
- serializer->finalizeChunk(chunk, "SoftBodyFaceData", BT_ARRAY_CODE, (void*)&m_faces[0]);
- }
-
- sbd->m_numTetrahedra = m_tetras.size();
- sbd->m_tetrahedra = sbd->m_numTetrahedra ? (SoftBodyTetraData*)serializer->getUniquePointer((void*)&m_tetras[0]) : 0;
- if (sbd->m_tetrahedra)
- {
- int sz = sizeof(SoftBodyTetraData);
- int numElem = sbd->m_numTetrahedra;
- btChunk* chunk = serializer->allocate(sz, numElem);
- SoftBodyTetraData* memPtr = (SoftBodyTetraData*)chunk->m_oldPtr;
- for (int i = 0; i < numElem; i++, memPtr++)
- {
- for (int j = 0; j < 4; j++)
- {
- m_tetras[i].m_c0[j].serializeFloat(memPtr->m_c0[j]);
- memPtr->m_nodeIndices[j] = m_tetras[i].m_n[j] ? m_tetras[i].m_n[j] - &m_nodes[0] : -1;
- }
- memPtr->m_c1 = m_tetras[i].m_c1;
- memPtr->m_c2 = m_tetras[i].m_c2;
- memPtr->m_material = m_tetras[i].m_material ? (SoftBodyMaterialData*)serializer->getUniquePointer((void*)m_tetras[i].m_material) : 0;
- memPtr->m_restVolume = m_tetras[i].m_rv;
- }
- serializer->finalizeChunk(chunk, "SoftBodyTetraData", BT_ARRAY_CODE, (void*)&m_tetras[0]);
- }
-
- sbd->m_numAnchors = m_anchors.size();
- sbd->m_anchors = sbd->m_numAnchors ? (SoftRigidAnchorData*)serializer->getUniquePointer((void*)&m_anchors[0]) : 0;
- if (sbd->m_anchors)
- {
- int sz = sizeof(SoftRigidAnchorData);
- int numElem = sbd->m_numAnchors;
- btChunk* chunk = serializer->allocate(sz, numElem);
- SoftRigidAnchorData* memPtr = (SoftRigidAnchorData*)chunk->m_oldPtr;
- for (int i = 0; i < numElem; i++, memPtr++)
- {
- m_anchors[i].m_c0.serializeFloat(memPtr->m_c0);
- m_anchors[i].m_c1.serializeFloat(memPtr->m_c1);
- memPtr->m_c2 = m_anchors[i].m_c2;
- m_anchors[i].m_local.serializeFloat(memPtr->m_localFrame);
- memPtr->m_nodeIndex = m_anchors[i].m_node ? m_anchors[i].m_node - &m_nodes[0] : -1;
-
- memPtr->m_rigidBody = m_anchors[i].m_body ? (btRigidBodyData*)serializer->getUniquePointer((void*)m_anchors[i].m_body) : 0;
- btAssert(memPtr->m_nodeIndex < m_nodes.size());
- }
- serializer->finalizeChunk(chunk, "SoftRigidAnchorData", BT_ARRAY_CODE, (void*)&m_anchors[0]);
- }
-
- sbd->m_config.m_dynamicFriction = m_cfg.kDF;
- sbd->m_config.m_baumgarte = m_cfg.kVCF;
- sbd->m_config.m_pressure = m_cfg.kPR;
- sbd->m_config.m_aeroModel = this->m_cfg.aeromodel;
- sbd->m_config.m_lift = m_cfg.kLF;
- sbd->m_config.m_drag = m_cfg.kDG;
- sbd->m_config.m_positionIterations = m_cfg.piterations;
- sbd->m_config.m_driftIterations = m_cfg.diterations;
- sbd->m_config.m_clusterIterations = m_cfg.citerations;
- sbd->m_config.m_velocityIterations = m_cfg.viterations;
- sbd->m_config.m_maxVolume = m_cfg.maxvolume;
- sbd->m_config.m_damping = m_cfg.kDP;
- sbd->m_config.m_poseMatch = m_cfg.kMT;
- sbd->m_config.m_collisionFlags = m_cfg.collisions;
- sbd->m_config.m_volume = m_cfg.kVC;
- sbd->m_config.m_rigidContactHardness = m_cfg.kCHR;
- sbd->m_config.m_kineticContactHardness = m_cfg.kKHR;
- sbd->m_config.m_softContactHardness = m_cfg.kSHR;
- sbd->m_config.m_anchorHardness = m_cfg.kAHR;
- sbd->m_config.m_timeScale = m_cfg.timescale;
- sbd->m_config.m_maxVolume = m_cfg.maxvolume;
