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-rw-r--r--thirdparty/bullet/BulletSoftBody/btDeformableBodySolver.cpp506
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diff --git a/thirdparty/bullet/BulletSoftBody/btDeformableBodySolver.cpp b/thirdparty/bullet/BulletSoftBody/btDeformableBodySolver.cpp
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--- a/thirdparty/bullet/BulletSoftBody/btDeformableBodySolver.cpp
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-/*
- Written by Xuchen Han <xuchenhan2015@u.northwestern.edu>
-
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2019 Google Inc. http://bulletphysics.org
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
-
-#include <stdio.h>
-#include <limits>
-#include "btDeformableBodySolver.h"
-#include "btSoftBodyInternals.h"
-#include "LinearMath/btQuickprof.h"
-static const int kMaxConjugateGradientIterations = 300;
-btDeformableBodySolver::btDeformableBodySolver()
- : m_numNodes(0), m_cg(kMaxConjugateGradientIterations), m_cr(kMaxConjugateGradientIterations), m_maxNewtonIterations(1), m_newtonTolerance(1e-4), m_lineSearch(false), m_useProjection(false)
-{
- m_objective = new btDeformableBackwardEulerObjective(m_softBodies, m_backupVelocity);
-}
-
-btDeformableBodySolver::~btDeformableBodySolver()
-{
- delete m_objective;
-}
-
-void btDeformableBodySolver::solveDeformableConstraints(btScalar solverdt)
-{
- BT_PROFILE("solveDeformableConstraints");
- if (!m_implicit)
- {
- m_objective->computeResidual(solverdt, m_residual);
- m_objective->applyDynamicFriction(m_residual);
- if (m_useProjection)
- {
- computeStep(m_dv, m_residual);
- }
- else
- {
- TVStack rhs, x;
- m_objective->addLagrangeMultiplierRHS(m_residual, m_dv, rhs);
- m_objective->addLagrangeMultiplier(m_dv, x);
- m_objective->m_preconditioner->reinitialize(true);
- computeStep(x, rhs);
- for (int i = 0; i < m_dv.size(); ++i)
- {
- m_dv[i] = x[i];
- }
- }
- updateVelocity();
- }
- else
- {
- for (int i = 0; i < m_maxNewtonIterations; ++i)
- {
- updateState();
- // add the inertia term in the residual
- int counter = 0;
- for (int k = 0; k < m_softBodies.size(); ++k)
- {
- btSoftBody* psb = m_softBodies[k];
- for (int j = 0; j < psb->m_nodes.size(); ++j)
- {
- if (psb->m_nodes[j].m_im > 0)
- {
- m_residual[counter] = (-1. / psb->m_nodes[j].m_im) * m_dv[counter];
- }
- ++counter;
- }
- }
-
- m_objective->computeResidual(solverdt, m_residual);
- if (m_objective->computeNorm(m_residual) < m_newtonTolerance && i > 0)
- {
- break;
- }
- // todo xuchenhan@: this really only needs to be calculated once
- m_objective->applyDynamicFriction(m_residual);
- if (m_lineSearch)
- {
- btScalar inner_product = computeDescentStep(m_ddv, m_residual);
- btScalar alpha = 0.01, beta = 0.5; // Boyd & Vandenberghe suggested alpha between 0.01 and 0.3, beta between 0.1 to 0.8
- btScalar scale = 2;
- btScalar f0 = m_objective->totalEnergy(solverdt) + kineticEnergy(), f1, f2;
