summaryrefslogtreecommitdiff
path: root/thirdparty/bullet/BulletSoftBody/btDeformableBackwardEulerObjective.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'thirdparty/bullet/BulletSoftBody/btDeformableBackwardEulerObjective.cpp')
-rw-r--r--thirdparty/bullet/BulletSoftBody/btDeformableBackwardEulerObjective.cpp197
1 files changed, 197 insertions, 0 deletions
diff --git a/thirdparty/bullet/BulletSoftBody/btDeformableBackwardEulerObjective.cpp b/thirdparty/bullet/BulletSoftBody/btDeformableBackwardEulerObjective.cpp
new file mode 100644
index 0000000000..1b247641aa
--- /dev/null
+++ b/thirdparty/bullet/BulletSoftBody/btDeformableBackwardEulerObjective.cpp
@@ -0,0 +1,197 @@
+/*
+ Written by Xuchen Han <xuchenhan2015@u.northwestern.edu>
+
+ Bullet Continuous Collision Detection and Physics Library
+ Copyright (c) 2019 Google Inc. http://bulletphysics.org
+ This software is provided 'as-is', without any express or implied warranty.
+ In no event will the authors be held liable for any damages arising from the use of this software.
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it freely,
+ subject to the following restrictions:
+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+ */
+
+#include "btDeformableBackwardEulerObjective.h"
+#include "btPreconditioner.h"
+#include "LinearMath/btQuickprof.h"
+
+btDeformableBackwardEulerObjective::btDeformableBackwardEulerObjective(btAlignedObjectArray<btSoftBody *>& softBodies, const TVStack& backup_v)
+: m_softBodies(softBodies)
+, m_projection(softBodies)
+, m_backupVelocity(backup_v)
+, m_implicit(false)
+{
+ m_preconditioner = new MassPreconditioner(m_softBodies);
+}
+
+btDeformableBackwardEulerObjective::~btDeformableBackwardEulerObjective()
+{
+ delete m_preconditioner;
+}
+
+void btDeformableBackwardEulerObjective::reinitialize(bool nodeUpdated, btScalar dt)
+{
+ BT_PROFILE("reinitialize");
+ if (dt > 0)
+ {
+ setDt(dt);
+ }
+ if(nodeUpdated)
+ {
+ updateId();
+ }
+ for (int i = 0; i < m_lf.size(); ++i)
+ {
+ m_lf[i]->reinitialize(nodeUpdated);
+ }
+ m_projection.reinitialize(nodeUpdated);
+ m_preconditioner->reinitialize(nodeUpdated);
+}
+
+void btDeformableBackwardEulerObjective::setDt(btScalar dt)
+{
+ m_dt = dt;
+}
+
+void btDeformableBackwardEulerObjective::multiply(const TVStack& x, TVStack& b) const
+{
+ BT_PROFILE("multiply");
+ // add in the mass term
+ size_t counter = 0;
+ for (int i = 0; i < m_softBodies.size(); ++i)
+ {
+ btSoftBody* psb = m_softBodies[i];
+ for (int j = 0; j < psb->m_nodes.size(); ++j)
+ {
+ const btSoftBody::Node& node = psb->m_nodes[j];
+ b[counter] = (node.m_im == 0) ? btVector3(0,0,0) : x[counter] / node.m_im;
+ ++counter;
+ }
+ }
+
+ for (int i = 0; i < m_lf.size(); ++i)
+ {
+ // add damping matrix
+ m_lf[i]->addScaledDampingForceDifferential(-m_dt, x, b);
+ if (m_implicit)
+ {
+ m_lf[i]->addScaledElasticForceDifferential(-m_dt*m_dt, x, b);
+ }
+ }
+}
+
+void btDeformableBackwardEulerObjective::updateVelocity(const TVStack& dv)
+{
+ for (int i = 0; i < m_softBodies.size(); ++i)
+ {
+ btSoftBody* psb = m_softBodies[i];
+ for (int j = 0; j < psb->m_nodes.size(); ++j)
+ {
+ btSoftBody::Node& node = psb->m_nodes[j];
+ node.m_v = m_backupVelocity[node.index] + dv[node.index];
+ }
+ }
+}
+
+void btDeformableBackwardEulerObjective::applyForce(TVStack& force, bool setZero)
+{
+ size_t counter = 0;
+ for (int i = 0; i < m_softBodies.size(); ++i)
+ {
+ btSoftBody* psb = m_softBodies[i];
+ if (!psb->isActive())
+ {
+ counter += psb->m_nodes.size();
+ continue;
+ }
+ for (int j = 0; j < psb->m_nodes.size(); ++j)
+ {
+ btScalar one_over_mass = (psb->m_nodes[j].m_im == 0) ? 0 : psb->m_nodes[j].m_im;
+ psb->m_nodes[j].m_v += one_over_mass * force[counter++];
+ }
+ }
+ if (setZero)
+ {
+ for (int i = 0; i < force.size(); ++i)
+ force[i].setZero();
+ }
+}
+
+void btDeformableBackwardEulerObjective::computeResidual(btScalar dt, TVStack &residual)
+{
+ BT_PROFILE("computeResidual");
+ // add implicit force
+ for (int i = 0; i < m_lf.size(); ++i)
+ {
+ if (m_implicit)
+ {
+ m_lf[i]->addScaledForces(dt, residual);
+ }
+ else
+ {
+ m_lf[i]->addScaledDampingForce(dt, residual);
+ }
+ }
+ m_projection.project(residual);
+}
+
+btScalar btDeformableBackwardEulerObjective::computeNorm(const TVStack& residual) const
+{
+ btScalar mag = 0;
+ for (int i = 0; i < residual.size(); ++i)
+ {
+ mag += residual[i].length2();
+ }
+ return std::sqrt(mag);
+}
+
+btScalar btDeformableBackwardEulerObjective::totalEnergy(btScalar dt)
+{
+ btScalar e = 0;
+ for (int i = 0; i < m_lf.size(); ++i)
+ {
+ e += m_lf[i]->totalEnergy(dt);
+ }
+ return e;
+}
+
+void btDeformableBackwardEulerObjective::applyExplicitForce(TVStack& force)
+{
+ for (int i = 0; i < m_softBodies.size(); ++i)
+ {
+ m_softBodies[i]->advanceDeformation();
+ }
+
+ for (int i = 0; i < m_lf.size(); ++i)
+ {
+ m_lf[i]->addScaledExplicitForce(m_dt, force);
+ }
+ applyForce(force, true);
+}
+
+void btDeformableBackwardEulerObjective::initialGuess(TVStack& dv, const TVStack& residual)
+{
+ size_t counter = 0;
+ for (int i = 0; i < m_softBodies.size(); ++i)
+ {
+ btSoftBody* psb = m_softBodies[i];
+ for (int j = 0; j < psb->m_nodes.size(); ++j)
+ {
+ dv[counter] = psb->m_nodes[j].m_im * residual[counter];
+ ++counter;
+ }
+ }
+}
+
+//set constraints as projections
+void btDeformableBackwardEulerObjective::setConstraints()
+{
+ m_projection.setConstraints();
+}
+
+void btDeformableBackwardEulerObjective::applyDynamicFriction(TVStack& r)
+{
+ m_projection.applyDynamicFriction(r);
+}