- sbd->m_config.m_softRigidClusterHardness = m_cfg.kSRHR_CL;
- sbd->m_config.m_softKineticClusterHardness = m_cfg.kSKHR_CL;
- sbd->m_config.m_softSoftClusterHardness = m_cfg.kSSHR_CL;
- sbd->m_config.m_softRigidClusterImpulseSplit = m_cfg.kSR_SPLT_CL;
- sbd->m_config.m_softKineticClusterImpulseSplit = m_cfg.kSK_SPLT_CL;
- sbd->m_config.m_softSoftClusterImpulseSplit = m_cfg.kSS_SPLT_CL;
-
- //pose for shape matching
- {
- sbd->m_pose = (SoftBodyPoseData*)serializer->getUniquePointer((void*)&m_pose);
-
- int sz = sizeof(SoftBodyPoseData);
- btChunk* chunk = serializer->allocate(sz, 1);
- SoftBodyPoseData* memPtr = (SoftBodyPoseData*)chunk->m_oldPtr;
-
- m_pose.m_aqq.serializeFloat(memPtr->m_aqq);
- memPtr->m_bframe = m_pose.m_bframe;
- memPtr->m_bvolume = m_pose.m_bvolume;
- m_pose.m_com.serializeFloat(memPtr->m_com);
-
- memPtr->m_numPositions = m_pose.m_pos.size();
- memPtr->m_positions = memPtr->m_numPositions ? (btVector3FloatData*)serializer->getUniquePointer((void*)&m_pose.m_pos[0]) : 0;
- if (memPtr->m_numPositions)
- {
- int numElem = memPtr->m_numPositions;
- int sz = sizeof(btVector3Data);
- btChunk* chunk = serializer->allocate(sz, numElem);
- btVector3FloatData* memPtr = (btVector3FloatData*)chunk->m_oldPtr;
- for (int i = 0; i < numElem; i++, memPtr++)
- {
- m_pose.m_pos[i].serializeFloat(*memPtr);
- }
- serializer->finalizeChunk(chunk, "btVector3FloatData", BT_ARRAY_CODE, (void*)&m_pose.m_pos[0]);
- }
- memPtr->m_restVolume = m_pose.m_volume;
- m_pose.m_rot.serializeFloat(memPtr->m_rot);
- m_pose.m_scl.serializeFloat(memPtr->m_scale);
-
- memPtr->m_numWeigts = m_pose.m_wgh.size();
- memPtr->m_weights = memPtr->m_numWeigts ? (float*)serializer->getUniquePointer((void*)&m_pose.m_wgh[0]) : 0;
- if (memPtr->m_numWeigts)
- {
- int numElem = memPtr->m_numWeigts;
- int sz = sizeof(float);
- btChunk* chunk = serializer->allocate(sz, numElem);
- float* memPtr = (float*)chunk->m_oldPtr;
- for (int i = 0; i < numElem; i++, memPtr++)
- {
- *memPtr = m_pose.m_wgh[i];
- }
- serializer->finalizeChunk(chunk, "float", BT_ARRAY_CODE, (void*)&m_pose.m_wgh[0]);
- }
-
- serializer->finalizeChunk(chunk, "SoftBodyPoseData", BT_ARRAY_CODE, (void*)&m_pose);
- }
-
- //clusters for convex-cluster collision detection
-
- sbd->m_numClusters = m_clusters.size();
- sbd->m_clusters = sbd->m_numClusters ? (SoftBodyClusterData*)serializer->getUniquePointer((void*)m_clusters[0]) : 0;
- if (sbd->m_numClusters)
- {
- int numElem = sbd->m_numClusters;
- int sz = sizeof(SoftBodyClusterData);
- btChunk* chunk = serializer->allocate(sz, numElem);
- SoftBodyClusterData* memPtr = (SoftBodyClusterData*)chunk->m_oldPtr;
- for (int i = 0; i < numElem; i++, memPtr++)
- {
- memPtr->m_adamping = m_clusters[i]->m_adamping;
- m_clusters[i]->m_av.serializeFloat(memPtr->m_av);
- memPtr->m_clusterIndex = m_clusters[i]->m_clusterIndex;
- memPtr->m_collide = m_clusters[i]->m_collide;
- m_clusters[i]->m_com.serializeFloat(memPtr->m_com);
- memPtr->m_containsAnchor = m_clusters[i]->m_containsAnchor;
- m_clusters[i]->m_dimpulses[0].serializeFloat(memPtr->m_dimpulses[0]);