- backupDv();
- do
- {
- scale *= beta;
- if (scale < 1e-8)
- {
- return;
- }
- updateEnergy(scale);
- f1 = m_objective->totalEnergy(solverdt) + kineticEnergy();
- f2 = f0 - alpha * scale * inner_product;
- } while (!(f1 < f2 + SIMD_EPSILON)); // if anything here is nan then the search continues
- revertDv();
- updateDv(scale);
- }
- else
- {
- computeStep(m_ddv, m_residual);
- updateDv();
- }
- for (int j = 0; j < m_numNodes; ++j)
- {
- m_ddv[j].setZero();
- m_residual[j].setZero();
- }
- }
- updateVelocity();
- }
-}
-
-btScalar btDeformableBodySolver::kineticEnergy()
-{
- btScalar ke = 0;
- for (int i = 0; i < m_softBodies.size(); ++i)
- {
- btSoftBody* psb = m_softBodies[i];
- for (int j = 0; j < psb->m_nodes.size(); ++j)
- {
- btSoftBody::Node& node = psb->m_nodes[j];
- if (node.m_im > 0)
- {
- ke += m_dv[node.index].length2() * 0.5 / node.m_im;
- }
- }
- }
- return ke;
-}
-
-void btDeformableBodySolver::backupDv()
-{
- m_backup_dv.resize(m_dv.size());
- for (int i = 0; i < m_backup_dv.size(); ++i)
- {
- m_backup_dv[i] = m_dv[i];
- }
-}
-
-void btDeformableBodySolver::revertDv()
-{
- for (int i = 0; i < m_backup_dv.size(); ++i)
- {
- m_dv[i] = m_backup_dv[i];
- }
-}
-
-void btDeformableBodySolver::updateEnergy(btScalar scale)
-{
- for (int i = 0; i < m_dv.size(); ++i)
- {
- m_dv[i] = m_backup_dv[i] + scale * m_ddv[i];
- }
- updateState();
-}
-
-btScalar btDeformableBodySolver::computeDescentStep(TVStack& ddv, const TVStack& residual, bool verbose)
-{
- m_cg.solve(*m_objective, ddv, residual, false);
- btScalar inner_product = m_cg.dot(residual, m_ddv);
- btScalar res_norm = m_objective->computeNorm(residual);
- btScalar tol = 1e-5 * res_norm * m_objective->computeNorm(m_ddv);
- if (inner_product < -tol)
- {
- if (verbose)
- {
- std::cout << "Looking backwards!" << std::endl;
- }
- for (int i = 0; i < m_ddv.size(); ++i)
- {
- m_ddv[i] = -m_ddv[i];
- }
- inner_product = -inner_product;
- }
- else if (std::abs(inner_product) < tol)
- {
- if (verbose)
- {
- std::cout << "Gradient Descent!" << std::endl;
- }
- btScalar scale = m_objective->computeNorm(m_ddv) / res_norm;
- for (int i = 0; i < m_ddv.size(); ++i)
- {
- m_ddv[i] = scale * residual[i];
- }
- inner_product = scale * res_norm * res_norm;
- }
- return inner_product;
-}
-
-void btDeformableBodySolver::updateState()
-{
- updateVelocity();
- updateTempPosition();
-}
-
-void btDeformableBodySolver::updateDv(btScalar scale)
-{
- for (int i = 0; i < m_numNodes; ++i)
- {
- m_dv[i] += scale * m_ddv[i];
- }
-}
-
-void btDeformableBodySolver::computeStep(TVStack& ddv, const TVStack& residual)
-{
- if (m_useProjection)
- m_cg.solve(*m_objective, ddv, residual, false);
- else
- m_cr.solve(*m_objective, ddv, residual, false);
-}
-
-void btDeformableBodySolver::reinitialize(const btAlignedObjectArray<btSoftBody*>& softBodies, btScalar dt)
-{
- m_softBodies.copyFromArray(softBodies);
- bool nodeUpdated = updateNodes();
-
- if (nodeUpdated)
