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Diffstat (limited to 'thirdparty/bullet/BulletSoftBody/btDeformableBackwardEulerObjective.h')
-rw-r--r-- | thirdparty/bullet/BulletSoftBody/btDeformableBackwardEulerObjective.h | 198 |
1 files changed, 0 insertions, 198 deletions
diff --git a/thirdparty/bullet/BulletSoftBody/btDeformableBackwardEulerObjective.h b/thirdparty/bullet/BulletSoftBody/btDeformableBackwardEulerObjective.h deleted file mode 100644 index eb05b9f010..0000000000 --- a/thirdparty/bullet/BulletSoftBody/btDeformableBackwardEulerObjective.h +++ /dev/null @@ -1,198 +0,0 @@ -/* - Written by Xuchen Han <xuchenhan2015@u.northwestern.edu> - - Bullet Continuous Collision Detection and Physics Library - Copyright (c) 2019 Google Inc. http://bulletphysics.org - This software is provided 'as-is', without any express or implied warranty. - In no event will the authors be held liable for any damages arising from the use of this software. - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it freely, - subject to the following restrictions: - 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. - */ - -#ifndef BT_BACKWARD_EULER_OBJECTIVE_H -#define BT_BACKWARD_EULER_OBJECTIVE_H -//#include "btConjugateGradient.h" -#include "btDeformableLagrangianForce.h" -#include "btDeformableMassSpringForce.h" -#include "btDeformableGravityForce.h" -#include "btDeformableCorotatedForce.h" -#include "btDeformableMousePickingForce.h" -#include "btDeformableLinearElasticityForce.h" -#include "btDeformableNeoHookeanForce.h" -#include "btDeformableContactProjection.h" -#include "btPreconditioner.h" -#include "btDeformableMultiBodyDynamicsWorld.h" -#include "LinearMath/btQuickprof.h" - -class btDeformableBackwardEulerObjective -{ -public: - typedef btAlignedObjectArray<btVector3> TVStack; - btScalar m_dt; - btAlignedObjectArray<btDeformableLagrangianForce*> m_lf; - btAlignedObjectArray<btSoftBody*>& m_softBodies; - Preconditioner* m_preconditioner; - btDeformableContactProjection m_projection; - const TVStack& m_backupVelocity; - btAlignedObjectArray<btSoftBody::Node*> m_nodes; - bool m_implicit; - MassPreconditioner* m_massPreconditioner; - KKTPreconditioner* m_KKTPreconditioner; - - btDeformableBackwardEulerObjective(btAlignedObjectArray<btSoftBody*>& softBodies, const TVStack& backup_v); - - virtual ~btDeformableBackwardEulerObjective(); - - void initialize() {} - - // compute the rhs for CG solve, i.e, add the dt scaled implicit force to residual - void computeResidual(btScalar dt, TVStack& residual); - - // add explicit force to the velocity - void applyExplicitForce(TVStack& force); - - // apply force to velocity and optionally reset the force to zero - void applyForce(TVStack& force, bool setZero); - - // compute the norm of the residual - btScalar computeNorm(const TVStack& residual) const; - - // compute one step of the solve (there is only one solve if the system is linear) - void computeStep(TVStack& dv, const TVStack& residual, const btScalar& dt); - - // perform A*x = b - void multiply(const TVStack& x, TVStack& b) const; - - // set initial guess for CG solve - void initialGuess(TVStack& dv, const TVStack& residual); - - // reset data structure and reset dt - void reinitialize(bool nodeUpdated, btScalar dt); - - void setDt(btScalar dt); - - // add friction force to residual - void applyDynamicFriction(TVStack& r); - - // add dv to velocity - void updateVelocity(const TVStack& dv); - - //set constraints as projections - void setConstraints(const btContactSolverInfo& infoGlobal); - - // update the projections and project the residual - void project(TVStack& r) - { - BT_PROFILE("project"); - m_projection.project(r); - } - - // perform precondition M^(-1) x = b - void precondition(const TVStack& x, TVStack& b) - { - m_preconditioner->operator()(x, b); - } - - // reindex all the vertices - virtual void updateId() - { - size_t node_id = 0; - size_t face_id = 0; - m_nodes.clear(); - for (int i = 0; i < m_softBodies.size(); ++i) - { - btSoftBody* psb = m_softBodies[i]; - for (int j = 0; j < psb->m_nodes.size(); ++j) - { - psb->m_nodes[j].index = node_id; - m_nodes.push_back(&psb->m_nodes[j]); - ++node_id; - } - for (int j = 0; j < psb->m_faces.size(); ++j) - { - psb->m_faces[j].m_index = face_id; - ++face_id; - } - } - } - - const btAlignedObjectArray<btSoftBody::Node*>* getIndices() const - { - return &m_nodes; - } - - void setImplicit(bool implicit) - { - m_implicit = implicit; - } - - // Calculate the total potential energy in the system - btScalar totalEnergy(btScalar dt); - - void addLagrangeMultiplier(const TVStack& vec, TVStack& extended_vec) - { - extended_vec.resize(vec.size() + m_projection.m_lagrangeMultipliers.size()); - for (int i = 0; i < vec.size(); ++i) - { - extended_vec[i] = vec[i]; - } - int offset = vec.size(); - for (int i = 0; i < m_projection.m_lagrangeMultipliers.size(); ++i) - { - extended_vec[offset + i].setZero(); - } - } - - void addLagrangeMultiplierRHS(const TVStack& residual, const TVStack& m_dv, TVStack& extended_residual) - { - extended_residual.resize(residual.size() + m_projection.m_lagrangeMultipliers.size()); - for (int i = 0; i < residual.size(); ++i) - { - extended_residual[i] = residual[i]; - } - int offset = residual.size(); - for (int i = 0; i < m_projection.m_lagrangeMultipliers.size(); ++i) - { - const LagrangeMultiplier& lm = m_projection.m_lagrangeMultipliers[i]; - extended_residual[offset + i].setZero(); - for (int d = 0; d < lm.m_num_constraints; ++d) - { - for (int n = 0; n < lm.m_num_nodes; ++n) - { - extended_residual[offset + i][d] += lm.m_weights[n] * m_dv[lm.m_indices[n]].dot(lm.m_dirs[d]); - } - } - } - } - - void calculateContactForce(const TVStack& dv, const TVStack& rhs, TVStack& f) - { - size_t counter = 0; - for (int i = 0; i < m_softBodies.size(); ++i) - { - btSoftBody* psb = m_softBodies[i]; - for (int j = 0; j < psb->m_nodes.size(); ++j) - { - const btSoftBody::Node& node = psb->m_nodes[j]; - f[counter] = (node.m_im == 0) ? btVector3(0, 0, 0) : dv[counter] / node.m_im; - ++counter; - } - } - for (int i = 0; i < m_lf.size(); ++i) - { - // add damping matrix - m_lf[i]->addScaledDampingForceDifferential(-m_dt, dv, f); - } - counter = 0; - for (; counter < f.size(); ++counter) - { - f[counter] = rhs[counter] - f[counter]; - } - } -}; - -#endif /* btBackwardEulerObjective_h */ |