- m_clusters[i]->m_dimpulses[1].serializeFloat(memPtr->m_dimpulses[1]);
- m_clusters[i]->m_framexform.serializeFloat(memPtr->m_framexform);
- memPtr->m_idmass = m_clusters[i]->m_idmass;
- memPtr->m_imass = m_clusters[i]->m_imass;
- m_clusters[i]->m_invwi.serializeFloat(memPtr->m_invwi);
- memPtr->m_ldamping = m_clusters[i]->m_ldamping;
- m_clusters[i]->m_locii.serializeFloat(memPtr->m_locii);
- m_clusters[i]->m_lv.serializeFloat(memPtr->m_lv);
- memPtr->m_matching = m_clusters[i]->m_matching;
- memPtr->m_maxSelfCollisionImpulse = m_clusters[i]->m_maxSelfCollisionImpulse;
- memPtr->m_ndamping = m_clusters[i]->m_ndamping;
- memPtr->m_ldamping = m_clusters[i]->m_ldamping;
- memPtr->m_adamping = m_clusters[i]->m_adamping;
- memPtr->m_selfCollisionImpulseFactor = m_clusters[i]->m_selfCollisionImpulseFactor;
-
- memPtr->m_numFrameRefs = m_clusters[i]->m_framerefs.size();
- memPtr->m_numMasses = m_clusters[i]->m_masses.size();
- memPtr->m_numNodes = m_clusters[i]->m_nodes.size();
-
- memPtr->m_nvimpulses = m_clusters[i]->m_nvimpulses;
- m_clusters[i]->m_vimpulses[0].serializeFloat(memPtr->m_vimpulses[0]);
- m_clusters[i]->m_vimpulses[1].serializeFloat(memPtr->m_vimpulses[1]);
- memPtr->m_ndimpulses = m_clusters[i]->m_ndimpulses;
-
- memPtr->m_framerefs = memPtr->m_numFrameRefs ? (btVector3FloatData*)serializer->getUniquePointer((void*)&m_clusters[i]->m_framerefs[0]) : 0;
- if (memPtr->m_framerefs)
- {
- int numElem = memPtr->m_numFrameRefs;
- int sz = sizeof(btVector3FloatData);
- btChunk* chunk = serializer->allocate(sz, numElem);
- btVector3FloatData* memPtr = (btVector3FloatData*)chunk->m_oldPtr;
- for (int j = 0; j < numElem; j++, memPtr++)
- {
- m_clusters[i]->m_framerefs[j].serializeFloat(*memPtr);
- }
- serializer->finalizeChunk(chunk, "btVector3FloatData", BT_ARRAY_CODE, (void*)&m_clusters[i]->m_framerefs[0]);
- }
-
- memPtr->m_masses = memPtr->m_numMasses ? (float*)serializer->getUniquePointer((void*)&m_clusters[i]->m_masses[0]) : 0;
- if (memPtr->m_masses)
- {
- int numElem = memPtr->m_numMasses;
- int sz = sizeof(float);
- btChunk* chunk = serializer->allocate(sz, numElem);
- float* memPtr = (float*)chunk->m_oldPtr;
- for (int j = 0; j < numElem; j++, memPtr++)
- {
- *memPtr = m_clusters[i]->m_masses[j];
- }
- serializer->finalizeChunk(chunk, "float", BT_ARRAY_CODE, (void*)&m_clusters[i]->m_masses[0]);
- }
-
- memPtr->m_nodeIndices = memPtr->m_numNodes ? (int*)serializer->getUniquePointer((void*)&m_clusters[i]->m_nodes) : 0;
- if (memPtr->m_nodeIndices)
- {
- int numElem = memPtr->m_numMasses;
- int sz = sizeof(int);
- btChunk* chunk = serializer->allocate(sz, numElem);
- int* memPtr = (int*)chunk->m_oldPtr;
- for (int j = 0; j < numElem; j++, memPtr++)
- {
- int* indexPtr = m_nodeIndexMap.find(m_clusters[i]->m_nodes[j]);
- btAssert(indexPtr);
- *memPtr = *indexPtr;
- }
- serializer->finalizeChunk(chunk, "int", BT_ARRAY_CODE, (void*)&m_clusters[i]->m_nodes);
- }
- }
- serializer->finalizeChunk(chunk, "SoftBodyClusterData", BT_ARRAY_CODE, (void*)m_clusters[0]);
- }
-
- sbd->m_numJoints = m_joints.size();