- {
- m_dv.resize(m_numNodes, btVector3(0, 0, 0));
- m_ddv.resize(m_numNodes, btVector3(0, 0, 0));
- m_residual.resize(m_numNodes, btVector3(0, 0, 0));
- m_backupVelocity.resize(m_numNodes, btVector3(0, 0, 0));
- }
-
- // need to setZero here as resize only set value for newly allocated items
- for (int i = 0; i < m_numNodes; ++i)
- {
- m_dv[i].setZero();
- m_ddv[i].setZero();
- m_residual[i].setZero();
- }
-
- if (dt > 0)
- {
- m_dt = dt;
- }
- m_objective->reinitialize(nodeUpdated, dt);
- updateSoftBodies();
-}
-
-void btDeformableBodySolver::setConstraints(const btContactSolverInfo& infoGlobal)
-{
- BT_PROFILE("setConstraint");
- m_objective->setConstraints(infoGlobal);
-}
-
-btScalar btDeformableBodySolver::solveContactConstraints(btCollisionObject** deformableBodies, int numDeformableBodies, const btContactSolverInfo& infoGlobal)
-{
- BT_PROFILE("solveContactConstraints");
- btScalar maxSquaredResidual = m_objective->m_projection.update(deformableBodies, numDeformableBodies, infoGlobal);
- return maxSquaredResidual;
-}
-
-void btDeformableBodySolver::updateVelocity()
-{
- int counter = 0;
- for (int i = 0; i < m_softBodies.size(); ++i)
- {
- btSoftBody* psb = m_softBodies[i];
- psb->m_maxSpeedSquared = 0;
- if (!psb->isActive())
- {
- counter += psb->m_nodes.size();
- continue;
- }
- for (int j = 0; j < psb->m_nodes.size(); ++j)
- {
- // set NaN to zero;
- if (m_dv[counter] != m_dv[counter])
- {
- m_dv[counter].setZero();
- }
- if (m_implicit)
- {
- psb->m_nodes[j].m_v = m_backupVelocity[counter] + m_dv[counter];
- }
- else
- {
- psb->m_nodes[j].m_v = m_backupVelocity[counter] + m_dv[counter] - psb->m_nodes[j].m_splitv;
- }
- psb->m_maxSpeedSquared = btMax(psb->m_maxSpeedSquared, psb->m_nodes[j].m_v.length2());
- ++counter;
- }
- }
-}
-
-void btDeformableBodySolver::updateTempPosition()
-{
- int counter = 0;
- for (int i = 0; i < m_softBodies.size(); ++i)
- {
- btSoftBody* psb = m_softBodies[i];
- if (!psb->isActive())
- {
- counter += psb->m_nodes.size();
- continue;
- }
- for (int j = 0; j < psb->m_nodes.size(); ++j)
- {
- psb->m_nodes[j].m_q = psb->m_nodes[j].m_x + m_dt * (psb->m_nodes[j].m_v + psb->m_nodes[j].m_splitv);
- ++counter;
- }
- psb->updateDeformation();
- }
-}
-
-void btDeformableBodySolver::backupVelocity()
-{
- int counter = 0;
- for (int i = 0; i < m_softBodies.size(); ++i)
- {
- btSoftBody* psb = m_softBodies[i];
- for (int j = 0; j < psb->m_nodes.size(); ++j)
- {
- m_backupVelocity[counter++] = psb->m_nodes[j].m_v;
- }
- }
-}
-
-void btDeformableBodySolver::setupDeformableSolve(bool implicit)
-{
- int counter = 0;
- for (int i = 0; i < m_softBodies.size(); ++i)
- {
- btSoftBody* psb = m_softBodies[i];
- if (!psb->isActive())
- {
- counter += psb->m_nodes.size();
- continue;
- }
- for (int j = 0; j < psb->m_nodes.size(); ++j)
- {
- if (implicit)
- {
- // setting the initial guess for newton, need m_dv = v_{n+1} - v_n for dofs that are in constraint.
