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diff --git a/thirdparty/bullet/BulletSoftBody/btDeformableMousePickingForce.h b/thirdparty/bullet/BulletSoftBody/btDeformableMousePickingForce.h
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--- a/thirdparty/bullet/BulletSoftBody/btDeformableMousePickingForce.h
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-/*
- Written by Xuchen Han <xuchenhan2015@u.northwestern.edu>
-
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2019 Google Inc. http://bulletphysics.org
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
-
-#ifndef BT_MOUSE_PICKING_FORCE_H
-#define BT_MOUSE_PICKING_FORCE_H
-
-#include "btDeformableLagrangianForce.h"
-
-class btDeformableMousePickingForce : public btDeformableLagrangianForce
-{
- // If true, the damping force will be in the direction of the spring
- // If false, the damping force will be in the direction of the velocity
- btScalar m_elasticStiffness, m_dampingStiffness;
- const btSoftBody::Face& m_face;
- btVector3 m_mouse_pos;
- btScalar m_maxForce;
-
-public:
- typedef btAlignedObjectArray<btVector3> TVStack;
- btDeformableMousePickingForce(btScalar k, btScalar d, const btSoftBody::Face& face, const btVector3& mouse_pos, btScalar maxForce = 0.3) : m_elasticStiffness(k), m_dampingStiffness(d), m_face(face), m_mouse_pos(mouse_pos), m_maxForce(maxForce)
- {
- }
-
- virtual void addScaledForces(btScalar scale, TVStack& force)
- {
- addScaledDampingForce(scale, force);
- addScaledElasticForce(scale, force);
- }
-
- virtual void addScaledExplicitForce(btScalar scale, TVStack& force)
- {
- addScaledElasticForce(scale, force);
- }
-
- virtual void addScaledDampingForce(btScalar scale, TVStack& force)
- {
- for (int i = 0; i < 3; ++i)
- {
- btVector3 v_diff = m_face.m_n[i]->m_v;
- btVector3 scaled_force = scale * m_dampingStiffness * v_diff;
- if ((m_face.m_n[i]->m_x - m_mouse_pos).norm() > SIMD_EPSILON)
- {
- btVector3 dir = (m_face.m_n[i]->m_x - m_mouse_pos).normalized();
- scaled_force = scale * m_dampingStiffness * v_diff.dot(dir) * dir;
- }
- force[m_face.m_n[i]->index] -= scaled_force;
- }
- }
-
- virtual void addScaledElasticForce(btScalar scale, TVStack& force)
- {
- btScalar scaled_stiffness = scale * m_elasticStiffness;
- for (int i = 0; i < 3; ++i)
- {
- btVector3 dir = (m_face.m_n[i]->m_q - m_mouse_pos);
- btVector3 scaled_force = scaled_stiffness * dir;
- if (scaled_force.safeNorm() > m_maxForce)
- {
- scaled_force.safeNormalize();
- scaled_force *= m_maxForce;
- }
- force[m_face.m_n[i]->index] -= scaled_force;
- }
- }
-
- virtual void addScaledDampingForceDifferential(btScalar scale, const TVStack& dv, TVStack& df)
- {
- btScalar scaled_k_damp = m_dampingStiffness * scale;
- for (int i = 0; i < 3; ++i)
- {
- btVector3 local_scaled_df = scaled_k_damp * dv[m_face.m_n[i]->index];
- if ((m_face.m_n[i]->m_x - m_mouse_pos).norm() > SIMD_EPSILON)
- {
- btVector3 dir = (m_face.m_n[i]->m_x - m_mouse_pos).normalized();
- local_scaled_df = scaled_k_damp * dv[m_face.m_n[i]->index].dot(dir) * dir;
- }
- df[m_face.m_n[i]->index] -= local_scaled_df;
- }
- }
-
- virtual void buildDampingForceDifferentialDiagonal(btScalar scale, TVStack& diagA) {}
-
- virtual double totalElasticEnergy(btScalar dt)
- {
- double energy = 0;
- for (int i = 0; i < 3; ++i)
- {
- btVector3 dir = (m_face.m_n[i]->m_q - m_mouse_pos);
- btVector3 scaled_force = m_elasticStiffness * dir;
- if (scaled_force.safeNorm() > m_maxForce)
- {
- scaled_force.safeNormalize();
- scaled_force *= m_maxForce;
- }
- energy += 0.5 * scaled_force.dot(dir);
- }
- return energy;
- }
-
- virtual double totalDampingEnergy(btScalar dt)
- {
- double energy = 0;
- for (int i = 0; i < 3; ++i)
- {
- btVector3 v_diff = m_face.m_n[i]->m_v;
- btVector3 scaled_force = m_dampingStiffness * v_diff;
- if ((m_face.m_n[i]->m_x - m_mouse_pos).norm() > SIMD_EPSILON)
- {
- btVector3 dir = (m_face.m_n[i]->m_x - m_mouse_pos).normalized();
- scaled_force = m_dampingStiffness * v_diff.dot(dir) * dir;
- }
- energy -= scaled_force.dot(m_face.m_n[i]->m_v) / dt;
- }
- return energy;
- }
-
- virtual void addScaledElasticForceDifferential(btScalar scale, const TVStack& dx, TVStack& df)
- {
- btScalar scaled_stiffness = scale * m_elasticStiffness;
- for (int i = 0; i < 3; ++i)
- {
- btVector3 dir = (m_face.m_n[i]->m_q - m_mouse_pos);
- btScalar dir_norm = dir.norm();
- btVector3 dir_normalized = (dir_norm > SIMD_EPSILON) ? dir.normalized() : btVector3(0, 0, 0);
- int id = m_face.m_n[i]->index;
- btVector3 dx_diff = dx[id];
- btScalar r = 0; // rest length is 0 for picking spring
- btVector3 scaled_df = btVector3(0, 0, 0);
- if (dir_norm > SIMD_EPSILON)
- {
- scaled_df -= scaled_stiffness * dir_normalized.dot(dx_diff) * dir_normalized;
- scaled_df += scaled_stiffness * dir_normalized.dot(dx_diff) * ((dir_norm - r) / dir_norm) * dir_normalized;
- scaled_df -= scaled_stiffness * ((dir_norm - r) / dir_norm) * dx_diff;
- }
- df[id] += scaled_df;
- }
- }
-
- void setMousePos(const btVector3& p)
- {
- m_mouse_pos = p;
- }
-
- virtual btDeformableLagrangianForceType getForceType()
- {
- return BT_MOUSE_PICKING_FORCE;
- }
-};
-
-#endif /* btMassSpring_h */