- sbd->m_joints = m_joints.size() ? (btSoftBodyJointData*)serializer->getUniquePointer((void*)&m_joints[0]) : 0;
-
- if (sbd->m_joints)
- {
- int sz = sizeof(btSoftBodyJointData);
- int numElem = m_joints.size();
- btChunk* chunk = serializer->allocate(sz, numElem);
- btSoftBodyJointData* memPtr = (btSoftBodyJointData*)chunk->m_oldPtr;
-
- for (int i = 0; i < numElem; i++, memPtr++)
- {
- memPtr->m_jointType = (int)m_joints[i]->Type();
- m_joints[i]->m_refs[0].serializeFloat(memPtr->m_refs[0]);
- m_joints[i]->m_refs[1].serializeFloat(memPtr->m_refs[1]);
- memPtr->m_cfm = m_joints[i]->m_cfm;
- memPtr->m_erp = float(m_joints[i]->m_erp);
- memPtr->m_split = float(m_joints[i]->m_split);
- memPtr->m_delete = m_joints[i]->m_delete;
-
- for (int j = 0; j < 4; j++)
- {
- memPtr->m_relPosition[0].m_floats[j] = 0.f;
- memPtr->m_relPosition[1].m_floats[j] = 0.f;
- }
- memPtr->m_bodyA = 0;
- memPtr->m_bodyB = 0;
- if (m_joints[i]->m_bodies[0].m_soft)
- {
- memPtr->m_bodyAtype = BT_JOINT_SOFT_BODY_CLUSTER;
- memPtr->m_bodyA = serializer->getUniquePointer((void*)m_joints[i]->m_bodies[0].m_soft);
- }
- if (m_joints[i]->m_bodies[0].m_collisionObject)
- {
- memPtr->m_bodyAtype = BT_JOINT_COLLISION_OBJECT;
- memPtr->m_bodyA = serializer->getUniquePointer((void*)m_joints[i]->m_bodies[0].m_collisionObject);
- }
- if (m_joints[i]->m_bodies[0].m_rigid)
- {
- memPtr->m_bodyAtype = BT_JOINT_RIGID_BODY;
- memPtr->m_bodyA = serializer->getUniquePointer((void*)m_joints[i]->m_bodies[0].m_rigid);
- }
-
- if (m_joints[i]->m_bodies[1].m_soft)
- {
- memPtr->m_bodyBtype = BT_JOINT_SOFT_BODY_CLUSTER;
- memPtr->m_bodyB = serializer->getUniquePointer((void*)m_joints[i]->m_bodies[1].m_soft);
- }
- if (m_joints[i]->m_bodies[1].m_collisionObject)
- {
- memPtr->m_bodyBtype = BT_JOINT_COLLISION_OBJECT;
- memPtr->m_bodyB = serializer->getUniquePointer((void*)m_joints[i]->m_bodies[1].m_collisionObject);
- }
- if (m_joints[i]->m_bodies[1].m_rigid)
- {
- memPtr->m_bodyBtype = BT_JOINT_RIGID_BODY;
- memPtr->m_bodyB = serializer->getUniquePointer((void*)m_joints[i]->m_bodies[1].m_rigid);
- }
- }
- serializer->finalizeChunk(chunk, "btSoftBodyJointData", BT_ARRAY_CODE, (void*)&m_joints[0]);
- }
-
- return btSoftBodyDataName;
-}
-
-void btSoftBody::updateDeactivation(btScalar timeStep)
-{
- if ((getActivationState() == ISLAND_SLEEPING) || (getActivationState() == DISABLE_DEACTIVATION))
- return;
-
- if (m_maxSpeedSquared < m_sleepingThreshold * m_sleepingThreshold)
- {
- m_deactivationTime += timeStep;
- }
- else
- {
- m_deactivationTime = btScalar(0.);
- setActivationState(0);
- }
-}
-
-void btSoftBody::setZeroVelocity()
-{
- for (int i = 0; i < m_nodes.size(); ++i)
- {
- m_nodes[i].m_v.setZero();
- }
-}
-
-bool btSoftBody::wantsSleeping()
-{
- if (getActivationState() == DISABLE_DEACTIVATION)
- return false;
-
- //disable deactivation
- if (gDisableDeactivation || (gDeactivationTime == btScalar(0.)))
- return false;
-
- if ((getActivationState() == ISLAND_SLEEPING) || (getActivationState() == WANTS_DEACTIVATION))
- return true;
-
- if (m_deactivationTime > gDeactivationTime)
- {
- return true;
- }
- return false;
-}