- if (psb->m_nodes[j].m_v == m_backupVelocity[counter])
- m_dv[counter].setZero();
- else
- m_dv[counter] = psb->m_nodes[j].m_v - psb->m_nodes[j].m_vn;
- m_backupVelocity[counter] = psb->m_nodes[j].m_vn;
- }
- else
- {
- m_dv[counter] = psb->m_nodes[j].m_v + psb->m_nodes[j].m_splitv - m_backupVelocity[counter];
- }
- psb->m_nodes[j].m_v = m_backupVelocity[counter];
- ++counter;
- }
- }
-}
-
-void btDeformableBodySolver::revertVelocity()
-{
- int counter = 0;
- for (int i = 0; i < m_softBodies.size(); ++i)
- {
- btSoftBody* psb = m_softBodies[i];
- for (int j = 0; j < psb->m_nodes.size(); ++j)
- {
- psb->m_nodes[j].m_v = m_backupVelocity[counter++];
- }
- }
-}
-
-bool btDeformableBodySolver::updateNodes()
-{
- int numNodes = 0;
- for (int i = 0; i < m_softBodies.size(); ++i)
- numNodes += m_softBodies[i]->m_nodes.size();
- if (numNodes != m_numNodes)
- {
- m_numNodes = numNodes;
- return true;
- }
- return false;
-}
-
-void btDeformableBodySolver::predictMotion(btScalar solverdt)
-{
- // apply explicit forces to velocity
- if (m_implicit)
- {
- for (int i = 0; i < m_softBodies.size(); ++i)
- {
- btSoftBody* psb = m_softBodies[i];
- if (psb->isActive())
- {
- for (int j = 0; j < psb->m_nodes.size(); ++j)
- {
- psb->m_nodes[j].m_q = psb->m_nodes[j].m_x + psb->m_nodes[j].m_v * solverdt;
- }
- }
- }
- }
- m_objective->applyExplicitForce(m_residual);
- for (int i = 0; i < m_softBodies.size(); ++i)
- {
- btSoftBody* psb = m_softBodies[i];
- /* Clear contacts */
- psb->m_nodeRigidContacts.resize(0);
- psb->m_faceRigidContacts.resize(0);
- psb->m_faceNodeContacts.resize(0);
-
- if (psb->isActive())
- {
- // predict motion for collision detection
- predictDeformableMotion(psb, solverdt);
- }
- }
-}
-
-void btDeformableBodySolver::predictDeformableMotion(btSoftBody* psb, btScalar dt)
-{
- BT_PROFILE("btDeformableBodySolver::predictDeformableMotion");
- int i, ni;
-
- /* Update */
- if (psb->m_bUpdateRtCst)
- {
- psb->m_bUpdateRtCst = false;
- psb->updateConstants();
- psb->m_fdbvt.clear();
- if (psb->m_cfg.collisions & btSoftBody::fCollision::SDF_RD)
- {
- psb->initializeFaceTree();
- }
- }
-
- /* Prepare */
- psb->m_sst.sdt = dt * psb->m_cfg.timescale;
- psb->m_sst.isdt = 1 / psb->m_sst.sdt;
- psb->m_sst.velmrg = psb->m_sst.sdt * 3;
- psb->m_sst.radmrg = psb->getCollisionShape()->getMargin();
- psb->m_sst.updmrg = psb->m_sst.radmrg * (btScalar)0.25;
- /* Bounds */
- psb->updateBounds();
-
- /* Integrate */
- // do not allow particles to move more than the bounding box size
- btScalar max_v = (psb->m_bounds[1] - psb->m_bounds[0]).norm() / dt;
- for (i = 0, ni = psb->m_nodes.size(); i < ni; ++i)
- {
- btSoftBody::Node& n = psb->m_nodes[i];
- // apply drag
- n.m_v *= (1 - psb->m_cfg.drag);
- // scale velocity back
- if (m_implicit)
- {
- n.m_q = n.m_x;
- }
- else
- {
- if (n.m_v.norm() > max_v)
- {
- n.m_v.safeNormalize();
- n.m_v *= max_v;
- }
- n.m_q = n.m_x + n.m_v * dt;
- }
- n.m_splitv.setZero();
- n.m_constrained = false;
- }
-
- /* Nodes */
- psb->updateNodeTree(true, true);
- if (!psb->m_fdbvt.empty())
- {
- psb->updateFaceTree(true, true);
- }
- /* Optimize dbvt's */
- // psb->m_ndbvt.optimizeIncremental(1);
- // psb->m_fdbvt.optimizeIncremental(1);
-}
-
-void btDeformableBodySolver::updateSoftBodies()
-{
- BT_PROFILE("updateSoftBodies");
- for (int i = 0; i < m_softBodies.size(); i++)
- {
- btSoftBody* psb = (btSoftBody*)m_softBodies[i];
- if (psb->isActive())
- {
- psb->updateNormals();
- }
- }
-}
-
-void btDeformableBodySolver::setImplicit(bool implicit)
-{
- m_implicit = implicit;
- m_objective->setImplicit(implicit);
-}
-
-void btDeformableBodySolver::setLineSearch(bool lineSearch)
-{
- m_lineSearch = lineSearch;
-}